neilkleistgao 2022-04-05 02:17
fix log: - fix UI and resolution - remove debug data on boss - fix the boss attack - adjust some monsters' data
Foon → Ludum Dare Explorer → LD50 → Sweet Bedtime O' Mine
By neilkleistgao, k4m1, alanblue, Harmomomo, lanjiujiu and Xuedao
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 339 | 3.80 | 32 | |
| Fun | 423 | 3.61 | 32 | |
| Innovation | 733 | 3.26 | 32 | |
| Theme | 279 | 4.00 | 32 | |
| Graphics | 368 | 4.03 | 32 | |
| Audio | 282 | 3.76 | 32 | |
| Humor | 239 | 3.80 | 32 | |
| Mood | 355 | 3.80 | 30 |
fix log: - fix UI and resolution - remove debug data on boss - fix the boss attack - adjust some monsters' data
Nice game with cute graphics. I beat it!
Really sweet looking game. Just like in real life, I wasn't strong enough to beat the alarms :')
This is super cute with fantastic sprites! The music and gameplay are equally fantastic, what a charming game. Excellent work!
Very challenging! And I hate clocks!
@iva1 Thank you so much for your comment!
@ashley-ware Lol true. Thanks for the comment, sadly my system is not compatible with your game and cannot rate you, I'm sorry for that
@valintone Thanks for playing our game! I've left a comment on your game as well.
How does this game have so few ratings? It's very good! I like the music and the graphics, at first I find it hard to understand what I have to do and I don't know if I can kill the enemies, in the end I see that I can. I really liked the game, I hope it reaches 20 because it deserves it! Great game.
I think everyone can relate to being woken up early and how it feels like a fight. :smile:
The alarm clocks might have been bugged, or maybe I was just too impatient, as they took certain amount of damage and then just laid there. After waiting some time, I ran into them and lost. If it was some delay mechanic, it could use a clearer indicator?
The visuals and audio were cool, apart from as I'm writing this comment and I'm hearing the gameover sound looping in the back indefinitely. :smile:
Oh, and one more idea, if your game is played entirely using the keyboard, then it'd be great if the menus worked using keyboard only as well, that way you wouldn't need to take one of your hands off to navigate.
Very cute art style and concept ! The gameplay is a bit rough around the edges, but it is still quite fun to play. I think it would be a bit better as a twin stick shooter, because using arrow keys both for moving and aiming is quite hard to do. Oh and you might try to reduce a bit the chromatic aberration, it is a bit too strong, the health bar is barely readable currently.
I thought the game was nicely polished and the graphics were really good. Gameplay felt a little repetitive but I had fun playing it. Goob job!
Looks cozy. Love this postprocess effects. Good job!
Really liked the music and the title/end card drawings! :grin:
The gameplay needed a little polish, although the core concept was definitely there. I was getting hit by (what I think was) enemy projectiles from the previous room whose hitboxes hadn't despawned, and I'm not sure exactly what was going on with the final boss, but it hit me when I wasn't touching it and then only managed to get off one attack before it got caught in a loop by my projectile attack and died... :sweat_smile:
The concept was great, and the enemies all fit in with it really well. It definitely reminded me of one of those dreams where the sound of your alarm gets incorporated into the dream rather than waking you up, and you're running around trying to turn the alarm off in the dream! :laughing:
I had fun--good work! :smile:
I really thought this game was so cute. I like the concept of trying to have a longer sleep.
+ I really liked the use of the pixel art as your style for the game + The sounds and music were a nice fit for the game
- Maybe have the text not be 3D-glasses-colored. I couldn't read what were the controls or the attacks and it really hurt my eyes. - Maybe add in more sounds for the enemies besides their attacks. - Only enemy I thought that stuck out was the drill so maybe find another enemy that interrupts sleep during the nighttime. - I broke the first room with the alarm clocks. I ended up walking to the left and then popping out of the navigable area and was soft-locked. Maybe add somewhere how to restart too in the game cause I had to back out of the game to look at controls. Something to keep in mind. I broke the boss somehow too and it stopped attacking me. I am running Win 7, and played using Chrome.
vlcsnap-2022-04-14-13h37m24s3.png
Cats are awesome and I hope it gets all the well deserved sleep!
Really nice game! I loved the sound track! And the Cat? Kawaiii!
If you have time, please came play our game to!
Very simple, cute game. The spritework for the cat is really cute, and the graphics and audio are generally very nice. The gameplay does feel like it could use some work since I mainly just stood in one place and held 'J' to continuously shoot at the enemies until they were dead-maybe more aggressive AI were be beneficial to this game? The inclusion of a boss was a very nice touch, but I was able to beat the boss by standing in the center, only moving out of his way while he was going around the arena, while holding the 'J' button. This also runs into the issue of the melee attack basically being useless, as you're more likely to hurt yourself from touching the enemy when you're trying to get close enough to be able to hit them.
Despite the gameplay issues, I had a lot of fun causing the cat to be late for work. Nice entry.
Very nice, really like the blurred colours to simulate a dream, great idea! Think the boss might've got stuck at the end because it stopped moving after a while and I was able to just unload for the win. Cool game though. Only thing that might be missing is a satisfying sound effect for when an enemy dies.
I love the art. Its very cute!
Your game has really nice Graphics and Sounds!!
Fun use of the theme, I like the mello vibes of the music. Postprocessing is also very cool
It seems like the levels are procedurally generated (at least they are different each time I played) Cool!
I had a few issues: * first time I played the knockback stuck me in the wall and I had to reset * The digital alarm clocks were a bit confusing, seems like you have to disable all of them that are in the same room at the same time. (Not sure how that could be made more clear)
Really cool game, so glad that I've found it :D It was really interesting in therms of theme and preally pretty as well. I liked the gameplay and the humor. The enemies were really spot on (especially the drill. why do people use drill at 8am in the morning?!)
Overall really enjoyed it. Maybe add a bit less post processing effects and also I found a bug where if you are close to a wall and a siren attack the player it can sometime get kicked back outside of the map throught the wall.
Cute little game. I really like the pixel art title screen and the end card. The scratching attack is a little difficult to use, but I was able to beat the game after a few tries. I also find that not getting the movement speed power up help with the controls a lot.
Nice concept, I like the different enemy types!
Really fun with cute art! The concept/theming is very clever and you’ve got a decent variety of enemies and progression. Particularly liked the cute cat character. Well done.