@eugenik @sofignedova @craftmuch @neojeb3748963 @seamless @joykangpae @neowhoru @erlioniel @artofluba @juliestrator @faust-mi @yoko-san Thank you all for playing and for your comments and feedback, I'm glad you liked my little game. Don't get caught by thr Sleepchecker :eyes:
@picttarge I laughed (verbally) on the screenshot and the comment you made on it. I think I just moved the interface in the hierarchy lower than the player character, it's just a small, quickly fixable bug. Thank you for playing!
@snowdrama I had a BIG discussion with my friends who tested the game about this and the solution you provided was actually considered to be implemented. However, we agreed, upon discussion, that the difficulty level would be quite low if the player was able to jump in and out as much as they like. I still feel the same way.I think there could be maybe easy mode and hard mode, and the easy mode could have the solution you described. Thank for playing! : D
@nardandas I'm aware that the shelves on the bed are "tempting" to click on design-wise. I wanted to add maybe a light halo around the bed when the mouse enters it (so the player knows it's one big object) so there won't be any misunderstandings or misclicks while exploring the room. Thank you for playing and for valuable feedback!
@keip in a previous comment I replied with solutions to the code not working, so I'll copy/paste them for you if you would like to try again ^^ here:
no idea, what caused this, my only suggestion is that maybe when you were inputting the code, you started another typing prompt and the game locked on the other prompt, so you had to type the other one first? The coding part of it is kinda straighforward and I’ver no other idea what could have gone wrong…well, the other solution is maybe try another built than the web one - it was my first time exporting a game to html, so maybe there is trouble with that.
Thank you for playing and for the feedback, it’s really appreciated!
@defrag If I had a little more time, I'd try to make a bed timer and maybe a "save" mechanics for the problem you described, thats actually a really good idea. Answering your lore-related question, people in the world of Sleepcheckers are allowed only to do what Sleepcheckers want them to do, so they can walk around normally (at the day) as long as they fulfill monsters' wishes. But I won't tell you what they require the people to do... Thank you for playing!
@sipfindel the character stays in the bed for the same interval each time which is around 3 seconds, so it's not random - if it was random it would be unplayable I think xD Maybe try playing a donwloadable version as it might have been an issue with your browser? Just guessing. Thank you for playing!
@michaelaranda well, it might have been just my poor tutorial writing, I'm not a native english speaker. hank you so much for playing!
@tetrapteryx ESC is listed in the tutorial/controls as an escape button, so it worked just as planned, haha. Thank you for playing!