FoonLudum Dare ExplorerLD50 → Delay the dancing fire

Delay the dancing fire

By angry-cyboot, Synack, kack3y, squirrelsoft, OroshiX and jean-francois

View on ldjam.com

CategoryRankScoreCount
Overall12822.9027
Fun13342.4827
Innovation4083.5827
Theme4253.8827
Graphics10703.0827
Audio8762.7026
Humor8412.6824
Mood12432.7926

Comments

hiddentavern 2022-04-05 17:38

Oh dear... I am not a very good forest fire fighter.

yagmurumsu 2022-04-06 09:26

I like this idea. There was indeed a delay in the inevitable. I fought for every pixel of the trees but the fire was stronger.

jonrei 2022-04-06 18:28

i burned to a crisp :(

pixelydian 2022-04-06 18:34

I like this take on the theme! I was a little confused how to play at first but it didn't take long to figure out. The music and sound effects worked well to create the mood. Great job!

quinn-patrick 2022-04-06 18:38

I love the concept, and this is one of the best uses of the theme I've seen. Unfortunately, the end product just doesn't feel finished. The framerate crawls, for one thing, but the big issue was that it just wasn't clear to me at all how to play well. I couldn't tell what any of my units were doing, particularly the dynamite. They would sometimes die, and sometimes return to my inventory. And speaking of the inventory, it was apparently glitching out, showing that I had 2 out of -1 units available, and other such things. That being said, the foundation here is cool and unique, and I'm willing to bet it would be really fun if you guys had more time.

omgitsleana 2022-04-06 18:55

I liked the idea a lot, and the game was enjoyable in itself. However, I experienced severe lagging issues, and the audio was cracking a lot. The game also wasn't very clear. I did not exactly understand the lose condition, nor what some of the items were supposed to do (or be). It would have benefited a lot from a better tutorial I think. Still good overall though, I had a fun time :)

joror 2022-04-06 19:03

Hmm fight the fire with fire! (or explosions?) Interesting setup - wasn't clear to me how all the mechanics worked - I couldnt see how my actions slowed (or didn't slow) the fire. Perhaps a more clear/bigger effect for each would help there :)

sacredbacon 2022-04-07 02:06

Whatever the last option is on the bar, it's extremely efficient. Really happy when I deployed a firefighter, I saved a farmer. What a cool game, super unique and well executed.

mrevilguy 2022-04-07 02:06

Really interesting concept. I think it definitely could work as a proper game. This build was a bit laggy and buggy, but I still enjoyed it nonetheless. The tree cutting was a great idea.

aune 2022-04-07 19:46

I really like the idea, but unfortunately the gameplay is a bit slow and I would have liked to have a bit more "macro" gameplay on cities rather than farmers.

The game fits the theme perfectly. With a bit of improvement it could be really cool to have like trade-offs on which land to give up to fire and which to keep no matter what.

likirus 2022-04-11 16:05

Nice game and very fitting for the theme. I couldn't quite figure out how the fire hydrant works, but the other items were very straightforward to use. I felt like I didn't play too badly, but the loss was indeed inevitable (or is there a win condition in the game?). The WebGL version feels a bit laggy, but that seems to be a general Unity problem.

doomshmuck 2022-04-11 16:27

I more or less understood what was happening... but it would have been nice to have tooltips or descriptions on what each ability does... It came to trial and error otherwise. It also wasn't immediately apparent whether I was doing the right thing (like chopping the trees, it didn't look like it was doing much and I didn't really know what its effect on the fire really was).

zimny11 2022-04-11 16:41

Cool idea! I like in-game mechanics. Only I'm not sure what firefighters do, there isn't any visible feedback, or maybe I just missed it. Also, sound effects sound weird, but it maybe caused by the website. Anyway, good job!

martink 2022-04-14 19:12

This was a cool idea. The WebGL build was very laggy for me though, to the point that the game wasn't really playable. A downloadable release would have been nice.

ehon 2022-04-18 13:12

WOah, what an unique theme idea, also really important in terms of our world problems like climate change and raging forest fires. Amazing, I loves the sounds, graphics and gameplay. The Web built was a little laggy for me but It might just have been my internet connection. Solid entry!

jozgames 2022-04-21 17:00

Muitos gráficos para meu pobre i5, de 8 RAM, SSD e GTX 1050 Ti

tominertv 2022-04-21 19:05

Good idea, but it stutters a lot