Well, I can't figure out how to update the description above, so I'll just make a comment. I have made a slight patch to the game, which can be found at the second web URL I added above. Here are the patch notes:
Patch 1: From comments below, I have updated the game slightly. See here: http://mathewstrauss.com/Segway/v2 (I didn't do a windows build for this version) * Patch Notes: ** Updated base color of the buildings to a green-ish color so that it stands out from the road. ** Added arrow key movement for those who don't have w, a, s, and d. * Original release is still at http://mathewstrauss.com/Segway/
@digitaldude555 I would like to know what about the gameplay you found boring, and why you thought the graphics were so bad? You didn't really give much detail, and I can't really get anything out of what you said there to improve.
@elgregos I added in arrow key controls for ya, if you see this comment. See the patch notes above.
@gonutz They are saying "Wooo!" hehe. I actually explicitly went 3D for a couple of reasons, namely that I wanted to do something in 3D (which I haven't done before). Interestingly, I actually found it easier to work in 3D than I did in 2D (my LD38 entry was 2D and it looked reallllly bad). I think, for me at least, it is actually easier to make art in 3D than it is 2D.