Space Travel 15 by jk5000 2017-05-01T16:55:55Z
I liked it, but its quiet monotone at the beginning.
Foon → Ludum Dare Explorer → Users → Lipsch
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Roops | compo | 170 | 3.67 | 3.82 | 3.37 | 4.22 | 3.30 | 3.75 | 2.72 | 3.55 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Spittle Fever | jam | 3.16 | 2.66 | 2.33 | 2.00 | 3.83 | 3.33 | 3.00 | 2.66 | |
| 2017 | 39 | Running out of Power | A Growing City | compo | 174 | 3.57 | 2.95 | 2.81 | 3.71 | 3.55 | 2.14 | 1.93 | 2.77 | |
| 2017 | 38 | A Small World | Exhaust of Earth | compo | 436 | 2.91 | 2.97 | 2.91 | 3.66 | 3.33 | 2.57 | 2.06 | 2.61 |
I liked it, but its quiet monotone at the beginning.
The athmosphere was very nice (: and the smoothness of the world behind the turtle is nice as well. But where are the two elephants? :stuck_out_tongue_winking_eye:
I couldn't really figure out a strategy. It is pretty fast which is not negative. But something was missing.. The faster i spreaded out, the more i got attacked.. what is obvious. But when i did not.. i had pretty low troops.. Yeah, just couldnt get a good strategy. But i liked the look of the game and the main principle.
Good work (:
Am I the only one who gets a really loud noise at the beginning of the Game? Really destroyed my ears o.O Apart from that, i liked it (: I didn't came that far, cause i didn't know how to handle the wasteland :D And I liked the sounds you added in the new Version (:
I used a controller as you recommanded. Normaly im not very good in doing stuff with a controller :p But this Time it worked! (: The game felt great. Good polish. Couldn't find any bugs or anything. Very cute sounds and graphics. like that style (: Cool that you made all that stuff in 48 hours. Good work!
I personally expected more of three programmers in 72 hours but it is okay For those who like this old fashion style I can imagine it's fun. But foor me the movement was not that good.. In the second level, the end, where you have to jump to the finishl line. I couldn't do it multiple times because it is so weird. Maybe add some edges in the level design so you cant kill all the enemies from the start point. But cool game (:
The game looks good. But theres no sound which doesn't allow a good mood to come up. The controls are very unsatisfying. I really couldn't control the game as i wanted to. Other then that. I think the game would be really fiun to play. I like the multiple things you got to do in order to win.. Mine, defend, etc..
At the beginning I tought: "Oh, wow I can just place stuff and nothing is happening.. It looks really cool but with no functionallity ... WAIT... Those people build stuff.. They want more Wood and Stone.. Okay!"
It's a very nice Game! Altough I would love more Content! :D The Music is really calm, I like that. And as i already said, the Graphics look very solid. I like that Pixel style.
Very great Game! If you would had more Time, I could imagine a very nice Game to chill at a lazy Friday Evening (:
The athmosphere in this game is amazing! My first thoughts were: "What am i supposed to do?" But after a while i realized how beautiful the world (oh sry, Universe!) is. The exploring of the new planets and the diffrent gravities is really nice (: Overall a really nice, athmospheric game which goal i have not found ^^
At my first attempt i didnt make it to the second platform.. I always thought: "Why should i damage myself?" Afterwards i realized i have to loose "life" to jump higher. My second thought was "Why should i even 'cry'?" And the last jump. Right in front of Heaven. Told me a lesson. If you are too fat, or you cried too less on earth. You won't make it. Short but cute little platformer (:
The clicking on the Ufos kinda bugged at me.. had do click multiple times until it fired the lightning sometimes
I liked the Audios and the graphics of the environment. The mobs were not that good looking. Its really fun to play even if it is a pretty standard Tower Defense Game. Good Job! (:
Very nice polished Game. The Graphics are awesome. Gonna take a look at your Video for tgat Grass Shader (:
At first I was hyped! Wanted to see a really nice little city tycoon type of game. Then the tutorial was kinda weird. Much information not really nice displayed. But the hand written tutorial also gives it a personal touch. Then the gameplay: I could only place stuff on the left side of the planet.. i didnt came very far in the game, cause the jump from the smallest house to the next one was like 50x more food..? Planet has no space for that. At least how I played it. Might be wrong.
But its not that bad. Just needs a bit of balancing.
It took very long for me to get that it is a 3D sphere. I had to watrch a video of someone playing it to get what i have to do. But after i mastered how it works it was quiet easy to win
Biggest issue was the understanding that it is a 3D World Music and graphics are fine.
Good work (:
Cool hand painted graphics. They look good. The background music was okay. The gameplay is absoolutely not intuitive. What was okay is the camera movement. Even tough you don't need it at this game. It gives it a good touch.
The Game looks very very good. I'd love to be able to create such things :D The sound also gives it a very nice mood. But the controls.. The do not feel very good. I bugged the game by jumping between a wall and a roof.. I think i got extrem upwards velocity there. As soon as i got away from the roof, i floated outside the level.
If you would improve the whole movement I'd love it.
Good Job! (:
Omg. :D I loved it! The sounds were amazing. The victory sound was really funny and the kids noises gave it a personal touch. The Graphic was good. And the mood was very nice. After every level i was pleased about that victory sound. Very good Work! :)
Really fun to play (: Love the Sounds. They added something personal to the game. The sound also boosted the athmosphere.
Very nice art. Nice athmospheric music. Some objects (levers) are not placed correctly on the ground.. The Planet really seems smaller then it is :D What disturbed me a bit was that you dont have any checkpoints.. That would have made it perfect. Very nice Work! (:
I was not pressed by time at all. I dont know if i just didnt played long enough but for me it was kinda easy.. The graphics are okay, cute little blocky buildings. A delete tool would have helped me a lot, since i totally messed up at the beginning ^^ Of course sound.. but you heard that often enough :D Very nice that the factory is two stories high. Gives it a lot more complexity/fun/difficulty
Nice Game (:
Takes some time to find a good solution for those Tribes ^^ I liked the graphics as well as the sound. I haven't played anything in this style yet. Like.. you make a setup and then see how it comes out. But good work! (:
First i thought its a joke. Dont get me wrong. The graphics arent bad. They are just in a "childish" style. I thought you could only interact with like three objects and they tell you random texts you have set up. But i was very wrong. Cute little puzzle game (: Good Job.
I spent a very long time to find out how to move the parts even when i read the help.. I tried drag and drop, all the buttons on my keyboard etc.. I just didnt noticed a change when i right clicked. Maybe add a sound or a move animation.. Would have helped me a lot. But the video logs were nice. Fun little puzzle game.
Nice physic based movement! The aiming was pretty hard for me. Liked the look of the earth. The 4v4 team deathmatch is awesome. And really nice AI.
Solid game. Good Job. (:
For me the time between the waves is a bit too long. But the game is fun (:
The athmosphere woukd be better if you'd added some background music. Overall, calming but not much to do Like it (:
This game is really nice! Very nice Graphics and Sound. But what i didn't like that much, was the Camera. It just moved when I didn't wanted it to move :p
Very much content for that Time Period. Very Good Game. Congrats!
Thanks for the feedback (: Normaly it should start after closing the tutorial..
@radmccool Yeah, the range visualisation was in my to-do list. But other things were more important ^^. And you probably couldn't find s good strategy because the game is not well balanced. Thanks for the Feedback (:
@mango-malarkey Yeah, there are some "polish" issues.. I didnt wrote in the Tutorial that you can zoom with the scroll wheel.. maybe that makes the overview a bit better Thanks for the comment (:
@mars & @zelos & @femir Yeah, if i just had more time for balacing. I found a big issue in development where a water stealing coroutine got started every frame, instead of once they start stealing. So after fixing it it was obviously too easy. And to fix that I made it too hard.. as it looks..
And the UFOs should start while you are reading the tutorial, but a function call is in the Start instead of in another function. Saw that too late..
Thank you all for the Feedback. It is highly appreciated (:
@zelos It is really unplayable if it is not in fullscreen mode. I will take that advice with the Canvas Scaler. Thank you (:
Hey @occultone Thanks for playing my game and recording it. To see a video where my game is played help much to understand how the player plays it. Maybe think out loud, so the developer sees excectly what you're thinking.
Then to the Game. The scrolling is normaly faster. I just noticed it was lagging for you. I don't know if your Pc is so bad :p or if it is just the web version that lags that hard.. For me it worked fluid.
Yeah, I've seen a platform where you can compare scroes with other players. Definitly gonna use this for my next Game.
@zgragselus I found a great website for creating music after the jam (: Gonna use it next Time I just have a Piano but could not record it. Be prepared for a nice soundtrack on the next game :p
Alright i think im going to do a post-jam!
Heres my to-do List If any of you thinks thers something missing - tell me instantaneous!
- [X] Music (Background music -> add sound settings in the menu) [3 Hours, Made two Versions] - [X] Enemy should spawn after completing the Tutorial [1 Minute] - [X] Rework the Tutorial [5 Minutes] - [X] BALANCE BALANCE BALANCE [2 Hours, I think it's okay now.. Balancing is not very fun.. ._.] - [X] Be able to see scores of other people (Probably gonna use Dreamlo) [30 Minutes] - [X] Fix the towers so they attack the closest enemy..) [Did not seem to have any issues] - [X] Range visualisation for the towers [30 Minutes]
I dont know if i should mention everyone here. But here are some, which i think would be very interested in the post-jam @awesome , @fanatrick , @mrerdalural , @zgragselus , @mars
@blaster391. Yeah, i fixed all those issues in my Post-Jam Version. Take a look! (:
@blaster391 I just saw your Score. Not as good as mine but very close :p Thanks for the feedback!
@howardcs You already get the water back when you shoot them.
Amazing Idea! :D Altough I can't spend a lot time with such Games :p The graphics weren't very good. No sound. I could imagine it be much more interesting if you would have added some athmosphere with music and some particles or something.
Great Game (:
Didn't like the game that much.. The movement of the whole screen is too abrupt for my feeling. But congrats for coding all without an engine (:
The game looks very nice! But its kinda hard.
** Fun **
It had a constant grin on my face because I was so amazed of the concept of having a 0 bit game :D
** Innovation **
2D top down puzzle game (uh, boring)
Just kidding :p
**AWESOME** Never seen something like it.
** Theme **
You got the theme.. But the game as it is, has nothing to do with the theme. Like only the intro.. Don't know..
** Audio **
Was okay. No special sounds, +1 because it's all you deliver :p
** Humor **
Was fun.. :D
** Mood **
No big mood the game made for me..
** Overall **
I really enjoyed the concept. Was fun to complete the game. If it would have had more levels and objects to interact it would have been even better. **Great Job!**
** Fun **
Its very addicting. I always want to beat my record, which is **7752**. The effect it gets when you run out of fuel or when you are really speeding is awesome. Also the effect when you beat your record. You really triggered my dopamine :p.
** Innovation **
It's a really simple game, but i haven't seen anything like it before.
** Theme **
You achieved the Theme with the fuel running out, which is fine.
** Graphics **
Very nice effects. Very Pixelish. Enough for a game like that :p.
** Mood **
The mood is awesome. You just want to keep going and going. Put it on the app store :D.
** Overall **
A nice addicting Game which i'd really prefer to play on my phone when i'm waiting for the train (: God Job!
** Fun **
The game was quite fun. My first time selling my fish got me quite much money. But after that not so much( yeah, I changed the harbor where i sold the fish)
** Innovation **
I have not played many games like this, but i know there are some :p.
** Theme **
You got the theme pretty good..
** Audio **
Liked the background music (:
** Graphics **
Nice low poly graphics. Good fish effect. Well done.
** Humor **
-
** Mood **
Really nice mood. The music really got me a bit to the sea (:
** Overall **
I really liked it. But i don't know really why.. Since i didn't get that much money after the first time selling. Anyway **Well Done!**
** Fun **
I played for like 3-4 Minutes just standing there and shooting to the bottom right and after that the upper left. That's it. Not very challangeing. I never had to use blue batteries. (Never saw them really.. just read of them)
** Innovation **
2D Top Down Shooter..
** Theme **
Yout got the theme theoreticaly.. But i really never ran out of power ^^
** Graphics **
No effects. Just simple pixel graphics. Not very appealing to me.
** Audio **
Nice background Music. Ok sound fx.
** Humor **
-
** Mood **
Mood was okay.. the Audio really made all of the mood.
** Overall **
I didn't like it that much, since it's not challenging at all..
@kalibrated Yeah, the tutorial didn't really explain that.. The more pollution on a tile is, the more often buildings on it break down. Thanks for the Comment (:
** Fun **
It made a bit of fun. But not that much. I didn't get what to do. I just lit every room. And upgraded.. that's it. Is it supposed to be played like that?
** Innovation **
It was kinda innovative..
** Theme **
I always had enough power.. never ran out :p
** Graphics **
I love low poly style! the trees were nice. some buildings okay. Many buildings really were just cubes.. And the people two cubes. Very minimalistic.
** Humor **
-
** Mood **
No mood -> 0. No sound no mood ^^
** Overall **
It was okay. But i could just build and build. No aspects that stop me. Very monotone.
I couldn't press any buttons in the main menu ._.
** Fun **
It's a bit like Doodle jump. I had fun for five barrels or so. :p
** Innovation **
I've seen many things like that before..
** Theme **
For me it's not that you get the Theme just by putting it in your story. The gameplay should somehow match the theme..
** Graphics **
Did you watch the Barrel tutorial of Brackeys? :p Graphics were okay. Liked the planet in the background (:
** Audio **
Liked the background music. SoundFX were okay.
** Humor **
-
** Mood **
Mood was okay.. Music and planets made the mood..
** Overall **
For me it was kinda easy and monotone. But I had fun for some time. Good Job (:
@jay2645 , @luther , @antoined73 , @amigopadillha , @matthew-foley The Link is Fixed now. Sry for the inconvenience.
It was kinda funny, but I got the gameplay after a minute or so, and the fun wasn't really increasing. But I really enojoyed the msuic.
The mood was great! Nice details and graphics overall. Sound design was a bit distrubing but I guess that's how it should be. ^^ But poorly I didn't have too much fun with it since the gameplay was not entertaining for me. Good Entry.
@duckydaniel Yeah, I struggle with the balancing the most. :D In EVERY LD. But I wanted it to be playable by any skill level.. My Girlfriend struggled from the start :D. But thanks for the feedback (: Graphics really are not my thing and audio went quite well I'd say (:
A polioshed game! Cute music and art. And quite balanced. Good Job!
I played it, died pretty fast, closed it, started reading these comments, saw some cool screenshots, thought to myself: "that looks pretty nice, I can do that as well!", restarted, got better, but go frustrated again, closed it, comments again, ahh fuck it one more time. That happend like 3 more times. :D It's pretty fun, but also kinda frustrating since the form of the buildings is sometimes just straight up bullshit. But that's the game! And I like it! I'd love it if you made a real version with more time and a bit more thought to it etc. Great Entry! Oh, and the art and the sound fitted well ^^
Great concept. But I don't see a goal, so it's hard for me to stay at it. But it looks great. Could use some background music and the sounds could be less threatening :p Good Entry!
Sadly it's hard to play with a different keyboard layout :( I got the idea.. but I don't think such a game is for me since it litteraly is just button smashing :D Anyway, good visuals and sound.
The game is well done. The graphics, the sound design, the mood it creates is just awesome. But the fun was a bit lacking for me. But for the rest I really loved it. Great Job!
If you would have added checkpoints it wouldn't be as frustrating to die from the weird movement. I was able to glitch up walls, maybe a problem in your physics code. But Sound was really nice, good athmosphere.
The movement was not so good. Jumping was weird. But camera work was nice. The game wasn't too much fun but was put in scene pretty good.
The visual setup was great. Great Post Processing and little details like the swinging handles and stuff.. Love the sound design even more. It was just a great mood. But the fun was really lacking for me. It was always the same with just less time. But other than that.. Great Entry.