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Not Enough Room in this Space[bar]
Not Enough Room in this Space[bar]
By fakefirefly
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 506 | 3.14 | 26 | |
| Fun | 323 | 3.31 | 26 | |
| Innovation | 54 | 3.90 | 28 | |
| Theme | 427 | 3.40 | 28 | |
| Graphics | 456 | 3.02 | 27 | |
| Audio | 212 | 3.27 | 26 | |
| Humor | 101 | 3.29 | 26 | |
| Mood | 532 | 2.50 | 25 | |
Comments
Had plenty of fun rolling my face on the keyboard, until I got an enter key in my eye :laughing: . On a more serious note, the music was pretty nice, and it does look pretty nice, but gameplay isn't fun for more than 30 seconds or so. Not seeing where running out of space theme comes in.
Hey @coldfire83 thanks for playing! The running out of space theme comes in when you play with another person. The idea was that with 2 people mashing keys on the keyboard, both people would quickly run out of space for their hands to mash keys.
raivk
2018-08-15 15:36
Fighting on a keyboard for keys on a virtual keyboard. Oh god this is fun ! ENHANCE IT, GO ESPORT, GO WORLDWIDE, YES YOU CAN !
I want to see Esport on this game so bad.
albin
2018-08-15 15:41
Really fun game with a great concept! Music and art is good too. The only bad thing I could find was that it felt a little awkward when my mom came in on me with my hands behind my back, furiously faceplanting my keyboard and rolling around on it with my face :/ other than that it was great fun, keep it up! (Edit: Tried it with my brother and I think we both got a mild concussion lol)
joshuc
2018-08-15 15:42
This game is a great idea, and I think is fun, but I didn't quite understand why the keyboard was tilting, so maybe I think you could explain that.
@raivk Thanks for playing! Look for it on ESPN when we become a real esport haha
@albin Glad you enjoyed it, try to not to break your keyboard!
@joshuc Thanks for playing! I added the keyboard tilting as some visual feedback. I thought it would be amusing to see the virtual keyboard start tilting to mimic a physical keyboard getting pushed around (assuming the players were slamming the keys on the keyboard had enough)
siimer
2018-08-15 18:58
The gameplay got boring a little too fast but the music and art was on point :)
lipsch
2018-08-15 19:00
Sadly it's hard to play with a different keyboard layout :( I got the idea.. but I don't think such a game is for me since it litteraly is just button smashing :D Anyway, good visuals and sound.
@siimer Thanks for playing anyways!
@lipsch Thanks for playing! I considered adding a layout for ISO keyboards but I didn't have one of those laying around to test.
I have a Hungarian QWERTZ keyboard but the game was still playable :smile: my only complaint is that the music is FU*&@}] loud and I almost crap my pants when I opened the game :c
I have a custom keyboard layout, so I couldn't get to some keys on the keyboard for some reason. It was still pretty interesting though, and I could imagine it being a lot of fun with two players (I played solo). Over all a solid entry! Although the music was WAY to loud when the game started, I had to throw my headset off.
truc-e
2018-08-15 22:41
Wow first multiplayer game I've seen! Played well and was fun to play although I don't understand the win condition. And the game doesn't scale to the window (Very easy fix in Godot just enable it in project settings). The sound was loud but I liked it a lot, very neat concept!
darenn
2018-08-15 22:44
That was awesome ! I hope people will rate this game after playing in multiplayer, I can imagine the fun. I think that in this kind of game, a lot of fun is really created by the players, as they can create rules themselves. And you can be proud of creating a game like that. I read your dev note, even with your problems, you achieved to do something interesting, well done ! :thumbsup;
The music is great, and I really like the idea. I played it by myself (:slight_frown:) but I can see how it would be more fun with multiple players.
Is it possible to win? I filled the keyboard with blue but nothing seemed to happen.
I understood what was going on with the tilting mechanic, but it felt to me like it was implemented backwards -- it should tilt _towards_ the side with the most points, rather than away from it, as though both players are placing weights on a scale.
@fenderbate Thanks for playing! I'm actually surprised it works on that layout, so that's good to know in the future :) Sorry about the music volume, I'll have to fix that in the next release.
@goudagames Thanks for playing! Unfortunately, I've hardcoded (gasp) all the keys to the virtual keyboard due to time limitations. That's probably why some keys won't work on some keyboards. I'm sorry about the volume, I'll fix that in the next release.
@truc-e Thanks for playing and for the advice! There isn't really a win condition besides turning all the keys to your color. There was going to be a scoring system but I couldn't get it working correctly in time. Sorry about the volume, I'll fix that along with the scaling.
@darenn Thanks for playing! That was definitely what I was going for, kinda going back to an actual, physical game like [Rock 'Em Sock 'Em Robots](https://en.wikipedia.org/wiki/Rock_%27Em_Sock_%27Em_Robots)!
@pennycook Thanks for playing! Don't worry, I played the game by myself a lot too for testing ;) There is no win condition besides turning everything to one color. I was planning on having some sort of scoring in the game, but I couldn't make it work correctly before the deadline. The tilting mechanic is slightly bugged right now but I'll try to figure that out.
Really fun game enjoyed the music very much. I liked the tilting mechanism. One thing that I think should be implemented is that it displays the winner as soon as all the keys on the keyboard are filled. Overall great game, great audio and background music and good job on finding a new way to implement the theme. Anyway have a good day.
Cool concept. I played against my friend who has much bigger hands than me and I got trounced.
@skippynose2 Thanks for playing and for the feedback! I was working on a scoring system, but I couldn't get it working correctly before the deadline.
@team-infernus Thanks for playing! That was my experience too. I found that pushing the other person over can offset their big-hand advantage :)
honey
2018-08-18 07:35
Very original idea!
cydouzo
2018-08-18 16:36
One of the gems of this Ludum Dare!
Great concept and great job!
We had much fun playing this game with my sister. It is just a shame we have an AZERTY keyboard, and that it was quite hard to match the correct keys.
Otherwise, it was fun as it was, but with no proper end state, we ended up maching keys until **TOTAL DOMINATION** of the keyboard.
@honey Thanks for playing!
@cydouzo Thanks for playing!
@lekkel124 I'm glad you and your sister had fun playing! Due to time constraints, I could only include a layout for QWERTY keyboards. There's no proper end state, but you can imagine the game is over when you eventually break your keyboard :P
loyance
2018-09-01 00:36
This was truly something, and it does provide entertainment when playing with friends. The music is most definitely the thing I liked the most. The unfortunate part is that the game has no goal, which was said before. Besides that, a very nice entry