ATLANTIS by OccultOne 2017-05-12T18:24:47Z ♥ 2
Really loved the atmosphere and sounds. Also liked the core mechanics - gameplay took just a bit of getting used to, but after that it felt very fluid.
I'd suggest adding some sort of hilighting or visual cues on the active characters - it'd make the start easier, and perhaps try to hilight the way interactions work a bit more. Now it took some trial and error, although it's simple enough. Overall, a great game :)
LD47 — Stuck in a loop (26)
Plasma by Hakro 2020-10-12T13:41:13Z ♥ 1
Definitely nice gameplay concepts here. Trying to keep the astronauts alive gives a good tactical touch to how you have to play an otherwise simple shooter :) Nice stuff!
Space Loop Kit by Marin0104 2020-10-12T13:30:19Z ♥ 1
A great concept, I think, but the difficulty was at least for me a bit high - especially at the start it's very hard to get good shots in or avoid the enemy shots.
Gorilla Power by Jiri Hysek 2020-10-12T13:26:44Z ♥ 1
A nice rather complete package, at least for jam games :)
Some sort of puzzles or more conditions based on when power is generated might've been nice, now you're pretty much just using the button to open doors. Great effort though!
Space Loop by IndivisibleParticles 2020-10-12T13:00:21Z ♥ 1
Nice story and interpretation of the theme :)
Also very good visuals in my opinion - perhaps a bit more complex gameplay (like being able to move faster) would improve the gameplay.
Great effort for a third game overall :)
Skycrawler by oneiromancer 2020-10-11T14:16:40Z ♥ 0
This was a lovely concept! Great mechanics for a nice twist on a platformer!
Stuck In Paris by CocaPasteque 2020-10-11T13:43:27Z ♥ 2
Very nice game, fun gameplay and good audio and visuals - a great effort for a jam :)
The Looper Encounter by Shaolin Dave 2020-10-11T13:34:03Z ♥ 1
Nice game! :)
It could be intereseting if you could somehow combo the traps or somehow do them at different locations than at the bottom - now oftentimes there's quite a lot of just waiting to do as enemies are not flying close enough.
S.H.I.P.S. by PhindieGames 2020-10-11T13:30:00Z ♥ 0
Had fun playing this one although I struggled with the controls at first. Then I realized it's an effective strategy to just rapidly press all the four buttons in succession :D
a Damsel a Day by alec 2020-10-11T09:29:39Z ♥ 0
A great rection game! :)
The difficulty seemed to fluctuate a bit, at least on my second attempt - is there some mechanism that'd make the track from the train to the damsel shorter as levels go by?
A Loop to Save The World by Crazybot 2020-10-11T09:11:05Z ♥ 0
Nice rewind effects and a great idea!
Some sort of audio cues would be super useful, now it was at times quite hard to say what exactly had happened (for example if a button press on the keypad had registered).
Never End by Finn_Tr 2020-10-11T08:18:48Z ♥ 1
Really liked the audio and visuals, but the controls / gameplay was definitely too hard for me. The dash key was hard for me to use repeatedly, which seemed to be basically required to survive.
Perhaps being able to rebind that would help, or binding it to some key people are used to repeatedly using in quick succession in action games (like F, Q or E)?
Then again, I'm not very skilled in these sort of games :)
Roller Riches by dxk2294 2020-10-11T08:11:37Z ♥ 1
Not much to say, except this is great :)
A really nice effort overall, one of my favourites from this jam.
It's The Leash I Can Do by hemlocksoames 2020-10-11T07:42:43Z ♥ 2
The leash mechanic was very well done! Nice, simple gameplay :)
It was a bit easy for me to get stuck (around the rock) in a situation where there was very hard to do anything - a bit faster reset to the people tangled in the leash in a case like that might be nice.
All in all, one of the best games of this jam I've played in my opinion :)
Kosmosrunda by patetfisk 2020-10-10T12:17:04Z ♥ 1
Very nice audio and visuals :)
With my skills, I really would've like some sort of restart points :-D
C - O - I - I - L by Ace17 2020-10-10T12:09:31Z ♥ 1
Unfortunately the game doesn't start for me - it throws some SDL exception to a terminal window and then dies. Starting it from shell I get:
>Fatal: Can't create SDL window: Could not initialize OpenGL / GLES library
Perhaps there's some conflict from my own development environment / SDL setup on path?
Trajectory by KaisenTheGreatOne 2020-10-10T12:05:13Z ♥ 1
Great gameplay concept :)
I would've like keyboard controls & the zoom level not resetting on every restart though - now there seems to be a bit of extra clicking. To me it seems you could perhaps change the default zoom :)
Some additional gameplay elements might be also nice, like the asteroids being destroyed by impact (you could use the amount of tries for score counting).
Friday Night Funkin by Cameron Taylor 2020-10-10T11:56:29Z ♥ 1
It was initially a bit hard to grasp how this actually worked - for some reason I never seemed to get the timing right. But that might just be me :D
All in all, a great game, incredibly polished!
Core Defense by JCMonkey 2020-10-09T14:34:57Z ♥ 1
Really liked this one - some sort of powerups to pick up by shooting would maybe be nice so that they player has to balance between shooting enemies and other things.
As it is the game is super simple, but it works and the level of polish is one of the best I've seen in teh compo in my opinion :)
Also it's nice to see other Godot games ;)
Loopii Poopy by LAndyPommel 2020-10-09T14:23:37Z ♥ 0
Very nice and polished, but I think I'm very bad at this game :D
Some sort of tutorial level or an easier start would've helped be, couldn't seem to get a hang of how to play effectively until quite a lot of tries. Once it clicked the gameplay is very good though. Overall a great effot :)
Don't Go by ubershmekel 2020-10-09T14:01:06Z ♥ 1
This was quite unexpected :D
Some of the spoken audio cues seemed quite a lot louder than other sounds, but otherwise I don't have any obvious improvement ideas - great job here :)
Lovely Planet (Travel the World) by Elizir 2020-10-08T14:03:49Z ♥ 1
Nice game! Besides the obvious like adding music/sfx, I'd consider a more gradual difficulty ramp-up - now it seemed (at least to me) that the difficulty stepped up in sudden jumps at around 40 points for example. A more constant increase might make it less obvious, although I guess it's debatable which is better :)
Anyhow I think this is an excellent effort; good, simple gameplay, nice visuals and nice theme interpretation. You could very well make this into a mobile game or a more polished little game e.g on itch.io :)
Portaloop by Allas 2020-10-06T18:24:17Z ♥ 0
Liked the theme interpretation, visuals and gameplay idea :)
The controls felt a bit unresponsive though.
Orbital Hostage by Meek Bits 2020-10-06T17:38:58Z ♥ 1
Nice interpretation of the theme :)
The way the station blocks your shots occasionally is a nice twist on the simple point and shoot gameplay.
SnowTrip by GlacierEclipse 2020-10-06T17:20:10Z ♥ 1
Really liked the visual style :) I ended up running into dead ends quite often, as there didn't seem to be a way to reliably know how to avoid that. Maybe I missed some way to avoid that?
SNAKE SNAKE SNAKE by Sheepolution 2020-10-06T14:31:26Z ♥ 1
Absolutely loved the level of polish, style and soundscape. Really impressive for a jam game imo.
The concept is also very good - simple yet rewarding gameplay :)
I think this could be a nice mobile game too if you can make e.g swipes easy enough to use for controls.
LD47: Stuck in a Loop by Jare 2020-10-04T13:38:54Z ♥ 1
Looks very nice :)
I'd maybe consider using keyboard input for movement, now it's abit easy to "cheat" with the mouse?
Will try to remember to give this another go when rating starts :)