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Never End
Never End
By finn-tr
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 244 | 3.94 | 45 | |
| Fun | 402 | 3.68 | 46 | |
| Innovation | 869 | 3.27 | 45 | |
| Theme | 579 | 3.81 | 45 | |
| Graphics | 63 | 4.50 | 46 | |
| Mood | 9 | 4.54 | 45 | |
Comments
Everything is awesome about this game! It's a little annoying to figure out what to do. Also why do I die when I go offscreen? Also heres a tip for betting people to rate ur level: rate other people's levels, LDJAM will reccomend it to more people.
pedrohph
2020-10-05 20:57
What a beautiful game! The ambiance is great. I was curious if there is a final, but I couldn't get there. (I gived up in phase 3)
There is an error in the web version that you cannot see the second gate in phase 1. You can only see the complete phase playing in full screen mode.
spikedog
2020-10-05 21:10
Really pretty game! And great mood. I really struggled with the gameplay. It took me quite a while to figure out how it works, and after that I still didn't get past the first room... but I'm not particularly good at platformers :sweat_smile:
plloyer
2020-10-05 21:14
Outside fighting the first screen to know how to make it go away, it was very nice!
floboc
2020-10-05 23:20
Beautiful game! Unfortunately I didn't find the trick...
Such nice music. I finally figured out what to do after going into full screen on the web version. recommend playing in full screen to see the full rooms.
Your 2D art style is amazing. I really like kind of this game style. Your Character concept is so sweet. congratulations :smiley:
los
2020-10-06 13:15
Great mood, graphics and music especially!
Wow! Nice job! The art style is amazing! It felt very unique! It was also very fun! :)
The ambience is magical, it is well polished for a jam game, well done!
Oh my god! WOW!!!! This gives me Hollow Knight vibes which is one my favorite games! This could honestly grow into something huge, you should be proud!
doot
2020-10-06 17:14
Beautiful game.
The mood is very well executed. The Gris / Night in the Woods / Celeste inspirations are pretty apparent and well implemented. The game is hard but not too hard, and the difficulty fits with the story.
I would have loved if the dash was mapped to a key instead of the mouse, or if the direction was linked to mouse position. I was confused the whole game because I always tried to put my mouse where I wanted to dash!
Thanks a lot for the game 💕
I love your visual style, in this game and your previous LD entry "Shapes." You could honestly develop a small indie game with this style and make bank on Steam! Played it on my stream, here's the VOD: https://www.twitch.tv/videos/762084593
snory
2020-10-06 17:31
We really felt the mood so good job with the graphic and audio. It was also challening just enough not to be boring. I would appreciate the topic to be more used.
Thank you for the entry, it was.., well simply executed very well.
Nice visual style.
jorbits
2020-10-06 17:55
Really beautiful game, like someone else said it also gave me Hollow Knight vibes. The movement, especially when going up a wall felt a bit slow though (I started collecting the top most key first because of that), or not as snapping as in Hollow Knight. Still well done!
leo-red
2020-10-07 07:13
This is a beautiful game. I can play this all day. Love the story. The BG music is calm. The jump sound does not fit
Finally got to this. The mood and art is superb, some of the best ive seen so far, as per the audio. At first I didnt realize dash was 8 directions (didnt read the last part) but after I did everything was smooth sailing as well. Overall, pretty nice platformer!
renge
2020-10-07 21:34
Great game and story! Maybe the first level is a little challenging, but other than that it's a solid experience! Also I would have appreciated a little text at the beginning telling me to dash. I had fun playing this on stream!
I like the game, the only improvement I see is to respawn near the gatekeeper
Heya! Thanks for submitting your game to my stream at [twitch.tv/drjavasaurus](wwww.twitch.tv/drjavasaurus) ! I had a lot of fun playing your entry. Great game and perfectly scoped for a jam. The theme is clearly present and the visuals may seem simple at first glance, but they feel polished and are perfectly up to the task. I really enjoyed this game, it became playable after I realized I can dash in all directions. Great work ! Keep it up !
mikoziq
2020-10-10 21:30
This game is a sort of experience to live through. Very deep mood elevated with wonderful visual / audio execution keep the player occupied. Would love gamepad controls as with keyobard the jumping controls may feel a bit too much to handle. But it's a very minor con against multiple pros to this title. Job well done!
Nice game, but it would be better if Up Arrow and W were jump instead of Space. It's really hard to play when the jump button is awkwardly placed!
Really nice game with a really deep mood. Here are some of my ideas for improvement:
* Controls aren't super intuitive as it is usually more Shift for dash and, while space is quite usual for jump, having W too would make the use of up dash more natural in my opinion). * Wall jump should be faster as using it almost means getting caught and reduce the variety in strategies to clear the level (as the optimal one is to go on top and take the keys from top to bottom) * Small speedrunner addition: having a timer would be fun for speedruns. * A small tutorial would be really helpful, especially for the dash as I don't think I am the only one to have not notice it could go 8 directions * A gameplay idea not everyone will agree with but having dash allowing you to go through an enemy without dying could be a nice mechanic addition but it would need to balance the game again as it could make it too easy in current form
I loved the visuals and the gameplay and I agree with previous comments saying you can come up with a great indie game with this style on steam (and I would buy it).
dxk2294
2020-10-11 07:57
That was a really beautiful experience :smile: Unfortunately it was too difficult for me, I couldn't get past the first key room, so I don't know how much content there is after it. I think a big part of the difficulty was that you can't jump with Up Arrow, and I kept finding myself getting cross-controlled.
Difficulty aside, the game was really a beautiful and enjoyable experience, with a really strong mood. Great job!
Really liked the audio and visuals, but the controls / gameplay was definitely too hard for me. The dash key was hard for me to use repeatedly, which seemed to be basically required to survive.
Perhaps being able to rebind that would help, or binding it to some key people are used to repeatedly using in quick succession in action games (like F, Q or E)?
Then again, I'm not very skilled in these sort of games :)
kuviman
2020-10-11 11:06
Very nice game, I enjoyed it a lot!
I love the story telling in this game, and the simple color palette you used to get us into the mood, the music fit perfectly and it all just made for a very moody game. I love it.
pomo
2020-10-13 11:53
You got unlucky I played so much Celest before this hahaha, made it a lot easier! Thanks for submittint it! -PomoTheDog
Absolutely beautiful art, this game is so good!!
Ive freed myslf