Foon → Ludum Dare Explorer → Users → IndivisibleParticles
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Where to Deliver? | jam | 1004 | 3.11 | 3.02 | 2.78 | 4.14 | 3.73 | 2.61 | 2.87 | ||
| 2023 | 52 | Harvest | Harvexo | jam | 283 | 3.66 | 3.36 | 2.85 | 3.22 | 4.01 | 3.08 | 3.37 | ||
| 2020 | 47 | Stuck in a loop | Space Loop | jam | 1121 | 3.28 | 3.23 | 3.03 | 4.13 | 3.55 | 2.94 | 2.10 | 3.08 |
This game reminds me of mini puzzle games in the first few assassins creed games. I like the visuals and concept of the game. I also like that you made it more interesting by bringing in not only colors but also shapes.
I would suggest to go on a player slowly from the beginning, so first few levels would have less loops and the number of loops gradually increments to increase the difficulty. Also the shapes could be more distinct so the player can see them better and identify their position quicker.
Maybe controlling the loops with WASD/arrow keys would be nice. For example navigate through the loops with up and down and looping around with left and right. The shapes would make it more difficult because you can move them independently, so that might be a difficulty. But it is just a thought that I had when playing it.
Nice compo entry, I enjoyed it.
Could not find the any key :wink:
It's simple but I like it :)
@jk5000 @axelrinaldo Thanks a lot for the feedback :)
@lcstark Thanks for the feedback. Your ideas on how to improve the game are really good. If we will expand on the game in the future we will definitely take inspiration from your feedback.
@meek-bits The spawning of objects is completely random, so sometimes you can get in very hard situations, that is true.
@tom-a Also good ideas, thanks. The thing with nose dip would be a cool visual enhancement. We thought about it but evidently it got lost somewhere in the three days of development. :)
Thank you both for the feedback.
@gamedev-and-architecture Thank you for your feedback. Changes in the speed of the ship and other objects depending on the distance from black hole is supposed to be a concept of the game based on a property of black holes, in which objects falling into a black hole appear to slow down. We were trying to replicate this effect.
@geraldfingburke Thank you for the feedback. We hope that the difficulty is challenging but not impossible or frustrating.
@trypants Thank you for your feedback.
@week-of-the-agents @duke @suchista @zebrainflames Thank you very much for the feedback, we appreciate it.
We will definitely play with the difficulty curve and try to implement more gameplay features to make it more interesting for the player.
@weirdybeardyman Thank you very much for your feedback. :)
I love it. Awesome game!
It was more fun than I expected at first, also great music. Simple mechanics yet challenging game.
Very solid game. I guess the best I played so far. You incorporated the theme creatively. Maybe one improvement could be a custom mouse pointer that can be easily seen on the screen, so players can better see in which direction they will slash. Or the character could look in the direction of the mouse or something like that. Great job :)
Hopefully one day on steam as a full fledged game :)
I like the idea and graphics. It feels like sometimes it's not registering clicks, but maybe I just cannot click :smile: . Overall nice little game.
I like your take on the theme. Takes a bit to get familiar with all the mechanics. Very nice game in all aspects.
The idea of HP as time is nice. Fits the theme a bit less, but the theme wasn't easy. I would like to see the game polished. I definitely had fun playing it. Good job!
The bread got me.
This game is awesome, I love the art style, music, gameplay, it was also funny. I would like if it was a bit longer, I could stand if the cure bar would fill a little bit slower :D. Are you planning on extending the game after the jam?
I love those funny sound effects. I think it is more fun to just destroy the planets.
@knatterton thank you. @igor-minenko that is true, I wasn't sure if I can finish the game if I spent more time with creating cards, so I created just a few. More cards would definitely suit the game.
@williewlchew and @lxndrdagreat thank you.
@joey-shipley, @whalejam thank you for the feedback. @minakorii you should get 1 point per card, so 2 points per pair. If you watered both carrots and picked them you should get 2 points per card, so 4 points for that pair. If you received less it is a bug. I tested it now and I received 4 points, so I am not sure. Thanks for the feedback, I will keep an eye on it.
@kapuetze, @kosmi, @maxlin thank you, I appreciate it.
@anoushcat Thanks for the feedback. I am planning to work on it a bit more after LD, I want to add at least a few more cards.
@christian-zommerfelds, @sevenzik Thank you for playing and feedback. :)
@sisyphean-games, @mhorth, @jamesboink thank you for the feedback. :)
I really like the look of the game, those 2D sprites in 3D space, it looks very interesting. I also like the camera movement. You incorporated the theme very creatively. Game mechanics could be explained a bit better, player doesn't have much time to try things out in the game and learn what to do. I think this game have potential. If you will work on it more, maybe try to create more depth with sprites, especially on the edge of the map. It could look very cool if it's in more layers. Like bushes separated from trees and a bit in front of them and so on. Nice entry.
Very nice game, visually appealing and fun. Awesome game jam entry.
I enjoyed the game overall, it is simple but fun and I like the music. Graphics is Ok, but the scenes with black background could be made nicer. :)
Game with the best atmosphere and immersion I played so far. Awesome visuals and sound. From a gameplay perspective it could benefit from some additional feature. Maybe occasional hack attempt on the AI and the AI has to hide or something. Just something in between collecting data. Fits the theme a bit less, but I see the idea. Definitely a great experience to play this game. I enjoyed it. Awesome entry and good luck!
Simple farming game, looks good. On 7th day the UI didn't return to the original position after night. It was stuck like this afterwards. Otherwise pretty good entry, good job.
Screenshot 2023-01-11 164407.png
Creative take on the theme, fits well. Nice visuals and audio, overall very enjoyable game.
Very nice game overall. The graphics and visuals create a good atmosphere. You created a simple game that is fun to play, I enjoyed it. Good work!
I enjoyed it, very nice visuals and I like how you work with the music volume when enemies approach. The camera movement was nice and I also think that the controls fit the game well. The fights were entertaining. On the other hand the progression was very easy. I didn't notice my health anywhere or some indication of the damage I have already taken, maybe that would be nice to see.
Nice compo game. I liked both visuals and audio.
At first it took me a little bit of time to figure out where should I pick up the packages. Also the choice of controls is interesting, to use both WASD and arrows. I would find easier to control the ship with WASD and space bar for example so I can control it with one hand. And then maybe to be able to look around with mouse with the other hand.
After I got used to the controls and figured out where to pick up the packages, the game was fun. The cyberpunk atmosphere was nice and the game fits the theme well. :)
Nice game, pleasant to look at and fun. Sometimes I got stuck and could do nothing. I missed A/D controls. :)
@noobdude, @milmalissa, @wompus, @z0rg, @bentosfera, @choo, @linkway thank you all for the feedback. :)
@dustyredbird @ciderpunk @reulan thanks a lot for the feedback :)
Very nice and polished visuals, simple and well done. The gameplay is a bit slow for me, but since you aim for the strategy aspect I guess it is all right. I had the same issue as was mentioned before with widescreen monitor, the menu UI was off, but in the game everything looked fine.
Nice sounds and graphics. Awesome game idea, I like climbing so you got me on that. I unfortunately felt frustrated while playing, because sometimes it felt like I didn't have enough time to react to falling rocks and so on. But maybe I just didn't find the right strategy. :)
Amazing game, I really enjoyed it. Very nice game idea. Great work!