Star ReaperZ by gurkenlabs 2023-01-15T22:31:44Z ♥ 1
A simple shooter, that is unfortunately plagued with some fundamental problems. As others have mentioned the pacing of the game, notably the pickup speed is very frustrating. The camera slide is unnecessary and adds more confusion/discomfort than tactical choice. I also found the speedup/slowdown mechanics quite difficult to read: the stars move quickly and the foreground moves slowly - this is very unintuitive as it's not how things work in reality, where objects closer to you appear to move faster than objects further away.
I did quite like the aesthetic though and the music/sfx was well chosen to match.
I think you have the beginnings of a cool game here, and it's easy to forget that even just submitting a completed game for Ludum Dare is a huge achievement. So I hope to see you back for the next one! Good work π
LD54 — Limited Space (3)
RedHood by TonySlav 2023-10-16T23:10:53Z ♥ 4
I wasn't sure what my goal was, and the triple jump + sticking to walls was odd, but the ambience and character design was cool!
Would recommend looking at games like Mario and Hollow Knight to learn how their cameras work, a good camera makes a big difference to how a platformer feels. Here's a good breakdown of Mario's: https://bymuno.com/post/camera
Droplet Dungeon by aucguy 2023-10-16T22:56:37Z ♥ 1
This is a really cool little game :) Loved the art style and core gameplay loop, it was surprisingly well balanced! My main bits of critical feedback are: * Movement audio should be quieter than the music * Health bars should be a different shade of red, or better highlighted as I died a few times before I realised I shout be shooting the flames.
Space Knight by darzu 2023-10-16T22:46:50Z ♥ 2
Cool idea, I love the idea of a knight in space! But unfortunately I struggled with the controls, and it took me a minute to realise what I was supposed to do, floating in space is really difficult to get right! A bit of music or even a spacy drone would have gone a long way :)