OneRoom72hoursChallenge by jin 2016-12-25T12:13:00
Great visual and atmosphere, but I can't take the keys on the floor...
Good job
Foon → Ludum Dare Explorer → Users → FiveCyclops
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Recycling War | extra | |||||||||||
| 2023 | 54 | Limited Space | Hardcore Overload | jam | 714 | 3.41 | 3.33 | 3.12 | 3.68 | 3.62 | |||||
| 2018 | 41 | Combine 2 Incompatible Genres | Golfing Dead | jam | 460 | 3.55 | 3.25 | 3.76 | 4.23 | 4.09 | 3.07 | 3.47 | 3.30 | ||
| 2016 | 37 | One room | Room of Chaos and Creation | jam | 607 | 3.12 | 2.59 | 3.28 | 3.86 | 3.65 | 2.74 | 2.19 | 3.27 | 100 |
Great visual and atmosphere, but I can't take the keys on the floor...
Good job
Perfs bug fixed.
You are right, it's really need some optimisation.
Update was uploaded.
There is not really ending, but 3 versions of the room can be a sort of conclusion : The finished statue, the exhibition and the crazy end of world room...
Great entry. Visual, sounds & mood are perfect.
I don't find where I must enter the date...
We are made very similar gameplay and mood, but in a different style.
Love the graphics and puzzles. Great entry.
Good concept, excellent gameplay, clever puzzles.
Just excellent.
Awesome !
Just need add some creepy sounds and you have a perfect little horror experience.
The entities are very scary.
Great game! Perfect minimalist visual, simple & fun gameplay and good sounds and mood.
It's cool.
Very good entry. Graphics & mood are great. A good little exploration & plateform game.
Great. Excellent game. Puzzle & time management works pretty good. You need more reviews.
It's one of best game of the jam!
Really good game ! It could have been fun to have some kind of goal, otherwise the game looks nice, building gameplay is cool, and the audio make it very relaxing, a very nice game !
On my final run I made a sky city to try saving Atlantis, sorry for sending the worst city I made! [Capture.PNG](///raw/e66/1/z/5f83e.png)
@trifectuh @hofendrior Thanks for your comment ! Yes the driving feeling isn't 100% what we intended but glad you still had fun with it ! Also as @nathmate and @taeghen it could have been great to use the handbrake to drift, we definitely would love to add that. Thank you all for playing our game !
@lastuck @magic-mike Really happy you enjoyed the game ! Thanks for playing it !
@arnazian Very interesting feedback, I agree that it's sad to play slowly / carefully while it's more fun to smash the obstacles at high speed, one of the team member also said he was dying more by falling than from the obstacles breaking the platforms, your feedback confirm it. Maybe it would have been even more fun to respawn when we fall so the only possible game over was the destruction of all the platforms?
@greenpig Thanks for playing ! Sadly Unreal Engine 5 doesn't support WebGL, as far as I know. Glad you enjoyed the game and thanks for commenting !
@kennyklizzle We made the game on Unreal Engine 5, the engine is quite greedy maybe it crashed cos your computer doesn't fit UE5 hardware requirement ? or your driver aren't updated ? Did you play other UE5 games on this computer ?
Very fun game ! Good ideas, well made and funny title ! I found it constraining that sword on corpse are blocking you, it made my sword bug, otherwise it works great ! good job !
Great game ! Good Job.
Incredible ! Good levels.
Great job !
Perfect project. Visuals, sounds, gameplay are great. Excellent work !
Very cool game ! Enjoyed beating big Bob, game feel is good, enemies are well made, I liked that we have to search for health bonus and keep moving, stages ambiance and difficulty are also pleasant.
Only issues were the camera a little weird sometimes when it change the angle and the jump sometimes throwing me on platform that just spawned in air and ending in void.
Otherwise really good graphics, nice fights and good game ! With weapon powerup it would have been perfect !
I love the idea of the lava spreading, graphics are also very cool ! Wall jump is kinda weird to use, otherwise no bug encountered and the levels are interesting, great work !!
Great job ! The game is relax and stressfull at the same time.
Perfect for theme of the jam !
Amazing ! Nice graphics, good gameplay, well made without any bugs, easy to understand and play, just great ! Maybe add code to make warriors come back to keep when they go too far, to prevent them from being stuck on the edges. Also to see a little more far cos sometimes enemies are outside the visible area or spawn too close. Anyway it's a great demo for a future released game to me, I'd love to play it more ! Upgrades and building system are really cool and the mood and audio are great too ! Really great job on this game I loved playing it !
Impressive ! You've done a great job on the audio, mood and integration of the AI ! Can't wait to see more games using it this way or an extended version of this one with different situations ! Great work !
Le jeu est incroyable ! Plusieurs heures que je suis dessus. La génération procédurale est au petits oignons et l'équilibre est juste fou en si peu de temps (loot, architecture des niveaux, dangers et ennemis), c'est vraiment impressionnant. Je ne vois qu'un seul problème, j'ai beau essayer de monter le GREED au maximum, mon équipement de base (Royal Shield, Royal Sword, Diamond Helmet, Diamond Trunks, Mithril Torso), ma jauge est rempli directement. On a pas d'indication du niveau de valeur de ce que l'on peut porter 2020$/1500$, ce qui permettrait de mieux jauger les chose. En tout cas c'est vraiment impressionnant. Bien joué les gars !!. dwarfs.JPG
Interesting, but too easy. Some levels are good, but anothers are useless...
Good game ! The difficulty is progressive and levels balanced
But I don't understand the glitch mode.
Really good. Design and interface was great. It's very fun to play.
Only one problem : When you take bonus, you don't feel you take it.
It must be destroy with FX (currently we do not feel that we have taken the bonus when it decreases and disappears)
Incredible !! A tactical RPG in 72h. Great job !!!
The penultimate level was really very difficult.
3mages.JPG
A cutscene or just an image would have really cool at the end of the game.
I love it ! The light system and creature in darkness is really cool, sometimes you have to freeze as you don't know where the monster come from and look all around, really good game feel. Audio is great, graphics too, I liked the ending screen too !
The only issue is that sometimes you don't know what killed you, maybe make the player die and keep the game running to see the creature that killed you ? Cos twice I've been killed by the faster worm and I thought it was a bug as I didn't see nor hear it. The time interval to shoot it is very short, maybe it would be easier if it's sound would be louder OR player camera larger (to have more time to shoot it) OR slower it's movement ?
Otherwise the inventory system is working great, no bug found, great job ! In overall I loved it, especially because it's playing with light / visibility, moreover ambiance, sound design and graphics are great !
Great pixel art and excellent gameplay. Good job !
Really cool to play !
Really good ! Great job.
Nice little game, I like that there's multiple types of enemy, also upgrade and health boost, it's simple but works and without bugs, good job !
Very nice game ! Simple and cool ambiance, the audio makes you feel like you have to hurry, I liked understanding the mechanics and how to find terrorists. It was really cool to play ! Only problem I encountered, when I was pressing "open the gate" at some point nobody spawned and I had 2 seats left in the bunker, otherwise no bug at all, good job !
Fun and challenging. Perfect execution !
Good ideas ! I liked the enemies, sometimes we get lost in the level as it's large compared to the area displayed. I really like the first image on the page, I wish you had more time so we could see your game with all the features / details you wanted to implement!
Really good. Great job !!
Good job, great realisation, but the game is too hard.
I confirm, the darkness grown too fast !
Don't work for me. I am not sure how to download it.
Absolutly brilliant! Innovative gameplay, fun story, quality and interesting level design. Everything's just great ! I'd love to play more of it !
The idea is interesting, could have been fun to have hallucination like the room change in size or objects not being in the same places or reversed controls, the nightmare is used too many times, but the idea of having a loop and doing the same things is interesting as any change become scary or weird, like the room getting darker, and it makes the player question whether it was the same or not the day before. No bug found, so, good job !
Very cool game! Graphics, audio and ambiance are nicely made, gameplay is slow but I liked it this way. I liked throwing my fishes to avoid paying licence that was very funny, also really stable and even when I tried to break the game it didn't crash or bug, great job !
I just found a little bug where you can hold the lever for the net and go away to keep it down, but that's all. Great work it's a very nice game !
Fun and easy to understand. Good challenge.
Great job !!!
Thanks for AZERTY players !
I wish there was more ! Excellent basis for a longer game, I like it ! Good humour and fun
In the second level, it seems the game has a bug : sometimes the red square disappear when you push it... The level design and gameplay are very good. Good job !
Good concept, but the character's joints are too doll-like (head turned upside down).
Simply pull the character out of bed by the body to complete the levels. Need improvements, but great job !
Well, the game is cool, the controls are responsive, and the atmosphere reminds me of BABBDI. But there are several problems. Why let the player place their own checkpoints and limit where they can be placed so much? It makes sense on the platforms at the beginning. But at the end, I don't understand why you can't place them after climbing the crate area? Especially since I never managed to do the second slide jump, and after climbing the crates 30 times, it's really frustrating. Next, “Edge Recovery” is cool, but the problem is that it doesn't launch immediately, and you tend to do another wall jump to try to get out of the situation. It should either be more responsive, or there should be an animation to indicate that it's launching. Finally, as mentioned earlier, Air Control is very punitive. A little more control would make the passage of the pipes less painful. But clearly the visuals and controls in general are cool, and the atmosphere works well. I prefer exploration games to speedrun games, but clearly this prototype has the potential for something bigger. Well done!
The atmosphere is incredible with the appearance of the titles and the sound design. Great Job !
What an incredible game. I had a lot of fun playing it. The concept and level design are brilliant. Great work.
However, to get more votes, you should rate other games yourself (about twenty) to get more exposure. I'll post on the site to tell people to come play and rate the game. Good luck and well done.
LD58.JPG
The link works again. So we're not in the Jam, but just participating as EXTRA. There's still a bug with the co-op score.
@alexandra-suprunovskaya Windows Defender don't find Virus on my side...
The controls worked much better with the gamepad, but the change in the Unreal version for compiling broke the gamepad controls. Overall, the physics are a bit wonky, but it works more or less and is still fun.
I posted a new version of the game that fixes the score in co-op mode. But the game is still more fun in versus mode... Co-op mode was added in a hurry at the end of the project, and there are quite a few things missing to make it really fun.
@alexandra-suprunovskaya I updated the zip file. Can you tell me if you still see it? What antivirus software are you using?
@0x0961h We updated the link even though we were outside of JAM, so the game is now in the EXTRA category. Feel free to try out the game.
@zeq We updated the link even though we were outside of JAM, so the game is now in the EXTRA category. Feel free to try out the game.
@breadstick We updated the link even though we were outside of JAM, so the game is now in the EXTRA category. Feel free to try out the game.
@stlrain We updated the link even though we were outside of JAM, so the game is now in the EXTRA category. Feel free to try out the game.
@kit-gorn The controls are indeed very stiff. The game was designed for gamepads, but a change in the Unreal version during the project meant we lost the gamepads (which had smoother controls). Indeed, objects are catapulted in absurd ways, which is linked to problems between the physics engine and the fact that players control non-physical vehicles. However, points are only counted when a container is full and leaves. This is not a bug...
@alwayshungry Absolutely! That was really the goal, to sort waste into the right containers. Just like in a recycling center. We wanted to focus the game on 4-players co-op, but time didn't allow us to take the idea as far as we wanted.
@logicalinsanity That's exactly right. In fact, my opponent in the video does it several times. It's totally part of the game to fill the other player's containers with bad items. But when you do that, you don't fill your own containers and you even help the other player get rid of theirs. Since points are only validated when the containers leave, this can sometimes help them more than it bothers them. But this was entirely intentional in the game's design.
Very good game and interesting puzzle. You should have rated other games to increase your visibility. It's really sad.
Nice work! It took me a while to figure out that you had to drop a coin on the tile to stop the dwarf on it. A little clue, such as seeing a dwarf with a coin somewhere else, could put us on the right track. Or better yet, the player steps on a tile that releases a dwarf who rushes towards them but stops on a coin (at the beginning of the level or in a previous level). In any case, it was very nice.
I think you should try testing and rating about 20 games to increase your Karma and make your game more visible, so that other players can test it.
@anothersomething I think you should try testing and rating about 20 games to increase your Karma and make your game more visible, so that other players can test it.
Well done on this game. The dialogues are very touching and accurate. And the atmosphere is enhanced by the magnificent pixel art and music. I really hope you get the 20 votes required for the final count. **This kind of game is truly unique in Jam.**
Great concept. It could be a really good game with better graphics. Well done!
I think you should try testing and rating about 20 games to increase your Karma and make your game more visible, so that other players can test it.
Really great. The atmosphere and graphics are incredible. The theme is terrifying. And the mission and dialogues really work well. Great job!
So cool, I really enjoyed playing this game.
@milestone-games I think you should try testing and rating about 20 games to increase your Karma and make your game more visible, so that other players can test it.
Really cool. The humor and voice acting are excellent, and the game is really fun. Great job!
**I think we have the winner of the Jam!**
It's beautiful, it's interesting, the atmosphere is crazy... If I had to nitpick, I'd say it needs a net and flare counter. And maybe slightly enlarge the trigger to catch smaller or flying insects... **But honestly, it's just perfect.** *Well done!*
Really fun! Good work.
We had thought of the same thing, but adding Vampire Survivor-style weapons is a great idea.
I think you should try testing and rating about 20 games to increase your Karma and make your game more visible, so that other players can test it.
With sound and music, it would be perfect. Everything is great: **graphics, level design, and gameplay**. If I may make a suggestion: - It would be cool if the robot closed its eyes when you dash (or another animation during dash). - It took me 10 minutes to find the last 3 dust particles, which were completely invisible (hidden inside the base of the round table). So a dust/object radar that unlocks at the very end of the game could be useful. (Maybe one that beeps faster and faster as you get closer to collectables, like the radar in Aliens 2...).
Great work. The atmosphere is really oppressive. It's disappointing that there isn't any information at the end of the game to tell us our level of success or a score indicator...
A really interesting game, even though the difficulty increases very quickly. The puzzle levels are really challenging. It would have been nice if the colored walls weren't completely invisible when inactive. It would have been easier to see them if they were transparent, so you could anticipate the color changes. The second part of the game, which is more action-oriented, is less interesting (but in the context of a jam, it's quite an achievement to have come up with a second gameplay mode). Congratulations!
The game is really interesting. The levels are fun, but we need more! You should add the ability to perform functions to make it a real optimization game. It clearly has the potential to be a commercial game. Keep up the good work!
It's very enjoyable and fun to play. The first time, I fell into a hole and couldn't get out. But the second time went very well.
I feel like you can't pick up the fish at the top of the big mountain: there's a collision issue with the box and the sign. I made a post to encourage people to try out the game. I hope you will reach the required number of votes.
@crowelian What was your prompt for getting this music on Suno? It's really cool. Do you have a link to Suno so I can listen to it outside of the game? In any case, the game was very enjoyable and relaxing to play.
Love the style, humor and art. Need more...
Interesting, but seems buggy, sometimes soldiers don't shoot the ennemies.
Funny. But... How can you use the gun? Don't find the button tu use this item.
Love the game. Need more ennemies types, and more cards, but already perfect. A good tactical/cards strategy/dungeon game.
A very good game with lots of level, but really too hard. Need more votes