qingjing-zheng 2025-10-06 22:21
Notice that this game has health point control, however it is invisible in WebGL situation, so for best gameplay experience, please refer to exe version
Foon → Ludum Dare Explorer → LD58 → Collogic: Relife
By qingjing-zheng, CaptainLuffy, Xistyz, 2771409894, Yueyang Tian, yiiii and yamada
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 272 | 3.65 | 21 | |
| Fun | 177 | 3.69 | 20 | |
| Innovation | 55 | 4.00 | 20 | |
| Theme | 253 | 3.88 | 20 | |
| Graphics | 699 | 2.41 | 20 | |
| Audio | 199 | 3.63 | 20 | |
| Humor | 530 | 2.63 | 20 | |
| Mood | 547 | 3.30 | 20 |
Notice that this game has health point control, however it is invisible in WebGL situation, so for best gameplay experience, please refer to exe version
好棒的游戏!!!!最喜欢的一集!!!
Very interesting game mechanism, welcome to play.(The team members are all geniuses!!!)
Great job on puzzle designing. You can find some references to make better resources of graphics.
I get the idea and first off, as someone who’s colorblind, I really appreciate the text prompts. That said it did make things a bit tricky for me to get through on the first try haha. The interactions could definitely use a bit more polish since the R-G-B-F-key-based interaction are, honestly, pretty tough to read. Still, the puzzles are clever and well thought out, so props for that. Good job!
Impressive music and interesting game mechanism.
@foursay Bro I really appreciate that you like our game. It's really a nice idea to add word hint on the UI to help clarify what you can interact with!I will try to make some updates later!
All of the game are so good!
Awesome! I was deeply impressed by how the gameplay mechanics seamlessly align with the narrative theme of collecting emotions and reconnecting with one’s inner self!
I noticed that long-pressing the start interface with the mouse will reveal a hidden Easter egg
I really love this game.
Using the collection and release of RGB to form puzzles is great! Even the WebGL version is interesting. Also I love the music, it fits the atmosphere and the theme that makes up for the shortcomings in the UI
The game’s mechanics are really interesting — I love the idea that the things you collect can also become obstacles for you. The boss fight is fun too, as it let you make good use of what you’ve learned before. The difficulty feels a bit on the easy side though.
Interesting gameplay mechanic. Fairly simple and easy to understand, but no less engaging because of that! I just wish there were more visuals. Great job, well done!
A really interesting game, even though the difficulty increases very quickly. The puzzle levels are really challenging. It would have been nice if the colored walls weren't completely invisible when inactive. It would have been easier to see them if they were transparent, so you could anticipate the color changes. The second part of the game, which is more action-oriented, is less interesting (but in the context of a jam, it's quite an achievement to have come up with a second gameplay mode). Congratulations!
Loved the switch up from slow puzzle game to fast chase game!
很有意思的解密!一开始不知道那个红红的可以传送卡了半天( 最后甚至还有激烈的追逐() 直接坐起来双手打了 音乐也很好听哦
@yurenhuo 这个是我们的引导问题!在游戏的初期环节虽然我们花了将近两天来处理引导的问题但还是处理的很糟糕!也对为此带来的不舒适的游戏体验道歉!我们下一次一定会做的更好!!!
@fivecyclops dude I got it!It is really an important suggestion to us!Thanks dude!
Loved the game!! Interesting mechanics and loved the musics!!
I really enjoyed playing this. I struggled a lot, but in the end I enjoyed it. I liked the music and the story.
I was still wondering why the second door couldn't be passed through, and then I tried returning with the blue one. Alright! Players will always find strange ways to open the game and get through it, and that's one of the joys of puzzle-solving.
The background music is very beautiful and can definitely be considered "雅乐(elegant music)".
The level design is quite clever, the use of colors is really cool, and I feel like I'm reviewing my art optics knowledge (XD
It keeps showing "longer"; maybe there are more levels ahead? But I don't know how to pass them.
@yibirabbit007 I got your idea! If you are being chasen by a monster and finally reaches a little anime ending, then this proves that you finished the game! For level load, there shall be 6 levels(3 for introduction and maze, 3 for boss fight!)Maybe you could try again! There're two more nice music afterwards!