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FrogO2

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Collect Star Dust ★ 收集星尘jam1983.773.503.764.124.333.823.363.86
202456Tiny Creatures👥MetaCellsextra

Performance over time

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Innovation vs Overall

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Mood vs Overall

Comments by FrogO2

LD58 — Collector

Collect Star Dust ★ 收集星尘 by fan 2025-10-07T01:06:38Z

Annonucements on Bugs (V1.1 update)

Most bugs have been fixed, thanks to @fan and @imos.

Some tiny bugs might persist: * The container of robot might become invisible on certain devices, but it should functions properly. * The container of robot become invisible after being repaired in H5 version of game, but it should functions properly. * Spilt ore might "push" away the airship.

We are also aware that the tutorial is too simple and the task guidance is not so clear. As an emergency fix, we have uploaded a version with cheat codes: * Hit "K" to win the current level (Better after the dialog). * Hit "L" to lose it.

Though the latter might seem quite useless, we did add it on purpose. Please feel free to try them out.

Additional Tutorials and Other

The in-game task guidance is too vague, so I'll explain here: To win a level, you have to collect enough ore of each type indicated by up to three canisters near your airship. To store ores into canisters, wait in the colored zone in front of the canisters for about 3 seconds. Taking too much ore at the same time (too heavy, in a word) might damage your container, which will eventually break it. In that case, you have to park at the green zone near your airship until your container is repaired.

Some ores have special characteristics: * Lava ores damage your container on contact, and "annihilate" when they meet ice ores. Try to avoid such reactions by spiltting them with other ores, or simply put them into their canister asap. * Ice ores shrink over time in your container and on the ground other than ice terrain. Try not to spill them.

The game tasks are auto-generated, so are the maps. It can be as simple as collecting only stones. Or as hard as collecting three different kinds of ores. Try to adjust your strategy accordingly, or combine your driving and floor-sweeping skills like a real sweeper.

How to reach the ending (Spoilers)

After you have completed five to ten levels (this is auto-generated, too), there will be no more dialogs (the last line should be "goodnight", or "晚安" in Chinese). And if you lose after that, you will reach the ending of the game.

In fact, the intended expereience of the game is that the first three levels get gradually harder and introduce new ores. And after that, there will be infinite similar levels since they are generated. At a certain point, player will lose a level, rather out of difficulty or boredom. And we want to surprise them at this point.

CN Ver.

Bug公告(V1.1 更新)

大部分漏洞已被修复,感谢 @fan 和 @imos 在V1.0后的不懈努力。

游戏还有一些小问题:

* 机器人的容器在部分设备上可能会变得不可见,但应该能正常工作。

* 掉落的矿石可能会“推开”飞船。

我们也意识到游戏内的教程过于简单,任务引导也不够清晰。作为临时修复方案,我们上传了带有作弊码的版本:

* 在关卡内(最好先看完对话)按下 K 可以直接赢得当前关卡

* 在关卡内按下 L 会直接失败。

虽然后者看起来何意味,但我们确实是有意加上的。欢迎大家自由尝试。

补充教程与其他说明

游戏内的任务引导比较模糊,这里做进一步说明: 要通关一个关卡,你需要收集足够数量的各类矿石——这些类型由飞船旁最多三个储罐所提示。 要将矿石存入储罐,请在储罐前方对应颜色的区域停留约 3 秒。

一次携带过多矿石(也就是太重)可能会损坏容器,最终导致其破裂。 此时你需要停靠在飞船旁的绿色区域,等待容器自动修复。

部分矿石具有特殊性质:

* 岩浆矿石:接触容器壁时会造成损伤,并且在遇到冰矿石时会一起消失。请尽量避免这种反应,用其他矿石隔开,或尽快将它们送入对应储罐。

* 冰矿石:在容器中或非冰地形上会随着时间逐渐缩小,请尽量避免让它们掉落。

游戏的任务与地图都是自动生成的。 有时任务可能很简单,比如只需收集石头?

Collogic: Relife by QingJing_Zheng 2025-10-09T11:13:46Z

The game’s mechanics are really interesting — I love the idea that the things you collect can also become obstacles for you. The boss fight is fun too, as it let you make good use of what you’ve learned before. The difficulty feels a bit on the easy side though.

The Collector by cdhhhh 2025-10-09T12:43:26Z

The idea of a simulated world is interesting and have much potential. This idea sure stands out among all the games I've played sor far in this jam. But perhaps it takes time to adjust the various factors. The game is a bit too hard for me as residents die easily and I can't do much to interfere.

Heart Keys | 心·键 by hijackxu 2025-10-09T10:48:12Z

The art of the game is fantastic! The 2D and 3D styles are very cohesive (it seems to be inspired by Monument Valley?), and I also love the flavor text on map items and the overall relaxing atmosphere of the game. I enjoyed collecting the jigsaw art too.

I really enjoyed the puzzles that make use of the Recall ability — though it seems some of them can also be solved by taking detours or using other abilities. I’m not sure if that was intentional?

However, the UI and puzzle mechanics still seem to have a few bugs. For example, the help menu can’t be closed, keys can't open the final door (maybe I didn’t collect them all?), and the Recall ability can easily trap the player. I also encountered a bug that player can float mid-air, which I used to complete the game without opening the final door😂

ColorCollector by huihang 2025-10-09T14:28:37Z

Very potential mechanism for a platformer game!

Starbearer by Zillo 2025-10-09T09:33:20Z

I like the idea of a short Metroidvania-inspired game with well-tuned controls and smooth character animations. A small drawback is that the game's flow is somewhat disorganized, as it is easy to acquire all the abilities.