x2shadow 2025-10-07 00:28
What a cute art! And the main character is really funny too, ow, ow, ow :D
Foon → Ludum Dare Explorer → LD58 → Collect Star Dust ★ 收集星尘
By kuchinashi, fan, FrogO2, Imos and anilam3328
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 198 | 3.77 | 46 | |
| Fun | 285 | 3.50 | 47 | |
| Innovation | 117 | 3.76 | 47 | |
| Theme | 125 | 4.12 | 47 | |
| Graphics | 109 | 4.33 | 48 | |
| Audio | 135 | 3.82 | 47 | |
| Humor | 248 | 3.36 | 46 | |
| Mood | 198 | 3.86 | 47 |
What a cute art! And the main character is really funny too, ow, ow, ow :D
Most bugs have been fixed, thanks to @fan and @imos.
Some tiny bugs might persist: * The container of robot might become invisible on certain devices, but it should functions properly. * The container of robot become invisible after being repaired in H5 version of game, but it should functions properly. * Spilt ore might "push" away the airship.
We are also aware that the tutorial is too simple and the task guidance is not so clear. As an emergency fix, we have uploaded a version with cheat codes: * Hit "K" to win the current level (Better after the dialog). * Hit "L" to lose it.
Though the latter might seem quite useless, we did add it on purpose. Please feel free to try them out.
The in-game task guidance is too vague, so I'll explain here: To win a level, you have to collect enough ore of each type indicated by up to three canisters near your airship. To store ores into canisters, wait in the colored zone in front of the canisters for about 3 seconds. Taking too much ore at the same time (too heavy, in a word) might damage your container, which will eventually break it. In that case, you have to park at the green zone near your airship until your container is repaired.
Some ores have special characteristics: * Lava ores damage your container on contact, and "annihilate" when they meet ice ores. Try to avoid such reactions by spiltting them with other ores, or simply put them into their canister asap. * Ice ores shrink over time in your container and on the ground other than ice terrain. Try not to spill them.
The game tasks are auto-generated, so are the maps. It can be as simple as collecting only stones. Or as hard as collecting three different kinds of ores. Try to adjust your strategy accordingly, or combine your driving and floor-sweeping skills like a real sweeper.
After you have completed five to ten levels (this is auto-generated, too), there will be no more dialogs (the last line should be "goodnight", or "晚安" in Chinese). And if you lose after that, you will reach the ending of the game.
In fact, the intended expereience of the game is that the first three levels get gradually harder and introduce new ores. And after that, there will be infinite similar levels since they are generated. At a certain point, player will lose a level, rather out of difficulty or boredom. And we want to surprise them at this point.
大部分漏洞已被修复,感谢 @fan 和 @imos 在V1.0后的不懈努力。
游戏还有一些小问题:
* 机器人的容器在部分设备上可能会变得不可见,但应该能正常工作。
* 掉落的矿石可能会“推开”飞船。
我们也意识到游戏内的教程过于简单,任务引导也不够清晰。作为临时修复方案,我们上传了带有作弊码的版本:
* 在关卡内(最好先看完对话)按下 K 可以直接赢得当前关卡
* 在关卡内按下 L 会直接失败。
虽然后者看起来何意味,但我们确实是有意加上的。欢迎大家自由尝试。
游戏内的任务引导比较模糊,这里做进一步说明: 要通关一个关卡,你需要收集足够数量的各类矿石——这些类型由飞船旁最多三个储罐所提示。 要将矿石存入储罐,请在储罐前方对应颜色的区域停留约 3 秒。
一次携带过多矿石(也就是太重)可能会损坏容器,最终导致其破裂。 此时你需要停靠在飞船旁的绿色区域,等待容器自动修复。
部分矿石具有特殊性质:
* 岩浆矿石:接触容器壁时会造成损伤,并且在遇到冰矿石时会一起消失。请尽量避免这种反应,用其他矿石隔开,或尽快将它们送入对应储罐。
* 冰矿石:在容器中或非冰地形上会随着时间逐渐缩小,请尽量避免让它们掉落。
游戏的任务与地图都是自动生成的。 有时任务可能很简单,比如只需收集石头?
v1.2 has been released
nice
Cute art and character! It was a bit hard to follow at first but thanks for your comment giving more info
Really cute art!
Cute game! Thought the music could suddenly change to shoegaze style since the main character is a vacuum clener LOL.
飞船边上满地都是,屑女主不愿自己下船捡,非要让机器人去,你看把机器人的袋子搞坏了吧x
画风挺有意思~
Best elemental reaction game played!
看到封面的中文和美丽的画风我噶一下就点进来了。女主好美丽,音乐也好好听的。但是似乎那个晶石的的罐子前面没有彩色的区域(?)。以及被仙人掌疯狂攻击了(哭
My sack kept breaking lol. Good game! Audio was quite repetitive, but I loved the sack mechanic. I wish I could have seen the end of the story, but alas I failed on one of the later missions and it wanted me to restart the game. Would be nice if it restarted me from the level I was on. Great work and nice entry!
Loved the artwork and the bag mechanic was really interesting! The audio looping kinda tripped me out a little bit but I liked that as well, felt very urgent and emotional. I found myself using the minimap pretty much the entire time because of the extra zoom, which made me feel like the default view should've been zoomed out like that. I also had a difficult time gauging the vacuum power. Really had a fantastic time overall despite criticisms!
好可爱的画风!太戳我了💕
I've seen several interesting mechanisms presented in the game! I've found I can cheat by press some keys.
What a lovely style of painting! The character design is very interesting.
groovy game! thanks!.
Really nice gameplay! I'm here to save your rating!
Very nice drawings
cute game!
Very well put together and it looks great. Gameplay can be quite disorientating, though.
cute patooty
Art and sound were really enjoyable. I would improve the controls, they feel too floaty and slippery
loved the visuals and the concept! the actual gameplay loop of collecting and bringing back the minerals was quite fun, especially with the time limit adding stakes. there were little balancing things for me that made gameplay harder, with the slippy motions of taco, but it did feel endearing at a point as hes just a little robot trying his best lol <3
很喜欢美术和音乐,不过貌似bug有点多,引导也不是很明确,但综合而言还是很优秀的作品 :thumbsup:
VERY CUTE ART, I LOVED IT!
Really cool game, I liked how the collected objects were represented in the bag and could be ejected, the retry button brought me back to the first level as I didn't have enough time and the amount of resources required got quite high in the 3rd level, I also had to expel some extra rocks from time to time.
High scores from me for audio and mood on this. Lovely! The top right screen with the bits falling into the bag was wonderful too!
@ellaris Thank you for enjoying our game!Now that we have a button to retry from the current one, if you are interested, you can try to find the ending of our game.
@ethanbai 谢谢你!可以来试试我们的新版本看看引导怎么样!欢迎尝试后再提出其他的意见!!!
Very cute game! I loved the art, and the bag physics was a nice touch! Great job!
I enjoyed this game, it had a lovely cosy feeling to it! I found that sometimes the dialogue got a bit too small though when there was more text in the text box
Cool game.
A impressive game with impressive art.
Aesthetically pleasing game. Appreciate the visualized tutorial. Still, took me a moment to understand that where you have to stay to extract materials, and stay very still.
Taco doesn't look like a fast robot so it was kind of weird to see it zoom around. Perhaps the level could have been more condensed in size and then Taco could clean up at its pace... like a roomba.
Good job!
EDIT: I almost forgot. During the starting dialogue there was flashing between the bubbles. I was not a fan of that.
@coderaurus Thank you for your comment. Our idea is to let players have fun in the fast pace and mistakes, but Taco does look clunky XD. I will fix the flashing between dialogues. Thank you for your feedback.
What an engaging game! The art and storyline are truly captivating.爆赞!!!
核心机制挺有意思的,但是反馈可能需要强化一下!很可爱美术
@amiuke 感谢游玩,哪方面的反馈有些不太好,能详细说一下吗感谢
@fan 一个是收集到正确种类资源可以加一个正反馈(音效、分数之类),错误种类(或袋子要破了)也可以加一些负反馈提示~
Really enjoyed this! The music and art are great, and the gameplay is a lot of fun. I did run into a few bugs - sometimes resources disappeared, and a couple of times I got stuck inside the collector (which was honestly kind of funny). Overall, great job!
可爱,喜欢
Superb entry, good job. The vacuum sack was fun mechanic.
I LOVE THE SOUND!!!
Great graphics, sound and idea! The gameplay is very interesting and unusual, too. I found it hard to get used to the physics of the rocks falling out of the sack, Taco felt really slippery, and some colliders were too big (passing the desert is a challenge). But with a bit of patience, that worked out alright. Well done! Really enjoyed the game.
这款游戏太酷了。我很喜欢TACO的角色模型。Hope that's correct. I'm still learning Chinese. I really like the physics mechanic of the bag. Having to be careful not to lose all the items you've collected. It's a really innovative idea. Well done!
Some dialogues with portraits add so much to games. I need to remind myself about this every time I make a game. Bag mechanic was a bit wonky, but really fun idea. I never broke it, but I drove carefully :smile: which was difficult because the hoover is very fast.
Web version on itch seems to have a lot of freezes. Eventually I downloaded Windows version and everything was alright there.
Very well done :heart:
Aw. It crashed :( I was really enjoying that. I got through 25 light-years but I wanted to see if there was more story after that planet!
I love the artwork! The music is pretty good too. The play controls are okay -- I think it would be better if there was a visual indicator to show that you're in the right place for a pickup, and maybe if you didn't have to be at a COMPLETE stop that would help? That was the part that felt the weakest. But that's the only complaint I can make!
@coda-highland In fact, the game has an ending after 25 light years (you need to fail after 25 light years to trigger it XD). You are right, our visual guidance is not good, and the COMPLETE stop makes players feel uncomfortable. We will optimize it if possible in the future.
Amazing work! It’s super interesting and has a vert unique way to paraphrase the theme, good job! And welcome to give our game a try! :)