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It Only Gets More Cluttered
It Only Gets More Cluttered
By mortus
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Overall | 6 | 4.25 | | |
| Innovation | 13 | 4.30 | | |
| Mood | 23 | 4.11 | | |
| Fun | 62 | 3.85 | | |
| Theme | 65 | 4.20 | | |
| Audio | 77 | 3.61 | | |
| Graphics | 122 | 3.75 | | |
| Coolness | 1037 | 42 | | |
Comments
dagorlad
2016-12-15 06:11
Wow! I sincerely think that the concept is so good and original, a final product must be built on top of this idea. It doesn't just fit the theme: it's built around it.
To improve it, I would show the chosen images in a queue to be able to remember which ones I picked.
Great job!
Good concept, excellent gameplay, clever puzzles.
Just excellent.
blobo
2016-12-23 17:56
Really well done! Absolutely incredible. I cant see much room for improvement. My only complaint is that i'm playing on a laptop, so I had framerate issues.
Simple yet pretty graphics and lighting, good music. Thanks for this game.
jk5000
2016-12-23 19:03
Super great idea, and fun little game. Well done.
indrkl
2016-12-23 19:53
I see it as a game about building a mental image of the puzzle and then solving it. A really good entry, I completed the game, it took me a while, but now some constructive criticism. I feel like too much of the challange was about understanding how does all the pieces relate to each other. For example if the floor was tiled, it might be easier to understand if some pieces collide, touch etc. with each other. Also it would be nice if you could see the white balls in the pictures of each piece. It was especially tedious during the labyrinth puzzle. Still, a great jam entry.
I liked this game, It have very good and different puzzels and mood is perfect. God job and Like!
ellian
2016-12-25 20:23
Wow, this is a very curious game! I wish there was a better way to plan things than just try and error, but the concept is great!
The ball's hitbox could be a bit bigger, too.
Overall, a very solid entry. Congrats!
Beaufitul graphics!
Very interesting!
I took some time for me to understand that the position of the balls was not part of the layers selected.(I was first thinking that each layer had a ball which would activate it, then that each level had a "ball slot" which would active the next selection)
It might be a idea to show all different layers in the room as wire frames in different colors to make it more clear how they relate to each other.
As long as its possible to make some easier introduction puzzles I think this could be really great :)
Very interesting game. The music and the colors bring a zen mood. The puzzle are complex and original. A must play.
coauctor
2016-12-26 18:50
Stuck at level 2. The concept is very interesting though. :)
The color palette is also nice despite it's all about red.
Actually the concept is original and game is logical. It just misses the "Aperture-science" like graphical mood like in Portal, it gave me similar feelings.
The music and sounds were tearing my ears a little bit and they didn't match the game very well in my opinion.
erik
2016-12-28 22:00
Really nice concept, well executed. Good job! I played through to the end. With the mid to later levels, the complexity starts making it hard to solve the puzzles mentally, and I started brute force looking for solutions. If you do develop the concept further, I think that interface work to help the player visualize the possible solutions along with some really well thought out level design could make this quite interesting.
Fully fledged concept, very well done. I gave up during the hedge maze level. That was just too many things for me to remember.
Art is basic, and could probably do with a better colour scheme, but it suffices. Music was pretty spartan, but at least you had some. The sound effects were kinda shrill and not pleasant.
You should continue with this one!
dragojt
2016-12-28 22:30
Good game, simple graphics and a very nice idea :)