There is Never Enough Space!!! by Jamie Rollo 2018-08-14T13:36:59Z ♥ 1
Dude
Fantastic <3 It's so adorable and relaxing to play! I often see bunch of Wario Ware games but this one is SO POLISHED The screen transition, the text appearing, the Quality Graphics, everything is SO NICE I just wish it had sounds when you pick/drop things but that's really being nitpicky. It's so good and well done <3
LD46 — Keep it alive (22)
OTTS & GLASH by endesga 2020-05-12T19:42:02Z ♥ 0
Like
What the fuck, buddy How did you do this in such a short time and why does it feel so good?? Really had a blast, that art style is absolutely unique, and I really hope you build up on it and how this whole thing feels some day. Kinda wish there was more to it - an actual end goal or something maybe? but I really am impressed about like... all of it. Outstanding, man
Kardiossomatic by NeitherNathan 2020-05-12T19:32:34Z ♥ 1
I'm straight up amazed at the look and feel of that game. Eventually gave up, feeling totally lost after finding 3 yellow rooms, maybe wish there was something telling me what I'm doing right or wrong (if anything), but I do appreciate the very little things helping you figure out where you are in this labyrinth. Just smart use of textures, putting a screen down close to the ground or using geometry to have the most subtle hints to help finding your place is really impressive. The sound is so simple and so anxiogenic - always being like "wait did my heartbeat got faster", leading you to feel more and more stressed out about it... combined with that amazing PS1 rendering, I'm genuinely loving this
Adrift by cdunham 2020-05-12T19:23:11Z ♥ 1
Didn't expect to see a game like this, but it ends up fitting the theme nicely! The booster pads feel very punishing - if you miss a canister it's basically a game over, but generally speaking it's fun to play! I really appreciate having the arrow to show the direction of your ship, combined with where you're actually putting force toward. Really good to have both.
All in all, excellent work!
My inners are ours by AguaHervida 2020-05-12T19:18:47Z ♥ 1
Ah man, I was having fun but when I realised those large lines weren't checkpoint, it kind of sapped my motivation ahah; I feel like there could be more use of the main mechanic of switching character, but having them be tethered to one another made for some really stressful (in a good way!) navigation. Also the switching seem to have a timer/downtime, which made it less reactive that the level design wanted me to be, but overall it's well executed, and I adore that art style. Good work!
Living Light by zubspace 2020-05-12T19:13:42Z ♥ 1
There's something incredibly satisfying about clicking positive words to spawn! And the controls are insanely reactive. Being able to try to sneak way too close to an enemy, but knowing exactly that you'll be able to back out just the right way without the game feeling too snappy is just straight up impressive. The lightning thing was well used, too, and seeing a leaderboard was a good surprise! Overall had a blast, died fairly early on due to overconfidence, but just wanna praise you for your work!
Pump It ! by JulienLussiez 2020-05-12T19:07:22Z ♥ 0
Man that's a very efficient and fun game! Just.. good; excellent humor, great visuals, fun everything, even as simple as the gameplay can be it's immediately made enjoyable in the bestest ways by the way everything is wrapped up. Fantastic!
Also I failed to save one of the robots and I feel bad...
Railroad Lantern by Omni 2020-05-12T19:02:18Z ♥ 0
What a fun little concept; jumping from train to train when the doors are matching is just genius mechanically! I bet this must be pure fun chaos in multiplayer. Great job!
Keep, Calm! by Maniulo 2020-05-12T18:59:26Z ♥ 1
Getting Over It, but worst because you have health; ahahah What a fantastically fun idea and execution. Had an absolute blast - eventually had to give up because I just couldn't go past the hill right after falling off the cliff, but man, what a really fantastic thing you made. It's just so fun, polished and enjoyable. Amazing work!
Lay Down Your Roots by Chinchilla 2020-05-12T18:49:46Z ♥ 1
I won! Just couldn't stop playing till the end. I would play an entire game with levels and different types of plants and stuff like this, it was a blast. Definitely my favorite game so far for this jam, it was so much fun, thank you!
Bonfire 🔥 by ColinBellino 2020-05-12T18:32:03Z ♥ 1
That was really cute, but definitely too easy ahah. A bummer - I feel like there would have been potential for trying to find the best way to light the bonfire - like using the minimal amount of resources, or trying to burn down the entire island in the process. Or the opposite, burning the least trees.
Either way, it feels polished and working well! You could easily expand on this!
Food Slayer by ahistyap 2020-05-12T18:25:50Z ♥ 1
I don't think I ever felt so bad about killing vegetables. These poor carrots! But there's a really strong nostalgia about late 90s shareware games with this, it was a blast to mess around with it. I feel like some ingame popup/tutorial/directions early on would help, when I started I couldn't find any enemy until I passed the 2nd bridge
Karot Fetus by Dawide 2020-05-12T18:15:08Z ♥ 0
Gah! I really wish there was a way to properly dispose of the not yummy... flying... manta... flesh thing? Overall I was really surprised, I didn't know what to expect and the simplicity was a fun surprise. Really wish there was more to it because the game feel is really, really good. Art is phenomenal, music and atmosphere are amazing, I really just wanted more!
Magic Garden by MaggardJosh 2020-05-12T18:10:08Z ♥ 1
That was really cute! Thanks for ending the game on a huge cliff I could jump off of, that was satisfying ahahah It was really fun, wish there was a little more to it!
WHITE HOT by watdowtal 2020-05-12T18:02:36Z ♥ 1
This is SO GOD DAMN HARD ahahahah Your game is really well made, but damn it's, so hard; I would have loved if you had some levels just to get accustomed with the controls and gameplay, and have the difficulty ramp up a bit instead of being immediately soul crushing ahahah Also I think have mouse controls for the umbrella would work better if the camera was following the character. You have to mouse your mouse to avoid stuff AND follow your character and it's really like having to manage 3 brains at the same time
But again, really well made! Loves the graphics and the general atmosphere. Good job
Keeper of the Flame by nickavv 2020-05-12T17:55:50Z ♥ 1
Man, that felt great; The way the music changes completely once you're out of "the tutorial levels" immediately makes you know it gets real, the mechanics are fun and it just plays really well. My only wish is that you wouldn't immediately lose if you touch a bad thing, like, maybe have just a second of reaction time so you can course correct or do something; it feels a bit punishing as it is. But really, amazing job!
BUBBLE BOY by NEKORUMA 2020-05-12T17:48:19Z ♥ 1
Very simple, but like, it's a proven concept! Excellent fitting art, cute music, and there's something just hilarious about the "clean" gauge being 80% fine with two big steaming turds lying around, ahahah And hey if it's your first game jam? Absolutely stunning job!
Keep it Lit! by tjakka5 2020-05-12T17:44:08Z ♥ 0
Fun coincidence: we made the exact same game concept! Thought I'm having much more fun playing your game than ours ahahah Really like the execution, it's just fun to frantically try to keep everything running smoothly. Wish there was a way to know if I'm anywhere near "the end" (if any). Great music, too!
The Last Cactus by HomunculusGames 2020-05-12T17:36:17Z ♥ 0
Made it to the 2nd batch of enemies - for some reason the game ran like shit on my otherwise decent computer, and would freeze every now and then and just eventually became unplayable
But man, what a blast! That's one of the most "finished" game I've seen in a long long while. Amazing graphics, tons of polish, excellent game feel and overall just fun gameplay. I wish there was a little bit more to manage so the game would feel more interesting in the long run, but it's really freaking cool!
Breaking Egg by Mulberg 2020-05-12T17:28:43Z ♥ 1
I made it to the next nest! And then went full speed off cliff! It felt a bit hard to know what decides when the eggs gets damaged or not, and the layout is a bit simple - like I would have enjoyed a pit or some obstacles! - but the physics felt just right
The Fridge by robokarla 2020-05-12T17:23:28Z ♥ 0
Took me a solid minute and a couple try to realise what I was meant to do, some explanation up front might have helped, but the idea is cute; loved the graphics, that's an absolutely gorgeous game!
Keep it Alive, Keep them Alive by jeremyfa 2020-05-12T17:18:51Z ♥ 1
That was really cool! Love that every "character" had their own behaviors, and that you had to place instructions always in order. Realising how timing is important in the last two level made me think that it could make for a really interesting game if you pushed it deeper; actually waiting for the right moment to place instructions down... I wish there'd been more to it! But thanks for making it, I had a great time~
Chaleace Tournament auto-battle by lythom 2020-05-12T17:12:10Z ♥ 0
Played the original build, and while it's definitely broken and buggy, it was a lot of fun! The autochess mechanics of buying and combining items was incredibly fun, and generally speaking it's just exciting to play. Would love to see more, good job: