Deeper and deeper by Adam Jewell 2021-05-12T00:36:49Z ♥ 0
I liked this one, is simple but fun, the thing I loved the most was the art xD i just loved it, great work
Foon → Ludum Dare Explorer → Users → AguaHervida
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Call Of The Kraken for Playdate | jam | 3.50 | 3.25 | 4.00 | 3.90 | 4.33 | 3.38 | 2.38 | 3.50 | ||
| 2022 | 50 | Delay the inevitable | Pig-ment: Eat n Die | jam | 1148 | 3.12 | 2.95 | 3.14 | 3.40 | 3.55 | 2.78 | 2.97 | 3.10 | ||
| 2021 | 49 | Unstable | 👥 | Gassy Goat: A fart fart away tale | jam | 1.00 | 1.00 | 1.00 | 2.00 | 3.00 | 2.00 | 3.00 | 2.00 | ||
| 2021 | 48 | Deeper and deeper | Deeper Daddy | jam | 1283 | 3.30 | 3.02 | 3.55 | 2.95 | 4.15 | 3.74 | 3.15 | 3.48 | ||
| 2020 | 46 | Keep it alive | My inners are ours | jam | 1319 | 3.46 | 3.31 | 3.84 | 3.28 | 3.63 | 3.05 | 3.03 | |||
| 2019 | 44 | Your life is currency | 👥 | Cellfish Power | jam | 2.75 | 2.00 | 3.00 | 2.50 | 3.50 | 2.50 | 2.50 | |||
| 2018 | 42 | Running out of space | 👥 | Scrap book: A doodle quest! | jam | 449 | 3.52 | 3.41 | 3.11 | 3.68 | 4.00 | 2.98 | 3.26 | 3.24 |
AguaHervida leaves an average of 22.8 feedback comments each event.
I liked this one, is simple but fun, the thing I loved the most was the art xD i just loved it, great work
The controls are fun! This was a really different way to use the "going down a pit" theme I enjoyed it, adding a loosing condition should improve the experience, great job!
Neat platformer, I would say that the difficulty curve may be too tilted ,maybe easing it would be a good idea, i loved the art and the mechanic was simple but fun. Keep it up!
Ok ok, this was a weird one, I had trouble learning the mechanics, maybe I'm not the smartest person in any room but I would love to struggle less in the begining. The game looks beautiful and is so relaxing (once you understand) Overall i loved it, expand on it if possible!
This was really fun! More than one time I was like "Ugh i want to go towards the platform, there is no way around those jellyssss" this gas great, easy to play and to learn what to do, great job!
The mecahnic is pretty neat! It took me some time to understand that it had a back and a front, but once it kicked I was like "OOOOOOOOOOOOOHhhhhhhhh I get it" ' I would love some win/loose conditions but u already knew about it - Overal pretty good game.
14 hrs huh? Great accomplishment, I just wish there were more to it, you guys have a lot of potential for this o.o
I over enjoyed the 'DAMAGE' voice when the sub got hit. The audio overlapps a bit when I moved quickly from scene to scene and my finger hurts after playing this :'v The speed the sub sinks is frustrating but maybe this could be a default speed instead of making the player move the sub. I found the bottom then keep going into infinity xD - Great job, I can notice the work put into this.
this is a really different approach to the theme xD I enjoyed my time playing it, adding a more active mechanic shift might be something to think, great art I loved it!
Great art style you got in here! I would say maybe making the bullets bigger would be good, I couldn't really know when if I was shooting something or not out of my gun. Pretty complete game, go for nacho 2!
What a fun experience! I wish there were more to it. Frankly the game is great, it only lacks a bit more polish, other than that this is top material, adding more content in the near future should really be something to consider!
I GOT MY SMARTPHONE BACK! (tho idk if still working) I liked the cinematic but it is a bummer to have to see it every time you have to restart the game. The music is great just like the art. If I would have to add something it would be some polish, like camera shake and stuff. The mechanic of being turn based underwater is something new for me in this ldjam, overall great game!!!
I really spent too much time on this game xD this is great, if I would say add something it would be just some polish(camera shake, particles, etc) other than that this game is great, i loved it!
This game is pretty cool for a first game jam timer! I would say, if you add some bg music and sfx this would be great. Also maybe a little map, I got lost a few times unu Overall this was great, keep it up, jams are fun, I recommend to watch for the GMTK game jam <- one of the biggest on itch!
Simple idea but cool mechanic, i like that you did a lot of little thing to spice up your game this was great. I got stuck bechind a metallic wall and the lava after a while seemed to have stopped falling(like after the first blockade I never saw lava again) I also loved the little top down '3D' view in pixel art, really neat. Keep it up.
I had fun playing this one. Got the ending with the police man and everything, but is a shame there is no music, that would add a lot to the experience, expanding on this idea would be great, maybe adding a character portrait would be neat.
Great work keep it up.
Geee - this game is great! is simple but fun I like how you can just gain lifes by playing more. I would say it lacks some juice (camera shake, particles, y'know) but this is just polish and me being picky, the game is great, you could expand the idea a little more and have and even more complex game. Also music would have been great.
Overall, great graphics, mood and game! Great job!
This game is great! Can still hear the smooth music UwU - This game has a lot of personality and I love that. Some things for me, I found myself sometimes frustrated with not being able to coming back from a state, like being old/young was funny but the walking speed was UUUUUUUuuggghhhh and when you cant find the right word is just frustraiting, maybe adding a dictionary for words or make it last a time would be an idea to explore. Other tahn that this is great, i laughed a lot, congrats!
Really cute little adventure! I Enjoyed every bit(maybe the darkness was a little to quick), i just would add more creatures, this is great :3
I had fun playing it, made like 1370 points. Level design could work a little maybe adding something to know where to jump would be great, a shadow or something, but the mechanics are great! keep it up.
i like the art of the game LUL, but the movement I found it slow also would be nice if the camera could be a further away, I felt like I couldn't see the customers well. Maybe adding a goal to reach would be neat too.
Great work!
Good game, Those ants can be a pain in the *** if not careful enough, I would add some effects like yellow blood or leaving the dead bodies of the insects, and maybe some power-ups to spice up the game like a larger front or a speed-up, overall a great game, the sound effects are cool and I just love the way the ants move. Keep it up.
This is a hard one for me :'v the game is pretty nice, although is kind of hard to keep track of everything once the player is in a high level. The game has a lot of potencial, made me feel like I was the brain behind a body :v Keep it up
Wow, grat game with a simple idea. I would add some background to feel the movement when no spike is around, but the take on the theme and the game are great :D I wouldn´t mind a level type of game with this mechanic, great job :)
I also also wouldn't mind a pionter.
And also also also here is a new high socre :v
The art is amazing and the music really helps with the mood of the game O: Buuuut didn’t quite understood all of the game :/
The tutorial part was kind of confusing for me, although after some time I got some of the hang out fo it, like the combos and stuff. Overall had a fun, although confusing, time. Keep it up you guys :D
The game is a good one for being your second one, I would think of adding something to know where the song is ending, and some feedback(audio or particles) on whenever you hit the key right or wrong. Also you might wanna check for a system tha helps you go for a "Woo I won!!!" like the stars in guitar hero. Keep it up :D
I loved the art and music of the game, specially the music, really gets into you like a classical theme. But as many more had mentioned before, the gameplay is kind of confusing I didn´t fully understood the main mechanic, you could try explaining it in another way. Still had some tme in the game because of the music, really good one in there. Hope to see a complete version soon :)
Great game, I made agent Butler and had fun with him, the game it's pretty much done, just add some particle effects and more levels and you guys got yourself a good game. Good Work Keep it up.
It is clear how much work was put into this, but as everyone has said, is hard to actually know how the game works, there is a lack of feedback overall, things said like "it needs nelfon" but you don´t know where the nelfon is or if you have nelfon :/ there where some towers I didn't how they worked of if they where working.
The game looks great and the sound FX are neat, but it is really hard to understand. Hope to see a full release of this, it is promessing.
Cool look and music, the game is fun, one thing to notice, is that all walls have the same plain color, I got lost a lot trying to go to the kitchen because of the lack of contrast between walls u.u The camera has some troubles too, but is something obvious taking into account this is a game jam.
Really cool game, had fun playing it :D Great job keep it up!
The looks is amazing, but the lack of sound and win state are a bummer :/ People is right the mechanic and concept are neat, and you guys should make a complete version of this, adding sound effects and some particle effects would improve the experience, also, make the clickable collider of the little people a bit bigger, most of the time I was trying to change between characters but what happened was that my already chosen character just walked over there.
Cool game guys, keep it up :D
Great job! I'm impressed by how much you did being this young O: I like to give feedback to make games better, don't take it personal, is for a better game :)
The game is super polish which is nice, has a lot of particles and sound effects well done, the enemies could be easier and become harder and harder as you progress to your level (the first water drop you as a player encounter takes like 10 hits to kill, and it doesn't show any sign of damage, like a knockback or a color flash) Would be better if you started killing easy watter drops and then harder ones.
The head gets stuck in the platforms, and this may be nice, but if you can recover from that is just frustrating u.u I loved the sound effects and again, the particles, not a lot of people add those, congrats.
Overall is a great game, the tutorial is simple and direct, and with a little bit more work this game could potencially be even better, keep it up with the good work, like seriously you are only 12! You can be much much more :D
Great game for a first try! O: I'm impressed is very complete, but the learning the "tutorial" part could be better, first just move in a loooong platform to understand the freezing mechanic then add the jumps, and so on. Platforms could have more contrast with their environment. Give some space to the player to make mistakes and really learn, overall a really good job the art is amazing and the music and sound FX are neat, good job! :D
The sound FX are great xD, the game is pretty simple, but the message is powerful, great job, perhaps adding a bit more complexity in the mini-game area, such as doulbe life pillows or something like that could make the game to be a little more interesting. Great experience and a nice aesthetic for a jam, congratulations :)
The game is preeeeeeeeeeetty complete, it's just outstanding work for a jam, a lot of polish and sound FX makes the game even better. I didn't get why the movement of the player changed every turn between a square and a cross, maybe it's just me tho. Also got a little confusion with the gigant robot, as he has the squares in the floor too, I was always thinking "but why he can't move he shows everything!"
Overall a freaking great game, really complete, great work.
Fun and hard puzzle game, it was fun, really good job with the puzzles. I would like to be able to move the rocks in the game scene, or a re-do button, when I made a little mistake had to put ALL the rocks all over again and that was kind of annoying, Great game , the art is cute and simple and the music is so calm, great job.
Wow this was hard :v The game shows a lot of information in just 1 sec, so is kind of difficult to actually learn the mechanics just by reading. Once you get it tho, you can really feel the game in motion, I would add something like return a card to my hand, there where so many times I just fucked it up and couldn't do anything about it u.u
Add a better tutorial and you would have a reeeeeaaally cool game. This was a really good work, is impressive, congrats.
It's weird to see Horror games here in a jam, that sets your game appart, but it felt kind of unfair sometimes, there were times where I was hitting the like crazy but still 'it' would still catch me, there was no way around the fire place when 'it' is there so no more paper and no way to pass through, still a good way to make a simple horror game, the mechanic is interesting and you have to be on your toes the whole time, great job.
Really cool I missed like 5 times before hitting the goal, the pace is a little slow at the beginning, but near the end it gets quite difficult, flies could have a less predictable movement pattern, but overall a cool game, music improves everything and the pixel art, although simple, is really cute, well done
Really relaxing experience :3 and the music makes everything even better, very well done.
Welp, I spend some time on the game, but it became kind of boring after a while, the concept and the mechanic are simple but fun, but the lack of some other elements like idk "you cant bite the same place more than once" would make the game more interesting, I overcome most of the levels by going left to right whenever I spotted a shadow.
Great audio effects and art style, pretty unique. But would be nice to have more effects like a camera shake whenever the hand hits. Nicely well done tho :)
I liked the mechanic a lot! O: It may need some changes tho, I felt the camera controller mouse was kind of annoying, maybe something with levels(or checkpoints) would work better :) Good job
Great game :D I had fun playing it, the bg music is relaxing and the SFX were neat, the low poly style is cool and simple, but, and this may be my old pc talking, the game went from normal speed to suuuuper slow, because of all the objets in the game u.u
I would like to see a restar button from the Pause, I had to quit the game every time I made a mistake. Like, if you don't star with a blue cube you are fucked :/
Also also, I would like to know whats the next level, some times I was like "yeah, i got 3 points and next is 3 points" *clicks* *appears a number 4* - "no no no no noooooooo fuuuuack"
Overall a super grat game, really good job congrats :)
I liked the mechanic, but I would like to know when the enemies are about to attack and how far does my attack goes, several times I was like "Im gonna kill this Mo$%&$fuc$%&R" but it didnt got hit Iwas the one killed :'v
Although the lack of sound and particle effectas are noticable, it is overall a great game.
Keep it up :D
God Damn. Well done, took me a while to take the hang of it but it was fun, the tutorial is a bit tedious as you have to read a lot to kind of understand the game.
A quit button and a reset button would be a great adition, and balancing the game a bit more would be nice too, sometimes it feels like you have no control over anything in the game.
BUT! it was fun, I spend a good hour in there, great game :)
Naaaaaaaaaaahhhh, How could you do such a game in so short time! Great game, had a lot of fun, specially liked the way the player moved xD Although would be fine to have another zone to recharge, the bottom party zone was really far away u.u
Great job with the game :D
Great game, but just like mine(its all over my comments! D:), has a lack of checkpoints or something to make it easier to try again and again and again. Very challenging, and a good mechanic, keep it up :D
Nice entry! Really complete, it was a fun game, although some particle effects would be appreciated, like sparks when the mouse run, it took me some time in understanding what was happenning there.
Great game :)
fun game! spend quite some time on it. Would like some background music tho, but overall a fun to play game :) good Work
Fun game, at first it seemed a little bit slow, but once you advance is really difficult, good job! :D
What a great game! I'm amazed of how much is in it with so little time. Some particle effects would be a great addition to this, great work.
Very charming and interesting, although the lack of music and effects can be noticed u.u (I couldn't finish my Audio neither so I get you my dudes), hope to see it as a finished project.
Really fun game, I would love to see something like levels or a infinite level generator, would add a lot more to this, really simple, great job.
I liked the game, really cute, although the difficulty doesn´t seem to rise, I felt in control all the time, the music is pretty great too, really nice vibe and I like how is turned down when you are in a safe place. Well done.
This was a fun game! :D I liked it, it was fun and challenging, but I would like some background music, and maybe reduce de volume or tone of the egg bpuncing around, my ears got pretty tired of that sound! :c
Nice work :)
O__O how in the world could you do something this big?! Wow, really grat <3 I specially loved the art style, really good work.
Great game! had a fun time playing this :) , Could be good to add some way for the enemies to have a little bit more of intelligence and not be stuck in a pond or a rock forever. Good work.
I liked the game! It's a very simple art style and the music is a great complement. I like games that makes you think, I would add some transitions between scenes to make it feel more fluid, had a great time playing it, good job.
Wooo! I liked the game, although at some points it seemed impossible to win, it was fun. It's remarkable how the fox is only coming from one direction, so it is somewhat predictable to know when the fox is coming, maybe making it come from both sides would be a nice touch. Overall a great game, I had a lot of fun playing it, liked the music specially.
Wow! Great game! :D I spent a lot of time on it, It would be cool to "advance" in levels of some sort, like the child of my human. Great experience and a really cute art style, good job! :D
Very simple. I specially liked the art, I would like also some kind of background sound, its pretty plane when you are not rolling the dice, the SFX where great! I don´t know if everything is random, but it has a pretty good balance. Keep it up for a grater game!
Great game! Specially loved the music, gave the game a pretty good mood overall. The stories where also really fun to read, although I felt kinda frustrated when no one came with more wood :'v
Pretty good, I noticed that if you stay in one place the logs just re appear after some time, so you can stay there for ever, there are some time really hard logs to get D: I also though some of them were kind of unfair because ou have to step on snow to get them :/
The music is great I loved it.
Enjoy the experience
Very good game! Everything is excellent, from music to art, the progress of objects and money is great. The music attracts and does not feel repetitive, there are also different music and sfx for the menus and the game, when firing, when dying, when killing enemies, very well done seriously. The art looks complete and finished, it seems that nothing was made in a rush or anything (although internally you may have had to cut something from the scope). This is supremely polished, it shows the effort put into the game, things that I felt somewhat unfair, burn myself with the firewalk and maybe the need of some power up to walk over the flames or something, I really thought that the boots were going to help me with that. Anyway, the game is beautiful, is one of the most complete I have seen in this ldjam, congratulations!
It's a pity that you could not add any music or sfx, look up for Bosca Ceoil, it's a very simple tool to use and good enough for oneself not to complain. I liked the gameplay, it can be a game of just a few minutes or last a long time, the difficulty curve increases quite well, it did not feel unfair at any time and after a while the controls are easily learned. The art is quite simple, so it is easy to understand what you must do, and you do not have any kind of confusion with the UI or anything like that. If I could add something, it would be a little more substance to the game, maybe some particles will come out when the cube fits in the square of the same color of them. Congratulations for completing (mostly) the game! Incredible what a person can do in just 48. I hope to see the game more polished, it is a good game.
the game is fun! once you understand the mechanics of freezing the dead bodies, although I spent a lot of time trapped between frozen bodies, the life bar of Stacy, actually looked like the life bar of a Boss or something, I was hoping to find something but ended up seeing nothing, at least until I started to drown (Mostly used the R button). The music is wonderful, it feels good and the art looks very nice, maybe add something that gives more energy to the game, different enemies or powerups, although the fungus and octopus looked different they really did the same. I also liked that killing enemies was not boring, you always heard a different sound and that made it more enjoyable, above all congratulations, the game is quite fun.
The game is fun, and one could say is complete, the mechanics seems great, although a bit accelerated, the shot also seems a little loose and unfair, the music is great for the game, takes you to a space place immediately, the art also looks good, nothing very detailed, but nothing very simple either. The particles when enemies are destroyed add a lot of detail to the game, it makes it feels better. I think the space could open a little more when the player hit the aliens, and, once again, shooting is difficult in this game, maybe if you shoot in the direction of the mouse it would be better, or if you could at least shoot vertically, the walls seem to kill without you touching them and the movement feels a bit too rough. The details look beautiful, the score, the intro, the little message below that says ludum dare 42, this just feels like add some awareness that this was made with love. Above all it seems like it can be a better game if you give more space to the mechanics to grow, good work and congratulations for taking something like this by yourself.
Excellent game, I like that it has a lot of juice and that the space is really reduced once the enemies are eliminated, the music is also heard very well, the ghosts give a touch of relaxation by not leaving puddles of acid. Many times I did not see the projectiles that the demons shot at me, maybe because they were the same color as the acid, I also felt a little unfair that the big ghost did not give me many points (I expected about 5 or something) I like how the game ends, but I feel that the puddles might disappear after some time or have some way of making them disappear in someway to free some space. The work is excellent, it's amazing that it was just a person, well done!
The game is really entertaining, a simple adventure, is amazing what you guys achieved in such a short time! The music is beautiful, the graphics, although simple is what makes it so special, I like how works with nostalgia, the controls were a bit uncomfortable for me, maybe changing to E or R for the time/shield power, that one felt especially uncomfortable(but that’s just me), everything feels good, I especially loved the small details such as how the pause comes out of the Start or that you can change the music volume at any time with the mouse. Despite the good game and finally, I would have loved to see more of the theme space from you guys, not just use it as a life bar. Keep up the good work and congrats on your game.
It is not complete, but you can play it, so it's good enough for your first game jam, there is a game similar to what you are trying to accomplish here, is called poltergeist by glitchy pixel, give it a look, with the exception that in yours the player loses when the house is "full", but it really does not feel as if the space had any strong influence on the game, but anyways, well done on overcoming this challenge and I hope to see more of you guys again in the future! Keep working!
The game looks and feels complete, you can win, you can lose, it restarts quickly, and each game session is short so the level of frustration at losing is greatly reduced. In addition to this, it is quite entertaining that it is for two players, playing with someone else always increases the fun. Unfortunately I do not see much that can be said is new in here, Worms is a game with something similar and increases the tension in the same way once a certain number of turns have passed, being said, the level on this game is developed vertically, so it differs in that and the fact that I must move to survive, but I would like to be able to choose weapons, not have to "change" character to use the weapon I want, maybe you could have expanded the idea a little bit more and have guns that shoot things that are left in the space, this way it would be more reduced not just by the acid. The art looks wonderful, but I feel that maybe you could have done more, the music is even better, but I would also have wanted to hear something more. Finally, everything seems to fit within the game (with the exception perhaps of the sprites of the explosions) so it feels pretty good. One last thing, the pit that is in the middle, should do something about it, I fell about 100 times and I got killed each time of them, a random level generator would not go wrong with the game to expand it a bit more in this short amount of time. Great job on finishing the game! not everyone can do that, you guys should feel proud.
Overall: The game is almost complete, but it bothers me a bit not being able to start it again, there is no title screen in the game, a menu or a pause. Despite that, the gameplay and mechanics are practically there, and it is quite intuitive despite not having a tutorial in game. The researches seem to be always in progress and never go from there unless the player buys another one and I could not see what they did once I had them in my possession. The game is kind of repetitive, the space where farms and parks are put could be changed a little every new game to make it less recurrent. It is also not very clear how to win or lose, but I have managed to reach both scenarios.
Fun: While I had fun playing it, it was not a big deal, I just felt like playing one old game from the internet, I just was distributing resources.
Innovation: I just saw a resource distribution game, I did not feel that space was something that really mattered in the game.
Theme: As I said in innovation, you do not feel the theme ‘running out of space’ involved in the game although it is a city and space and resources are managed, it does not feel like space plays an important role as the city gets smaller.
Graphics: I loved everything looks very good, it is a pity that because of the distance from the camera the player is not able to fully appreciate the art, fortunately you guys took some screenshots you guys or it would not have been the same. Having said that, the art of the game feels different than the than the one in the UI.
Audio: For it to be a single song, it does what it has to do, it also feels good and does not feel repetitive, too bad the time didn’t help in being able to have a wider repertoire.
Humor: Something else causes grace, such as the fact that the most expensive game is contraceptive methods and that evolving it makes a more civilized society, but it is not something that produces much laughter (at least for me).
Mood: Above all, music combined with art and play simply feels good, it is relaxing even when the game it is accelerated at its maximum, everything seems to fall in sync with the rest, it is a pity that you could not done it completely.
Without adding more, it is great that you guys have completed all this in just 72 hours and being just 2 people. Keep this up, for the next game try to make a more specific scope study so that you know that you can really complete the game in the given time. I hope to see you guys in the future.
LD50 — Delay the inevitable (17)
Healer's Handbook by javi7 2022-04-12T03:23:47Z ♥ 3
thanks for sharing your game on stream!
fun complete game right here~! A lot of polish and a complete experience for sure ~ one thing that I found hard at fisrt was to know which one was 1,2 or 3 when trying to heal a certain person~ usually the damage symbols were up or down so I got confused by that~
I thought the game wuold be hard to comprehend at first but I was wrong, it is quite simple to understand but hard to surpass, thas awesome!
Once again, thanks for sharing, great game you have in here~!
STAY by etrealjunior 2022-04-12T03:20:42Z ♥ 1
Hey hey hey!!!
thank you for sharing your game at my stream~! so nice of you~!
I specially liked the camera effect, it helps sell the game even more ~ had a hard time understanding the mechanic behind the enemies but they were great once you got it~
I would say that the attack range may be too short, somtimes I felt like I needed just a little more to kick thei butts~
great simple fun in this one~!
Extremely Exteme Sports by kuviman 2022-04-12T03:18:46Z ♥ 2
Thank you for playing with me on stream!!!
It is a fun game, the movemnt feels great and the competitive part is awesome - great work on pulling that one in a gamej jam - Tha only thing I would say is that maybe the avalanche goes too fast,but that might be just my perception
the game was great and FUN! thanks again for sharing it!
Cyber Skater by Syafire 2022-04-12T03:15:44Z ♥ 1
Hello Hello~!
Thanks again for the stream raid!!
I had fun playing the game, I felt quite powerful most of the time which I find fun~ It was really hard to tell when I got hit, enemies had this little smoke and also like a slow to their speed, but the player had nothing which made me feel like I wasn't getting hit until I saw the life bar~
Maybe add a marker to the store would be helpful too as I struggled finding it sometimes D:
Great art and sounds also a fun mechanic, congrats on this jam!
hopefully we will see eachother in another one!
Carpe Diem by Pomo 2022-04-12T03:10:15Z ♥ 2
Thank you for passing by the stream~!
The game is quite hard but fun~ It is hard to know where are you standing and also also, I would like to know why you guys added the camera with the mouse if that makes the game even MORE difficult U:<
Great experience, the music was amazing over the neon colors~
"Just one more try and I leave it there"
Day of the Flame - LD 50 by arya-s 2022-04-12T03:07:55Z ♥ 1
Thank you for passing by the stream today!
Great fun game~!
From start to end it is fun~ Maybe adding something to tell that the rat boss is feeling damage will be good I felt like I was doing nothing to it UnU
overall a good short experience~
OverPill by SamBurton 2022-04-12T02:09:33Z ♥ 1
hard to know which pill to give at first glance but then it got easy~
The game is fun but actually hard at some point I liked your take on the theme!!!
Legman's Breakout by Spice Cabinet 2022-04-12T01:36:24Z ♥ 1
breakout taken to the next level~
I had some problems with the collisions and at one point the ball only moved horizontally and I couldn't go any further in the game~ it was fun, the combination of mechanics is great but I would have liked to see more from the platformer side because I felt like the only thing that changed compared to a breakout game was that i could move vertically a bit...
then gravity came and made me remember that it wasn't like that~ above all good game and see you in another jam!!!
RING, RING !!! by Miguel Fernández Tormos 2022-04-12T01:23:00Z ♥ 1
it was really fun~!
But at some point I ran out of cards to play and lost. I felt that as unfair~ Like I understand that the theme is delay the inevitable but it just feels bad not being able to play anymore just because
the art style was great, the music was great and I found the bla bla bla bla bla bla bla sound really enjoyable~ I did that sound a lot ashdhasdhsahdh
thank you for the game~!
Ambulance Simulator by CaptaiinMz 2022-04-12T01:12:09Z ♥ 0
chaotic and fun
after a while it becomes really impossible to continue playing, maybe add some kind of power up to make the game more exciting some times~ just to make it more spicy
But it's a really simple and complete game~ good job!!!
Vampire Survivors-like by rmrvar 2022-04-12T01:00:32Z ♥ 0
simple but effective idea for theme
I think that with a little more polish the game would feel much better, simple things like a camera shake or making the enemy have particles when hit would greatly improve the experience
It was entertaining, I'll see you next jam~!
Water Rises by Samuli 2022-04-12T00:14:51Z ♥ 2
What a complex game~ It was hard to get my head around the mechanic at first, after a couple of tries i got it
It really shows a big variety of stuff, a lot of work right there ~ Sometimes it was hard to put buildings down as they just fall off because of the terrain
Awesome stuff see you next jam~!
Chase by alight 2022-04-11T23:51:03Z ♥ 1
Really simple game~ no that there is something wrong to it
Moving the mouse made me feel like I wasn't advancing and somethimes I couldn't do anything besides get caught
Overall I saw your intentions and for a COMPO this is just awesome Keep it going!!!!
Heat Death by RoofloorWall 2022-04-11T23:46:05Z ♥ 1
I quite enjoyed the game, simple but really engaging
I liked the variety of enemies, the mechanics are simple but effective, how to make a level pass is equivalent to playing the full game is a genius idea~
Too bad the lack of audio, surely this would have made the experience much better~ The colors made my eyes hurt after a while~
Apart from this, everything was great, 30 seconds is a good time, the enemies behaved differently, the collectibles too, the movement was fluid, great job here !!!!
CounterSplit by jolteony 2022-04-11T23:35:23Z ♥ 1
so simple but great idea
The game is quite fun but it starts to get complicated by the colors of the circles, it's hard to say when one of them is close to reach 13 - maybe adding something like a hazard sound or change of color or size on the circle will help with this~
above all a fun and entertaining experience, I spent a while playing my best score was 26 u':
Ice Ace by vila6 2022-04-11T23:27:46Z ♥ 0
Gameplay is FUN!!
I have a problem with the game in terms of how it looks, half of the game is just the character hitting but it doesn't really give me information about the game, it's just 'decoration', I think this is more of a personal preference but I rather when in a game everything has a purpose with the game mechanics itself~
I had a lot of fun, I played a few rounds until it got too complicated to control global warming
above all a complete and fun experience, great!
Aito Deliverance by Joror 2022-04-11T23:02:04Z ♥ 1
I liked your artstyle and music it gives a great environment~
mMechanic wise tho, it was kind of the same as a point n click but with the 'death' all the time so I felt like nothing really changed as a gameplay~
the overall vibe felt quite consistent with itself making the experience feel more enjoyable overall, keep it up~!