cercle 2018-08-15 20:21
An enjoyable experience! The hand-drawn feel is lovely, adds a very unique character to the game. Simple mechanics mean it was pick-up-and-play, so great work!
Foon → Ludum Dare Explorer → LD42 → Scrap book: A doodle quest!
By punisherxa, aguahervida and Darkkarix
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 449 | 3.52 | 24 | |
| Fun | 416 | 3.40 | 24 | |
| Innovation | 651 | 3.11 | 24 | |
| Theme | 446 | 3.68 | 24 | |
| Graphics | 230 | 4.00 | 24 | |
| Audio | 548 | 2.97 | 22 | |
| Humor | 262 | 3.26 | 23 | |
| Mood | 487 | 3.23 | 23 |
An enjoyable experience! The hand-drawn feel is lovely, adds a very unique character to the game. Simple mechanics mean it was pick-up-and-play, so great work!
I loved it! I think it's really funny and I love the concept of a scrap book. I really loved the art style and the enemies are pretty difficult to kill. Maybe I would give more feedback when you loose space, because while using the shooting mechanics it doesn't really seem that the space is decreasing. Nice job!
I love the hand drawn feel, though i think some of the UI elements can be more defined (specifically what is a button).
Neat little game overall.
Nice! Haha, very nice take on a gallaga type game. I liked the dragon theme! I would definitely say make it so the bad guys can't spawn too far left/right so the player can't kill them. Also well done on making your own music!
@cercle Thank you so much for your comment, I appreciate it so much!. @nuriko55 Hahaha when I was programming some enemies I thought it will be too easy, so I increased the dificulty, then I realized it was too hard when I tried to kill the first enemy xD. I'm agree, We tried to give the player so much feedback, but the time runs out too quickly!! and the errors went to worst sometimes hahaha. Thanks for your comment!! @ctran13 Thank you so much for the feedback! we will check that again, I appreciate it @phearbot Ohh thanks!! We thought that problem was solve, but apparently we didn't hahaha, it's a shame. Otherwise, Thank you so much, I'm not a great musician but it's great to know that is acceptable to the game <3
This take on the theme made me chuckle when I got the joke that pressing space reduces your space. I love the look and the music. I would like some more sound effects feedback for gameplay feedback. The blue enemies looked like pickups to me for some reason though. Also, I loved the art on the back of the notebook and the death screen. Both made me laugh the first time I saw it.
Great job! I love the art, and the cute mechanics tie in with the theme quite well! I would say that you do need some better sound though. Programmer music and SFX won't take you far. There is also the fact that you can quite easily die within a split second if you take 3 hits of damage from different enemies, which is kinda an issue. Maybe an invincibility time would help. Overall though, I'm quite impressed! Great job!
Cheers! - The Koala Squad
First of all, the art is really original and atmospheric. Although the music seems a little bit monotonic, it fits the art style and the mood reasonably well. The game itself is very simple, but the diversity of enemies doesn't let you get bored, while the 'running out of space' implementation makes the game more challenging and balanced. I really like the way how you limit the shooting frequency of the player. On the other hand, the game gets a bit too difficult when there are a lot of enemies, a little space and you die just after 3 hits. Or maybe I'm just too bad at it. But one cool addition would be to have some power-ups to give the player shield or AOE shots. And I couldn't really figure out what the middle menu button screen is about, because it remained black no matter how many enemies I killed and no matter how much space I lost. All in all, it's a really funny and atmospheric little game you have here. Very well done!
Its fun
Lovely graphics, got very inspired by it. Think I like the health pickup the best. Some parts reminds me of the binding of isaac.
Gameplay could need some more love, but not bad at all for a jam. Good job
Cute game! I tried to do a pacifist run after I wasn't able to survive much with the space getting limited but it's just too hard for me :sweat_smile:
Pros; - Art style and fitting music! - Fun Gameplay
Cons: - Felt a bit hard to control
Cheers
Graphics are really cool, the style is nice and refreshing. The running out of space mechanic is cool and helps increase the tension in the gameplay. I think more powerups that change how you shoot or different enemies would make the game better. Good job!
Nice take on the theme. Even if I suck at it, I enjoyed your game.
Very nice doodle art style! This game was quite fun even if it was a bit hard. There was a small problem were the enemies could spawn so close to the left boarder, that i couldn't shoot them. I really like the fact that there was health regeneration items. Overall really nice entry!
I loved the visual style chosen for this. The scrapbook look with everything on paper, and even animations with it are great. Adding the challenge of shooting to much being a negative was fun to manage. I wasn't able to get past the first boss (mini-boss?) in any of my playthrough, so not sure if any of the hidden drawings are past that for the check icon on the title screen.
Controls were a little hard, it felt at times like they were tight when pressing movement in small increments, but if you move by holding down a direction for a period of time, it becomes a little to fast it feels. Other than that, i love this.
Here is a link to the play through from the stream: https://www.twitch.tv/videos/300348440