Interesting concept. Just a few notes for things to think about on your next jam :) (Also forgive me if I touch on things that you planned on having in it... but I can only judge based on whats there): - Most people have said this, but the room is too large. There isn't anything wrong with large rooms, per se, but if your room is large with nothing really inside it, then it'll feel tiring to walk back and forth without variety. - There isnt much "challenge" in it. Maybe you intended on having enemies to make it difficulty, but this would have made the game a lot more interesting - Similar to above, maybe you intended on having more with it, but a bomb seems like an odd choice. Maybe there's further mechanics to explore with it, but if there isn't other intentions, maybe a knife would have been enough?
This was a great start. Keep pushing forward on it!