Check, Please! by swav_gav 2018-05-12T16:06:27Z ♥ 0
Found the controls a little hard, but I guess that's normal for hand simulators XD Loved the awkwardness of it all!
Foon → Ludum Dare Explorer → Users → Blinkenlights
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | CLAUSTRO | compo | 68 | 3.90 | 3.43 | 4.13 | 4.36 | 3.66 | 3.93 | 4.20 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Cruise & Co. | jam | 518 | 3.51 | 3.43 | 3.37 | 3.69 | 3.21 | 3.27 | 3.87 | 3.33 |
Blinkenlights leaves an average of 106.5 feedback comments each event.
Found the controls a little hard, but I guess that's normal for hand simulators XD Loved the awkwardness of it all!
A nice game, had difficulty with getting the wrong cards all the time or getting squished by the bottom of the screen, but perhaps that was just me being inept. XD Really liked the artwork.
A really fun and polished game, was a little confused at first but caught up with it after a while. Really liked the artwork, well done!
I wish there were a Linux version...
I fell in a hole! XD Well done, not my sport though, aiming was really hard, especially since the ball didn't stop rolling (that it did very well though). The classical music in the background made it a very relaxing and enjoying experience, well done!
A pity there's no Linux version, now I can't play. :(
A pity there's no Linux version...
A really cool and fun idea, although perhaps a little basic. I couldn't read what it said on the game over screen though, it was all somehow squished / cut off. All in all a highly enjoyable game though!
An interesting idea, could really become a top game with additional polish. I didn't quite see where the theme came in though and some audio wouldn't have gone amiss.
A pity there's no Linux version, I would liked to have played.
A very well polished game! Loved the artwork in particular! I found the jumping a little hard, especially since the hitboxes semed unforgiving. Well done though, a very good entry!
The Linux version won't run, it's missing the 'Data' folder.
I liked the idea, the art and the music, though it seemed a little...bland? Maybe it was just the slow start but nothing much seemed exciting. Understandable though for such a short game jam. Well done!
Quite an interesting idea with rolling the die to move & shoot, it wasn't very obvious though how far I could move and when I had used up my AP. Certainly had an element of challenge to it, though.
*in an accent trés français * Absoluement exellente! Vous aves trouver un combination idéale pour découvre des situations idéale avec beaucoup de finesse! (Corrigez-moi s.v.p., and pardon my french.) I loved the concept, the models, Gordon, the music and the highly inspired name. I kept rolling over, but at least the steering was snappier than in my game (https://ldjam.com/events/ludum-dare/41/cruise-co) XD
The HTML version ran out of memory, but a fun concept and nicely executed.
Pity there's no Linux version, would've liked to play.
That was really interesting! I wasn't quite sure how to cancel fishing though and get back to building apart from waiting for the wave to end.
Funny artwork and concept, worked surprisingly well! It might have helped to see where you're aiming, but on the whole a successful game!
Interesting concept, however my three points of critique would be the images being stretched on HTML, the shapes being a different style to the background etc. and the cards having a replenish animation (not a bad idea, but slows down the gameplay). The other imagery is very nice though!
I had real difficulty with the controls, but certainly an interesting combat-maze-sports game, top marks for the theme.
The Linux version won't install, I can't figure out why though.
A really interesting twist on shooters, I loved the campaigning changing the people (once an old man got turned into himself XD), and then removing the game out of it. Brilliant. Although the artwork could've been more consistent in my opinion.
Pity it's not for Linux, looks really polished!
Really polished! The timing was really smooth and the artwork works so well! My only critique is that the drones are unfair, more predictable drones would be better in my opinion (similar to flying Koopas in Mario).
Wow, that was intense/fun/enjoyable/epic/[insert further positive adjectives here]. A really polished game, the artwork and the music worked really well with the mechanics, and all in a light and fun but rather hardcore fashion a the same time. Well done!
Awww... no Linux? No Web? That means no play for me :(
Watched this in the making and found it very interesting to follow. Having made my first game in this Jam I'd really appreciate your feedback if you can find the time. https://ldjam.com/events/ludum-dare/41/cruise-co
I'm afraid I got stuck after being introduced to my victims. But the creepy? Certainly there.
The words made me wonder what the whole 'path' must look like. It could've been a little darker for my liking, darkness lends itself well to spooky games.
An unusual spin on the classic breakout. Not sure I've ever seen it with multiple balls and missing the blocks... The music got annoying rather quickly, but better have a little music than none at all, in my opinion.
Pity it's Windows-only. As a Linux user, I'd have liked to play it.
It's so pretty! Love the art and the idea. The mood it generates is really spooky!
Apart from the fact that I didn't get anywhere and that I'm a terrible gamble, I enjoyed the music and the idea. Sort of old meets even older XD
I quite enjoyed that, I did. Interesting how you make up entirely different strategies with such similar gameplay. The Tetronominoes each have such a distinct personality, it's wonderful.
A really interesting idea. When I was dreaming up a combo, I split genres into form and content and tried to match them as badly as possible... But matching the forms? Genius. (My game turned out completely different, if you find the time I'd be glad if you could give it a spin: https://ldjam.com/events/ludum-dare/41/cruise-co)
It's so difficult! I couldn't get my head round the controls, but then again I'm an idiot when it comes to quick games. I liked the idea and the art though.
Beautiful. I started it up and in my head could hear retro synth music. The beeps for the menu just amplified the illusion. I didn't get anywhere in-game though XD
That is one original combo. This dish of Honest Dan's Trout is expertly blended and garnished with tasteful artwork and audio. A true classic.
That was really interesting, thank you for inventing that. I particularly liked the second scene XD (Don't do drugs, kids). You might be interested in my game, as it sort of has to do with an existential crisis, but in a very different way. In case you find you'd like to try it, here's a link to it: https://ldjam.com/events/ludum-dare/41/cruise-co
Pity there's no Linux support, would've liked to have try this, looks fun. :(
Very deep and meaningful, with beautiful artwork and a very 'this world is a fake shell' sort-of feel to it, although I didn't find the gameplay very enticing (but that wasn't the point). Well done. I tried my hand at dad-jokes in my game, and would be very glad if you could find the time to pop by and give it a whirl (although it isn't as serious or pretty as your game in the slightest). Here's the link: https://ldjam.com/events/ludum-dare/41/cruise-co
It works really well if you sway while playing! Brilliant soundtrack, love the sprites (the veggies are so *cute*), really interesting concept. I didn't understand whether it was better to do a meal with a shorter or longer time though, so I just picked the shortest ones with the highest difficulty. I really enjoyed this highly polished experience!
It's beautiful! The art, the sound, the cute little story... Incredibly difficult I find though and some instructions wouldn't have gone amiss.
Difficult it is! Love the style and music, the rats could be a little cuter and a little less aggressive though XD
The style, the music, the difficulty, the mechanics are all beautifully balanced. Well done!
Finally, I am a non-violent Jedi Master! I have achieved great- what? I died? Brilliant game, really fun with smooth controls, would've liked a backhand hit though XD
A fun idea that works really well in practice, and very nicely made! I'm absolutely rubbish at platforming though, so I didn't get to the end. Would've liked a little chip-set music to go with it though...
Cuetsy slimes! I can confirm this runs on Linux and that the mouse controls are very hard to aim! XD A really interesting concept, nicely packaged.
The HTML version doesn't seem to be turning up for me. A pity, I'd really like to play it. Using Linux Firefox.
I love the music, enjoyed the game, but I do wish the music where synced with the beat of the game.
Very well polished! I really like the aiming and the fact that you can dodge bullets without having to be quick. Perfect for slow old me!
That's quite a cute WHAT HAPPENEND!?!?!?!? Absolutely brilliant combo.
No Linux. So sad.
I wish there were a Linux version. :(
I do wish there were a Linux version.
I've now decided that I hate deep-fried food. Apart from donuts. And Chips. And those delicious things I can't remember the name of. And shrimps. And... A really interesting idea. Pity I don't have any friends to play with... *sob
No Linux. No sad :(
A pity I can't try it, no Linux.
Wooooow, my mind just went for a walk. I'm a QWERTZ user, but that's the same as QWERTY with Y and Z swapped. Would be neat if you could figure out how to freeze it for other systems (that might not have JRE installed).
No Linux, so sad...
Is that a derivative work I spy? Fun though, very challenging!
If only there were a Linux version...
I wish it'd have a Linux version... I'd really like to play this!
Pity there's no Linux version...
I really enjoyed that! Although my super-buff sprinkler tower was so buff it shot over most canvases heads XD
So satisfying! And informative! I've never even heard of a larynx, and I've got one! (I think?) Didn't realize at first that there was an HTML version though.
A pity it's not on Linux, would've liked to try it.
It's a pity there's no Linux version :(
A really interesting concept, quite... refreshing? XD
It's a pity it's not for Linux...
It works so well! The idea, the art, the characters, EVERYTHING! Well done!
I don't have a controller! Not fair! XD
Would have loved to play, but I'm a Linux user myself :(
A really interesting idea, although I'm apparently not programmer enough to handle it (completely relatable)
Nice art, and although a pacifist myself, I found it unsettlingly satisfying to kill them all... Maybe I'm one of them...
The SPEED! All my car-as-fast-as-a-jet dreams have come true! Love the music and the whole atmosphere the game gives off. PS: Works flawlessly on Linux, as far as I can tell.
Sound effects, concept and the fact that YOU TRANSFORM INTO A SUBMARINE WHEN IN WATER made this game entirely worth playing. Well done!
Really polished and incredibly fun. Was simply nodding my head to the beat while trying to remember that 'd' is for *turning* right, not moving right. I did it in 2:07! (Terrible, I'm sure.)
Love the idea, has a sort of 'we are all friendly but really competitive and NO YOU CAN'T STAND NEXT TO ME'-vibe XD Just a shame that there wasn't time for any music, that would've been le cherry on top.
Awww, such a cute game. And the dedication towards your cats: highly respectable.
I'd love to leave a comment, the game looks great, but unfortunately I can't run .exe files on Linux :(
A really interesting idea, but far to difficult to pull off if you're not that guy from the Matrix XD
Nice art, found it fiendishly difficult though!
I found you have to go back upstairs to win. I HATE HAVING FOOD IN MY BEDROOM! But seriously, fun idea, lovely meal, cute dog bark.
It's a game where you have a pet giant skeleton snake of death controlled by obsolete technology. I mean *that's* creative. PS: HTML worked for me.
Took me a while to figure out how to get to the shooting gallery, but I quite like the gritty-isch art and the ever-so-slightly macabre idea behind it.
It's so funny in an oddly non-humorous way. Challenging though!
I really like the clean and simple, yet not minimalistic style of the game. The gameplay however could be a little more varied, in my opinion.
It's really pretty, and hints towards a lore of greater understanding... The mechanics aren't new, of course, but I'm surprised noone had thought of that yet! Well done!
Who'd have thought of that? It's not a dating platform, but a platform dater! Genius. Love that 4th-wall breakage near the end.
The title pretty much describes my experience. Admitted, it was much funnier than that.
A brilliant idea, although I had difficulty with the controls. Especially enjoyed the fact that you spawn your enemy! PS: Works flawlessly on Linux, as far as I can tell.
I'm afraid I'm absolutely terrible at this sort of thing XD Love the art though! (even on HTML)
Ooooh, it's difficult, it is.
I'm sorry, is the game finished yet? I can't find a link. Please tell me when it's up, I'd love to give it a try.
Shorthands might have improved the experience (e.g. j for jump).
This game touches upon an important subject, and does so in a very sensible way. *applauses The aesthetics and the audio work well together, making the whole thing quite polished. The arrows on the road seemed somehow superfluous though and disturbed my experience of the game a little. GG.
It's beautiful. The lights, the sound, the patterns, the vibe, and on top of all that IT'S ON LINUX. Seriously, I found it great eventhough I had hardly a clue on what was going on.
A brilliant idea! Take the board game out of the board game - genuis! While brainstorming I came up with the idea for a survival chess, but in the end I had something completely different. Always funny how brains work - when they do, that is. PS: In case you're wondering what I did end up with, I got a Racing/Dodge meets Choice game. Would be glad if you found the time to give it a spin: https://ldjam.com/events/ludum-dare/41/cruise-co
I love the music, so cheerful and contrasting to THE MASSACRE OF DEMONS! PS: Your title here is wrong (set to LD41 Game)
I love it, but I'm definitely the science nerd. I don't stand a chance XD Brilliant combination, just wondering who the enemies are? Probably just paparazzi ;)
A really interesting concept, with a little more polishing a very good game!
SO MUCH DRIFT! But incredibly fun and simple. Would probably be great to play with friends...if I had friends *sob *
Very nice! I personally would've preferred simple clicking instead of dragging, but I love the different levels of cards and the 'mana' mechanic!
Oh dear, I think I'm going to...wait, this is BRILLIANT!
Beating up members of a potentially sentient alien race... What could possibly go wrong? Loved the animations.
Very interesting, are the blue potions good and the red ones bad? I wonder... *drinks potion* *turns into a frog* Oh my!
I am Rock-Sensei. I find no flaw.
Oooooh... Minesweeper with gritty lore? I'm in!
I found the controls really difficult, but somehow fitting XD
I LOVE the speedy, action-packed atmosphere and unlockables, don't think I've ever seen that sort of thing in a racing game. Funnily enough, I made an entirely different game also using a racer/dodge mechanic, thoug it isn't half as well-done as yours. I would appreciate any feedback if you find the time, though. https://ldjam.com/events/ludum-dare/41/cruise-co
Sadly couldn't start the game, but you can upload multiple files on itch.io, including your source files (code, project file or other). Hope that helps.
A very artistic game, sort of reminds me of Antichamber.
IT'S SO POLISHED! You could sell this! Not that you should, I love donationware (because I can't afford anything *sob*). Absolutely brilliant.
Love the style, the atmosphere, the challenge, and WORDS! BEAUTIFUL WORDS!
I had real difficulty with the controls, but I'm just not good at typing XD Love the idea and execution, and the sort of "lore" it hints at.
Had a little difficulty with the sprite layering, but fun nevertheless.
I was a little confused and found the frog a little too quiet to understand, but the lipsync! And cute characters! Wonderful.
Rather fun! Walking the large distances and having to restock bombs where a little annoying though... I also really liked the sprite of that blobby monster thing XD
Brilliant! Great concept, well executed. A little buggy and shabby around the edges, but it's the thought that counts! Well done!
My ball got stuck bouncing horizontally XD #playerskills Like the idea, although I found controlling the paddle quite difficult. Perhaps I would've used transform.Translate instead of rigidbody2D.AddForce?
I actually won a game! Brilliant, although I would've like to see whether I have enough resources to build something.
I could make up for my bad parcour by playing puzzles! Brilliant!
A brilliant idea! Although I didn't manage to get any points XD
If i could type quicker, I might have actually achieved something XD A good twist on typing games.
Reminds me very much of Pen & Paper games, perhaps a little idle.
Can't seem to interact with the game in any way? Or is it just me?
Love the art & the jazzy music, although I found the gameplay very difficult. (Probably just me being a noob.) The Game Over screens are rather funny.
LD42 — Running out of space (70)
Gravity Hook by GlacierEclipse 2018-09-02T20:49:03Z ♥ 0
Would like to play, but I'm currently having difficulty with flash >:( Will try out tomorrow, if all turns out well...
Get Off My Space by Jungle 2018-09-02T07:05:54Z ♥ 0
Like the artwork, both visually on audibly, nice premise, found the tractors rather tank-like (could perhaps take fewer hits).
Robo Revolt by Blazingbeta 2018-09-02T07:01:28Z ♥ 0
I found the attack charge very slow, which made the game focus on navigating the terrain. Liked the idea of compression, and all was well communicated. Some music and more polished visuals would've done it a service.
Knight's Crush by Zaphire 2018-09-02T06:56:21Z ♥ 0
Jumping is impossible! And fun. The idea is nice, though not very original and, in browser, it would be good to capture the mouse, so you cloud turn around freely. There was also quite a bit of lag, and the pictures could've been more suited to the other visuals (which are very nice).
Colony Builder by The Vall 2018-09-02T06:48:04Z ♥ 1
Would've liked a little more description, was rather confused by the mechanics. Things like 'oh, there's a limited amount of ore? Why?' or 'Is the red stuff corruption?' or 'Why is my oxygen going down?'
Greenie Goes Right by quicklyer 2018-09-02T06:42:21Z ♥ 1
A very nice, simple game with surprising depth and nice polish. Can't think of anything I would improve, apart from perhaps some music. Well done!
Breathing Space by Jake Elliott 2018-09-01T12:44:53Z ♥ 0
A pretty neat entry, liked the writing and the idea.
Blowup by Gildar76 2018-09-01T12:36:14Z ♥ 1
A very nice entry with a clever twist on a classic game. Liked the fact that it had music, although I think the art could've fitted together better (e.g. faster music, as it's got a lot of movement in it).
The Last Robot by siimer 2018-09-01T11:41:38Z ♥ 1
Wish I could play, HTML5/Linux only I'm afraid :(
Follow Line by mukult 2018-09-01T11:40:40Z ♥ 1
A really nice entry! Good concept, well delivered. Liked the procedural generation, although I didn't notice that the spikes were deadly. Would've been nice to have home-made visuals to fit better and some music to capture the mood.
Zombie Wackers by CG_Fred 2018-09-01T11:35:17Z ♥ 1
Pity I couldn't try this game, HTML5/Linux only :(
Qix by alobker 2018-09-01T10:36:22Z ♥ 0
I recognise this concept from somewhere, but it's nicely done and fits the theme. Would've been good to point out that your vulnerable while drawing.
The Gargoyle Landing by BoopsGames 2018-09-01T10:26:07Z ♥ 1
A very fun and intuitive game. Love the visuals, the animations and the concept. Would've preferred the block locking into a larger grid (instead of having half-block differences), as the shifting was difficult.
Ludicrous Lift by ConnorH 2018-09-01T10:14:17Z ♥ 0
Well suited to the theme, but you get blocked in very quickly with no where to move...
Rick Dervish - Space Cadet by coldfire83 2018-09-01T10:05:55Z ♥ 1
What a good idea! Needs some polish, but nut a bad entry all-in-all.
AsterVoid by F1Krazy 2018-08-31T20:45:23Z ♥ 0
Nice game, liked visuals and SFX, music might've been nice, controls were very hard but could get used to them, could've been a little more innovative.
Gone Rouge by Brickkid512 2018-08-31T20:41:33Z ♥ 1
Not a bad entry, liked the visuals and music, controls were rather difficult and a little boring. Liked the procedural generation, although wasn't easy when the exit was near the edges.
Achtung die Schlange by Team Yarn 2018-08-31T19:40:16Z ♥ 0
A challenge! Thought the controls were like snake at first, but got used to it quickly. Not so fun on your own, an AI might've been fun. The idea of putting it on an obstacle course is very original.
Bunnymark by Azumin 2018-08-31T19:35:36Z ♥ 0
A fun little entry, missing audio and some more structure though.
Spaced Out by thislooksfun 2018-08-31T19:31:55Z ♥ 0
An interesting concept, like the challenge of finding 'the perfect planet'. Would've liked some audio though.
Summer's Lease by WrenPirate 2018-08-31T19:23:31Z ♥ 1
A nice and relaxing game, although I found it a stretch with the theme and would've liked some music to go with it.
Bunny Ice Cream Maker by rkhadder 2018-08-31T19:13:10Z ♥ 1
A pretty good game: funny, nice SFX, pleasant visuals, certainly an unusual concept.
It's All Falling Apart Like ... by cactus 2018-08-31T19:08:00Z ♥ 1
Liked the idea, well presented, although I did find the controls a little peculiar.
Squeezed Out by danielblanco3d 2018-08-31T19:04:57Z ♥ 1
An interesting concept, although I wasn't sure what to do in the beginning and found squeezing anything a challenge with such a small window. I liked the fact that the 'grid' was hexagonal, instead of the classic orthogonal. The squeeze could've been a little juicier (perhaps try recording a tomato) and, purely because I notice these things, I would've preferred e.g. 3/15 compared to 15/3.
Scrap Field by ping78 2018-08-31T18:51:27Z ♥ 0
Wished there were a small tutorial or something thereof. Liked the idea, nice feel to everything, audio might've been nice, and I couldn't sell myself. Pity. ;)
Shrinking Ceiling by drikdrok 2018-08-31T18:44:52Z ♥ 0
Pity I can't try it, I'm Linux/HTML5 only :(
Brick It! by Vladadamm 2018-08-31T18:41:36Z ♥ 0
Nice concept, visuals and audio. Well polished, didn't find it too original though.
Petris by JoshyOshKenoshi 2018-08-31T17:49:52Z ♥ 0
Like the fact that it had the 'PETRIS' bonus. Good sound and polished graphics, but not very original and a little boring. (Some music might've livened it up too)
out of control by ahmedthebest 2018-08-31T17:34:52Z ♥ 1
A nice first entry. Liked the very original take on the audio, but had difficulty understanding the mechanics (what's that thing in the middle? Why are there different files? Are some stronger than others? etc.). Having a huge idea is a very difficult thing to deal with, especially under time pressure, but that's what practice is for ;) . If you get the chance, try improving your English by reading or watching videos with subtitles - it can help a lot!
ASTROPOCALYPSE by artish357 2018-08-30T19:39:32Z ♥ 1
A brilliant idea, nicely executed, although the instructions were a bit dense. It got very hectic at times!
Take care of her by KiiroHanabi 2018-08-30T19:34:24Z ♥ 2
I believe I've seen a similar game, also from a french developer, this LD. Loved the crisp & clean aesthetics, although reading tons of text isn't really my thing. All in all, une bonne joue avec une air trés plaisant. (Corrige-moi stp, j'ai une orthographie terrible XD)
Claustrophobic by Diego Burgos 2018-08-30T19:27:01Z ♥ 1
Sadly the UI seemed to be larger than the screen? Using Firefox. Will try again if fix possible.
Disaster at Starbase 7 by rjhelms 2018-08-30T19:23:40Z ♥ 1
There you go, 20 ratings! Although the graphics were lacking a little polish (good effort, though), I liked the concept and the audio. It would've been niche to be alerted when you're taking damage. All in all, nice entry!
Get To The Park by Michno 2018-08-30T19:19:04Z ♥ 0
Hahahahahaha, lovely animations, nice sound, found the controls very difficult though (almost a little annoying). I would recommend working with transform.translate instead of the physics engine for this sort of thing. If you'd prefer using physics, I might've added more friction to the 2D physics material. Hope that helps you with any future projects ;)
Poisoned Palace by jordantanner 2018-08-30T19:13:25Z ♥ 1
I loved the ice boomerang thingy, a great addition. Nice looks, nice sound, quite difficult at times.
Neon Sign Placer Pro by uvwar 2018-08-30T19:06:43Z ♥ 1
What an odd idea! Has a nice feel to it, although it seems to lack something.
Datacell: a dungeon crawl by Peer 2018-08-30T19:02:20Z ♥ 0
Like the retro-feel, although I had difficulty finding the controls out and the overall game isn't very innovative.
Electric Sleep by uncannyvalley 2018-08-30T18:19:49Z ♥ 1
Doing some last-minute rating, love the look and feel, although I had trouble navigating at first and wasn't sure what my aim was.
Stepping Stones by Ithildin 2018-08-21T18:19:15Z ♥ 0
An interesting and very challenging concept! Could do with a little polish, but all else is well!
Postman by tulipekoni 2018-08-21T18:14:49Z ♥ 0
A lovely, nicely packaged game! Beautiful audio, but not too new of an idea. All in all, nice entry!
Zachary's Memory by namnam 2018-08-16T21:15:38Z ♥ 1
Une joue trés jolie. A beautiful game, not too different from mine in inspiration, but one that tells a story rather than provide you with a puzzle. It's heart-wrenching to get a memory wrong, having it be lost for all eternity... c'est une idée trop triste. All in all, a very artistic game, although I didn't find it 'fun' per say. (Corriges-moi STP, je veux entraine ma francais terrible. XD)
Crumble by anstabo 2018-08-16T17:21:22Z ♥ 2
Oooh, I do like the visuals, and the music fits so well! I didn't find it too innovative, though. But nice entry!
Armageddon by Swess 2018-08-16T17:17:46Z ♥ 1
Certainly interesting and suitable for the theme, well done! The visuals look very interesting, though they don't go easy on the eyes, and the audio is very good. All in all, a solid entry.
Bookbinding by caeonosphere 2018-08-16T17:13:03Z ♥ 0
My, that was incredibly tough! Wish there were a 'slow mode' for useless people like me. XD Absolutely brilliant concept, though I felt it was almost more running out of time than space.
LANDESCAPE by designernap 2018-08-16T06:11:20Z ♥ 1
Sorry, can't play without a Linux version :(
Don´t Hit The Ducks! by Joloujed 2018-08-16T06:09:54Z ♥ 0
Awwww, no Linux :(
Unbelievable Space Runner by Derek Volker 2018-08-16T06:08:39Z ♥ 1
A simple concept, not something very original though. The music is brilliant though, and the artwork nice! I really liked the Idea of the player getting quicker step-by-step, instead of gradually speeding up.
Pre Alpha Build by PlusMinus 2018-08-16T06:02:49Z ♥ 2
Vigorous visuals, snazzy SFX and giddy gameplay. A good addition to the ranks of LD42! Pity you didn't manage to get all the things you wanted in...
SANDSTORM by Lucien Catonnet 2018-08-16T05:55:57Z ♥ 1
Wish there were a Linux version. :(
Grave Heart by very dark lord 2018-08-14T19:00:59Z ♥ 3
Very nice, loved it all, the artwork, the voiceacting, the humour, the contents, everything. I found the anti-aliasing a little strong though and I didn't find it too innovative. All in all, very good entry!
Ice n Fire by Jiri_One 2018-08-14T18:41:14Z ♥ 0
Very nice, like the visuals and the concept. My movement seemed to freeze every now and then, is that normal?
MinoFall by Ashment 2018-08-14T18:31:24Z ♥ 1
Very nice, instant 5 on the visuals. The game is fun, but I find it a little too RNG-heavy.
Inventorious by MatiErnst 2018-08-14T18:24:11Z ♥ 1
A textbook example of good tutorial design: Introduce one mechanic at a time, and don't let them continue until they've sussed it out. Probably the best game I've played so far in terms of visuals and concept. Well done!
Finding the Path by poohshoes 2018-08-14T17:58:44Z ♥ 0
I like the way the fragments crystallise to form a coherent maze, and the fact that there were multiple objects to be brought to their places of belonging.
ToFSDfSftPDRRoDwL by Xwilarg 2018-08-14T17:04:07Z ♥ 1
THE STUFF HAPPENING!!! Well, 5 stars on the visuals there. Didn't find the concept too inspiring, but it was well executed.
Dataphobia by Shozou 2018-08-14T16:52:14Z ♥ 0
What a smart idea! Like the music, the visuals (although the could be a little more polished) look nice, especially the UI, but I find it a pity that you're almost forced to pick certain abilities... All in all, nice entry!
Overwrite by stevenjmiller 2018-08-14T16:42:50Z ♥ 1
That looks so cool, wish I could try it. (Linux/HTML only :( )
King of Bjorp by Colin Doody 2018-08-14T16:34:19Z ♥ 1
Very fun, like the fact that it has a wide range of support, be it input method or player amount. Found the controls rather difficult though.
EPIC THEATER by filgreen3 2018-08-14T16:22:07Z ♥ 1
I do like the idea, certainly quite original. Music and visuals were nicely matched. A few bugs, though.
Compression by JohnyF 2018-08-14T16:11:55Z ♥ 1
I LOVE the way the visuals change instead of a standard health/life bar. I found it very difficult, even on the easy setting, but I'm just terrible at these sorts of things in general. XD
Surrounded by Traffle 2018-08-14T16:02:53Z ♥ 1
Lovely mechanic, like the fact that the dead cells still have physics.
Petri Panic! by Zeaga 2018-08-13T21:07:54Z ♥ 0
Brilliant! Everything works really well together. Not great on mood, but absolutely smashing in fun and theme. A solid 8/10 from me.
PS: How about adding screenshots to the page. Helps marketing etc. ;)
Warehouse by James Dunlap 2018-08-13T20:55:56Z ♥ 1
Hahahahaha, not bad, love the fact that I can win easily by putting all the boxes by the exit and just push them on. They even float through each other! Was a little confused by the interface and the camera angle was challenging, but all in all I'd give it a 8/10.
Boom Boom Farms! by Telefrag Entertainment 2018-08-13T20:47:42Z ♥ 1
What an odd idea! Looks wonderful with all the coins flying out left, right and center. XD
Claustro by Taimidori 2018-08-13T20:43:26Z ♥ 1
Hahahahaha, you got my game's name first, mine's under ludum-dare/42/claustro-1, but how different they are! Always nice to hear your not the only one who's new to this. I liked the visuals, although I found the smooth/pixel hybrid didn't quite fit. The take on the theme is very original, although I'm not sure whether it's 'running out' as you still have the same space, just not visible. All in all, good effort, keep on!
Dear Leader's Diet Plan by Historymaker118 2018-08-13T20:29:10Z ♥ 1
That was... unexpected? Fun idea, but fiendishly difficult for poor old me. XD
Plastic Patch Cleanup by Lars-Erik 2018-08-13T20:18:10Z ♥ 1
Found it a little boring I'm afraid to say, but it is very hard making a game using such basic tools. I liked the fact that it takes real-world problems as an inspiration.
Boxed by Devio 2018-08-13T20:05:17Z ♥ 0
Awwwww, really wanted to try this... No Linux version...
CLAUSTROPHOBOI by turbo.torbo 2018-08-13T20:00:54Z ♥ 1
That looks brilliant. Sadly, I've only got Linux :(
HexaGlitcher by JOrbits 2018-08-13T18:58:14Z ♥ 0
Tried playing it now on macOS using Safari, game loaded and music started but no visuals or repsonse after loading. Will try again later on Linux+Firefox. #opensource4life