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ToFSDfSftPDRRoDwL

By Leandre, xwilarg, Yukki and Yank

View on ldjam.com

CategoryRankScoreCount
Overall4563.5135
Fun4163.4035
Innovation6243.1434
Theme6933.3735
Graphics3553.7934
Humor1383.5933
Mood5563.1632

Comments

pennycook 2018-08-14 00:50

Score: 1076

It took me a while to figure out that I was supposed to picking up the clones rather than avoiding them. It's good fun, and the graphics are great. I'm not sure if the score going negative is a bug or a feature, but I like that you're fighting to collect points as they're stripped away from you.

You should look into adding sound next time: even really simple sound effects from something like [sfxr](http://www.drpetter.se/project_sfxr.html) would make this feel much more like a complete game.

jdhollen 2018-08-14 01:01

I scored 1015, which your screenshots make me think is maybe an okay score?? who knows!

xwilarg 2018-08-14 01:06

Thanks for your reviews :)

@pennycook The negative score was indeed intended, it's to encourage to fight the boss and not just run away. For the sounds effect, well, none of us didn't really know how to do something, but I'll keep your link in mind for next time :)

@jdhollen It's indeed a good score :) I think our best scores were around 1300/1400

ruimex 2018-08-14 01:21

Sometimes I don't know is I jumped up or went too high.but such a funny game! i like the concise title ! XD and very playable and unique, the pixel painting of the character is very pleasing.

yukki 2018-08-14 01:38

@ruimex I guess it kinda is... sorry, but thank you so much for having fun while playing it and the nice compliments. p.s. I take pride in those pixels.

xero560 2018-08-14 02:02

This game is awesome. It's really fun and silly. Wish you guys had time to get some SFX in, I think that would've sealed the deal. I wasn't able to beat the monster in my several attempts. I also never got a Miku drop, just a bunch of stormtroopers! Threw 'em away!

cary-stanley 2018-08-14 03:45

Awesome Title!! and Crazy Game. I saw the meter go down and thought I was about to kill the monster, but Nope. oh well, also took me a while to figure out what was going on with the hanging people. Game gets your heart racing, I hope I don't have nightmares related to this game. :stuck_out_tongue_winking_eye:

yukki 2018-08-14 03:45

@xero560 Thank you very much. I'm glad you enjoyed it, it makes me very happy to hear that. I wish we could of done some too. 。・゚(゚⊃ω⊂゚)゚・。 Don't worry, it was difficult for me too ahaha. Technically her name is Pina lol, and that's fine It's not as if they hit much anyway. ♪~( ̄、 ̄ )

webthingee 2018-08-14 03:54

beautiful look and feel. Thx

yukki 2018-08-14 03:54

@cary-stanley It's our pride and joy. ( ̄︶ ̄;) It is crazy! I was trying to figure it out myself most of the time. I hope you don't either. Anyways, I'm glad you enjoyed it, and thank you for playing! Dream well, think of cats... Unless it's a Poutch.

yukki 2018-08-14 03:59

@webthingee I like this guy. As one of the artist, I express my thanks, and thank you so much for playing our game. (*^▽^)/

panda 2018-08-14 06:36

Hilarious title, and beautiful graphics! Nice fit for the theme, and it's cute how we carry all those people. One thing, though: perhaps write down the number under them so we know which to press. Also, in the instructions, say we can remove them by pressing *a number*, not *on the number pad*. Most laptops don't have a number pad, so people might pass on the game even though they didn't have to.

Sound would be nice, but even more so it'd be nice to have some clearer indication when we lose a heart. As it stands, I was initially confused as to why sometimes holes killed me, and sometimes they didn't.

Edited to add: I might make the jumps less high, too.

appix 2018-08-14 07:20

kawaii game~It will be better to increase the display when damage

mr-madcat 2018-08-14 08:51

Cool entry. Looks and plays pretty good. Some frenzy music and sound effects would probably improve it. Also maybe some particle effects/animations to show that the holes hurt you.

Overall pretty good. Great job.

xwilarg 2018-08-14 14:06

Thanks a lot for your reviews :)

@panda For the numbers, you need to press 1 to throw away the first people on your shoulders, 2 for the second, etc... And well, you can in fact also use the number that are on the top of your keyboard and not only the numerical keypad (or if you look closely there is a cross on the panel of the character when you take it, you can also click on it).

For the jumps, we thought we would let it like that because (except if you have Rikka on you) you have no air control so jumping also represent an additional risk.

And well, to answer your last point and @appix 's one, it's true that we don't have enough visual feedback when taking damage, but this is something we will pay more attention for our next gamejam :)

@mr-madcat The lack of music is mainly because we didn't know how to add some with no knowledge on this subject, but thanks to pennycook we will try to use sfxr next time :)

We wanted to add more particule effect and animations (especially when a character launch his/her special attack) but we didn't have enough time for that

panda 2018-08-14 14:24

@xwilarg I meant you should change the description on this page. Instead of "numeric keyboard" (which I interpreted as "number pad") perhaps you should say "number keys". That'd be clearer, I think.

xwilarg 2018-08-14 14:30

@panda Oh, it's changed, thanks :)

panda 2018-08-14 14:41

Thank you @xwilarg !

blinkenlights 2018-08-14 17:04

THE STUFF HAPPENING!!! Well, 5 stars on the visuals there. Didn't find the concept too inspiring, but it was well executed.

paulloz 2018-08-14 17:04

The controls are pretty rough and the mechanics are obscure to say the least. I've got to admit that I don't get the humor at all, but that might just be me. Graphics are... well it's programmer art but I can feel that an effort was made. I don't understand what dropping people on the monster is supposed to do? Some visual and audio feedback would be great to help make the game more understandble, the private jokes tend to create too much noise unfortunately.

xwilarg 2018-08-14 17:14

Thanks for your feedbacks :)

@my-sweet-whomp When you take people on your shoulders, you become slower because of their weight, so you can throw them away and be faster.

We wanted to add more visual feedbacks too but sadly we ran out of time

gexalmighty 2018-08-14 17:46

Really cool idea and great artwork. Due to the nature of the pixel art it is really hard to tell where in the 3D space the pickups and enemies are which is quite frustrating, maybe this could be improved by adding some kind of lanes to give us a better idea on where on the rainbow road everything actually is?

Also some sound would have been great, really missing out there

iarzu 2018-08-14 19:44

So fast and good, you have to keep looking everywhere to progress and made harsh decisions!

awix 2018-08-15 07:56

A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)

darkguardsman 2018-08-18 04:17

Fun little game, nice art work, but didn't notice any audio. Would have made a nice addition to help set the mood and pace.

11tomi12 2018-08-19 09:39

Error when loading Unity content on site(couldn't run game)

xwilarg 2018-08-23 00:03

@11tomi12 Sorry for my late answer. Until I solve the problem the game will be temporarily available here: https://files.zirk.eu/ToFSDfSftPDRRoDwL/ToFSDfSftPDRRoDwL.html