Foon → Ludum Dare Explorer → Users → Xwilarg
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Laï Express | compo | 131 | 3.53 | 3.56 | 3.44 | 3.97 | 2.84 | 2.47 | 2.97 | ||||
| 2025 | 57 | Depths | Selective Drilling | compo | 236 | 3.10 | 3.08 | 2.70 | 3.65 | 2.85 | 2.65 | 3.20 | ||||
| 2024 | 56 | Tiny Creatures | 👥 | Shrink & Slime | jam | 695 | 3.39 | 3.05 | 3.44 | 4.16 | 3.32 | 2.77 | 3.58 | 3.46 | ||
| 2023 | 54 | Limited Space | 👥 | SPACE: Spaceship Pilot - Asteroid Collision Escape | jam | 1056 | 2.88 | 2.75 | 3.05 | 3.65 | 2.88 | 3.06 | 2.58 | 2.66 | ||
| 2023 | 53 | Delivery | Otherworldly Delivery | compo | 343 | 3.04 | 2.78 | 3.48 | 3.70 | 2.57 | 2.61 | 3.66 | 2.82 | |||
| 2022 | 51 | Every 10 seconds | 👥 | Nachoverflow | jam | 638 | 3.47 | 3.63 | 2.92 | 3.08 | 3.63 | 3.63 | 4.08 | 3.64 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Demain Sera Bien | jam | 997 | 3.29 | 3.17 | 3.74 | 3.29 | 3.64 | 3.12 | 3.29 | 3.07 | ||
| 2021 | 49 | Unstable | 👥 | Escape from Space | jam | 673 | 3.58 | 3.23 | 3.61 | 3.33 | 3.67 | 3.98 | ||||
| 2021 | 48 | Deeper and deeper | 👥 | Nautilus | unfinished | |||||||||||
| 2018 | 42 | Running out of space | 👥 | ToFSDfSftPDRRoDwL | jam | 456 | 3.52 | 3.41 | 3.14 | 3.38 | 3.80 | 3.60 | 3.17 | |||
| 2017 | 40 | The more you have, the worse it is | PowerDown | jam | 2.94 | 2.81 | 3.56 | 3.69 | 2.63 | |||||||
| 2016 | 37 | One room | Vespias: Battle for the pentacle | jam | 771 | 2.83 | 2.58 | 2.96 | 2.79 | 2.00 | 2.22 | 51 |
Xwilarg leaves an average of 10.8 feedback comments each event.
Quite fun and addicting to play! Shooting wasn't really useful since you could just spam it but other than that a great game!
Really great game, the amount of polish added is quite insane for a jam!
Really amazing game, probably one of my favorite from this! The ending and how it integrate with the gameplay was really well done too!
Took me a bit to understand how things work but was quite fun once I got it, really interesting puzzle mechanisms!
Really great idea, and definitely more strategic than first anticipated!
Won by killing the elevator (yay), visual and polishes are really great, the small platforming parts were fun too, would have loved to have more of it
A quite high quality game for a jam, the atmosphere is really well done and the amount of work done is quite impressive too! I was going to say the game was quite slow but I just noticed player speed was maybe a bug so yeah apart from that nothing negative to say!
Made it on my first attempt too, got two promotions at the start of the game so maybe I got very lucky Music is quite nice too (but also quite loud, got jumpscared by the first popup), a solid entry overall!
Lot of great ideas, I think the game is lacking maybe a bit of polish but all the bases mechanisms are quite good,!
Nice little game, got 356 on my first time, a small issue I got was that sometimes when hitting a circle I was getting both a hit and a miss at the same time
Great little game, finished it in 8 minutes and 37 seconds, the water mouvement are kinda cool to move with and the game duration is great without being too long :)
Really cute game and story! It's these kind of entries that make me realize that sometimes you don't need a super fancy gameplay as long as you have a great idea that is well refined and polished, great job!
Great game, would have loved to see more of it, I reached the end with a score of 50720
Really great game but nobody told me ships could sink! The difficulty curve is great but it would be nice if failing a level didn't redirect back to level 1
Looks like an interesting game (I like the mood) but I'm not sure I really get what the gameplay is about
Great idea, takes a bit to understand how to move and deliver properly but then everything is very smooth, got a score of 678
Really nice story and art, I only did 1 ending because it's a bit tedious without a skip button (I tried to play again but press something? by mistake and restarted the game)
Also the VN engine is a bit glitchy, so it's a bit annoying to read
I had to use the hex to str tool and yeah I probably wouldn't have guess that point without it but I think it's a pretty cool analogy
Not sure what the exact rules are but I like the mood of the game!
Got 84% as a score
Took me a bit to understand how to get new ammo and where to shoot but once you have a grasp at it it's quite fun, got a final score of 967
Game stuck at "Created using CopperCube" when I try to play it with the following errors in the console:
ps://v6p9d9t4.ssl.hwcdn.net/html/7815637/copperlichtdata/copperlicht.js net::ERR_ABORTED 403
Uncaught ReferenceError: startCopperLichtFromFile is not defined
Really nice and polished game, sadly I'm awful at puzzle game so I couldn't pass level 9
Simple but entertaining game, my best score was 18
Simple but really fun concept, the difficulty sure climb up quickly!
I managed to deliver 88 parcels
Hey, I'm trying to play the game but I'm not sure I totally understand the rules 7, let's say I have this configuration: LDGame.jpg
White is shooting to (2;4), so 2nd line 2nd column, does that mean I just need to move the black at the top right one tile down to have a "straight line that ends on the volleyball"? (Either that or moving black on column 6 up, the one of 5 down and the one on 3 up?)
Doesn't work for me, I'm stuck after the first line of dialogue with the "Click to continue" text but clicking does nothing
Same issue as the others, embedded player failed with the following error in the console: "No GlobalGameManagers file was found at , quitting player!"
As for the itch version, I couldn't figure how to play (and got eatten by some creepy-cool looking washing machine)
itch link leads to a 404 for me
Had some difficulty trying to actually do the puzzle because of the physic but tbh I had plenty of fun just seeing things bouncing around depending of how I moved my elements
As the others said the graphics are a bit strange but not that bad once you get used to it, some kind of 2D isometric view may have been more suitable
It was already said 3 times but yeah things really go too fast, making it a bit hard to play and enjoy the rest of the game, otherwise it looks interesting
Nice game, love the progression pace
Nice little peaceful game, maybe there was a bit too much text sometimes and it felt more like rushing to write down things than just enjoying the story
My only 'main' issue is that sometimes it would not start writing on the right letter (especially if you do a typo, boom suddenly you're out of order)
I like the idea, I'll probably use the web page to rate the next games
I tried using the Extension (Chrome), it does make the "Alea" filter on the page but nothing happens when I click on it, I also got these errors on the extension page:
Uncaught (in promise) TypeError: Cannot set properties of undefined (setting 'href') Error in event handler: TypeError: Cannot read properties of undefined (reading 'match') at chrome-extension://ebkoobaicnahmnioganbkablbpbnnnmp/alea_background.js:3:28
(I think you might also want to opt out from the humor category except if there is something I missed?)
The game is nice but however quickly become a mess of witches planes and everything, as the person above me I didn't manage to stun witches
Also, the link to the itch version works well but the one on the ldjam page gives an error
Nice little game, managed to serve 22 angels
The minigames are great but I feel like the cutting one takes way too much time compared to the others :p
Really fun and addictive game, the trucks with horizontal bars were the most annoying (in a good way) to me
I ended up loosing at 965kg because not enough parcel were falling after a while
Not sure if it's me but the jumps aren't high enough? I managed to somehow pass the first level but couldn't pass the first jump of the 2nd one
Really great and funny game, I also really like QTE so that's a small bonus for me
Really cute game, would love to see more! Maybe an option to skip dialogues that were already read would be nice tho
The idea is really great, if I had a complain I would say that maybe a way to cancel the last action would be great, especially since I suck at drawing
I first found out your game on Reddit and I must say that the idea is amazing, the amount of polish you were able to put in a gamejam game is also incredible
The game have a really nice aesthetic, bags are however quite hard to avoid since they fall really fast
The WebGL link redirect to a Windows executable...
Really nice game, becomes quite hard after a bit since bottles stop spawning (but I guess that fit the theme nicely) My best score was 2931.676m
Hey sorry if this is a dumb question but how do we break the furnitures?
Really cute game, took me a bit of time to get all kitten (especially the top left one, I kept hitting my head on the vent) The BGM goes really nicely with the game too!
Really great game, the art is amazing too! I however didn't manage to summon a single beast with a name
Took me a bit of time to understand how to play but I like the idea
The game was nice but a bit confusing, I think it could be nice to have more opportunities to "change" your character because surviving is tough
Others already said it but the fact that you have to stay close to the "death" bar while running from it is great! I also like the music
The gameplay was nice but some music with it would definitly make it really great!
The idea of the game is really original! The story was a bit sad but the overall experience was great
Fun small game, my best score was 51!
Nice game, the physics is fun to play with but it's a bit hard to build high
Nice game but a bit confusing (sometimes I had a pile of 4 crates but it was written "2")
Nice game but I keep loosing in less than 5 minutes even if things are in tbe green, not sure what I'm doing wrong
Your link leads me to a 404
I'm in love with the music of your game
Really fun game, as chocolat-endive said there is sometimes a little bug when arrows miss the box.
It actually doesn't relly make the game easier however since they doesn't increase your score. It happen when you're too close of a border and the arrow doesn't really enter in the box when shooting at you.
I really liked the graphisms and the overall mood of the game but the camera was sometimes awful I had some weirds bugs fall.png
I think the idea was great but sadly there are too many situations where the game just end up playing alone, here are 2 examples: pong1.png pong2.png
In the first image the ball was just stuck between 2 red obstables.
In the second one we just had to not move and wait...
I really loved this game but maybe it was a bit too easy
Maybe it would be great to have an option to increase the speed of the game ?
Nice game but it quickly become very hard with the ennemies shooting.
Really nice game, my best score was level 13.
Maybe it would be great if the main menu was a bit faster.
I don't know if there is something that I didn't understand correctly but it was impossible for me to fight against the aliens, there were way too many in comparaison of my security agents
Nice game, the idea is simple but the game still is challenging with these blackholes
I only got a big problem, it's the fact that you can go outside of the map by parking a ship to close to it. It happened to me many times in the 4th level and it's really annoying because you can't go back in game and you just have to wait bug.png
You also wrote Londum Dare instead of Ludum Dare :p
Nice game, I really love how you are interpreting the theme
Well I agree with what agawag said, I also think the mechanics are really interesting but I feel like the game is just a tutorial, it would really have been great to have more levels.
Good job for your first Ludum :)
I still think the game have some problems: - I feel like the character is very slow - I managed to win by spending most of the game in the lower left corner without moving - I think it would be great to have something to show you how must time left there is
The game really is interesting once you understand how it work (and the audio when you complete an objective is really satisfying)
However the game quickly become very hard since blocs are not subject to gravity, my games always more or less ends with only the upper part of my screen full of bloc and the middle part empty.
Nice game but I think it look more like a classical plateformer, I didn't really see that wall thing except in the tutorial.
Great game, but I feel like pacifist mode quickly very hard because you can't regenerate the white tile so you end up stuck in the black ones (I don't know if it's intended or if I'm missing a gameplay element ?)
It took me a while to understand how the game work, the idea is great but maybe a bit too hard from my point of view (but I guess I should know my keyboard better...)
I liked the idea of the game but I feel like it quickly become really repetitive Does the game doesn't have music (only sounds when moving stuff) or was it just a bug I encoutered ?
Nice game, it's great to see some games with a good plot :). I also had the problem that the son was out of the screen when I opened the door of his bedroom so I first I didn't really understand what was happening. (Also the son have a bedroom but... where is her wife's bedroom ?)
Nice game, my best score was 36878. I think it would be great if the rotation of the car was reset when we restart.
The game seams really nice but honestly it was way too hard for me. The music minigame go way too fast and the drawing minigame ask to be really precise. It would be nice to also have a little countdown before a minigame start, to let us some seconds to be ready.
I really liked the idea of the game, I had some difficulties to understand what each machines does (and if I understood correctly you have to disable things to earn energy ?)
Nice little game, I got 1010 points :).
The windows version is leading to a 404 page :/.
I don't know if taking all the equipement was a bad idea but enemies were really strong >.<. Overall, it was a great game and the last boss was hard to beat.
Really nice game! The interractions are really great to read. I managed to win on day 7 :).
Really great game, some levels were hard to play. The only thing that was annoying was the fact that we can spam all keys to win a level.
Good concept, maybe a little too easy. But I think I wouldn't have won if I didn't see your commentary about the spy... I didn't have any sounds, was it normal ?
The music was great, I really like the particule effect of the bullets.
The fact that changing keys in the launcher does not working is annoying, playing in WASD with a AZERTY keyboard isn't really conveniant...
Seam like the bot wasn't working...
The idea is great, I played with a friend and it was fun. The only problem is to find parters. Even if it's write that there is 4, it seam like no one is here...
I played with 2 friend, and I think I can say it's one of my favorite game from this Ludum Dare. I would love to see how it is with more players.
There was only 2 problems:
- There is no end at the game, a friend of me joined when we where around 100 points, it was impossible for him to manage to go to the first place coming that late.
- When we were around 300 points, we began to lag.
Nice game, but it would have been more challenging with characters comming at a faster rate. I didn't understand why people would use the brake button but... I had fun using it ><.
My best score was 536. Great game, but maybe a bit too simple.
Erf, that game was too hard for me :3.
I sometimes pressed a button after having attack a black orb but without being able to jump again...
Graphisms are amazing, but I sadly wasn't able to understand how the game work.
I didn't give a note yet, and well.. I would like to understand how it's working before.
My monsters don't attack, my traps are not working so adventurer come, go out (I though they were suppose to try to take gold from my chest but no ?) and I loose :(.
I really loved this game !
The idea was really great, it was easy to identify characters, the 'trial error' was funny and trying different characters at differents places for doing differents combinaisons was really fun too.
I sometimes had difficulties to know if characters path were random or not ?
And I finally managed to get 6 survivors :D.
It's write in the instructions that you can go down with 'S', but when you do that you put dynamite on the floor...
I'm also on a AZERTY keyboard so playing the game was... difficult...
Except that, the idea seamed great. I think I won't rate it right now and I'll give it another try when I'll have download a QWERTY keyboard online.
Well, the idea is awesome and the cactus too.
But... I still don't understand what we are suppose to do exacly (and I was able to change only 1 minor thing on the journal after 3 games...))
Wow, I'm terrible at selling things ><. The idea was really interesting though.
Well, sorry but I really didn't like the jump system...
Wow, I didn't though I would be that terrible at multitasking... My best score was 3...
But it was fun :p.
Great game. I died 36 times before winning. In fact, after finding the ability to dash in air I was wondering where to go so I went backward and died like 10 times before finding I just had to continue forward...
This game was really interesting, I really liked the musics. At first, I was stuck at "find the cat image" then I show the screenshot on this website and I was like "Oooh, we can go here...".
And as PickleCrew said, I would have like to have more story and less tasks. And it seam that giving false informations doesn't do anything or it's only me ?
https://i.gyazo.com/21a7e1d16cdea166306332c657c779ab.png
Well, I didn't really understand, and the fact that I need to restart the game everytimes to avoid that black screen is annoying... but if we forget that, it was fun.
I have no idea what the controls are...
The controls and the audio are.... a bit horrible.
Maybe too hard to not be hit...
Great job, it was fun :).
The game isn't that bad, but it's a bit repetitive and my ears hurt...
LD59 — Signal (10)
RedFlag:SOS by ReiMi 2026-04-25T07:00:14Z ♥ 1
Really beautiful game, the whole atmosphere is also really on point
I however didn't really understand how to win, I managed to do the SOS but then I couldn't get the attention of the waiter
i love you, too by tolviere 2026-04-20T12:32:40Z ♥ 2
Super great game, the whole atmosphere is amazing
I HATE PRINTERS by Ron88 2026-04-20T12:23:02Z ♥ 1
Nice little game, not sure I would have won without the hints
ResonanceGun by nit 2026-04-20T10:25:09Z ♥ 1
Super fun game to play, fights were tough but since the AI easily stay stuck in walls that give a bit more leeway to think of your waves, amazing job
Diamond Synth by ironcutter 2026-04-20T10:19:19Z ♥ 1
Really nice tool, I however just have a bug where pressing Z was both reducing octave and playing a sound (I'm on AZERTY keyboard so it's W for me)
CRASHDAR by Roroto Sic 2026-04-20T10:11:45Z ♥ 1
Game looks great but I'm a bit unsure what to do after the minefield
Earth Assimilation Readiness Protocol by PurpledArtFrog 2026-04-20T10:01:04Z ♥ 1
WebGL version isn't working for me
The adventure of _99[k]r and §Ø_∆.µΩ on earth by silverash 2026-04-20T09:49:59Z ♥ 0
Game concept looks interesting but I didn't manage to pass the first level where you are in the dark (even when I touch the exit I couldn't leave and the cat was regenerating himself when I shoot it)
Signal surfer by poddub 2026-04-20T09:42:10Z ♥ 1
Really nice game, movement become really cool once you get the hang of them, managed to get 131 952 after a few tries :)
Midnight Transmission by Liam 2026-04-20T09:26:23Z ♥ 1
Nice little game, the triangulation mechanism is quite fun and the overall mood of the game is quite well done too!