The Potion Cellar by mactinite 2021-10-05T01:47:21Z
This is awesome. Both the gameplay, and overall look and feel.
Foon → Ludum Dare Explorer → Users → Noctiphobia
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Genomancer | jam | 1036 | 3.30 | 3.25 | 3.73 | 3.25 | 2.94 |
This is awesome. Both the gameplay, and overall look and feel.
Very funny and very fun :) You could make a halloween edition of stacking corpses...
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The tetris transition took me by surprise! I think one simple improvement would be to have the enemies move. Maybe depending on chaos level?
This game just shows how much mood some post-processing can bring to simple rectangles. Great job!
Liked the space-bending, took me a while to figure out that it also applies to enemies :)
The physics here was definitely the hard part. Good job!
Overall fun, though pretty hard to understand what sanity does.
Yeah, took me by surprise.
How come I can't rank this on mood when it's one of the most moody games there? :)
I liked it. And the implication that I'm turning my people into trees.
Pretty addictive. The winning strategy for me seems to be trying to find a cluster of shapes and keep jumping between them.
Spent many hours in Factorio, so obviously I loved this as well. I'd love to have splitters and inserters, but obviously there's only so much you can do in 2 days, especially while also making all the art and music (both great, by the way). The weakest point I guess is that it's a bit far-fetched for the theme, but one of my favorites regardless.
Reminds me of Icy Tower :) Took me a while to figure out that I need to use arrows, not WSAD.
Pretty nice experience. The sad cubes are spooky, too.
Lovely graphics and music, creating nice mood. I appreciate not doing pixel art (although I understand why it's chosen so often).
Some minor things: character should move faster, I also agree with the "floaty" comment. The animation after landing didn't switch to walking animation. Some checkpoints would be nice, too.
Great game! Could be useful to display the color wheel in a way where you can see what the result of adding the next ingredient would be.
Great game! Loved the premise. One minor issue is that if I play on full screen, I sometimes hit the edges of the screen while trying to aim, preventing me from aiming properly.
I added some more details here as to how the game works - this kind of game would work better with a mini-tutorial, but you know how it is when you have 3 days :)
I agree that the game is too hard right now. Thanks for the feedback!
@wendel-scardua Enemy "friendly" fire is deliberate (although I'm not sure if it was a good idea), but enemies killing themselves with their own spells is not.
I love how my job is sitting still.
amogus
Great job creating this atmosphere. Felt really eerie.
The audio seems to come only out of my left headphone, besides the game over screen :(