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Played on actual hardware!
In terms of polish this game is great. Everything feels *done* and has some nice art and sounds to go with it.
The controls... need work imo. Turning has way too much acceleration. I always either don't turn far enough or swing wildly past where I wanted to turn to. Would have been cool to get analog turning with the crank. (Using the crank for warp jump was neat though)
The front boosters are so weak as to be basically useless. I started succeeding a little more when I just pretended they didn't exist and always slowed down by
Either the asteroids are too densely packed or the camera needs to be zoomed out a lot. Also there were some gaps that I thought maybe I could squeeze through but were apparently slightly too thin, and immediately knocked my package down to 0% when I touched them (presumably from being knocked back and forth between two asteroids a bunch?)
Despite my complaints, I want to reiterate how nice and polished this game is. Very cool to see and hear, I just found it pretty frustrating to actually play.