Foon → Ludum Dare Explorer → Users → Parker Nalch

Parker Nalch

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352Harvestharvest.shcompo1703.473.294.114.213.40
202251Every 10 seconds👥Dungeon Dashextra
202149UnstableCritical Masscompo2823.463.443.063.573.563.482.053.17

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Parker Nalch

Parker Nalch leaves an average of 16.0 feedback comments each event.

LD52 — Harvest (6)

Harvest Square by xCarl 2023-01-13T06:58:13Z ♥ 1

Very chill, meditative gameplay! I enjoyed the process of learning and polishing my technique. I think this has the potential to be a cool mini game for a bigger project. I'd either like to be able to rotate pieces or perhaps see which one's coming up next. And perhaps for the early game, stroke the player's ego a bit by generating pieces that "just so happen" to fit exactly what the player needs. Giving the player early success will keep them around longer. Well done, I really liked it!

Slime Crime by No whOne 2023-01-13T06:49:58Z ♥ 2

Delightful game! Y'all put a TON of great work into this and I had to force myself to stop playing so I could rate more submissions. Adding accessibility options (like removing screen shake/glitch) was such a nice touch and it shows you know what you're doing. And I almost forgot to call out the neat parallax effect on the main menu!

Harvest or Die by Ninnec 2023-01-13T06:42:58Z ♥ 1

I'll echo a lot of what I'm seeing in these comments. The game loop is simple, but allows for exploration of the mechanics to find the best way for you to beat the game. The music was moody and I'm always here for a bunny (or bunny-adjacent) protag. Well done!

The PIT by Wouter52 2023-01-13T06:36:29Z ♥ 1

Really interesting take on the theme and well done completing the game in the time allotted! I like how quick the movement speed is -- it allows you to create a world that feels large, but doesn't bog the player down in getting from Point A to Point B. I would have liked a way to turn particularly large plants into seeds (or some sort of "compost" function to make use of the big plants when you don't have enough space for them).

Bogged by InfinitySamurai 2023-01-13T06:27:12Z ♥ 3

What an absolutely charming game with a great take on the theme! Overall great execution and a replayable experience with nuance to the controls/strategy. Thank you for making a game that doesn't take place on a green square

Crops Survivor by tanis 2023-01-13T06:21:42Z ♥ 0

Solid game! I would've liked to have seen my own score on the game over screen because I wasn't paying attention to it during the game (just thinking about surviving). The attack every second-ish made for an interesting take on the VS-like game, and you did a great job getting a game from start to finish in the time allotted

LD49 — Unstable (26)

Desultorium by Nyubi 2021-10-05T17:36:26Z ♥ 1

Well done completing and submitting your game! I agree with the previous comment about having some sort of message reinforcing the 'proper' way to play the game. Also, the camera was a bit too jittery and close for my liking. Perhaps next time you can try some smoothing to the camera movement (or just leave it fixed at a further distance so the player can see the whole play space)

Instability by R3L0ad1 2021-10-05T17:32:20Z ♥ 2

Great game! I would have loved a quick-restart key (perhaps space bar) so I didn't have to reach back for my mouse after every run

Unstable_Alpha_Quest by Dustin Brown 2021-10-05T17:29:58Z ♥ 1

That was a very interesting take on the theme, and a fun game to boot! It does a good job of making the single level feel different each playthrough, though it would have been nice to find a '-savestate' argument or something so I didn't have to start from the beginning (perhaps I didn't make it far enough to find it, though...)

Formula Dare by Taffaz 2021-10-05T05:02:47Z ♥ 2

I appreciate a good worker allocation game as much as anyone, but I feel this game was too complicated for a game jam game. Most people playing don't have the requisite time to dedicate to learning what each slot means and having so many options makes it challenging to feel like your choices have immediate impact.

Grim Tripper by Skleembof 2021-10-05T04:55:54Z ♥ 1

Really well done on the artwork and scenery. Very immersive and fun to explore.

Nuclear Lasagna by unnamed1334 2021-10-05T04:51:34Z ♥ 0

Very thematically appropriate! I would have liked to see some more visual elements, but I get it; game jams are really hard to fit everything in. Well done!

right stuff aerospace by chromableedstudios 2021-10-05T04:46:19Z ♥ 1

right on! Very neat entry and a fun take on the theme. I would have liked to see a counter to see how much scrap I blew up or how close I was to victory, but that's really my only input other than I liked it

A Crowded Place by DestroyerTech 2021-10-05T04:41:59Z ♥ 1

Great first game! Having multiple endings is a nice addition to increase playtime

BOGOSORT by Subsage 2021-10-05T04:34:14Z ♥ 0

Neat puzzle mechianic; not particularly sure how well it fits the theme, but I did feel a bit unstable after several failed attempts lol

Sky Burns Red by nardandas 2021-10-05T04:31:11Z ♥ 2

Yoooo this game was so fun! The music's quality helped me push through the initial pains of getting used to the timing and the mechanic. I don't know if you actually put this in, but it felt like there were a bunch of near-deaths where a single correct hit brought me back into somewhat comfortable territory. Great game, awesome job!

Green Leaf and the Garbage Truck by Cookie_CHR 2021-10-05T04:21:39Z ♥ 1

The song kinda rocks! I enjoyed playing the game too. I think there's an odd hitbox on the paper container because most of the times I lost was when I had it equipped. Perhaps it's the same box as the two barrels that are a bit longer? Regardless, well done!

the cards we're dealt by rainedoe 2021-10-05T04:10:16Z ♥ 2

I absolutely loved this experience; well done all! Making deliberate choices and watching the outcomes while being serenaded by a great backing track was 💯

Unstable World by BankSho 2021-10-05T04:06:06Z ♥ 1

I like that you put the time in to craft a narrative and give meaning to what the player is doing. I got rocked by the zombies the first time because I was playing on a laptop and the mouse kept leaving the pane. One thing I'd like to see as more of a convenience feature than anything is the ability to press space (or whatever button) to skip to the end of a dialog reveal. I read quicker than the text was appearing and it pulled me out of the game a bit while I waited for the letters to appear. Otherwise, very well done!

Bridge is Out by sslees 2021-10-04T04:34:40Z ♥ 2

This was a neat game! I was surprised I wasn't punished by spamming the buttons and creating a god-awful pile for the poor robot to summit, but it made for a fun experience either way. Well done

Komuro by Ghoulean 2021-10-04T04:29:59Z ♥ 1

It took me a few levels before I grasped what the goal was. I was accidentally solving them for a bit there. Maybe having a tutorial level or two would help users avoid that confusion. Other than that, I liked it!

Core of Color by qthree 2021-10-04T04:25:33Z ♥ 1

What a neat experience! The particles had maybe a little too weak attraction to my same-colored dots, but other than that I enjoyed it.

Volatile by Mateu 2021-10-04T04:19:42Z ♥ 2

I second what some of the above commenters mentioned: this game feels quite polished for a jam game. Loved the kickback in the early game, really cemented the instability concept

Clad In Plaid by ModdingMachine 2021-10-04T04:16:12Z ♥ 1

Well-done! I had a heck of a time using the mouse controls on one of those thinkpad dot mouse thingies, but managed to get a couple upgrades before getting totally rocked by a dozen bricks that took out half the rooftop, but that's a me problem lol

Frogmented World by spudboy 2021-10-04T04:11:21Z ♥ 1

you weren't kidding; it IS a neat space-bending mechanic. Your level pacing is on point, introducing new techniques gradually so the player gets acquainted with the mechanic before mixing it up again. Really well done

Who Let The Cows Out by Omlahid 2021-10-04T04:03:30Z ♥ 0

You made a fun little puzzle game and I love the take on the theme. Great job :)

UnstaLaser by Roelosaurus 2021-10-04T03:58:29Z ♥ 2

Really cool game, and I loved the background music. Got momentarily confused when the game didn't progress after my first shot, but figured it out quick enough. Well done!

Dreamy Dimension Dive by zacryol 2021-10-04T03:49:39Z ♥ 1

Took a while to get used to the power of the jump, but I managed to make it out in time. Well done on the game! I think the one thing that'd help the jump out immensely is having a bit of forgiveness in the wall jumping (i.e. allow the wall jump if the player left the wall x frames ago). I had the hardest time just falling off a wall mid wall-jump chain because I held the wrong direction.

Unstable Concoction by theviraldragon 2021-10-04T03:41:16Z ♥ 1

Extremely charming game! I love the exploration aspect and the mini games were easy to understand

Ephemera by APG 2021-10-04T03:36:55Z ♥ 0

played it first earnestly and got about a minute in before I realized you could cheese it by quick-clicking and never building anything. If this is not an intended aspect of play, maybe include a secondary tier of materials that can only be generated using buildings. Like x ore + y wisp = refinery (1 ingot / sec) and x ingots + y ore + z wisp = grav field.

Unstable Asteroids by Nestral 2021-10-04T03:30:59Z ♥ 0

Fun, simple, well-executed game. I started off chasing after every asteroid and got overwhelmed quickly at the mass of rocks on screen. When I took a step back and only went after the threatening ones, things smoothed out. The controls are very enjoyable just to fly around.

Haywire by ScalphaMission 2021-10-04T03:12:42Z ♥ 1

It's a well-made factory builder and I certainly did feel a little unstable trying to get an assembly line up and running with no pause button. Took me a couple playthroughs to give myself permission to destroy the default bot builder and that made all the difference