gazareap 2021-10-04 15:45
Nice game that followed the theme. I enjoyed the game and the mechanics. Also liked the trippy "fish lens" you had going on when fighting the Aliens :)
Foon → Ludum Dare Explorer → LD49 → Unstable World
By banksho
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1320 | 3.02 | 22 | |
| Fun | 1063 | 3.12 | 22 | |
| Innovation | 1456 | 2.42 | 22 | |
| Theme | 1284 | 2.86 | 21 | |
| Graphics | 1310 | 2.62 | 22 | |
| Humor | 801 | 2.81 | 21 | |
| Mood | 1153 | 3.00 | 22 |
Nice game that followed the theme. I enjoyed the game and the mechanics. Also liked the trippy "fish lens" you had going on when fighting the Aliens :)
I like it! Simple and easy mechanics are the charming part. Audio and art are great as well! ;)
Nice game with a solid narrative background, and the gameplay is interesting! I can only complain about having to click my mouse to shoot multiple times rather than holding it. But overall, good job and excellent music!
I like that you put the time in to craft a narrative and give meaning to what the player is doing. I got rocked by the zombies the first time because I was playing on a laptop and the mouse kept leaving the pane. One thing I'd like to see as more of a convenience feature than anything is the ability to press space (or whatever button) to skip to the end of a dialog reveal. I read quicker than the text was appearing and it pulled me out of the game a bit while I waited for the letters to appear. Otherwise, very well done!
Nice way to pump me up before the gameplay with the old guy but if that would be one sentence longer I might have quit :) But otherwise I did enjoyed the shooting
@gazareap @richard-jiang Thank you! @foursay Thanks! Yeah, that would've been smart to do, I just completely forgot about it. @parker-nalch Thank you! I definitely agree, I tried adding that towards the end but just couldn't get it to work, so I left it out because I was running out of time. Looking back at it now, I probably could've at least lowered the time it takes for text to appear. @mejzlosh Thank you haha! Towards the end of the game I started to realize that the text was too long. Probably should've shortened that lol...but thanks for playing!
I save the world! yes!!! I entered the lab that says "do not enter", regretted it the moment I came out, because the world turned black and monsters came out! Super quick game but it was exciting (especially when I fired my bullets at the rhythm of the background music lol). One thing tho, the cursor is super hard to see at night (monsters are hard to see at night too)
Nice job! I loved the fish eye effect, haven't seen this before on other games here. This reminds me of some little big planet effect!
My only advice is to give the player the option to control the sounds, either lower/increase them or mute them. there was no way to lower it and it was pretty loud in my ears. Other than that, good job!
Simple and intuitive mechanics, controls are very responsible, very nice plot and a good length for a 72h Jam game. Great work! I realy enjoy!
Cool game. I liked the dialogue in the beginning, very nice. I think different enemies would've been nice and possibly different guns but im aware time could have been an issue
Well done for such a short time period! I loved the twist when I came out of the first building and the environemt had changed. My only suggestion is to maybe invert the color of the mouse/target when the world turns dark, because it was very hard to aim when you couldn't see it.
Cool and fun game, I really like the topdown shooter genre, and the different visual effects used to show the instability are a cool idea.
Overall, surprisingly fun. Could've benefited from a brighter pointer (I lost it a lot while playing during the dark bits) and an auto fire.