FoonLudum Dare ExplorerUsers → APG

APG

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsAbysmcompo2083.263.023.893.633.183.41
202354Limited SpaceLimit at Infinitycompo3202.972.762.843.053.002.381.962.79
202353DeliveryDelivery Destroyercompo3.413.082.583.083.253.25
202352HarvestMind Harvestcompo3.253.373.123.002.622.75
202251Every 10 secondsShifting Dungeonscompo3.543.363.604.093.363.75
202250Delay the inevitableThe Poisonercompo3.353.213.504.003.353.21
202149UnstableEphemeracompo2.001.251.753.002.25
202148Deeper and deeperMASSdrillcompo2.832.832.662.663.002.662.502.66
202047Stuck in a loopToruscompo2.702.293.053.652.802.251.662.90
202046Keep it aliveKite Mancompo3.003.001.752.502.252.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by APG

LD47 — Stuck in a loop

Orbital Blast by pvg 2020-10-04T12:44:48Z

The particle effects are really cool.

Energy Loop by SpaceMonkey 2020-10-04T12:13:12Z

I really like it. I think it fits the theme well.

Imminent Danger by aplite 2020-10-05T21:09:47Z

I couldn't read the books through the timer. Otherwise, nice game.

LD48 — Deeper and deeper

MINOTOAD by MarkoPoloDev 2021-04-26T19:59:59Z

I liked it, but sometimes the enemies would jump off the board and then you could not progress into the next level. I also used Godot to make my game, I think it's fun to see other people also using it.

LD49 — Unstable

Ephemera by APG 2021-10-04T14:05:27Z

@parker-nalch, I did realize that you could potentially just click until you got enough resources. I thought that maybe it was impossible to click fast enough, but I didn't have time to test that theory. Having a third resource type is a good idea. I might build a second version of the game sometime and include that.

LD52 — Harvest

Ol' Limberlegs by pvg 2023-01-08T22:14:32Z

Nice. I found that I could follow the prompt with WASD, then add some flourishes with the arrow keys (at least at pokey speed). The only problem is that I was so busy watching the prompts that I couldn't also watch Ol' Limberlegs do his dance.

Mind Harvest by APG 2023-01-08T22:05:21Z

In order to win, you have to get control of everyone (I find that it takes a while). If I had had more time, I would have added health bars for the enemies so that you could see if you were making progress.

Harvester by Noobman64 2023-01-09T16:51:41Z

It was unclear to me what the sliders were adjusting... Were they keyed to the target's position or something?

Otherwise, neat game! Thanks for sharing!

LD54 — Limited Space

Mousetropolis by Likirus 2023-10-06T01:06:47Z

Good game! I really liked the progression of the houses, from tent to house to apartment to high-rise.

Whack-a-Soul by JavaSaurus 2023-10-05T11:36:42Z

The high-score board is awesome! I'd love to see how you accomplished that.

Landfall by LCStark 2023-10-06T12:23:07Z

It's a very smooth little game! I didn't appreciate until after I had played that it was an ocean planet, and now it makes total sense why the pumps can't be placed on land.

The Incredible Trader! by Luis Carli 2023-10-05T11:55:13Z

I didn't see the inventory for the first couple minutes of gameplay. Did I miss something?

Other than that, it's a neat little puzzle game! I like all the unique people. Especially belt man.

Limit at Infinity by APG 2023-10-04T15:53:45Z

@joymagine @alexey-akulovich

I'm sorry that it's not very intuitive. I'll update the game information to try and give a better introduction.

Limit at Infinity by APG 2023-10-05T13:16:46Z

I definitely did not polish it as much as I wanted to. Around 5:30 on Sunday I realized that the compo ended at 6:00 instead of 9:00. At that point, I was mostly just glad to be able to publish it.

FYI, I don't get any errors/infinite loading when I try to play the game.

Corridor Duels by nyxkn 2023-10-10T02:24:36Z

Nice game! I enjoyed trying to time my attack to hit the enemy before the enemy hit me. Or when two were coming, hit one, block the other, and then hit him. The tactics! Thanks!

Pandalele by owca 2023-10-11T11:50:49Z

Nice game! I was super impressed with the graphics, especially since my 3D modeling skills are limited to sticking basic meshes together. The tutorial was also well put together.

Dwarf Monastery by hotaloca 2023-10-06T12:32:03Z

Neat idea! I had a problem where I would plan out a level (level two in my case), then I would click the "act" button and nothing would happen. However, once I gave up, the next level was available. Other than that, I quite enjoyed the game and the little messages of enlightenment that come up when you finish the level.

LD57 — Depths

Oakhaven by bentglasstube 2025-04-21T18:07:58Z

The dynamic lighting is pretty cool. At one point, I pressed the fullscreen button, but it didn't work correctly. All I saw was blackness. I wonder if it resized the canvas to zero, because even after exiting fullscreen I couldn't see the game.

ONLY GO DOWN by jefvel 2025-04-13T23:05:15Z

Those squelching jump sounds are great.

An Angler's Light by Yorsh 2025-04-11T12:15:11Z

Great game! I really liked the glowing dots and fins on the anglerfish and the subtle water effect over the screen.

Layered by BridgeOnAStick 2025-04-11T12:19:11Z

That was beautiful. The colors, parallax, and little rectangle man were perfect.

Into The Depths by SmelJey 2025-04-08T21:18:24Z

Very cool. I wish I could see how much food it costs to place a tile, but otherwise I like how tight it is and how you can destroy your own buildings.

Hole Crawler by MSD 2025-04-09T19:49:24Z

I really like the art for the action icons, with the blueish streaking when you use them.

Wizardry Catacombs by J4cko16 2025-04-07T20:38:33Z

That is really impressive for a 48-hour project. Nice job!