Foon → Ludum Dare Explorer → Users → APG
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | Abysm | compo | 208 | 3.26 | 3.03 | 3.90 | 3.63 | 3.18 | 3.41 | ||||
| 2023 | 54 | Limited Space | Limit at Infinity | compo | 320 | 2.97 | 2.76 | 2.84 | 3.05 | 3.00 | 2.38 | 1.97 | 2.79 | ||
| 2023 | 53 | Delivery | Delivery Destroyer | compo | 3.42 | 3.08 | 2.58 | 3.08 | 3.25 | 3.25 | |||||
| 2023 | 52 | Harvest | Mind Harvest | compo | 3.25 | 3.38 | 3.13 | 3.00 | 2.63 | 2.75 | |||||
| 2022 | 51 | Every 10 seconds | Shifting Dungeons | compo | 3.55 | 3.36 | 3.60 | 4.09 | 3.36 | 3.75 | |||||
| 2022 | 50 | Delay the inevitable | The Poisoner | compo | 3.36 | 3.21 | 3.50 | 4.00 | 3.36 | 3.21 | |||||
| 2021 | 49 | Unstable | Ephemera | compo | 2.00 | 1.25 | 1.75 | 3.00 | 2.25 | ||||||
| 2021 | 48 | Deeper and deeper | MASSdrill | compo | 2.83 | 2.83 | 2.67 | 2.67 | 3.00 | 2.67 | 2.50 | 2.67 | |||
| 2020 | 47 | Stuck in a loop | Torus | compo | 2.70 | 2.30 | 3.05 | 3.65 | 2.80 | 2.25 | 1.67 | 2.90 | |||
| 2020 | 46 | Keep it alive | Kite Man | compo | 3.00 | 3.00 | 1.75 | 2.50 | 2.25 | 2.50 |
APG leaves an average of 4.0 feedback comments each event.
Nice game! I enjoyed trying to time my attack to hit the enemy before the enemy hit me. Or when two were coming, hit one, block the other, and then hit him. The tactics! Thanks!
Neat idea! I had a problem where I would plan out a level (level two in my case), then I would click the "act" button and nothing would happen. However, once I gave up, the next level was available. Other than that, I quite enjoyed the game and the little messages of enlightenment that come up when you finish the level.
Good game! I really liked the progression of the houses, from tent to house to apartment to high-rise.
I didn't see the inventory for the first couple minutes of gameplay. Did I miss something?
Other than that, it's a neat little puzzle game! I like all the unique people. Especially belt man.
The high-score board is awesome! I'd love to see how you accomplished that.
Nice. I found that I could follow the prompt with WASD, then add some flourishes with the arrow keys (at least at pokey speed). The only problem is that I was so busy watching the prompts that I couldn't also watch Ol' Limberlegs do his dance.
I liked it, but sometimes the enemies would jump off the board and then you could not progress into the next level. I also used Godot to make my game, I think it's fun to see other people also using it.
I couldn't read the books through the timer. Otherwise, nice game.
The particle effects are really cool.
I really like it. I think it fits the theme well.
LD57 — Depths (7)
Oakhaven by bentglasstube 2025-04-21T18:07:58Z ♥ 1
The dynamic lighting is pretty cool. At one point, I pressed the fullscreen button, but it didn't work correctly. All I saw was blackness. I wonder if it resized the canvas to zero, because even after exiting fullscreen I couldn't see the game.
ONLY GO DOWN by jefvel 2025-04-13T23:05:15Z ♥ 1
Those squelching jump sounds are great.
Layered by BridgeOnAStick 2025-04-11T12:19:11Z ♥ 1
That was beautiful. The colors, parallax, and little rectangle man were perfect.
An Angler's Light by Yorsh 2025-04-11T12:15:11Z ♥ 1
Great game! I really liked the glowing dots and fins on the anglerfish and the subtle water effect over the screen.
Hole Crawler by MSD 2025-04-09T19:49:24Z ♥ 0
I really like the art for the action icons, with the blueish streaking when you use them.
Into The Depths by SmelJey 2025-04-08T21:18:24Z ♥ 1
Very cool. I wish I could see how much food it costs to place a tile, but otherwise I like how tight it is and how you can destroy your own buildings.
Wizardry Catacombs by J4cko16 2025-04-07T20:38:33Z ♥ 1
That is really impressive for a 48-hour project. Nice job!