Foon → Ludum Dare Explorer → Users → jefvel

jefvel

View on ldjam.com

Overall Medals

YearLDThemeGameDivisionOverall
๐Ÿฅ‰ 2021 48 Deeper and deeper Fishing Trouble compo 4.41

Category Medals

YearLDThemeGameDivisionCategoryScore
๐Ÿฅˆ 2024 56 Tiny Creatures FOREST CLEARING compo Audio 4.39
๐Ÿฅˆ 2021 48 Deeper and deeper Fishing Trouble compo Fun 4.50

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechHELL TOOLKITcompo
202557DepthsONLY GO DOWNcompo334.013.913.884.324.364.173.433.92
202456Tiny CreaturesFOREST CLEARINGcompo54.434.494.164.224.374.393.604.38
202455SummoningBIRD SOUPcompo54.394.394.523.524.394.464.214.25
202354Limited SpaceBill's Cave of Numberscompo284.154.074.263.524.324.113.603.94
202251Every 10 secondsNear Death Sentencecompo234.104.323.664.424.194.273.983.84
202250Delay the inevitableVolcano Maintenancecompo244.104.053.794.344.133.914.073.80
202149UnstableHorse with a Human Mask on A Tightropecompo873.893.793.974.183.983.824.473.55
202148Deeper and deeperFishing Troublecompo34.414.504.034.534.104.214.604.06
202047Stuck in a loop๐Ÿ‘ฅHands on Workjam184.364.144.313.934.534.474.384.28
202046Keep it alive๐Ÿ‘ฅFeed King or Die Starvingjam5543.783.883.834.033.523.454.223.59
201945Start with nothing๐Ÿ‘ฅA Horse Called Nothingjam2153.824.043.732.893.803.194.063.63

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by jefvel

jefvel leaves an average of 10.5 feedback comments each event.

LD60 — Old Tech (7)

ScrapBoys by Nikiroz 2026-10-25T00:50:58Z ♥ 0

Fun game, even though quick to beat! Enjoyed discovering what parts may lie in the scrap yard and made some mean fighters. Really nice graphics!

Dr Break Boom Invaders by Jimbly 2026-10-25T00:43:38Z ♥ 0

Fun game, but hard! I like how the games start melting into each other after a while, becomes very chaotic. Would be nice if pressing down caused the tetris block things go down all the way immediately, since now I mostly just neglected it until it was too late, and maybe have a few seconds of downtime for the individual games once you beat them. Looks very cool too, very old techy. Nice entry!

MalWar by Enryu Mirik 2026-10-25T00:31:56Z ♥ 0

This was fun! Enjoyed getting all upgrades and finding all words, but was not able to clear the virus off completely no matter how fast i typed attacks sadly! Very good use of theme and cool ambience, great entry!

Download_BTC.exe by Khante1883 2026-10-21T22:03:35Z ♥ 0

Funny clicker, captures the feeling of the old web! Surprisingly many minigames that appear! Was a bit frustrating when popups appeared over the flappy bird malware hah. Great entry, good use of theme!

Rust and Grit by JuanRod707 2026-10-21T21:42:51Z ♥ 1

This was very fun! Managed to kill all enemies, had a blast. Very good use of the theme, and sets the mood well. Would be nice to be able to glance around you a little bit, but what can you expect from an old machine like this :)

Great job!

Installation Wizard by detectiveLosos 2026-10-21T20:22:44Z ♥ 0

Oh wow, this was funny! Really great use of the theme too! Now I understand why the progress bar of installation wizards were so imprecise. Love the wizards voice too (esp. FIREBALL hah), sounds just like a windows 95 wizard should I think. Haven't beaten all levels yet, but gotta try it more later! A windows build using a frameless window would be great, for an authentic installation experience.

Great seeing you guys this jam again! This was a bit different from your previous games, very cool to see!

Thread by Thread by fnelix 2026-10-19T22:14:29Z ♥ 2

This was very fun, especially once you get into a flow state of trying to weave patterns quickly! Made it through all three days and the queen seemed happy. Nice use of the theme, very old tech. Great work!

LD59 — Signal (1)

No Signal by detectiveLosos 2026-04-27T15:51:45Z ♥ 3

Really like the atmosphere! Feels polished, both graphics and sound. So creepy. At first I just wanted to say hi to the forest person, but realized it wasn't a good idea. Managed to make a call in the end though! Fun to play you guys' game as usual :)

(couldn't participate this time :( feels bad to have missed it twice now! third time's the charm, I hope!)

LD58 — Collector (1)

Orbital Cleanup by detectiveLosos 2025-10-12T20:44:46Z ♥ 2

Interesting game! Haven't managed to clean everything up yet, but might try more later. Would be nice if the junk got stuck a bit more powerfully, I managed to throw all my collected things away quite a few times! Fits the theme well too!

(No game for me this jam sadly, bad timing of getting sick!)

LD57 — Depths (7)

Break The Tower by torcado 2025-04-26T00:23:29Z ♥ 0

Waow, super well designed game! It just keeps giving and evolving! Managed to get all upgrades (I think) and found the guys. Answers the question what breakout would be if it actually was breakout. I like that the upgrades change the way you play the game, starting with playing carefully, then bouncing the ball to shoot lasers, and finally just slamming through everything. Really impressive how much stuff you managed to put into it!

Nice work!

Deep Dive by mhorth 2025-04-26T00:19:26Z ♥ 0

Fun game! Took me a while to understand I could control the guy once he hit the water (I think?), kept dying at first but managed to land a few jumps :) Nice work!

Cave Glider by detectiveLosos 2025-04-16T14:57:48Z ♥ 2

Super fun game, finally beat it! S9Fgj5U.jpeg Haven't gotten a no hit run yet though, that sharp left turn at one point is really tricky!

The difficulty and length is just right, and fits the theme very well! At first I felt like checkpoints would be good, but the length of the level doesn't really need it, you get better the more you play :)

Although it'd be nice to have the player cast a shadow downwards, or emit light, to make it easier to see how close you are to the ground and walls.

Great job this time again!!

Downstairs by Sn4pi 2025-04-09T23:33:09Z ♥ 3

This game has a very cool mood! Got to the end after some trying. Kept dying in the first stairs since I was jumping. The having to press up is a bit odd, just had to keep it pressed. Other than that it was a nice experience. Nice work!

Descent by MorePixels 2025-04-09T13:53:16Z ♥ 1

Fun game! Got to 52 points after a few tries. The time gained by getting points might be too much, since it never seemed to go below 50, and you could accidentally die by pressing space while standing still on the ground. Other than that it was a nice experience, with a cool artstyle :) Great work!

Ruinous Depths by AStrayRae 2025-04-09T12:03:17Z ♥ 2

Fun idler game, played it until it broke I think heh. At least the party got unlimited gold, mission succeeded!

Nice work :)

Depths of Hell by mediocrity 2025-04-07T12:21:21Z ♥ 1

Fun game, managed to clear the demons! A bit slow in the beginning but once you got the shotgun it became satisfying mowing down everything. Was nice that all the drops on the ground remained between rounds, so you could save health for later :)

Nice work!

LD56 — Tiny Creatures (6)

Follow ME! by OldToadPower 2024-10-17T07:29:57Z ♥ 1

This was very fun, tiny creatures in a great way! Really enjoyed amassing a troop of these guys. It would be nice if they were a bit faster though, but that's just a nitpick. Super neat for a compo game! I accidentally won the game by walking into the exit, but I think I found every creature before that :)

Great work!!

Home place by detectiveLosos 2024-10-16T14:46:47Z ♥ 2

Very cozy game! Feels a bit like walking around that first safe area in Dark Souls 2, solemn and calm. The graphics are very cool, mixing 2d and 3d. The whole world must be 3d modelled, right? It was a bit hard to estimate elevations in some places though, but it wasn't an issue overall.

I found all the things I needed, and put down my camp below the beaver character. Is it possible to get to them in any way? Tried to find a path there for a while but couldn't :(

Super enjoyable as always to see what you guys cook up! Great work!!

Goops by Arsvarg 2024-10-10T10:16:50Z ♥ 2

Fun game! Felt like just the right amount of challenge in the puzzles, managed to beat all levels after pondering a while. It took some time to figure out how to reset the characters, and was a bit worried I'd have to restart the game. Great graphics and music too :)

Nice work!

Gnomania by CaptaiinMz 2024-10-09T11:52:36Z ♥ 0

Fun game! Got rid of all the snow in half an hour or so. The upgrades could need some tweaking though! It's much more effective to have a bunch of level 1 houses rather than a few high level ones. Once I got a big snow shoveling factory up I could really quickly expand and get the snow away. I also managed to soft lock myself in the beginning by building leaves and houses but no mines hehe. Such is the life of gnome village

It fits the theme well, nice work!!

Tiny Apple by epicSpeedTurtle 2024-10-08T17:46:20Z ♥ 1

Fun experience! I had it on in the background, like a city in an aquarium. Got all the upgrades and everyone was happy. The graphics are cute, reminds me of kingdom of loathing.

Nice work!!

Gnorberium by geekguy100 2024-10-07T15:11:10Z ♥ 1

Fun game! Got to wave 21 and got demolished. It's enjoyable to watch the creatures fight, and upgrading them into huge ones. Would be nice with health bars, or give them sad faces at low health, since it's hard to know when to heal them.

Solid game, nice work!!

LD55 — Summoning (3)

Summon World by Itskdog 2024-04-20T16:40:39Z ♥ 1

Fun game! I didn't realize at first that I had to kill the villagers, and wasn't sure what to do. But once I understood the goal it was fun! It would have been nice to have some kind of heavily armored unit that could move and destroy the turrets, in the end I spammed wolves to get the populace down, but they still seemed to die really quickly no matter how many they were. I created this power plant to fuel the destruction:

Ludum_Dare_55_BaID3X43h4.png

Great game, and neat take on the theme! Nice work!!

Boots Of Summoning by detectiveLosos 2024-04-20T10:25:35Z ♥ 3

Cool shooter game!

I enjoyed running around trying to collect as many damage powerups as possible. I ended up running backwards quite a lot though! After a while I had learned the layout so I didn't have to look much where I was going. Managed to get 50 kills in 3 minutes, at which point there was so many enemies it froze the game ๐Ÿ˜…

The enemy behavior is neat, being able to charge you from any point of the map jumping over obstacles. Fun lore with the boots too :)

An idea would be that by running in a direction, you're creating a trail. The longer the trail the more dangerous the enemies will be.

Then if you reach the trail limit or manually finish the trail, it'll spawn enemies in the path you've made. You then have to backtrack to the start, not allowed to stray from the path. The more you kill, the more pickups are spawned in the trail creation phase. Still would have to figure out a way to make the trail creation phase engaging though ๐Ÿค” Excuse the rant, hehe.

It's a solid entry, great work! It's always great to see what you guys create :)

wiz by torcado 2024-04-20T09:28:36Z ♥ 1

Finally got around playing this! It's reaally well designed and polished. The mechanics are intuitive, and controls simple. The risk and reward of doing long attacks is a great idea. It'd be cool to have upgrades that help you do more damage, maybe somehow make it possible to stack lines by going back and forth, multiplying both damage dealt or taken.

Nice work, would love to see it expanded upon!

LD54 — Limited Space (8)

Bag Bail! by CorvusBot 2023-10-05T15:40:16Z ♥ 3

Dang, the graphics and audio is incredible! I managed to get out of the bag, phew. I liked the progression with new things falling down in each phase, made it varied. I think it'd be nice if you were able to pick up the coins, instead of them just falling down. I wasn't sure if I was getting points for them or not.

Great work!

SPICE LIMITED by LePeridot 2023-10-05T15:32:50Z ♥ 3

Destroying the planet has never been this relaxing! I had fun getting all the achievements :) The small details with background sounds is a nice touch, adds to the mood. The game fits the theme well too, and is really polished for a jam.

Very nice work!

Monstrous Search by Rafael Garcez 2023-10-05T15:06:51Z ♥ 1

Surprisingly addicting for how simple the mechanics are! I've been trying to get a 600 for a long time, but it's challenging! I think you need a bit of luck for the high value characters to spawn though :) The online high score really adds to the fun.

Nice work!

World Weaver by JUSTCAMH 2023-10-05T11:17:17Z ♥ 2

Wow, this was cool! It took me a while to understand what was happening, it was so rewarding to figure it out. The effects and atmosphere gives it a very magical feeling. I have no idea how you designed the levels ๐Ÿคฏ, the way they weave back and forth is so clever. Fits the theme really well.

Amazing work!

The King is Watching by Tvorojok 2023-10-05T09:44:18Z ♥ 3

This was so much fun! I finally beat it after trying a few times. It took a while to figure out a good pattern of how to place the buildings, and it was rewarding managing to max out your army :) It was well balanced too, not too easy and not impossible. Makes use of the theme really nicely too. Great work!!

windowkill by torcado 2023-10-03T07:07:44Z ♥ 2

Woah, such cool use of windows! You nailed the theme and gameplay mechanics. It's really fun to play too :) Only thing is that getting hurt could be shown more clearly, maybe flashing the background or shaking the window a bit. But other than that it's super solid.

Really well done!!

The Swedish Moose Migration by tsjost 2023-10-02T17:19:48Z ♥ 2

I saved all the meese! The last level was tricky! Good take on the theme, can't go wrong with รคlgvandring :)

On The Edge by mhorth 2023-10-02T16:28:11Z ♥ 1

I liked the mood in this game, felt unnerving with the background noise. I managed to get out!

Nice work!

LD51 — Every 10 seconds (7)

Terminal Velocity by mhorth 2022-10-09T17:28:48Z ♥ 1

Yet another fun game with global highscores! The score progression on the left is really cool, and makes it easy to see how far you've gotten on the leaderboards. Gotta try to get to at least top 5 :)

One thing is that I feel like the road curves too much sometimes, so it obscures what's in front of you. In those cases you have almost zero time to dodge obstacles. And the jumping is a bit confusing, does it jump two spaces to the right?

Other than that it's a solid experience, nice job!

I'm Just Hungry by ZwodahS 2022-10-05T13:32:03Z ♥ 1

This was really fun! The snowball effect of getting a lot of powerups is great :). It was fun coming up with tactics on how to get a good run.

I managed to get this score:

okeNKsT.png

There were some parts that felt a bit unfair though

The most important upgrade was the banana, without it you'd be guaranteed to lose quick. Your movement speed really determines how powerful you can become. It would be nice if one banana spawned at least per X fruits. Another option would be to have the movement speed increase slightly with every fruit you pick up, and decrease the speed every time you get hit. My final tactic for the game was to first get a couple bananas for speed, and then always make sure there was at least one banana on the field as an emergency speed boost.

The knights also were a bit unreliable, since their attack speed and range is completely unknown. Many times it just felt like you died for no reason. And the sniper projectiles are super fast, which either means they're only dodgeable by luck.

And the background texture is a bit too noisy, which makes it slightly hard to see projectiles and things. Seeing your total kills at the end would also be fun.

It's a very good game though! I enjoyed it a lot, nice work :)

bรคbรคbรถx X by Kultisti 2022-10-05T11:05:34Z ♥ 4

Wow, this game really puts you in a flow state once you get used to the mechanics! It gets so hectic, but still relatively manageable until the very end. The sound and graphics gives it a very nice feel.

dA0srxx.png

got this score after a few tries :)

The hitboxes for all pickupables feel a bit small though, sometimes it looked like you were just running through them. And when you reach the end game it becomes really hard to see which single block will be spared from destruction, especially when there is so much other stuff going on at the same time.

Great game, and nice job to all of you!

The Turgenev Study by benjamin 2022-10-05T09:08:56Z ♥ 0

This game is really fun! It took a while to understand everything that was happening, but it really felt like doing an experiment, exploring everything there is. Once I grasped the mechanics it became really captivating. I managed to max every score combo in the grid, and got so much health it was impossible to die between the collecting procedure. The health should probably have a cap as some others mentioned above.

It's so polished, and stylish, with the music matching perfectly. Amazing!

You Are Not Alone by detectiveLosos 2022-10-04T14:24:40Z ♥ 2

Whoa, the graphics and mood is super cool in this game!

The concept is also interesting, and it was fun to experiment with different strategies. In the end I went to the cockpit and spam pressed E with my first character, and then alternated filling the top and bottom fuel tanks.

The lighting and style is very nice. I really like 2d sprites in 3d environments :)

Nice job!

autoball by torcado 2022-10-03T13:34:01Z ♥ 4

This game brings such satisfying moments, and frustrating ones! When you clear the whole board it's so nice, and sometimes the game messes with you by making the ball just go clean through. The sound effects gives it a very solid feeling.

Once you get into it's hard to stop. It's really well designed and polished. And it fits the theme well, nice work!

I got quite far, but then one of the balls got stuck in the bottom left: b

1000 Meters to Shade by PBG 2022-10-03T10:28:00Z ♥ 1

Fun game about trying your luck! Got home after a few tries! The graphics are very unique, really feels like a blazing desert :)

Nice job!

LD50 — Delay the inevitable (17)

lose95 by Sulo 2022-04-13T20:02:34Z ♥ 2

I liked this! It's a very good and unique take on the theme, and gets super hectic in the end. It feels very polished too, plus the name is funny :)

A little feedback: It would be nice to be able to click on things by holding down the mouse button, or have a delay on how quickly you can click. It gets quite straining when playing for a while and if you used an auto clicking program you'd be super OP. The trailing cursors could home in on things a little bit too, even if that's not really Windows canon.

It's a very cool game, great job!

The Pit by ZwodahS 2022-04-07T21:20:17Z ♥ 1

This was a nice card game! It didn't take too long to grasp how to play, and was fun to play all the way through until you had seen every monster (or at least I think I did see everything).

Feedback would be that running from enemies should require two cards, otherwise you can just run infinitely, pick up cards from a camp and then just continue from there. I also noticed that if you spam click the search button, the findings will stack and you'll go forward one extra level per click, so you can basically glitch your way to infinite levels+cards.

Untitled Zombie Shooter by Ismael Rodriguez by Ismael Rodriguez 2022-04-06T20:40:29Z ♥ 1

This was fun! It gets near impossible without cheesing it once the big hordes start coming in, but that's part of the challenge. The full auto boost is very satisfying when mowing down zombies. The graphical style is also good looking.

Some kind of warning signal, similar to the directional hurt markers FPS games would be nice too, Since the zombies are silent. It feels a bit unfair that you can suddenly just get killed, unless you're constantly spinning around.

I noticed you can stand on the ledge here: 6G0gdAS.jpeg and just shoot the zombies spawning in the forest. The ones spawning behind you wont be able to reach you, so you can just turn around, punch them for a free boost, and then shoot the forest zombies.

Good work on this!

Duck It! by Squidly 2022-04-06T20:17:44Z ♥ 1

This is a super charmy game! Everything about it feels well made. The movement felt a bit slow though, and the enemies sometimes spawned in a bit too quickly off screen after being killed.

It's a lot of content for a jam game, which is impressive :)

All around cool, great job!

Protocol Delta by itsBoats 2022-04-06T19:46:06Z ♥ 1

This was very fun! The attacks and movement feel very good and smooth, very polished. All the small details make the abstract shapes really feel alive, spinning and bouncing around.

The only feedback I have is to have some kind of progression, like upgrades in it, or to get points for defeating enemies and doing combo kills.

Nice work!!

Demon Sigil by Justin Herrick 2022-04-06T19:11:55Z ♥ 2

A good looking game! It was enjoyable shooting stuff, but the offset of the bullets made it a bit hard to shoot vertically. I'm also not entirely sure what happened when the sigils got activated, but it was fun to see the skeletons do their thing.

Neat job!

Mr. Fuse by Praccen 2022-04-06T16:56:37Z ♥ 2

Phew, this was challenging! After reaching the top twice I finally managed to beat it. The first time I wasn't sure what to do once I got up there, so I just tried to bounce it as high as possible, and then it fell down and I had to start over ๐Ÿ˜…

It's a solid game, but can feel a bit unfair at some points when you have to almost glitch jump the bomb when it's stuck in a corner. It would be nice with a timer that showed how long it took the player to beat the game, and also optional checkpoints to make it a bit more forgiving.

Other than that I liked this game, but got really mad at it at the same time :D

Nice job!

Space Ninja by mhorth 2022-04-06T11:04:28Z ♥ 1

This is polished and fun to play! Global high scores add a lot of fun to it. It does tire out your arm after a while though!

Some feedback: maybe there shouldn't be that many meteors, and instead they come in waves and your sword swing has a cooldown, so you gotta time your swings to get as many meteors each time (hitting multiple meteors in one swing could reset the cooldown quicker). Then there could be meteor showers after killing stars, that grant you unlimited swings for a limited time.

A solid game, which fits the theme too! Nice job :)

Frame Buster by JCMonkey 2022-04-04T21:59:38Z ♥ 1

Haha, fun idea with having the framerate as life. A stronger GPU makes you more powerful, It's super pay to win! ๐Ÿ˜„

It was quite fun to just smash chickens until the game froze. I enjoyed it. Nice job!

Virus Bash by joewan 2022-04-04T21:27:25Z ♥ 1

A fun and nice looking game! It has a very consistent and eye catching graphical style which I like. I enjoyed playing it.

Some feedback: there should probably be a ranged enemy type, or something that will catch the player off guard. At the moment it's quite possible to go on forever, since all the enemies become slower than you, and you can just dodge away from them.

It's still super fun, and I got to level 20 just to see how powerful I could become :)

For a compo game it's very polished, and not too badly balanced either. Nice job!

Kalopsia by tailow 2022-04-04T21:11:53Z ♥ 2

An interesting game! That weapon is so strong! It's fun to just shoot it into the corners of the level to clear almost every enemy at once. It would probably make sense to give it some kind of limitation, like the bigger the triangle, the less damage it does or something like that. But it's very fun to be able to be so powerful :)

Great job!

chronis by torcado 2022-04-04T19:31:35Z ♥ 2

This is a cool game, but requires you to think a lot! I managed to get up to 310, it becomes quite a soup at that point :)

It fits the theme really well, and is probably the most unique entry I've seen this far!

Great job!

Ice-olation by badoomtch 2022-04-04T17:45:50Z ♥ 0

This game has a nice atmosphere, and the idea is cool! I got rescued (sort of :))!

There's quite a lot of just waiting though, and it gets quite repetitive after a while. But I like the idea of being safe inside the igloo, being surrounded by a hostile environment. There's definitely a start of something that could be built on to make an exciting experience all the way through! Like having more activities, and more things to explore.

Good job!

Kessler by jcg 2022-04-04T17:33:46Z ♥ 1

A very stylish looking game. I like the shadow effects and minimalistic visuals! I also destroyed a star which was cool.

Some feedback: I think it would feel a bit more responsive if the missile explosion started at max explosion radius and then shrank, instead of slowly growing and then shrinking. And having some explodey sounds would make it feel more powerful.

Nice work!

Stranded Trooper by Balgorode 2022-04-04T15:43:18Z ♥ 2

Super fun! The gameplay is very satisfying even without sound. With sound it'd probably feel even better! I enjoyed playing this, got to the point the game started freezing, at around 6 minutes or so.

It'd be nice to have a kill counter/score display that goes up when killing aliens, seeing numbers go up on the screen feels good. Also I feel like the upgrades that drop randomly are a bit too weak, I got two reload speed upgrades and still couldn't really see a big difference.

It'd be cool if the grenade landed where the mouse pointer was aimed, instead of having collision and hitting the first alien in its path. That way grenades would feel more powerful by being able to be thrown right into the center of a crowd.

All in all I really liked this, great job!

Cold and Alone by David York 2022-04-04T14:32:03Z ♥ 2

This is very cool! I really like the mood of it, and the exploration in it. Only feedback would be to speed up the battery consumption of the heater, since I got in a loop just hoarding batteries, trying to find anything that I missed. I then just slept until the batteries ran out at day 55 or so. Also some sounds would really heighten the ambience.

It's a super solid entry, and impressive for a compo game :)

Road Weaver! by leviathon 2022-04-04T13:42:02Z ♥ 2

Nice little jam game, liked the building effects when moving over them! It seems like there should be more cars spawning in periodically, but currently you only get 5. So once a collision happens there wont be much to do, since the chance of two of the few remaining colliding is small.

LD49 — Unstable (21)

A Crumbly Planet by kumber 2021-10-17T20:41:46Z ♥ 1

Neat little game! Didn't get the green plushie sadly. It took me a while to realize the crumbly platforms got semi transparent during earthquakes. They could be shown a bit more clearly, especially the bottom ground ones. Maybe you could have a ground dash that shakes crumbly platforms closeby. Had fun playing it, nice job!

Interstellar Highway Robbery by Corny 2021-10-06T19:21:15Z ♥ 1

A really cool game! So many different parts, and they all feel very polished. Even without sound the gun feels satisfying to shoot, and I believe it'd be amazing with sound. I think that's the only thing that I miss from this game really, but the lack of it is understandable considering the time limitations. And that you sometime spawn inside a big crate when crashing into a ship, but you can get out of it quite easily. Everything else is spot on. Great job!

Super Stable Charger Robot by caudatecoder 2021-10-06T18:31:13Z ♥ 1

Neat little game! I wasn't super sure how everything worked though, but I managed to turn on the big battery and win the game anyway. As far as I understand the R and space tools get turned on and off randomly and you need to work around that.

It could be a bit clearer if the icons for the different tools were displayed on the objects they can interact with in the level. There was some info text at the bottom too, but it became a bit tricky to read when you have a countdown timer you have to play against.

For it being your second jam and first compo ever you did good! Actually finishing a game in that time period is a challenge, well done!

Hammer Keep by BadPiggy 2021-10-06T14:26:22Z ♥ 1

Nice game, it's really fun! The controls and graphics are well polished. With more enemy types this would make for hours of enjoyment. Once you understand how the controls and enemies work you can just go on forever without dying.

Though it would be nice if the chargeup and dash used the same button, since the dash button doesn't do anything if you aren't moving in a direction.

A solid entry, with fresh badpiggy aesthetics and gameplay!

Pendulum Postman by mrchip 2021-10-06T10:51:50Z ♥ 1

Very cool game! I really liked the movement, it felt smooth, and I'm a big fan of having 2d sprites in 3d. Got quite stressful at some points, but not too hard. Would have been nice to have some kind of checkpoint system, and a map over the level, but the lack of them did add a healthy amount of challenge.

All round good work!

It will Fall by jeremyfa 2021-10-05T22:14:46Z ♥ 1

Nice game for being made in 24 hours, well done! I like the clean stylish graphics. When stacking carefully I've gotten to 800 points. It fits well with the theme too.

Angry Ape by orangutanrider 2021-10-05T21:53:36Z ♥ 1

Fun game, love the graphics. Those rats are so stupid and deserve to be punched and jumped. It takes a bit to get used to the hold to jump mechanic, a chargeup bar would be nice to have there. Haven't gotten near to the record speedruns, but might try more later! Nice job!

Wickie by detectiveLosos 2021-10-05T21:36:07Z ♥ 2

This game has a really nice mood, wow! I do think I accidentally got softlocked somehow. I managed to show the path for the first person on the radio, then went to sleep. After that the radio was silent and I couldn't turn on the light, even after changing the battery things. Maybe I'm missing something?

Great job on the visuals, it looks super cool!

Space Alconaut by Bassilij 2021-10-05T21:21:41Z ♥ 2

That ship went into the bottle dimension, damn.

Neat idea and graphics style on the arms, but it's a bit frustrating that he just stops moving. Would be nice if the character instead moves by itself in different directions and you have to control that. I ended up just spam jumping hoping to build up some speed since otherwise it felt like was stuck to the ground. The password puzzle was fun though.

Well done!

The Escape by Marin0104 2021-10-05T21:16:11Z ♥ 1

Phew, I made it to safety!

G1UAC47.png

A nice game, it has very nice graphics! Only thing I can think of is that the turning speed could be a bit quicker, and that the tiles around the safe zone could be protected from breaking, since otherwise there is a risk of the entrances being exploded making it impossible to win.

Great job!

Horsey Bash by jakefriend 2021-10-05T15:10:01Z ♥ 1

This game is so polished, and fun! It's super impressive for a compo game. I especially like the aesthetic, very stylish. I just wish the explosions didn't take 3 health off your life, and that the visible area is so small. But those are just small details that add to the challenge.

Super nice overall!

gunstable by torcado 2021-10-04T21:41:03Z ♥ 1

Wow, very nice game! I liked the variety of guns, the sticky bomb and mega beam are cool. They all feel satisfying to shoot. Well polished too!

Also the loadout removal mechanic is neat, remove weaker weapons is essential once the difficulty increases. What a shootfest it becomes! Only thing I can think of that could be better is increasing the item pickup range a bit, but that's just nitpicking.

Great job!

Crunda by LancesCaterpie 2021-10-04T21:10:08Z ♥ 1

This game feels so good! I really like spinning fast and just slamming into a planet, or flying out into space hoping that I will land somewhat correctly where I want to go. It's a great compo entry, and also fits the theme. It's really juicy and well polished, with a fitting soundtrack and sound effects. Only thing I'm missing is a progress save, or level select.

Great job!

Perfectly Balanced by mhorth 2021-10-04T20:31:08Z ♥ 1

It took me a couple tries to understand how to play, but once I did I really enjoyed this game! The controls are super smooth, amazing for a jam. Also having leaderboards ingame like that is very cool. It's a perfect fit for the theme. It would be nice if the boxes dropped down a bit quicker though, maybe in a separate speed mode or something.

Great job!

Friday Ride by vizitas 2021-10-04T20:19:33Z ♥ 4

A fun game, got to 1633 points and ran into a bottle. The hitboxes feel very fair, which is super good in these kinds of games. That's a really strong wind if it can topple whole buildings over. Would be cool with some additional sound effects, like a swooshing noises if you run very close past obstacles. It also fits the theme well.

Good job!

Instability by R3L0ad1 2021-10-04T19:47:28Z ♥ 5

Nice game! Got to 64. Very stylish graphics, and the audio goes well with it. It's very easy to get into a flow playing it, trying to beat the high score. It would be nice if there was a quicker way to retry, like pressing space again, instead of having to wait for the game over screen to come in. It could be nice if the ropes didn't collide with the player unless you're holding onto them, since you sometimes get stuck in them. But that can be part of the challenge.

Well done!

Flat Earth Balancer by KreGames 2021-10-04T19:35:04Z ♥ 1

Nice little game, I enjoyed creating balanced neighborhoods!

Would be nice if there's a timer after placing the last house, to see that it really is balanced, since otherwise you can just quickly place all houses and press next even if the whole is falling off.

Crumble by EvokeSoul 2021-10-04T19:05:13Z ♥ 2

I get this error when trying to start the game:

9GxK7cF.png

Wiggle Bird by SamDemaine 2021-10-04T19:03:02Z ♥ 2

A solid entry! Follows the theme well, and has a good level of challenge with very cute graphics. That last long straight level was surprisinlgy difficult. It would be nice to be able to restart levels a bit faster, without the transition, but that's not really an issue. Nice job!

Oh, Hello? by itsBoats 2021-10-04T15:40:43Z ♥ 2

Nice game! The conversations were humorous, and having super strength was really empowering.

It was also fun to be able to propsurf, and jump while holding the phone to your feet to levitate.

Good use of the theme!

Hook Man! by Puszkee 2021-10-04T09:25:18Z ♥ 0

I have the same issue, can't use the hook. I would also like to play it!

LD48 — Deeper and deeper (20)

Beepo's Shop by itsBoats 2021-05-20T09:05:45Z ♥ 1

This was a very nice game! I managed to fly into the sun.

The quick travel is a smart idea, it removes the slow travel back that Motherload and similar games have, where it takes longer and longer to get to the bottom and up. And at the same time it forces you to be cautious, to not dig too far straight down.

The positional audio of the shop's music also really added to the atmosphere of the game, like coming up to the peaceful surface after journeying far down into the depths. In a way it reminded me of the save rooms in Resident Evil. It would be cool if when the music fades out, more eerie ambient cave background noises would fade in.

The progression felt balanced. You could buy upgrades almost every time you got up to the surface, and there was always a blue point to dig towards.

One thing that would make playing feel a bit smoother would be to be able to hold down arrow keys to dig in a direction, instead of having to press every time.

Super well done for a first LDjam game! Sadly I didn't see this until now after the competition, but I rate it very good :)

Infratoad by Seb_degraff 2021-04-30T13:28:00Z ♥ 2

This was a fun game once you learn how it works! Took a few tries for me to win but i managed and now the frog can survive forever

The graphics are really nice, like book illustrations. That along with the sound effects gave the game a nice athmosphere.

There were some small control weirdness going on though, like if you press the catch button, and immediately start changing directions, the character will reset the catch animation and be stuck in peace until you do moving for a while.

With some polish and few more game elements this could be a nice full post jam game!

Great work :)

ROOTS by TheGreenWorm 2021-04-29T19:15:42Z ♥ 2

This game is really fun, and is surprisingly balanced. The upgrades feel like they flow really well, making progression really fun.

It's cool that the time trial mode pretty much makes it a completely different game, it too being very fun.

However would be nice if there was a reset button, plus being able to skip the end grow animation once you've unlocked the time trial mode.

Also, the collision shapes seem to be convex, even if the visual shapes are concave on some objects. It makes you get stuck in thin air sometimes when you try to pixel surf them to shave time.

Here's a very painful demonstration of that happening: https://streamable.com/2wplkg at around 45 seconds the root just gets stuck. It sucks because I think I had a sub 43 second run going there

Anyway, it's a super nice game!

No matter how deep you are I will find you and revenge my kitty by quackBehavior 2021-04-28T23:14:33Z ♥ 2

This is a funny game, and that guy is strong af. The mechanics are also great, and feels like it has tons of potential. Going around throwing stuff at everything feels chaotic and satisfying. The blood streaks on the walls is a very nice effect. Some powerful punch and hit sounds would add a ton of juice to the attacks.

It would be nice if it was possible to jump with W/up too instead of space.

I had fun going through the game twice, just because I wanted to kill more people!

Nice job!

Fish'n'Ship by tipyx 2021-04-28T10:39:23Z ♥ 3

A very cool game once you understand how it works!

Blame is partly on me, since I didn't read the instructions until after I beat the game ๐Ÿ˜…. I thought having a guy on the oxygen module slowed down oxygen consumption, but turns out it was actually making it drain faster. Some visual indicators for that would be nice, like a red arrow pointing downwards on the oxygen meter. It wasn't really clear it was actually shooting out bubbles scaring all fish. Maybe having it active should add a semi transparent status icon to all fish to make it more intuitive.

The status icons sometimes appeared behind other fish, making them hard to see.

The graphics are very polished and pretty. Adding some music and more sound effects would definitely enhance the overall atmosphere.

Other than that I had fun playing this, well done!

Quick Scrap by Vimlark 2021-04-27T22:05:41Z ♥ 1

A neat platformerish game! I liked trying to get fast perfect runs. Would be very cool with online leaderboards.

The camera does move a bit slow when going upwards though, so you need to wait for it to catch up.

It could be interesting if the dashing worked in every direction instead of just up and down

BritaMiner by Junior Lima 2021-04-27T21:09:57Z ♥ 2

A neat little game!

I liked being able to dig very fast getting all gold.

It would be nice if the speed increased with time, since currently it's quite easy to go on forever. Maybe have lava blocks that will hurt you a bit further down for an additional challenge.

Depth by SaraJS 2021-04-27T19:43:43Z ♥ 2

This game is so frustrating but addictive! It's super satisfying to master patterns.

However some of the obstacles feel unfair/straight up impossible.

The player moves faster when moving diagonally compared to straight, which make the wall hugging holes impossible when they are on opposite sides of each other in non diagonal directions. Here's demonstrative gif: https://i.imgur.com/nkobA8y.gif This random element kept killing me so many times it started to get really annoying.

The white moving things felt a bit random, but it added tension to the game.

This game might be sliightly too challenging for a gamejam game in my opinion. A personal rule of thumb is that if you can't beat your game fully at relative ease at the end of a gamejam it's probably too difficult.

But I had to beat this game. It was taunting me. So I did it: https://www.youtube.com/watch?v=VSc5i5vasmM The relief is immeasurable!

Out of curiosity, did you beat the game fully yourself or single levels separately?

In summary, I really liked it but also hated it. And the graphics and sounds were minimal yet consistent. Good game! This will definitely be the game I put most time into this jam.

PS. I submitted my game to your stream form but accidentally put the url to an ebay link instead of my game

improbability engine by Aurel300 2021-04-27T14:54:32Z ♥ 1

This game has really good aesthetics, and a great mood. But as mentioned above the rubix cube puzzle felt too challenging. After a while I was just spam pressing buttons in hope of randomly solving it, but gave up.

Everything before that was very enjoyable!

Deeper Understanding by detectiveLosos 2021-04-27T11:14:36Z ♥ 4

This is a very atmospheric game!

However I'm not sure if it has an end or not? I've tried almost every combination of reporting/not reporting, taking all meds or a few of them or none, answering the phone/door.

It would be nice if there was some kind of clearer indication of what went wrong or right. Maybe there could be a notebook left on the last day showing research stats about the different med efficiencies? Or maybe I've missed something?

Also it's possible to walk through the door left to the exit, making it hard to get back since you're in complete darkness.

Anyways it's a spooky, and slightly confusing experience!

Orbdig by 5Mixer 2021-04-27T10:08:32Z ♥ 1

This is very fun to play even though it doesn't have a win/lose condition. Just blowing everything up is satisfying.

Would be very cool and make for a good full game if it had some sort of enemies and variation when buying new mines!

All in all it's a neat compo game!

The Fall by sawtan 2021-04-26T17:47:01Z ♥ 3

The graphics are very nice looking and athmospheric!

There seems to be some good music too, but it's very silent compared to the ambient wind sound effect.

Currently there isn't really any incentive to hit stuff with your sword, at least until the last round with the balls shooting homing smaller balls at you. So it feels easier to dodge everything up to that point.

It would be nice if the attack speed was faster, and the enemies took a few more hits to kill. That along with impact effects, like enemies being janked backwards when hit and blood/debris splatter, would make attacking things more rewarding.

self reflection by torcado 2021-04-26T15:52:36Z ♥ 1

Wow, what a puzzle game! You really nailed the difficulty of it. Not so hard you give up, while still being challenging enough to keep you engaged. I'm not really into puzzle games but this was really great.

It's a unique puzzle mechanic too, haven't seen anything like it before. The whole experience fits the theme amazingly well.

This is my favourite game so far

Toxicity Run by StefGrizzly 2021-04-26T15:31:06Z ♥ 2

This is so much fun to speedrun! I managed to get down to 18 seconds. It's very fun to find shortcuts and get a bit faster every time. The online scoreboard is a very nice feature.

It would be nice with a reset button, since it takes some time to refresh the page every time I did amistake. Also sometimes the minigames feel a bit unfair, like suddenly having to type philanthrophist or deeperanddeeper.

I like the randomness of the minigames though. It's nice feeling lucky getting many fast ones in a row.

Gold Mountains by Likirus 2021-04-26T14:30:38Z ♥ 2

This was super fun, and very impressive for being a compo game! As mentioned above, it's a bit unbalanced. It's quite easy to overwhelm the enemy quickly. I tried to play less aggressively, just to build up gold and see how far you can get. I had so many buildings the game froze ๐Ÿ˜„

One fix could be to increase the price of upgrades per upgrade, and limit the amount of upgrade levels. Currently you can build one gold mine and one archer building, then just spam upgrade them and win.

A very good start for a game, and fantastic for being done in such a short amount of time!

Asteroid Disaster by XCVZXC 2021-04-26T10:32:27Z ♥ 1

A fun game! Managed to get down to 126 seconds: tUgV9N0.png

The controls are nice, and the game has nice speedrunning potential. It would cool with more stuff to dodge :)

Good job!

Glitch Dip by Volkolak 2021-04-26T09:16:59Z ♥ 2

Nice game!

The monster spawn positions could have a minimum distance from the player. Many times it was impossible to survive at all since you spawn into monsters that instakill you. A crosshair would also be good.

Other than that it was nice, the kill sounds were meaty and it was fun clearing many monsters in one shot!

Kikker Kerker by kleingeld 2021-04-26T08:40:23Z ♥ 0

Haha, this is great even if it's unfinished! The sound effects and graphics are fantastic. I'm just pushing people off the board because that's fun.

Would definitely be interested in this as a full game ๐Ÿ˜„

Hole Explorer by ZektorH 2021-04-26T08:20:37Z ♥ 0

Same here, this game looks nice based on the screenshot, but there's no built version to play.

Brawl Of the Deep by Kofuku 2021-04-26T08:01:55Z ♥ 1

Neat, I see you also like punching fish!

I have not been able to beat this yet, the opponent gets very fast at lower HP and also seems to block most of my attacks at that point.

It would be nice if there was a successful block indicator, so you know blocking works. Also some audio feedback before the opponent attacks would be nice, so you don't have to only rely on looking at him.

I currently reflexively only press block when I hear the attack sound, since I'm keeping track of the energy bar. But it seems like it's too late to try to block once the attack sound plays.

LD47 — Stuck in a loop (18)

Bust-a-Loop by PeachTreeOath 2020-10-13T19:44:15Z ♥ 1

This game is pretty fun! I'm not good at all at these types of games, but managed to get through one combo on the pro level. I feel like if the attacks were just a small bit slower and forgiving it would be a lot easier. Some sound feedback would add a lot to it too.

I could see this becoming a very fun game with some polish and visual juice, having crazy combos completely destroying opponents.

Neat job!

Donut Island by odedro987 2020-10-09T22:34:57Z ♥ 2

Very nice game, and the difficulty ramps up well.

It did take me a while to realize you had to shoot the dead bodies into the center hole to get points for new item drop. Maybe you could add score texts that appear from the bottom of the pit that float up to make it clearer or something similar?

And also the shotgun and SMG both aren't as strong as the default pistol, since the SMG does too little damage, and the shotgun doesnt' really work well for shooting accurately and effectively. The damage of the SMG could be upped, and maybe the shotgun could penetrate enemies twice. That way they could both be viable weapons, because currently it's almost like getting a game over if you pick them up.

The bullets are also a bit too similar in color to the background, so they're not as easy to spot. Maybe you could add warning arrows on the edges of the screen when new monsters spawn too, as an early warning so you don't suddenly get shot by a not yet seen enemy that spawns in on the other side of the level.

Other than that I really enjoyed this game, the graphics are nice and it fits the theme pretty well :)

Good job!

You booped me! D: by detectiveLosos 2020-10-09T21:26:09Z ♥ 2

This was a fun game! Short but still challenging enough to have to be tried a few times until winning. I liked the clean but stylish graphics too.

I got a bit confused by having to press W to shoot, and space bar to jump, it would feel more natural if they were the other way. Also if you showed the time it took to finish at the end would add more replayability to it, to try to beat your own time and such :)

It also fit the theme well!

Good job!

The Titan's grave by BadPiggy 2020-10-09T21:13:44Z ♥ 1

This was really fun to play, and very suitable for speedrunning! Got down to 57 seconds! https://static.ldjam.com/raw/f9d/1/z/39d8e.png

The only thing that I felt was slightly annoying at first is that you had to roll multiple times to get away from the initial fists. Other than that I think you got the attack patterns right, not too advanced to have to practice forever, and not too easy to beat on the first try.

Getting stuck in corners was also a bit annoying, so maybe the arena could be circle shaped instead? Or have many different shapes, and be able to roll diagonally instead of just up/down/left/right.

It's a good balance for a gamejam game.

Great job!

Knights of the Holy Loop by RenD 2020-10-09T17:24:40Z ♥ 1

Very nice graphics and polished feel! It's a cool idea of a game, and could become very fun if balanced up a bit. Currently it's hard to lose, but still a really solid entry, especially for being made in such a short amount of time!

Aboard by Chris Mulholland 2020-10-08T22:25:28Z ♥ 1

This game has a great atmosphere! Also I had no idea you could get rich that fast as a ship janitor, that's crazy

LoopBreak by Belonzik 2020-10-07T23:38:14Z ♥ 1

Great looking platformer, and it has very solid feeling controls. Couldn't pass the third level for a while until I realized you can double jump.

Haven't passed all levels yet, they seem to get quite challenging! It would be nice with a quick reset button thoguh as someone mentioned above.

Ouroboros by FlatKiwi 2020-10-07T22:28:54Z ♥ 1

This is a very cool platformer! The attacks feel really meaty and powerful, and the movement is quite good.

One minor thing is that you don't turn immediately when pressing left and right, and that you can't turn mid-air, which makes it harder to control.

The graphics and sounds are really well made and fits the mood too!

two tapes by Aurel300 2020-10-07T13:47:26Z ♥ 1

I really like the mood, and the room spirits have a charming personality.

Haven't gotten to the end yet though, three cassettes makes it quite challenging. The graphics are also very unique.

The only thing that I can think of to make it a bit easier would making the rewind and forward buttons be holdable instead of toggleable, and make it loop to the end when you rewind lower than 0.

Very solid game!

Start The Game (Together) by Raivk 2020-10-07T10:56:27Z ♥ 5

I went in deep ZLWoocm.jpg and I think it took me to the end.

It has a very polished feel to it, and it's an interesting concept. Cool experiment!

Blind Faith by sohakes 2020-10-06T22:59:45Z ♥ 4

Very good interpretation of the theme! I tried breaking out of the cycle by backing up and dying but sadly the violence is unescapable. Or is it?

The graphics and animations are really nice!

Mirror Mirror by Paer Strandberg 2020-10-06T22:27:49Z ♥ 2

Neat little platformer, the mirror character is an interesting concept!

It's a bit hard to see when not playing in full screen and coming to the loop fall, but that's what magnifying glasses are for

SPร…RVAGN by Dustyroom 2020-10-06T22:15:23Z ♥ 1

The graphics and atmosphere are superb. A really clean and polished game, impressive for 72 hours.

It has really clear and easy to read instructions, but didn't come with an allen key. I think it got lost somewhere

10 Seconds from Death by brads.space 2020-10-06T21:57:23Z ♥ 1

Cool platformer, with really nice lighting! The banner logo is my favourite this far, it looks very good.

This House Looks Familiar by CesarGary_ 2020-10-06T21:43:19Z ♥ 1

I didn't read the description before playing, almost immediately thought about The Caretaker!

You captured his feel really well in game form. A really nice experience.

Among Me by Verbante 2020-10-06T21:10:35Z ♥ 1

It took me a while to understand what was happening, but once I did it got quite interesting and fun. I tried standing still to make it easier to detect impostors but then realised the movements of them are also part of how you've moved earlier, so the AI really tricked me there. Got up to 8, at which point I had reached chaos and got stabbed by my past self.

It would be nice if the characters had a stronger outline, to make it easier to discern them when they're overlapping.

Nice game!

Escape from LAB 2635 by Rein 2020-10-06T17:26:03Z ♥ 1

Quite fun game! Took me 52 loops to finish.

It took me a few tries in the first area until I realized I had gotten the ability to shoot after getting the chest. And it would be easier to control if you could right click to use items in addition to pressing E. The jump was also a bit confusing since the guy doesn't turn around instantly, so you have to wait a while after looking in a direction before jumping.

Clound loop by Glayson 2020-10-06T17:00:39Z ♥ 1

Pretty fun platformer! I think I got to the end after a couple tries, I ran off the map and it started over.

The hitboxes of spikes are bit too big, which leads to frustrating moments of not feeling like you hit them but you died anyway. And sometimes you got stuck in the ground and walls, which makes precision platforming unpredictable.

LD46 — Keep it alive (16)

Tower Defence of the Heart by terry 2020-05-04T18:53:49Z ♥ 2

This game is addicting! I got back to it now after playing it earlier, just to try to beat it. But I noticed the gameplay seems to be bound to framerate. On my 60hz screen I can get to round 12, while on my higher framerate monitor I can't get past round 2. The enemies move way too fast. Gameplay that shows the second round:

60hz: https://streamable.com/z6hgz5

165hz: https://streamable.com/6gjkvi

also I won the game and sold my heart! ji8GLWP.png

IT Thrives by Quarter Up Studios 2020-04-23T15:46:06Z ♥ 1

This was a very fun and satisfying game, even though it's a bit too easy to overpower the enemy. I managed to build a bunch of turrets next to the spawns to utterly destroy the tanks, but it was still fun expanding your area. Make it a bit more challenging and you have a great game!

The Little Ship That Could by gama-11 2020-04-22T09:24:40Z ♥ 1

A very challenging game! Took a couple tries before I got the hang of the teleport mechanics. One thing that could make it a bit more forgiving is make the teleportation faster, to not have to think about predicting where it will land. For me planning where to go next is already a challenge. Also sometimes right clicking didn't seem to lock my ship in place.

Also, I think a simpler way to control it would be to lock the ship when you press LMB, and when you release it will teleport. So tap+drag will roll, and tapping will move, that way it could also work on touch screens

Earth Last Defender by Linx 2020-04-22T09:16:33Z ♥ 1

Haha, this is like the Doom of Asteroid games, you turn space into a bullet hell for the enemy. I got to the point where bullets covered half the screen and my speakers were starting to break. I think enemies should spawn in faster, plus some mechanic to deflect enemy bullets. Fun game nonetheless!

Marx's Graffiti Squad by Rongefilet 2020-04-21T22:42:35Z ♥ 1

Pretty fun area takeover game, but I feel the sprinting is a bit too short, and the lack of checkpoints between levels makes it turbo hard to finish. I couldn't make it past level 2, but had a fun challenge on the first one.

Just a Stroll by killy9999 2020-04-21T21:57:45Z ♥ 2

Cool to see others using heaps too! The animation and movement is very smooth, and it's satisfying to aim and throw rocks at birds. After a while your fire rate can't keep up and the world gets full of birds, but that's just how life is sometimes I guess. I managed to get 1500 points in the end. Well done!

Koita and the Elder Relics by Toasted Oregano 2020-04-21T21:10:26Z ♥ 2

This game has great humor and music, I liked the chiptune breakbeat at the end. I'm not sure I finished the game properly though: I got all artifacts and there was the ceremony at the top, and then everyone stands there.

It was a bit buggy though, I could fly around by holding the jump key and running into walls and ceilings. But a fun experience nonetheless!

Guardian of the Rite by sawtan 2020-04-21T20:58:02Z ♥ 3

Very neat game! I played it through twice since I didn't realize favors were the upgrade points, so I spent them on health instead of saving them. I got a higher score that way though!

Great job on this. One thing is that the armor and health is sort of not needed until later levels. Maybe there should be a requirement to survive 10 waves before allowing the ritual?

https://i.imgur.com/ziVbIgN.png https://i.imgur.com/KH0ynkG.png

The Keep! It's Alive! by minibobbo 2020-04-21T20:36:16Z ♥ 2

This game was very fun and polished, but level 13 and 15 are not like the others. I give up, your game defeated me. https://streamable.com/gew0xv

The grabbing people and then smashing them against the ground is super satisfying!

Running Old Game On Windows 10 Simulator 2020 by Kszaku 2020-04-21T19:43:09Z ♥ 1

Wow, this was a puzzle game I feel like I've played a bunch before in the past. It took a while but I managed to complete it. Very unique idea! Also it's the first LD game I felt I might get a virus from, haha

Civilitris by dasilvacontin 2020-04-21T19:35:17Z ♥ 1

This was a fun game, I managed to complete all quests after a couple tries. It does rely quite a lot on luck, since you have no idea what blocks come next, and if you get a bunch of fire blocks in a row you're basically dead. And I noticed sometimes the fire didn't spread at an even rate, and I died because there was one single wood block not catching fire!

This definitely has potential to be a great game

๐Ÿฑ Cat Fun Factory by gamescodedogs 2020-04-21T18:44:07Z ♥ 3

This was very fun! I built a factory that could handle heavy cat traffic without stopping, but sadly it glitched at this point: https://i.imgur.com/aGNt00h.jpg

First all cats just started moving in one direction, off the map, and then no other cats would spawn.

Other than that I had a great time building and planning, it's a well made game, especially for being made in a gamejam!

None left Behind by Pirhana 2020-04-21T17:58:10Z ♥ 2

Great graphics and neat chiptune music! I couldn't manage to get through the first level though, I think either the timer or player movement is tied to display refresh rate or something, since it runs out way too fast: https://streamable.com/rcffxp

Or am I missing something?

One Day Outside by romgerman 2020-04-21T17:51:46Z ♥ 1

Interesting text based adventure. I tried but didn't manage to finish though, the game froze here: https://i.imgur.com/2yAWnkr.png

The computer UI elements that pop up are also neat. A full text based game with small puzzles and minigames that pop up that way could be cool

Some sound would also spruce it up and add immersion.

Dragon Drop by Roelosaurus 2020-04-21T17:37:19Z ♥ 1

Ooh, it took me a long time to understand that the speech bubbles show what the dragons don't like. I first thought the skull meant the strength of the potion, or something like that. Maybe it would be clearer if there was a red strikethrough on the gems instead?

https://i.imgur.com/TQFjrpL.png this also makes it look like they require a blue one, and are allergic to purple ones.

It did freeze completely on the first level with three dragons.

Other than that it's a neat puzzle game! Had me thinking and mixing and matching.

Anibun Help Me! by tcstyle 2020-04-21T17:20:48Z ♥ 1

The graphics are great, and impressive for a gamejam. The atmosphere is nice. What it lacks currently is captivating gameplay. I'm not sure what the different attacks and abilities do, so in the end I just used the force bubble of each animal to fend off the enemies.

LD45 — Start with nothing (25)

Ooze for the Ooze Gods by maxdmg 2019-10-27T12:57:18Z ♥ 1

Fun start for a game! Would be great with some sound effects and a bigger area. Maybe the core blob could have a darker shade of green, so it's easier to avoid bullets.

Slave: Unchained by Tednesday 2019-10-27T01:46:33Z ♥ 0

I'm not sure if you can win the game or not, but I was killing a lot of people. It's very satisfying to dash through a folk mass. Very fun mechanics, with nice sound effects. Well done with the own engine too :)

My Battle by minibobbo 2019-10-26T17:26:19Z ♥ 0

Neat game, killed the boss after many nights. It's a bit frustrating that there's a delay before you can jump after an attack, or that I can't press jump and attack at the same time. Also having to move my hands off to the mouse to skip the transitions could be improved by just skipping by pressing any key.

Calibal's Curse by nickfla1 2019-10-20T17:14:21Z ♥ 1

This game is both fun and so difficult! It would be nice if some of the items would be saved when clearing a level, so you start with them when you die. Also getting more than two hearts of life would be nice. I cleared the whole first level without finding a health upgrade, then died before getting to the boss.

Doki-Doki Trash Party Panic by OWC 2019-10-14T21:48:08Z ♥ 1

Really fun game, would love to have a longer version with sound!

Mage in Exile by Nikolay Zapolnov 2019-10-14T20:48:05Z ♥ 2

Pretty neat start for a game. I just wish I could go through the dialogue by pressing E or some other key on the keyboard. Also I feel like the knights have a bit too much HP, which makes it easier to just be lazy and dodge them and everything else. A bit of knockback from the magic missiles could be nice. A lot of stuff in this game considering the timeframe.

DEVOURER by 4quet 2019-10-09T22:04:58Z ♥ 1

Neat game, you really get a flow in it after a while. I think the lasers stop increasing after a while, so it doesn't really get more difficult. I got up to 11681: FZpHE7i.png

Draw Your Own Adventure! by detectiveLosos 2019-10-09T21:42:19Z ♥ 3

This was fun! Coincidentally my bandit leader became a buff shrek with guns, which seemed to fit in well with the story: 8lnIyvx.png, and my artifact was just a plain sword which worked well.

The game could have potential, for something like a kids story game. Maybe have it tell small stories about some characters in different parts of the world in episodes, so not to play it through in one story telling session, and then having the drawn characters bump into each other and interact later on.

Inspiration. by F1Krazy 2019-10-09T21:00:57Z ♥ 3

Neat game. It was quite calming to walk around and just chill. Is it possible to help feed the birds or find bottlecaps? Because I seemed to miss that. Also I found a cool portal:

cool.gif

Crystal Cave by Heta 2019-10-09T20:40:25Z ♥ 2

After a lot of jumping I managed to get all of the gems! I wish the camera would move along with the character though, now it seems to jump around very erratically, making things harder than they should. The store guy looks goofy and that's funny. The character's hitbox should probably be a little smaller too. It was pretty fun to play ๐Ÿ‘

TRIGGORE by Lumpy 2019-10-09T20:21:41Z ♥ 3

At first it seemed to be one of those escape the room point and click games. But instead I got to shoot a bunch of monsters. That felt good. Really stressy though! Maybe there could be some short periods of calm, like 5 seconds of sunlight when you can take a breath. Very nice death explosions of the enemies ๐Ÿ‘

Can you win the game or will does it continue forever?

Mission Start With Nothing by Benjamin123 2019-10-09T20:03:32Z ♥ 1

I don't really get how to kill the soldiers. I try to punch them but my arms seem a bit too short. Some sort of impact sound would be nice, or blood particles so I know I'm doing something. The inverted Y-axis made me feel confused. The lighting is cozy

Memory Palace by MattWagar 2019-10-09T19:46:09Z ♥ 1

Neat, this helped my memory. I made a story about stuff and I remembered it. Some things that came to mind that would improve it is being able to press enter to finish the text, and not immediately fail when you misclick when recalling the story. I lost when I accidentally clicked on one image that overlapped the one I wanted. Maybe add another "Finished recalling" story button, and being able to click on the last selected image to unlink it.

Sticky Squares by Friedrich Eibl 2019-10-09T19:37:22Z ♥ 0

This could be fun, but the the controls felt a bit sluggish. Also I got stuck in an ad that never ended.

Dungscoot by Mr_Field 2019-10-09T19:31:26Z ♥ 1

This is a really interesting concept and a cool game. Did a few rounds, but always died. Does this game have an end or is it endless? I could definitely see this being a nice mobile game. It does need a bit more balancing though, I think I walked past over 6 chests before finding a single key. Good game!

Edit: I also keep losing my bag, is that by design? I want to keep it :(

Polterheist by Cral 2019-10-08T23:18:30Z ♥ 2

This looks like one of those old school point and click adventures, very nice graphics and sound effects ๐Ÿ‘ . I gotta finnish it tomorrow. I'm not sure if I pushed the cart too far to the left past the door, maybe it doesn't matter?

EDIT Aw yeah, I got my revenge. Nice game! The first item you get is kinda hard to see, and I picked it up on accident. But it's definitely playable as a whole

Get A Job, Baby! by XeduR 2019-10-08T22:29:46Z ♥ 1

This was surprisingly fun! I made so much money fishing and gambling.

I instinctively spam clicked on the BUY/SELL buttons, but I think you were supposed to just hold them down. Perhaps the buttons could emit square particles while holding down to visibly show the amount of money you're raking in?

Pelinguin's Strange Journey by MarcRobin 2019-10-08T22:17:11Z ♥ 1

The E button spam contest is torture. I can feel the arthrosis forming. Is the speed to it bound to framerate? Other than that I liked the jump challenge before it :)

Area 45 by conk 2019-10-08T22:06:19Z ♥ 3

I'm not sure what all the different things do but I did a lot of tweeting and tooting until I could rage and pray. I think it helped save america. I feel like a hero now. Thanks, I liked this game

Panspermia by bloodyaugust 2019-10-08T21:28:27Z ♥ 1

Very nice graphic style. I wasn't sure what made them scared/sick looking and die though. Do they die of age?

Soundmarine by Dustyroom 2019-10-08T21:06:11Z ♥ 0

Cool aesthetics and sound, feels almost like a demo. I didn't get any purple outlines either, and the sub went invisible for some time. Other than that it's very impressive for a gamejam game

Super Goat Life by Olivier argentieri 2019-10-08T20:33:09Z ♥ 5

Cool looking game, I like the atmosphere. Destroying stuff in the end was fun. But I couldn't find the last secret :(

Drop Dead by Alex Markoe 2019-10-08T01:12:34Z ♥ 0

Jumping seems to work only sometimes. The controls could be changed to be all on the keyboard (W to jump, S to pick up item, space or ctrl to attack). I don't see a reason why I need to attack with left click when I don't have to aim with the mouse, or maybe there are aim to shoot items in the game that I missed?

Liked the art/color style, that's what caught my eye

Soul Corrupter by supercannon 2019-10-08T00:51:18Z ♥ 1

It was fun going fast swinging around and eat souls, but felt a bit slow when just walking. Nice death trail. Hail satan

PS. I liked the color theme in the logo, maybe the game could also follow it, along with black and red?

Muscle Typer by organicpencil 2019-10-08T00:00:25Z ♥ 3

i got stronger in real life after playing this. it also reminded me to inject more egg yolk into my eyes. I liked it

LD19 — Discovery (1)

Into the Dungeon by MoltenMustafa 2010-12-19T15:30:00

This game was fun :D Great!