Thank you very much for your nice and constructive feedback and of course: playing! :heart:
@reronin, @linnet5, @otterfaelure i will have a look into that bug! Thanks for noticing, i hope it is not against the rules to upload a fix later.
@joscco you can only remove the weed, if the plant is not growing anymore because of too much weed. I thought it would help the player to focus on other, more important stuff. But i agree, in the beginning it might be a thing that the player might want to do!
@linnet5 yeah i struggled with figuring out how to determine the next selected grid. I know that other games use the mouse for that, but as i think that game can work out as a couch co-op or versus game, i need some controls that fits the input devices. If motivation and time is there, i consider to build something like Overcooked from it.
@0x-void-x0, @csdoescs yeah you guys are right. The big majority of art is from that asset pack, although i had to adjust some stuff :smile:. I am going to deactivate the graphics category!
@marc-grabow thank's! I am going to have a look at yours today!
@anaxie-studio actually i implemented seperate buttons for each action! But during playtesting i figured, it might be just too challenging and confusing. Then i switched over to an inventory style system like Stardew Valley or Core Hunter. I noticed that i had to switch my tools way too often and it wasn't that pleasant. Then i implemented this priority based solution. Some years ago, i have implemented way to complicated controls and thought that i need to scale them down to the bare minimum, as you guys might play this game just for a couple of minutes. If i work on this project in the future, i will consider your feedback for sure!
@fruit-du-dragbane hehe, would a little tutorial help you? Otherwhise have a look at the gif on top, hope it helps a little :smiley:
@andrey-zhukov i feel honored, thank you! I am going to play and rate your's as well today.
@otterfaelure There is only a game over screen :sweat_smile: I am really sorry for that bug. It just didn't happen during my playtesting sessions... I hope i can reproduce it soon! I will consider your feedback if i will work further on this project. It may works as well, but the scope can't be as sth like Stardew Valley :smile: So i think it can be like couch co-op with story (like overcooked) or it is something like a farm builder game, but way more active with buying gadgets that helps you farming. I think that can work out as well. Thank's for your detailed feedback!