Thanks for all the comments!
@dexort You just had to be a little more patient for the monster to appear. There were also instructions above the hole when you start the game.
@ladmiester Haha, I'm glad you enjoyed it that much! Yea, I should made things more clear, there are a few instructions above the hole when you start though. Yep, I thought about more weapons/items but there was just not enough time. Smaller enemies could be also cool. Switching between the characters would take away from having to control them all at once, I like to have them matter more though.
@frederik-boye Yep, I thought about also having the colors matter more where for instance enemies could have weak points with colors and there could be perks that you pickup. I definately would have liked to push the style more, especially with shader effects but there was just not enough time.
@noteworthy Yea, that is the problem with experimental games, they tend to be confusing when the player can't pull from experiences with other games of that genre. There were some basic instructions above the hole when you start though. Yep, its lacking better effects, I had to make them low priority with the time constraints.
@anguish-bucket Oh no, that sounds like existential crisis mixed with paranoia! :D There were some instructions above the hole when you start. You can also find some instructions on this page.
@roberto-nascimento-almada I'm sorry that you killed all yourselfs and ended up lonely with yourself. You can put yourselfs back together again though, the pieces they left behind can be picked up and combined back together so they live gain. There were also instructions above the hole.