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stasgrach

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableFuchsiacompo3.002.753.413.663.083.332.503.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by stasgrach

LD50 — Delay the inevitable

Slime Zone by TheMadPangolin 2022-04-05T19:13:42Z

simple and really good looking game. great compo entry!

Priestess of Larak by Alex Mulkerrin 2022-04-05T19:34:13Z

this idea is really unique, though it's hard to understand what happens at first (which, i think, is okay for a simulator like that). definitely would spend some time later to understand it better!!

Uchievements by Diccuric_Sigeon 2022-04-03T12:14:33Z

that's actually genius lmao

Fuchsia by stasgrach 2022-04-05T15:38:40Z

@raivk thanks! glad to hear that someone enjoyed this idea

Fuchsia by stasgrach 2022-04-05T19:28:56Z

@robowarrior1982 thank you so much for a big review!!

yeah, the main problem is that i planned too much different room types, but due to time limit, i could only made 6 of them, so the game is a little bit repetative after some tries the key is expensive so you won't get it in your first tries, and you have two options: 1. a lot of farming inside chamber 2. upgrading your weapon/time so you could get money much easier and get key only after that

yeah, perhaps i should make it bigger, but i was thinking that the player will spend some time searching the room anyways

once again, thank you for playing and reveiwing!!

Fuchsia by stasgrach 2022-04-05T20:38:13Z

@davision thanks for review!! yeah, completely agree, i planned too much and didn't make enough variations due to time limit. but i hope that was a good first attempt