Thanks so much for all the feedback! It's really motivating to see that people are enjoying my game :D
@jay2645 Thanks for the elaborate comment! I did at one point have a bullet decay feature as a matter of fact. Any bullet that bounced around for 10 seconds would automatically be reloaded. I removed it, however, because I thought it was a tad too easy. That being said, I was the only tester before I released it, and considering how many times I played it, I'm obviously going to find it easier than a new player. Also, you should be able to enter fullscreen mode by pressing ALT and ENTER at the same time. Sorry I didn't mention it in the controls xD
@shrapx This was an issue I was having myself, actually. I kept losing sight of the cursor (the crosshair was a last-minute addition) which was a real problem when I needed to lob a grenade at something. I couldn't really come up with a way to make the player stand out more. If I ever update this game at any point, I will probably add a coloured circle below the player to separate them from enemies a bit more.
Last thing: The idea of my game was that "the more bullets you have in your gun, the worse they are when you shoot". I know it kind of takes a backseat to the bullet-bouncing mechanic, but that's the link with the theme.
Hope you all are enjoying or have enjoyed playing :D