Delve by notpresident35 2021-04-28T18:24:51Z
I always love rhythm games in jams - especially when they do something new with it - and this is no exception! Having shots and enemy spawns sync up with the music really helped the game flow nicely, and it made the whole experience much more enjoyable. I loved the gradual increase in challenge too, with new enemies and obstacles coming in. It did feel slightly unfair at points, like when spikes appeared beneath me with almost no warning, or a flying enemy had an unexpected path through me, but it was nothing too bad. Another thing I would've liked is a bit more progression; the start of the game and the end feel mostly the same, and there's not much change throughout. Something like powerups, something changing in the background - even collectable score tokens or something - that might've helped make the game feel like it has more substance to it.
The artwork was nice, and it did a lot with the limited colour palette - I especially liked how the enemies, terrain, and player were all colour-coded separately. One thing I'd say though is that the graphics felt a bit noisy at times, like the background, which was kind of confusing to look at and distracted from the actual platforms. Another thing is that the bullets suddenly disappearing looked a bit unpolished, so maybe some little animation for them disappearing would've helped. The music was, of course, very good, and the way it worked within the game was also a great fit. The bullet sound, too, meshed nicely with the background music.
I really loved the concept here, and I think it was well executed, and you did a great job on the game! Well done!