windzyboy 2021-04-26 03:01
Fun! Collision on the boomerang is a little iffy, same with the acceleration, but the plot is funny! Didn't reach the end, if there is one, because I make games, not play them. AKA I suck.
Foon → Ludum Dare Explorer → LD48 → Boomerang Basement Brawl
By rhitakorrr
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.27 | 13 | ||
| Fun | 3.18 | 13 | ||
| Innovation | 2.75 | 12 | ||
| Theme | 3.40 | 13 | ||
| Graphics | 2.81 | 13 | ||
| Audio | 3.10 | 12 | ||
| Humor | 3.45 | 13 |
Fun! Collision on the boomerang is a little iffy, same with the acceleration, but the plot is funny! Didn't reach the end, if there is one, because I make games, not play them. AKA I suck.
I finished the game. The ending actually made me laugh, and i enjoyed the off beat music. I liked how the optimal strategy was to get the boomerang stuck behind enemies, so there was some skill and strategy. It really picked up on the bee-level, that was the most fun.
I'm missing some animations and it could be clearer where the colliders were, but other than that i liked it, well done!
Boomerang are always good to hit centipede. Good job this game has some style !
boomerang sometimes gets stuck, but the idea is good
I really like the idea of this game! Also the little training section at the start was a good touch, and helped me to get into the game quickly :)
My mom is in this game and i dont like it. At times the boomarang would hit wracks when i dont think it should have. I paniced when the wasps showed up with only ment more wasps which made me panic more which you guessed it, more wasps. That was a fun level.
This was a very simple but enjoyable game. The art wasn't bad but could have used more animations/polish. Although it still had its own kind of charm. The music wasn't perfect but fit the wacky atmosphere and helped the game out. Sound effects were good and helped the player know what's going on. The gameplay itself was decent. It had a few bugs, (get it) where the boomerang would get stuck behind things and you couldn't throw it if you were standing by a wall. I also think the player moved a bit fast making it hard to control, and enemies would get hit but not take damage right after spawning. Overall still a fun game and a great entry!
Simple, but still fun - good job! Boomerang physics and projectiles are always fun in games, so it's good to see it being used well here. I did enjoy throwing the boomerang around and trying to hit as many enemies as possible, but it did seem a bit buggy (ha!) since the boomerang got stuck on shelves sometimes, and the hitbox did feel slightly off. I would say as well that something more to do in the game would be great - opening the boxes could've felt like a fun gamble or something, but instead it felt like 90% bugs and maybe some health. More feedback when hitting the bugs would've made the game more engaging too, but it's still fun without. I did enjoy the humour of the game - particularly the self awareness of it all (yeah, why is there a room filled with empty shelves?), so nice work.
I had fun in this game, and there's a lot of potential to add to it, so great work!