Do-Nut Stop! by Javid Ladhani 2020-10-06T11:39:42Z
@trexxak Thenka you for your feedback. We have not noticed this bug before apperently this happens when the game is not played full screen. For now we have updated the description with a note.
Foon → Ludum Dare Explorer → Users → Javid Ladhani
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Fauxmancia | jam | 502 | 3.63 | 3.50 | 3.28 | 3.98 | 3.76 | 3.63 | 3.67 | 3.73 |
| 2023 | 54 | Limited Space | 👥 | Waylight | jam | 401 | 3.74 | 3.64 | 3.27 | 3.27 | 3.80 | 3.48 | 2.78 | 3.98 |
| 2022 | 51 | Every 10 seconds | 👥 | Seconds in Command | jam | 480 | 3.62 | 3.71 | 3.37 | 2.76 | 3.40 | 3.61 | 4.09 | 3.56 |
| 2021 | 49 | Unstable | 👥 | CarGO! | jam | 3.50 | 4.00 | 3.50 | 3.75 | 3.75 | 3.75 | 3.50 | ||
| 2021 | 48 | Deeper and deeper | 👥 | Chippy Picker | jam | 184 | 4.02 | 4.00 | 4.26 | 4.42 | 4.16 | 3.64 | 4.32 | 3.81 |
| 2020 | 47 | Stuck in a loop | 👥 | Do-Nut Stop! | jam | 1569 | 2.73 | 2.76 | 3.47 | 3.84 | 2.94 | 2.50 | 2.47 |
@trexxak Thenka you for your feedback. We have not noticed this bug before apperently this happens when the game is not played full screen. For now we have updated the description with a note.
Very fun game. I like the difficulty, I am replaying every time because I want to try all the powers
I am missing some sort of tutorial or explanation text. I did not know what a valid spaceship was. I was under the impression that I could create giant spaceships by making a monster of centrepieces, weapons and drives. After understanding that every spaceship can only have one body, I could fight back the waves. I was so focussed on building my ships that I could not focus on the beautiful simulation of ships fighting, which was a bit of a shame. Music is great though 10/10
Super fun and frustrating at the same time! I did get a little dizzy from the camera movements, maybe it would be better to smoothly follow the player. It is nice to change gamemode to get away from frustration by my low skill, to find my skill has not improved by choosing another gamemode. Great job!
I like the idea to play with friends. I do felt a bit bored quite quickly because the time between rounds take so long.
Fun little game, great work!
Feels like old flash games I played in the past, very nice. The third level did not load for me though. I only had a black screen
I love the music and the vibe. The background looks amazing and feels really nice to fly though. I did get dizzy at the start but I got used to it after the first level
@lincolnsalles too bad you could not play the game. I do not have a Windows 7 test environment but a quick google show more people having issues with Unreal Engine 5 on Win7. Try running in admin or adding -SkipBuildPatchPrereq when launching the .exe. Thanks for trying anyway :)
This is so cool! Really great game idea, really hard though! I kept bumping in the side when trying to place a block on the side. But that is a skill issue.
Had a lot of fun, reached level 13. I did feel like the upgrades were lacking in feel. Mainly the movement speed upgrade felt like it didn't make me faster anymore
I just want to stack troops. I don't care about the goblins. TO THE MOON AND BEYOND.
Jokes aside, really fun game. It is just a shame that the level ends at the first troop reaching the end. Most of the time I am in the middle of creating a big stack which I am sad about to lose
Great job! Had tons of fun. One of the last levels starting with a walljump with spikes was really hard but I managed!
Fun puzzle game! It took me a while to find out that I could throw bodies in the acid. Makes sense though
I am not sure what is happening. I picked Montata up and she flew over the map
Sadly I could not drag the cards towards the towers
As an ex-ratowner I approve
Really simple idea and great execution. I really like the simple art style with the simple game mechanic. I did multiple runs to get a higher score on both honks and time. I wish there was something to look out for though like obstales that kill the rabits.
Great entry. Getting to know the world story by answering ridiculous questions. Good job!
Goat goes bonk!
Not sure if the different pixel size in the spellbook were intended. Other than that good job!
Took me a few tries to understand but got it eventually. Good job, great design!
Really liked the game. Good job!
@suksu Not sure how you were able to throw items over the school walls. But the issue has been fixed in the new build. We have hired an invisible magical janitor to clean up your mess
Thank you all for the feedback and thank you all for playing. One of the most common confusion I have seen people do is to throw the items on the table which is not what we expected during development. This is all things to learn from!
We always try to design our games that people learn themselves how to play the game by trying things but in case that did not work out. So I will add more information to the description. @beebster-games you gave the perfect example of the information that needs to be in the description to make the game more clear without changing the build.
EDIT: We have also uploaded a new build with an exit game button and made the summoning table interactable
Great game. The first part of the story was a bit slow. Hard to get through when I got the 3rd ending multiple times
The system and gameplay is very interesting. I am just missing feedback on the summons killing each other
Very nice. A bit too simple to be called a game. But lots of work on implementing all the combinations.
Reaaly good! the learning curve is steep, especially with the star shape. The square shape was sometimes not recognised correctly. You did a really good job combining the enemies too, circles that spawn triangles and such.
Really enjoyed this game. The notebook was broken for me since it did not want to close if I opened it and started writing. But that did not stop me from trying to remember everything. Great art and great design!
I really like the 8bit style of the game. Good job!
Must summon more tree! Great game!
Simple game with good mechanics. One issue I had is that some of my summons got stuck behind the anvil
Good job! Enemies feel a bit to easy, or the thief is too OP. I also had a crab that was missing a texture, but maybe that was intended 😂
Simple idea. Not sure if there is a second level since I don't seem to be able to complete the first one. An improvement would be to have the summons selected when the player summons them. It is kind of annoying to click twice to summon and then select the summon