BHAIbOEN by Local Minimum 2023-05-13T19:05:15Z
The google maps/stock photo aesthetic makes this one very unique i just wish you could control the cannon somewhat.
Foon → Ludum Dare Explorer → Users → BlueDandelion
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | I don't care who the IRS sends | compo | 57 | 3.68 | 3.81 | 3.45 | 3.86 | 3.54 | 3.34 | 4.02 | 3.37 | |
| 2023 | 54 | Limited Space | Project Minima | jam | 459 | 3.67 | 3.67 | 2.47 | 2.83 | 3.88 | 3.67 | 2.78 | 3.34 | |
| 2023 | 53 | Delivery | Unwelcomed Delivery | jam | 547 | 3.61 | 3.64 | 3.05 | 3.66 | 3.81 |
The google maps/stock photo aesthetic makes this one very unique i just wish you could control the cannon somewhat.
This is a very unique entry! I loved it! Good job!
This is a solid game, my only critique is that it doesn't have much to do with "delivery". All that "deliver those poor survivors from the hands of the zombies" is a bit of a stretch imo.
The bee sounds are really cute, and the game was great. Good job guys!
This is a very well done game, good job guys!
This is probably be the best game on Ludum Dare that I have played so far! The fact that it was a compo makes it all the more impressive
Swinging around with the hook is really satisfying, really great game overall!
Very interesting premise, although I feel like it can get a bit unfair at times when it comes to dodging those obstacles.
Very fun game, I also really love the art style!
This game has a very cute astethic, I lke it :) Also great music.
This is a very fun game. I also really appreciate the slowmo when jumping and that star system (idk what it's called) that adds a bit more flavour to the game.
Nice game, really interesting mechanics. Also I love how you implemented the mermaids, that was really innovative!
This is overall a pretty solid game. I also love the ranking system and ability to change colors as it gives the game a lot more juice if you know what I mean.
I need to inform you about this very weird bug (idk if someone already mentioned it) where for some reason after I draw a line it draws another one and stays in slow motion until I actually draw another line. Other than that this was a pretty good game I'd say.
I like the weird christmassy robin-hood-esc vibe of this game. A very unique twist on the theme. As people have already mentioned this game does have a few bugs, but overall for a compo this is a good entry!
Pretty fun little game. My favorite part is when I mercilessly murderd the dinasours for being arrogant little pricks.
This is a cool game. Exploring the area was pretty fun, however i got stuck at one point since I couldn't click on a dragon (they are outside of my field of view)
Very unique gameplay, this game is nothing like the others in this jam, I really liked it. Great job!
I find it really weird that the other cars don't feel like they are moving... still, considering the fact that you made the graphics this isn't too bad for a first attempt!
Also don't forget to check my game out if you can!
This was a great entry for a compo. The controls felt great and the big goat monster or whatever the hell that is is really cool and scary.
The idea is pretty interesting although it felt more like some kind of zombie apocalypse than a competition against delivery companies. Nevertheless for one person this was a pretty impressive entry!
I have to admit my brain wasn't handling the multiple controls very well at first, but when you eventually get used to it somewhat this game becomes really fun! I also really love the way you used the piano, I honestly didn't see anything wrong with it at first :) Also one little bug I noticed, the music doesn't seem to loop.
This game has pretty epic music ngl (also pickles)
This is a pretty fun game, I liked the different varieties of enemies and their mechanics good job!
sweet little platformer game. The controls felt pretty good, the music was also great and the minecraft eating sounds were even better!
Very unique twist on the theme, I really loved the mood and atmosphere of the game, one critique I have is that I would have preferred a larger area for clicks, and maybe some kind of an indicator since I had no Idea how to go right in the second scene. But nevertheless, this was a good game!
This is a very unique game, the simple doodle-like graphics (I don't know the word for it lol) create a very interesting atmosphere. One of my favourite games in this Jam tbh!
For some reason those cubes you get from pressing the lever have no friction and so they slide forever. Same happens with the fridge if you switch characters while walking. And as someone else already mentioned I wish you didn't have to spam the left click so much to feed the container. Other than that this is a pretty fun game.
Great game, I like how the pedestrians go ragdoll mode when you drive over them!
@vizitas I was supposed to add checkpoints, but sadly didn't have the time
@congusbongus How so? It works just fine for me when I open it.
@congusbongus Sorry, It should be fixed now.
This is a very unique twist on the theme. The game was pretty fun and pretty impressive for a compo. Good job!
Quite an interesting concept, it makes the game somewhat difficult but in a fun way.
I really appreciate the post-apocalyptic atmosphere, the sounds and graphics are really cool!
Nice one! Not bad for a first jam!
Really cool game!
I really enjoyed launching multiple rockets and sacrificing its crew to discover new stuff!
All jokes aside I liked this game a lot, Great job team!
Well this game is quite something.
First off the concept is very unique and creative and the art and music is also great, including the intro (pls, if you could, tell me what palette you used, I am curious) but as you already know and as some people have mentioned, it is rather hard to get used to the mechanics and to react to dangers
Cool game. Very unique spin on the theme. The graphics are surprisingly sophisticated, and the music is pretty cool too, but I don't think it loops correctly, as at one point I couldn't hear it anymore. Well done team!
Very cool game with very unique mechanics. The bouncing bullets are really hard to dodge and I sadly couldn't get past level 2... Nevertheless you did a good job!
Solid game. The controls feel a bit weird for me, and I found a weird trick where you keep only one of the hexagons alive and then it is easier to deal with the falling objects (but it is still quite easy is to fall). Great game!
The game is very interesting. I like the idea of having to use different bullets to defeat the two types of enemies, even though there is no practical difference since all you have to do is press a different button. You did a good job with this one!
Very cool game! The soundtrack was really cool and the graphics were really polished but they didn't lag my game. I'm impressed you were able to finish a game in such a short amount of time with such a large team. Nice Job!
The game was pretty cool. It's a bummer that it's this short. For some reason the camera always slowly moves to the right and I have to counter it. I also really liked the pixel art graphics. Good job!
@bluedandelion nope, the only other thing I have plugged in are my headphones
Very cool game! I love the Undertale style combat and the graphics. Great Job!
Very cool recreation/reimagining of that old game with a similar idea that I forgot the name of. The art style is really cool and the music is also great. Good job team!
Very cool game! And also nice music. As a retro platformer enthusiast myself I want to ask you if you could tell me what color pallete you used please!
Cool game. I really like that you also had the idea of shrinking and growing the player, but unlike in my game it actually ended up being implemented lol. great job team!
This game was really cool, I really like how you have a drone companion although you can't do a lot with it. The fact that you can double jump and have slower gravity is also really cool. I quite liked this a lot, Great job team!
This is an amazing game, and the idea reminds me a lot superhot in a weird way. Amazing entry!
Very cool game! I was definitely not smart enough for it but I enjoyed it nonetheless!
Very unique take on the theme! I like it!
This was not bad for a learning exercise. The concept was very unique and I liked that. I do wish however that the boat would go a significantly faster since a lot of the game is spent waiting and going back and forth between the rescue boat and the survivors. But overall this was a good game!
Cool idea. The battle system is simple but really fun and challenging (sometimes a bit unfair but only rarely). I liked the game, good job team!
Very cool and unique game. I like how you interpreted the theme. Amazing job!
Very cool game. It's quite impressive for the a 72 hour jam. It also has some really cool voice acting. Great Job team!
Cool game, I especially like the 3D text, however as the person above me has already mentioned, you can always go back in steps and turn all tiles yellow anyways which kind of defeats the whole purpose of the puzzle, but apart from that this was a great game.
Nice game. The graphics are quite sophisticated. It's definitely really short which is a bit unfortunate, but overall not bad for a first jam. Good job!
This game is surprisingly fun for how simple it is. The art style is also very simplistic but very cool. I couldn't manage to get past the fat rat unfortunately... It kept damaging it even after I gave it 3 little mouse to eat. Great job!
Great game! I like the concept of having to think about what moves you will make while also having a limited time. For some reason though after Level 1 it skips all the way to level 5. Anyways, good job!
This was a pretty cool game. The controls are pretty hard to get used to at first and also pretty heavy, but overall for only 48 hours the game was really well made I really like the way you implemented the "DLC" aspect. Good job!
Cool game, I find it cool that you made it in your own engine. It was a bit hard to understand what exactly was going on with all the french and emojis but I eventually got the hang of it. I wish you could view your coordinates at all times without having to constantly press "1". Overall great game and nice job!
This is pretty impressive for a compo game. I found a glitch where if you lose and restart very fast the planet is out of screen
Very cool game. I am quite fond of planes so I enjoyed this one. Well done!
Very cool game! I like the tetris-style gameplay as it fits the theme really well. The game was quite challenging at times but it was really great nonetheless. The star wars text at the beginning was also really cool too. Nice job!
Nice game, the controls are a bit odd, but apart from that it was really cool, great job!
Cool game! I made it relatively far until a bunch of asteroids continued crashing over the ship in a small amount of time. If there was a way to defend against asteroids and a bit more to do this could be an amazing game with a lot of potential. Nice job!
This game reminds me of that one show with fast snails I forgot the name of.
I really liked how you can choose what "upgrades" you can have to make your life easier. My favorite part about the game has to be the art of the avatars. Nicely done team!
Really cool game! I like the idea of being stranded in outer space and instead of being rescued you first have to become some kind of successful shaorma restaurant. Nice job team!
Amazing game! It has amazing art, amazing music, amazing everything. The only annoying bit is that sometimes you can get some really bad RNG and get stuck between traps without any escape. Great job overall!
--Spoilers--
The concept is very cool and unique but unfortunately as some people have already noted it is rather counter-intuitive. And I would have loved it if you explained the mechanics in a bit more detail either in the game or in this post. I would have never guessed what I had to do on the second level since I had no idea that your clone can actually Interact with you and that apparently some blocks allow you to jump higher if you hold them than others. But yeah the game mechanics definitely have a lot of potential.
@ismael-rodriguez Thank you for your feedback! I'm sorry to hear that you couldn't beat that level, I added that section with the intent of adding some challenge to the game, but unfortunately it seems that it might be a little bit to hard for some people. I will know next time to make easier levels.
I'm should add a gif that acts as a tutorial for that level, that might help
@samboyer276 I'm glad you enjoyed it! I'm sorry to hear you couldn't finish it, do you remember at what level exactly you got stuck at? The hitboxes are all boxes so they don't fully represent the sprites. Also I did want to add visual/audio feedback when air-dashing but completely forgot... Also you were able to hear the music right?
@xcarl Yeah the hitboxes are all boxes so they don’t fully represent the sprites unfortunately, nevertheless I'm glad you liked the game and I hope you were able to finish it!
@steiner2001 thank you for your feedback! to fix the issue where the edge of the screen isn't visible, you have to play the game at fullscreen I don't know why this happens with itch.io, and unfortunately I can't find any solutions on the internet...
Edit: I fixed the screen resolution
@cheesepencil sorry to hear you couldn't beat it... at what level did you get stuck at?
@cheesepencil is it the one with a bunch of spikes leaking from the ceiling?
@cheesepencil Screenshot (1168).png you mean this one??
@moebius Thank you for the feedback! I'm sorry to hear that you couldn't get past that level and thus missed the more interesting features of the gravity inverter and speed boosts, but can you please tell me what exactly in that level made it impossible for you to beat? So that i can keep that in mind in any future level design.
@terminalgoat yep... there was a bug where the saws move up and to the right as time goes on... But fortunately it's now fixed
Thanks for the feedback!
@recher I'm sorry to hear that it was too hard for you, I assume you weren't quite able to beat it.
I had fixed the bug where the mines which move in a circle change paths just before you played. I even checked it myself and it was all fine. I can't figure out what could have happened in your game, are you sure it wasn't just an illusion?
The theme does fit in the game. Each level takes space in a very small area. Basically I gave myself a "limited space" to create each level (that space being the camera FOV).
@danial-jumagaliyev Yeah unfortunately that section is too hard for a lot of people. You have to be fast and precise. I myself have no big issue dealing with it but I guess I'm just more experienced (you can see me beating it in one of the GIFs) Regardless you made it to the second to last level so you got really far. All you really missed was the gravity inverter.
@moebius Yeah you probably encountered that glitch where the saw moves upwards as time goes on. Fortunately I have fixed that issue, in case you want to try beating that level again
"Maybe it’s a problem that’s caused by Unity not working with pixels in 2D?" Uh.. I have no idea, Unity works really well with 2D pixel art pretty much all the time
@lincolnsalles Thanks for the feedback! Yes the theme is probably the game biggest shortcoming. The idea was that the levels happen in "a limited space" but yeah it's a bit of a technicality.
@prutty thanks for playing! I hope it wasn't to frustrating since a lot of people unfortunately have a really hard time beating it (especially the second to last level).
Yes the game is somewhat buggy, the falling through the map one was especially baffling to discover, but from what I can gather it's a really rare one so it's not that big of a deal.
I should also mention that while I did beat the game, I couldn't beat that one "final challenge" level
@wizzy-chan Thanks for the feedback! Yes the hitboxes are all boxes so they do not fully represent the sprites which makes them feel a bit bigger and unfair. Also I made the timer less strict in the idea of giving more inexperienced players some room to breath. Anyways, I'm glad that you really enjoyed it a lot!
@flaterectomy I'm sorry to hear that the game got really frustrating at the end, yes I unfortunately underestimated the difficulty of that level, but don't worry too much about it, that was the second to last level and the ending scene is not all that impressive so you were able to experience most of the game. Anyways, thanks for the feedback and I'm glad you enjoyed the art style and the music!
This is a very relaxing game, I really liked it, but i think I found a bug because I can't remove the toothpaste once I place it for some reason. Other than that this was an amazing game!
Cool game! Very interesting take on the theme as well!
I liked the idea of the trails you leave behind slowing you, it's not quite as punishing as them killing you but it adds a layer of strategy to the game. Nice job team!
Damn, I never thought I'd see a Scratch game on LD. I got really far and I think I started to understand what the power-ups do, but unfortunately I lost my game to one of those frost power-up against which I couldn't do much :( . but overall you did really a good job!
Nice game! I got pretty far (around 11500 points) by just staying at the bottom of the screen and just mostly moving up and down.
Great job!
Cool sound track and even better artwork! I also like how the bullets bounce off the wall so you have to be careful where you shoot. The controls are a bit slow and after a certain amount of rooms you kind of get overwhelmed by the monsters, but apart from that this was a great game!
Interesting idea for a game, I wish the "sonic recovery" was faster because I sometimes just couldn't quite tell where I am.
Cool concept! I like the tower defence-esc idea of sitting in one place and having to defend yourself against enemies. I wish there more enemies and more weapons, that would make the game even better. Nice job!
Very nice game! I like the art style and the fact that you can skip levels (I should have def done the same in my game) The concept is really creative. Well done team!
Cool puzzle game! The controls are a bit weird and unresponsive at times, but apart from that the game is really well made and the puzzles (especially the last ones) were a lot of fun. Nice job team!
Very cool game. I like the scary atmosphere I do wish there were some kind of instructions on what you're supposed to do since, it's quite hard to figure out. Either way, nice job team!
Fun game! I think it would be a lot more challenging if you couldn't move the objects through yourself and/or other objects, and thus you would have to be more strategic about where you go and where you move them. Either way, nice job!
The game had a very eerie felling, and i kind of liked that. I wish there was more of an incentive to fight the monsters, since they don't give or drop anything and you can easily just walk around them. Either way, nice job!
Very cool idea for a game! It's like a memory game but the theme adds some more uniqueness to it. As ppl have already pointed out, it's pretty hard to remember all the stuff in such a short time, especially because of the hand-written paint.net looking notes. Nevertheless this was a pretty cool game!
Great game. I really love the rage comments from the defeated enemies. One critique I would have is that the game is really unbalanced, since if you just pick the scrolls with the most attack you end up one-shotting everything. I think I saw damage numbers going into the trillions lol. Still, this game was a lot of fun.
2025-10-13 10 20 27.png Nice and relaxing game, the controls were a bit hard at first but I got used to them eventually. I wish the marble speed up mechanic had more use, since it's only really useful in that one level it is introduced. Great entry overall.
2025-10-18 16 36 40.png Very nice entry and the idea has a lot of potential. The AI was very easy to beat, he seemingly was walking around almost randomly. Great entry!
Nice game! I like the unique art style. For some reason the first level was by far the hardest imo, I think it would've been better if it was the last one, but I still managed to get through it and finish the game.
Nice and relaxing game, fits the theme pretty well. I managed to get 6 collections. 2025-10-18 17 37 15.png
Very cool idea, unfortunately I wasn't smart enough to get past this level, maybe some tips to help out the player could be something to be added in the future. Nevertheless, I enjoyed this one, good job! 2025-10-17 14 11 44.png
Nice and relaxing game, the music was pretty chill too, nice job!
Nice game! As people have already mentioned, adding some enemies/obstacles and maybe even upgrades would make the game even more engaging.
Very fun and atmospheric game, I really liked the 3D isometric view and the mumbling sounds when someone talked. Great job!
Cool idea for learning morse code, though I wish the game at least showed you some kind of table since not everyone knows it and I had to look it up myself.
2025-10-11 22 47 09.png Cool and relaxing game! I wish there was some way to regain health, you could go on for much longer.
Cool game, I found that the best way to get as many gems as possible is to slowly move right will spamming the "X" button (which does get a bit tiring and also very loud). Still, nice entry! 2025-10-17 14 33 50.png
Very cute game, the short tutorial at the start is very useful. I also think the falling sequence could be slightly shorter. I'm not sure if this is true but the levels seem to be auto-generated, which adds a lot of replayability. Though I'm not sure people were able to realize this, lol.
Nice and relaxing game, I love seeing the numbers go up. I wish you were able to drop your current card and pick one from the ground, it's a bit annoying to have to put the one you are holding somewhere and then go back, especially when there is a really good trade going on. 2025-10-14 22 39 03.png Also yeah it says 89% for some reason lol
Cute and cozy game, the music is also very relaxing and adds a lot to the mood, nice job!
2025-10-19 20 14 54.png Nice game! I guess one critique I have is that as some people have already mentioned, it's very easy to cheese the game by clicking everywhere. I guess you could make it so that you have a limited number of times you can actually click. Regardless this was a pretty cool game.
Very cool and fun game, as the guy above me has pointed out, it seems that people are confused on how to play it, which is quite unfortunate. Nevertheless, excellent entry!
Cool concept, though it only gets challenging at about 50 or so points, I think an option to make the snake move faster (like pressing shift) would make it a lot more enjoyable to replay it. Still, great job!
Very cute and relaxing game, I love the cat sprites! I got all three cats fairly quickly and I was a bit confused if I was supposed to do something after, maybe adding some kind of "You got all cats!" pop-up would have been nice to have. Either way, nice job!
Really fun game! The controls were a bit confusing, but it wasn't too big of a deal. The levels were pretty well made and the game definitely has a lot of potential to be expanded even more in the future, great job! 2025-10-18 21 31 47.png
2025-10-12 16 38 30.png Cool game, I love how you can damage your own companion for no reason whatsoever. I would've liked for the game to tell you how many turns are left instead of just having some text at the top.
Very cool game, I like the procedural generated dungeons, very impressive for a short jam like this one. The mouse sensitivity was def very high for me, but that didn't affect the gameplay too much. I think this idea has a lot of potential to be greatly expanded in the future by adding more enemies, different dungeon aesthetics etc.
Cool game! I like having multiple playable characters, it adds a bit of replayability. Good job!
Nice and relaxing game, the art style and the song go very well together and the street names are very humorous too. Great entry!
Very fun idea, unfortunately I couldn't quite beat the last level. I do think the movement keys for Bippy should have been the arrow keys instead. All things considered, nice job!
Short but well executed, I really liked the twist at the end. The art and music also went very well together. Nice job!
@nomelu Thanks for the feedback! The game does have background music though, are you sure you had your sound turned on properly?
@rol Thanks for the comment! Yes the music volume value seems to be an issue, I made it louder, could you please check the web version for a second to see if it's ok now?
@haayaargh Thanks for the feedback! Honestly I didn't put much thought into whether opening a menu pauses the game or not, as the description says I didn't have a lot of time, so I just published the game when I thought it was decently balanced lol. Hopefully next jam I'll have more time to think about the finer details.
Cozy and relaxing game, really enjoyed it a lot. Though for some reason the buttons in the web version are all broken, so I had to always click slightly above them, which was especially annoying for the first mini-game. Fortunately for the next two this wasn't as much of an issue.
Very fun game overall, though as people have already mentioned it's pretty unbalanced as it's very easy to become OP by just buying a few rounds of upgrades. I completely rolled over the boss in like 10 seconds after I found him lol. Still, I'd be lying if I said that seeing your little guy destroy entire waves of enemies wasn't satisfying. 2025-10-19 20 50 44.png All things considered the game definitely has a lot of potential. Great job!
Very cool idea and great execution! It took me some time to figure out what to do, I wish there was a short tutorial on the page. Nice game nonetheless! 2025-10-17 15 48 37.png
Nice and relaxing game, though I don't even know 90% of the games in here lol. I have also noticed the bug where after you fail all your previous items in the shop that you were selling remain there.
Very solid overall, one thing I would've liked to have is some kind of mini map for knowing where the trash is, I spent some time in the last level flying around just looking for the last one. Still, this is a really good entry.
Very innovative twist on the rock paper scissors game, I really like the animations on the sprites too. I do wish there was some way to regain health very early on since it was pretty hard for me to last more then a few matches, since most upgrades seemed to give you more max health instead of normal health, but maybe that's just a skill issue lol.
Very fun 3D platformer game, the dancing animation is really funny too. I wish there was some kind of hint that led you to the bones, looking around for the last one takes some time, especially on the first level. Nevertheless, nice job!
Very cool puzzle game, and a pretty unique idea too, nice job!
Cool concept, a bit fast for me but it was fun trying to create the monsters nonetheless, nice job!
Cool game! I managed to beat easy and normal first try but hard did take me a few. I do appreciate the genuine difficulty spike. One recommendation I would have is letting you go through the dialogue at the start a lot faster.
Very unique idea, I like this take on magnetism. Unfortunately however I wasn't able to beat the game. I would definitely recommend adding some checkpoints, like after the section when you drop down.