PATH, a game of life by Ekilibr 2019-04-30T12:06:15Z
stunningly beautiful, you should be really proud of what you've built.
Foon → Ludum Dare Explorer → Users → bramreth
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥈 | 2020 | 47 | Stuck in a loop | lüp blaster | jam | Fun | 4.50 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Gremlin Books Incorporated | jam | 80 | 4.16 | 3.80 | 3.75 | 4.32 | 4.35 | 4.21 | 4.11 | 4.12 |
| 2022 | 51 | Every 10 seconds | 👥 | Ring King 51 | jam | 491 | 3.60 | 3.50 | 3.40 | 3.41 | 3.34 | 3.36 | 3.54 | |
| 2022 | 50 | Delay the inevitable | 👥 | Word Wizard | jam | 158 | 3.99 | 3.96 | 3.31 | 3.75 | 4.19 | 4.00 | 3.80 | |
| 2021 | 49 | Unstable | 👥 | Saturday Night Cleaver | jam | 1060 | 3.28 | 3.41 | 2.80 | 2.11 | 3.69 | 3.39 | 3.08 | 3.34 |
| 2020 | 47 | Stuck in a loop | 👥 | lüp blaster | jam | 93 | 4.13 | 4.50 | 3.30 | 3.89 | 3.77 | 4.07 | 2.52 | 3.81 |
| 2020 | 46 | Keep it alive | 👥 | Saving Iyla | jam | 835 | 3.65 | 3.28 | 3.24 | 3.80 | 3.95 | 3.28 | 3.39 | 3.88 |
| 2019 | 45 | Start with nothing | 👥 | Goblin Keeper | jam | 801 | 3.19 | 2.90 | 3.06 | 3.29 | 3.63 | 3.55 | 3.58 | 3.41 |
| 2019 | 44 | Your life is currency | 👥 | BnB 666 | jam | 598 | 3.39 | 3.12 | 2.97 | 3.41 | 3.21 | 3.23 | 3.33 | 3.33 |
stunningly beautiful, you should be really proud of what you've built.
sweet concept! the core gameplay was fun, had a blast slaughtering the soldiers. The camera movement felt a little sluggish, some extra control like panning with a middle mouse click might be nice. Also although no doubt there wasn't time for it I thinnk in the future some map background would go a long way. you should be proud of what you accomplished :smile:
nice game! the character designs and game-play were really slick. some progression in character abilities would be a nice addition in the future
there is a lot of potential here as building your deck of cards is a very enjoyable experience. as others have said this could be a very engaging finished experience.
I really appreciated the atmosphere this game builds. the camera angles were able to make some really great shots of all those nice 3d assets :100:, however some of the motion made the camera become a bit stuttery and unpleasant. additionally the introduction was a bit hard to figure out. overall a sweet cohesive experience with some killer audio and visuals.
I really liked the aesthetic and the music, sadly I was held back by being unable to wrap my head around how to perform the double jump which was rather sad. I appreciated their being some input forgiveness on the jumping though, that was a nice touch
Your music and sfx are super on point, I love it
very effective art style and the music is fab, as others have said spamming energy modules seems very powerful making building weapons not really worth it
impressive! the platforming did feel a bit floaty for me but otherwise great work
That game was a really pleasant surrprise, it really grew on me throughout my play and to be honest I can't think of a good way to add to it, you should be really proud c:
a solid entry, really liked the art and music
absolutely stellar in the looks department. it didn't seem to run too well for me though
absolutely gorgeous, this is a brilliant entry. Some forgiveness metric for jumping as you leave a platform would make it feel a lot more forgiving http://kpulv.com/123/Platforming_Ledge_Forgiveness/
interesting entry, it did take me quite a long time to notice the HS counter in the bottom right. additionally I seemed to reach a maximum bank size that cost more than it was possible to earn which seems like a significant oversight. However the art and theme were pretty great in my eyes. The voice acting was also a nice touch.
That's really novel, I love it
the mechanics and progression are really well thought out and the sound is stellar. I really like the animation for unlocking new abilities was really slick too. I personally feel the movement could use some acceleration and momentum though. Stellar job overall
I really suck at puzzles but ho boy is that a pretty game! and the audio is sweet as well
it feels really good! I think three boxes was a bit too hard for me but theres a lot going on there that makes this straightforawrd idea feel really satisfying
very cool! feels very well put together, I would probably recommend the stack swap button not be a green and a red line though as I kept thinking it was a change direction tile as the turn left and turn right buttons are also red and green arrows. Really well done though, very satisfying to work out!
wow, nice comprehensive experience! the dialog is particularly good and I really liked the audio too
whenever I appraoched the weights on the web version it seemed like I was being teleported back to the spawn. The openning animation was quite charming in its own way though
very nice! straightforward and understandable, the pixel art is well done to boot. Would like to see a version with sfx and one minor gripe was the sticks could be difficult to put in the fire. All in all well done!
@justcamh really appreciate the feedback! that was actually discovered very close to the deadline, if you're sneaky you can also use it to get around the back of the Forest too :D I like that idea, we did implement mapping number keys onto selecting specific potions but that is a very good point! Once the Jam is over I do intend on updating the game and expect to see the potions being mapped directly to keys! I think its quite easy to get too honed in on a specific idea and miss simple improvements like that, good eye
short and sweet, with stunning visuals, really love to see stuff made with rust too
the particle effects are awesome! and the momentum on the main character feels solid, really well put together
Your art and music is incredible, you should be really proud I would love to see more of your creations! definitely needs a tutorial though I was very confused and didn't realise I could open that important left tab until I came back to this page
I like it! especially the writing and the aesthetic actually grew on me, the main character is particularly stylised
The animations are remarkably endearing ^^
haha its quite charming, creating weapons took a bit of getting used to but the audio and art are very endearing
love a Godot entry c: the squash and stretch on the ball feels really good to and the musics a lot of fun
sweet! its surprising how interesting the puzzles get when you factor in respawning, the art and sound felt really nice too
wow thats a really comprehensive experience, the assets look great too - really good job c:
the audio work is really fab, great job
thats a really cool concept! and the low poly assets look really nice
love a Godot entry! simple and elegant, the assets are quite sweet and its nice and easy to get into the swing of
Love to see a Godot entry ^^ Lots of fun stuff going on - good going c:
Very nice to look at! sounds fit well too, can see a ton of promise in the ideas - it took a bit for me to realise where the drones spawned when I bought them, nice and moody overall ^^
Really charming game! great mood really chill and I love the aesthetic ^^
Absolutely beautiful! and the audio is lovely too - great job ^^
This looks breathtaking, feels very well put together as well with chill audio
Yoo I love the audio and the environment is great - the wingdings spells are a really fun touch too :')