Then Came A Stork by bonkibot 2024-10-09T21:03:42Z ♥ 0
When when the game start, intriguing just after, then it become moody and more intriguing, and even deep at the end. Everything wrapped in a game with perfectly balanced controls (with just enough twists in the gameplay), suberb pace management, fitting graphics, etc.
If I had to say anything less good about this game (and believe me, it's hard), it's that some of the voice are a little less great than the others (I'm not sure about the voice of the professor for example).
I want 2 or 3 hours of this game.
LD56 — Tiny Creatures (63)
Dino Island Safari by Skleembof 2024-10-11T10:54:44Z ♥ 2
Woah, that's almost a forgotten type of game you made here! Something like a dinosaur in the realm of video game. :D
Dino feveeeeeeeeeeeeeeeeeer
fever.png
And just a minor nitpick, pterodactyloids are not dinosaurs. But I guess this is not and educationnal game. :D
dino.png
Stuart's Perfect Day by James Poole 2024-10-11T10:41:22Z ♥ 2
Your graphic style is simple but beautiful: Love the drawing style and animation. You made a cute and original roster of tiny creatures. Look at this little Jim!
billy.png
The only issue is that it feels like a prototype: as other people said, having some kind of narrative progression would really help. But hey I love fishing games (we even made one for a previous jam) so I enjoyed yours!
Insect Racing League by mhorth 2024-10-11T10:29:22Z ♥ 1
Some of you are insanely fast! This is a neat game, I can't understand how you can manage to make such polished thing in 72h, it's really impressive. I remember playing one of your previous LD game, Terminal Velocity, is was pretty good too.
The game works well with an xbox one controller, but I really feel that's it's best to play it with a mouse and keyboard.
The only little issue that I had, is that on the menu, if you don't have and ultrawide monitor, the name of the first level is cropped. At first I did'nt understood the bar under the level selection was a scrolling bar:
race.png
Great job!
Tamago Sweeper by Absolute Garbage 2024-10-11T09:59:35Z ♥ 1
Original twist on the minesweeper formula! At first, I did'nt read the description and did'nt understand why the numbers did'nt seem to correspond to the numbers of catterpillars around a cell. Once I read it, the gameplay was super understandable.
Everything looks fine and polished enough. The game would benefit from having music and sound FX. I see that you did'nt opt out of audio, so I may have encountered an issue, I don't know.
As other said, I can imagine an expanded version of this game, and that could be a cool thing.
Blood Crux by Dmitry Kaidash 2024-10-09T22:01:14Z ♥ 2
I'm first!
first.png
This is not the best game of this jam: it lacks any kind of tutorial, difficulty progression, UI that indicates score, etc. But it has some things that almost nobody does during a game jam:
- A polished hectic fun gameplay - A 3d game with hundreds of ennemies displayed on the map that is perfectly optimized - On online leaderboard that make players want to go back and play more - Superb animations with coherent graphics
Yeah it could be better, it could have controller support, different maps, etc. Whatever. It is a jam game, and what it does, it does really well. That's a great and original entry. It makes me want to see what your previous jam games were. Great job!
Tiny Hawk Pro-Skater by Teto 2024-10-09T21:20:33Z ♥ 5
Original concept! Love the "Tiny Hawk" pun, and the QTE is well implemented. There are some little thing that could really enhance the game in my opinion. For example, to add subtitles and dynamic sound volume: I found of some tape recordings difficult to understand because of the "look at him go" and other sound fx that where playing at the same time. I feel this kind of thing would really benefit from having all the sound FX a little muted and some subtitles.
I'm not sure about the TNT boxes, it just makes the game slower without really adding difficulty.
Overall, that's a nice jam game, good job to you!
Age of Honey by LuckyFeathers 2024-10-09T20:43:34Z ♥ 1
Good concept! We also made a game about upgrading a beehive! I had sometimes issues selecting the beehive, don't really now why.
I *love* the little lines you recorded for the different bees. They are quite adorable.
Good job!
Critters and Vermin by mechanicallife 2024-10-09T19:57:41Z ♥ 0
@slay-a-stone I have the same issue as you
Animal Golfing by Andreadbx 2024-10-09T19:54:52Z ♥ 2
Fun and ambitious game! I feel like it could really been great, and I love the different animals with their abilities. I'm not sure about control scheme, especially with the mouse (not the animal): the sensibility seems way too low. As @initialposition said, some information during the game without having to go to the menu would help a lot.
Tiny Turtles by RhysT 2024-10-09T19:47:36Z ♥ 2
Good job, especially on the level design and ideas.
I really liked the music as well!
The levels with the 3 turtles were a bit difficult and there's one I didn't pass, where some of them have spikes on their backs.
Wink and the Fae by Pious 2024-10-09T19:28:59Z ♥ 2
This entry is so polished, it's impressive!
The second type of enemy is very deadly xD
Great job :) I had a lot of fun playing, and I think I could spend a lot more time on this on an expanded version.
Fuel Metal Jacques by grena 2024-10-09T14:14:16Z ♥ 1
Short but very fun to play! Lots of humour, very good polish on every aspect, I'm still smiling from the game, and having the ending music in the background while I write this comment. Good job! :)
Run Lilliputes by Niewrsis 2024-10-09T14:02:28Z ♥ 1
I liked the main character designs a lot, they look really good! Same with the title screen background. The music fits well with the gameplay (once the volume turned up in the settings).
Other people have already mentioned the collisions/physics/hitbox issues.
I couldn't reach the exit of the second level, I think I was too slow getting the yellow thing behind the crate and trying to do something with it.
Sky Rats by JemSmith 2024-10-09T12:27:13Z ♥ 0
A fun game with a leaderboard! I'm in! I'd love is a longer version. I've not spotted real issues with collision, and that's something hard in this kind of game! It would be nice to have a more elaborate scoring system, with ways to extend the duration of the session. Loved all the details and things placed in weird places. That's one of my favorite entries for LD56!
skyrat.jpg
Almost 20k! (i'm Zhao on the screenshot)
Micro Wars by Zyppi 2024-10-09T11:45:52Z ♥ 1
Very fun to play, well done! I took me some time figuring out where the shop icon was (I wasn't expecting it to be directly on the help screen), and if food was the green or the red little spheres, but after that it went smoothly! Getting the upgrades sped the game up a lot and it was very satisfying to run and shoot very fast xD In one of my attempts, at one point I couldn't ingest any more, although I only had 3 grey spheres in the cell body, and the capacity to eat viruses. I don't know what happened, but it prevented me from getting more upgrades this particular run.
Endless dream by Kotori_itssuke 2024-10-09T10:20:27Z ♥ 0
Unfortunately I don't know enough Russian to follow the scenario. I went through a complete story though, making choices at random, and the art looks really good. The illustrations fit well the fairy tale theme (I think I at least understood that...?).
Little Summin' by Human Writes Code 2024-10-09T09:52:52Z ♥ 1
I don't have much to add to what's already been said, but wow nicely done in such a short time! I had fun playing a bunch of tries. I really like the horizontal lines in the text/font, good choice!
Flemington Life by coatline 2024-10-09T09:21:39Z ♥ 2
I agree that the Flemingtons ignore the worms a bit too much. I tried to influence the Flemingtons' path by building new structures on the way between the worms and the church, but my strategy wasn't as successful as I'd hoped xD Nice starting attempt at a small colony sim. I had fun trying to build strategically, watching Flemingtons and hearing their little sounds as they lived their (very short) lives. I liked the palette/graphics too, very minimalistic but nonetheless readable.
Creepy Crypt Critters by ArcadeEleven 2024-10-08T22:47:02Z ♥ 2
A simple memory game, but with a nice touch with the PVE and animation and all. Does the opponent plays randomly?
Flare in the Dark by Jony 2024-10-08T22:41:22Z ♥ 1
Cute little game! The only issue I have is since everything is static on the screen and the controls are super-sensitive, the safest way to achieve a high score is to just wait in the middle of the screen and only move when needing health. Pretty sure you can play the game forever like this.
I get to 500 points and decided to leave the game.
Screenshot 2024-10-09 00.40.34.png
But I really dig the art, and the butterfly animations are flawless.
Sneaky Paws by Feraligatr 2024-10-08T22:34:14Z ♥ 1
Dashing to avoid the cat is *really* hard. The game works well, controls are intuitive, and graphics looks cute. Good job!
Velc-Bros by Smothbreen 2024-10-08T22:29:22Z ♥ 0
The physics is fun, but I'm not good enough to finish the tutorial. :D (and yeah, playing the itch.io version is better, but the problem is with me, i did'nt understood how to access the last switch).
Mioritza by Evghenia 2024-10-08T22:09:06Z ♥ 2
Yes! That's what I love in ludum dare games: beautiful original and evocative little things. We made a [little interactive story](https://chocolat-endive.itch.io/wellofpast) for this event years ago, but it was really not as good as yours.
The art is magnificient, and the story is really nice. Who does'nt sheep, wool and flute? By the way, since you've opted out of the audio category, I guess that's because you used some external assets for the music. Do you mind sharing where you found the flute recordings?
Good job for your first ludum dare game!
Dshniidawl Woods by Kalbshack 2024-10-08T21:54:21Z ♥ 2
*Heyooo ~ boom boom bam*
These little sound FX are perfect. The shop UI is a little difficult to understand, and I think the third level as some weird collision. My character kept getting stuck in place where I was not seeing any obstacles.
Love running in the wood and summoning little helpers whith their cute voices.
MicroMedic by Mechazawa 2024-10-08T21:42:03Z ♥ 1
Nice little game! Loved the little cinematic introduction and the diegetic explanation of the controls. I guess the game could a little better with different levels but it's ok.
It seems that you used a character non included in the font you've used. It may works on your when you launch it with godot, but on the web build there's not fallback so we see a weird little character on the ending screen.
Screenshot 2024-10-08 23.38.25.png
TINY PACK by xk_the_name 2024-10-08T21:28:21Z ♥ 1
Woooah this is a compo game? Everything is great, it's polished, the tutorial is perfect, you have little animations for everything, the audio and visual feedbacks are flawless. The only thing it lacks is some music but I feel that's asking to much. You've made a fantastic thing with this game.
Screenshot 2024-10-08 23.26.08.png
I could see myself playing for a looong time a full version of it. Great job.
Tiny Terrarium by dnich013 2024-10-08T20:58:26Z ♥ 1
I guess the tiny glade hype could not influence this jam. :D Anyway, it's a perfectly fine chill game. I can't say anything bad about it. maybe the controls could be a little more elaborate to allow more fine placement of plants and object. And one of the flower seems to become way to big when we try to resize it.
Here is my little terrarium, I'm proud of it!
Screenshot 2024-10-08 22.55.14.png
Loved every minute of playing it. One of my favourites so far!
For Someone by L-sien 2024-10-08T20:52:34Z ♥ 1
To me, playing felt a little like when you're watching a movie, and at a nostalgic moment, a narrator's voice starts reading a letter full of emotions in the background. The symmetrical shapes created by the bullet hell animations add a nice hypnotizing effect to the game. Overall it works well and that's a good idea.
On the gameplay, it would have been extremely difficult, had there been a possibility to die (I think I finished with 47 hits or something like that). Emphasizing on the narration by not having retries was a good choice.
I would love to see more around this idea, with level design reflecting tension or illustrating the narration.
Yase-gaeru by Alexascher 2024-10-08T18:47:48Z ♥ 3
I looove it but it's haaaard. I've lost three times on the final wave of the bamboo level. I may try again this evening. This may be my favorite LD56 game so far.
Great great job.
Silky Slinger by Shlolo 2024-10-08T18:03:06Z ♥ 1
Yo can be proud! There may be only 2 levels, but the mechanics works really well, and every visual and audio feedbacks feel like they should. And it's pretty.
Capture.PNG
Medic Mayhem++ by Martta 2024-10-08T17:52:31Z ♥ 1
My controller did'nt seem to be recognized but the game works well on keyboard. I think the sessions are a little too long? But I really love the driving and the physics. Not sure about the voiced sound fx but at least they are fun. :D
Bonus point for the "night" versions with headlights, that's a cool touch.
A Little Garden Prank by plasticsword 2024-10-08T17:37:27Z ♥ 2
Simple and fun! I feel the game lacks audio feedback: it's hard to understand when our punch lands and when we are hit.
The quit button on the middle of the screen may not be a good idea, I quit twice without intending it when losing. :D
Cute little game, good job!
Tiny Trails by Custodi 2024-10-08T17:29:10Z ♥ 1
Simple but smart and fun!
Moving the yellow triangles is haaaaard. Love it! The game had no sound here, is it a bug? I see that you did'nt opt out of the audio category.
This game with a more polished version, sound and a more balanced difficulty curve could be really nice.
I'm a Porter for the Worst Dungeon Party in the World by cpaz 2024-10-08T17:23:54Z ♥ 3
The game can be understood very fast, and the gameplay is good! It's a little too hard for me, but I'm not great at this kind of video game.
A button to skip the intro would be a nice addition!
Leafling builders by Kotolazer 2024-10-08T17:18:45Z ♥ 5
As other said, it's quite a nice game. The only thing I would add is a real tutorial at the beggining, nothing told me that I had to use the mouse to scare the cat so I was stuck. I had to read the comments here to understand.
I agree with @rynti about creatures that seem a little static.
How did you record the music?
Good job!
Tossed and Found by SleepyStudios 2024-10-08T17:13:18Z ♥ 2
The mechanics are very clever and it's very satisfying to solve a puzzle. I was stuck twice on the crabs level, once in a wall, and once the crab column was stuck at 3 crabs instead of 4 on the right, which prevented me from climbing. Also good level of polish on the graphics and sounds, well done!
Traction Bugs by TimBeaudet 2024-10-08T17:04:55Z ♥ 2
Controlling a swarm of minicar? Ok, I admit, this is fun! I would have love to have some kind of highscore at the end of the game.
The only minor issue I see is that the "health" bar is on the top of the screen, and it hides the incoming road.
Gustave in Paris by gabomax 2024-10-08T16:57:21Z ♥ 2
First time in my life I play a game where a beetle tell me "on s'fait chier". :D The game seems to be working quite well. It would have been nice to have the tutorial at the beginning of the game and not just when pressing escape.
Good job!
It's all about the swarm by panicmore 2024-10-08T16:52:51Z ♥ 2
The particle effect is a little too much for my computer, and performance were not great. I did'nt manage to beat the boss. Except for the performance issue, some audio feedback would help the "feeling" of the game. Simple sound fx when you use a skill or this kind of thing adds a lot.
For a first game, and a jam game, it's pretty cool! Good job!
Fate of the Dice by Joror 2024-10-08T16:43:13Z ♥ 1
This game has just enough depth for it to be fun. Nice job on the difficulty balance too!
The Seal Cave by bacontree 2024-10-08T16:29:35Z ♥ 1
Indeed it's not really a game, but graphics are really nice, and the lighting is truly beautifu!
Mortimer Mouse and the Search for the Sacred Swiss by minibobbo 2024-10-08T16:24:27Z ♥ 1
That's quite a lot of content for a solo jam game, well done! The controls and gameplay feels as expected for this kind of arpg. I didn't explore the right side of the map, but I made it to the Sacred Swiss :) I found the boss's animations especially cute.
I had no sound at all ingame. I thought there was none, but I see an sfx folder in your source code link, so I don't really know what happened. Other games I've played on itch today did have sound, so it's not a general issue on my end.
About Crayons and my garden by velvetlobster 2024-10-08T16:22:47Z ♥ 2
Really love the *collage* graphics. I'm not sure about the game itself. I love introspective games, but I feel that the game lacks a little something. It may be the music, I'm not sure it fits the mood.
Overall, I enjoyed it, always love this kind of semi-experimental jam games.
pyxis by rice373 2024-10-08T15:56:10Z ♥ 0
I started to play and the story was nicely taking shape, I took a bunch of mysterious objects in the forest... and then I reached the river part and couldn't find any way to cross, the ice made me fall into holes in every direction. I don't know what I've missed, but I've saved my progress and I'd love to continue! I really like the purple-pink palette as well.
Ogron Gramsay's Culinary Journey by N.O.X 2024-10-08T14:35:52Z ♥ 4
Yay I made it to 5K gold and the local news! At first the "E" to grab ingredients looked a bit like a "F" on my screen, and I couldn't get why I was failing to pick up ingredients. Fortunately after testing a bunch of other keys I realized my mistake.
It was fun to hunt ingredients and read all the recipes descriptions. I also liked the music, it's a good fit for the game's atmosphere.
Creature Falls by Ansible 2024-10-08T13:39:33Z ♥ 1
Wow that's so hard to save some of the creatures xD I couldn't manage to lead any of them to the end (I made two attempts). One of the sequences is super long and very deadly. I liked the Taito/arcade like font, and the pachinko is a good idea to illustrate the theme. The controls and physics work well for the game, nicely done!
Depthcaller: The Seahorse's Revenge by Tatuvasara 2024-10-08T13:20:09Z ♥ 1
I had a nice time playing! The beginning reminded me a bit about Ecco (the dolphin), with all the protagonists' friends kidnapped. I also needed a few tries to defeat the boss (which is good, since it's most of the playable part). It was fun trying to find the right timing and distance to attack and dodge. Nice job! :)
(side note: the windows version works well on debian linux using wine staging)
Microphage by ATN 2024-10-08T11:56:40Z ♥ 1
Making combos is hard, but it seems i can play almost infinitely by just spamming the buttons randomly.
By the way, when new possible combos appears on the right side, the whole ui goes up. If you do it enough, the score disappear over the top of the game windows.
Screenshot 2024-10-08 13.56.02.png
I'd love if the row of tiny creature was'nt randomized each time, because it makes playing strategically an almost impossible task. Maybe just shifting the row to the side and adding new creatures to fill the gap could be a better option?
Nice jam game, I feel that the concept works well, and with some polish it could be a nice little game. Good job!
Journey from Critter Grove by galaxybat 2024-10-08T10:16:37Z ♥ 3
That's an ambitious game! I did'nt manage to see the end of the game.
This platforming section is too hard for me, and I feel that the controls and the way the character behave is a little too unforgiving. Capture4.jpg
But I've manage to make my mouse take a little nap, and that's nice.
sleep.PNG
Bugicide by Escias 2024-10-08T10:02:20Z ♥ 2
Capture3.PNG
Nice little game. The concept works well. There is something weird with the control schemes, I guess the visual and audio feedback makes me didn't understood some of the action.
Good job!
Finders, Creatures by ShadowMitia 2024-10-08T09:56:39Z ♥ 2
You manage to make a nice little 3d world during a jam, and that's not an easy task!
At first, I did'nt understood what I was supposed to do. The line explaining how to collect creatures is written in a white and very small font, and since the game is really bright it took me quite a long time to see it.
tutoissue.PNG
Is there a way to see the list of creatures we analyse/collect, or a count of the creatures we missed?
Ants Assemble by LGK-Productions 2024-10-08T09:49:37Z ♥ 1
Nice little game! It reminds me of one of my favorite childhood game: [SimAnt](https://en.wikipedia.org/wiki/SimAnt).
The only issue I had is that the corpse of the giant bad ants never disappeared. You can even see them on the ending screen.
Capture2.PNG
I would have been nice to add something to build some kind of outposts to clear the "fog of war" in some parts of the map.
Good job!
Juicy Little Morsels by Brendan Milos 2024-10-07T23:54:12Z ♥ 2
Nice job, everything feels "nice". After more than 50 tiny creatures eatens, the games feels pretty repetitive. Good job on the soundtrack!
Capture d’écran_2024-10-08_01-53-10.png
Stellar Slime Ranch by Arqcenick 2024-10-07T23:45:31Z ♥ 2
The space button doesn't seem to do anything? I couldn't do anything else than wander around. I'd be glad to retry your game if you could tell me how I can collect the slimes. Graphics looks nice though!
Little Life by ratly 2024-10-07T23:42:25Z ♥ 2
The idea of basing a puzzle game around Conway's game of life is interesting. I enjoyed a few levels and tried to reach the exit using as few moves as possible. Moving was a bit mouse click intensive though, but I didn't find keyboard equivalents.
Ludum Dare 56 by Mantsje 2024-10-07T23:16:13Z ♥ 3
Cool graphics and mood! I had a hard time keeping the children alive, but it was fun trying to get better at using the toolkit. I really liked de newspaper on the right of the screen, and I think I lost a few times because I was trying to read the next headlines xD
Little Chef by DERRIXX 2024-10-07T23:15:13Z ♥ 5
Bonus point for making a control scheme that should work with most keyboards!
I did'nt really understand how to play it though, I could'nt manage to cut anything. The "use/grab" buttons seem to only allows me to grab and drop an object. Not sure if I did'nt understood something or if there's an issue with the game.
ezgif-2-4dc16702b4.gif
Butter Time by TomPendergrass 2024-10-07T23:01:35Z ♥ 4
Love this little butter. As someone who lives in a place where everybody *love* butter, i can't not like this game. I found the biscuit sound FX a little too loud, and it seems that on the "butter my biscuit" level, i did'nt understood how to get the third star.
A music loop a little longer could be nice too. Love the concept of the buttery creature.
Good job!
Slug Sprooch by Mael Rios 2024-10-07T22:46:17Z ♥ 4
Nice little game with cute music! Controls are a bit weird: there seems to be a way to bypass most of the game mechanics by drag and dropping the slugs to the other side of the road.
ezgif-2-b416bc6998.gif
Immune Defense Force by MewDE 2024-10-07T22:39:16Z ♥ 2
Very very nice jam game. Simple, well polished, everything works. You even made a menu to set up the audio levels! That's not the kind of thing we often see in a jam game! (i'm Zhao in the scores) Capture d’écran_2024-10-08_00-37-08.png
I'm not sure about the scoring system, it seems like the best way to have a good score is to wait for a level with a "good" start.
Congratulations to you all!
Late Night Adventure by TDev 2024-10-07T22:26:59Z ♥ 2
Capture d’écran_2024-10-08_00-25-33.png
Nice little game! I'm not sure about the controls, since most things are controlled with the mouse, maybe it would be better to make the frog hop with the mouse?
A Nice Picnic With Ants by LeBossMax2 2024-10-07T22:18:34Z ♥ 3
The music/mood/graphics is in a perfect balance between silliness and fun. Some explanations on the controls could be useful on the first screen, even if controls are pretty obvious.
And I may be a little tired, but I can't find the sandwich.
Unfinished Rat Stealing Game by TheDarkness 2024-10-07T22:11:06Z ♥ 1
It seems that you have not published it on itch.io, and for now the LD site do not want to load it. I'll try again later.
Anyway, good job to have finished a game for your first game jam! A game jam is a special thing, Ludum Dare is a precious event, and your first time will create you some lasting memories.