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Perrin

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
202659SignalBuild Artifactsextra
202557DepthsFisherman's Fiendextra
202456Tiny CreaturesTwilight of the Forestextra
202353DeliveryShattered Reflectionsextra
202251Every 10 secondsBORDERLINEextra
202250Delay the inevitableCosmic Castawayextra
202149UnstableSurvive Phantom Estatejam
202046Keep it aliveDNFunfinished
201017IslandsDreams of how we once werecompo1132.782.313.232.943.032.002.251.6716

MiniLD Games

YearMiniLDThemeGameRank
201016ConstraintsDungeon Bastard

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Perrin

Perrin leaves an average of 20.0 feedback comments each event.

LD57 — Depths (41)

Into the Depths by CataclysmicKnight 2025-04-25T12:33:45Z ♥ 0

Hey I know judging is nearly over but I finally grabbed a deck of cards and had a play through of this. I sadly didn't play it through to the end due to the long play time, especially for a solo board game so I read through the rest of the book. This is great work overall with lots of interesting ideas and I love the way the mechanics evolve.

The big blockes for me is setup vs play time seems really off, it takes so long to randomise my deck thoroughly each day and lay out the board and then I can dig through it so fast I feel like I'm spending more time doing admin than playing the game. A week is also a very long time in this game, setting up the board 7 times feels like quite a lot of work. Especially because the way you collect cards together you're undoing the randomness on each day so I really have to thoroughly shuffle to get a good board each day.

I think week 1 in particular isn't exciting enough considering how many interesting twists and turns you start to lay on after that. I understand that's about pacing but it's a lot of manual work to ask of a prologue.

However despite that criticism I think this game does really cool and interesting stuff. I hope you develop it more and perhaps find some ways to adjust the playtime vs admin.

The Void by Iluvatar 2025-04-19T12:44:27Z ♥ 2

Really enjoyed this. Love point and click adventures, especially sci-fi horror with a bit of cosmic lovecraft thrown in there too. Fantastic work.

God Veins by dagon 2025-04-19T12:36:00Z ♥ 1

Wonderfully bleak mood and it really executes a lot with very little. I will say you seem to lose people and get locked out perhaps too easily. Having someone demand a $500 bible when I have nothing like that kind of income is tough to get past without just giving up.

What Lurks Below by dxk2294 2025-04-19T12:27:56Z ♥ 2

Really enjoyed this played it through to the end. There's a bit in the middle where it drags a little when getting new population is super expensive but once it accelerates again it really picks up towarsd the end. The looks and polish of it all was great too.

Abyss Vaulter by sinclairstrange 2025-04-18T19:02:24Z ♥ 1

Crazy polished for a weekedn game jam, it's insane how much work you delivered in such a short period of time.

The Final Descent by SHAKIROVICH 2025-04-18T19:01:35Z ♥ 0

The visual style and polish of this game is fantastic. I didn't super love playing it but I'm not big on shooters. However it's still really impressive work.

Red Finger by KenForest 2025-04-18T19:00:54Z ♥ 1

The cool and feel of this game is great and the tension descending the lift is nice. I kind of wish there was a little more payoff but it's great stuff.

Tidehold by outstar 2025-04-18T17:21:00Z ♥ 1

Beautifully polished and great vibes. I didn't super connect with the core puzzle, I found it a bit more frustrating than engaging balancing the numbers but I think maybe I'm not the right player for this game.

Shleep by Rongo Matane 2025-04-18T17:14:46Z ♥ 4

Really beautiful game, super fun and creatve with a really stunning visual style. Nice work.

North Depths by voidsrc 2025-04-18T16:41:38Z ♥ 1

As others have said it's a shame the early progression is so glacial, because this seems really well done. It's just hard to sit and play it, have to keep leavingi it on in the background.

Pack by Jeremy Ryan 2025-04-18T16:21:24Z ♥ 1

Wonderful entry, super satisfying and enough variety for each level to feel interesting on their own. Absolutely nailed it.

DORFS by pro4 2025-04-18T16:01:02Z ♥ 1

Really enjoyable idle game, nice art style and general mood and vibe. Only real criticism is that it starts repeating a bit too soon, felt like the game had run out of stuff to show me which was a shame. However you achieved a lot for a short jam.

BTW: Beneath the Waves by Aurel300 2025-04-18T15:14:47Z ♥ 1

Fantastic stuff, was a little disappointed it ended so soon. Was hoping for more missions to explore the mechanics. You achieved a hell of a lot in a short time with this. Super well polished.

Depth of Mind by FunBanan 2025-04-18T14:56:40Z ♥ 1

Enjoyed this, simple but fun take on the roguelike combat trend. Nice art style too.

Well Gnome! by Delunado 2025-04-18T14:20:16Z ♥ 0

Fantastic game,, I feel like it really comes into its own once the true level of chaos sets in once you've build the trampolines. Once youre spending more time fishing gnomes out of your blocked money cauldron you know you're having fun.

Hollowspire by simex 2025-04-18T01:13:41Z ♥ 2

This was really beautifully done, great art style and a really compelling loop that keep you wanting to hang around for the next thing to upgrade or craft. awesome work

Burrilka by echerry 2025-04-18T00:48:58Z ♥ 2

Such a fantastic game, great vibes and such a compelling loop of just adding more plate to spin bit by bit

Dig and Delve by RobLaro 2025-04-17T17:36:30Z ♥ 2

This is great, i played this for like an hour. Super compelling loop executed well. hope you expand it with more content and "depth"

Drilly's Journey by Alex Davies 2025-04-17T15:53:36Z ♥ 1

This is really nice, loved that your ability becomes a hindrance as much as a benefit and so the puzzles become around not trigger your ability when you don't want it to go off. Super interesting.

HellDigger – A Cozy Idle Game by sangheli 2025-04-17T15:43:17Z ♥ 1

I do like a good idle game but I was a bit disappointed I didn't feel like I had many or almost any choices to make.

Lone Digger by The Spinning Sofa 2025-04-16T18:35:18Z ♥ 4

Fun core gameloop, compelling enough to keep me going through to the end and super well presented. I think perhaps the upgrade loop is both a bit too easy to complete and doesn't feel meaningful enough. However I think for a jam game it's super well made.

Deep Space Photography by Verbante 2025-04-16T18:25:42Z ♥ 1

Really creative idea and the presentation is fantastic. I did found the more I played I felt like I was getting more frustrated rather than feeling like I was slowly mastering it which is a bit of a shame but overall this is really well made.

Captain Peggles: That Man's Chest by Sheepolution 2025-04-16T12:12:48Z ♥ 4

Absolutely genius idea really well executed. Was both super fun making my own map and deciphering those from other players. Also super well polished implementation of the idea. Great work.

Sinking of you by Re-Markable 2025-04-16T12:02:08Z ♥ 1

This was really great, fun mechanics and a lot of heart. My only criticism would be I think the below sink visuals don't match the charm of those above the sink.

Ruby Hole by Aleksey4adoff 2025-04-16T09:56:01Z ♥ 1

Asbolutely loved this. Never seen such an interesting twist on the Carcasonne mechanics. Feel like this could definitely expanded out into something bigger.

AdventureGen by loveapplegames 2025-04-16T09:41:59Z ♥ 1

It's an interesting tech demo but it doesn't make games anyone would enjoy playing. It also didn't really follow my prompts for game setting or visual style. I'm following everyone's attempts to merge AI into games as closely as I can looking for some real killer ideas that make games more exciting/intereting but I dunno this doesn't feel like it.

The Cleaner of the depth by Egor Iv 2025-04-16T09:21:27Z ♥ 4

Simple idea really well executed. Graphics in particular are absolutely stunning. Awesome work.

Into The Deep by clymm 2025-04-16T09:17:13Z ♥ 1

Quite an impressive amount of complexity to the game here for a game jam. I do think the difficulty ramps up way too fast for you to ease-in and get hooked on the core mechanics. Also it was a bit confusing realising I should be crafting and using items to make even a minor amount of progress, resources seem to drain so fast. There's definitely something cool to the idea, but right now it's a bit of a sensort overload before you've barely moved at all.

Froggy Towers by LordSheo 2025-04-16T09:10:47Z ♥ 1

Really nice visuals, but sadly not the most fun survivors-like. I'm not convinced by the build selections being visual only, takes away the interesting deciion making when you're just guessing.

Marianas Miner by Coda Highland 2025-04-16T09:04:44Z ♥ 1

The core loop here is fun and kept me playing, I think with more polish this could have been really great. It's a shame the drilling itself doesn't have more satisfying "juice" to it like some particle effects. Good game though.

Eraser by mars88 2025-04-16T08:58:46Z ♥ 1

The visual style and overall presentation here is fantastic, a ton of style and personality infused into it. One thing I'm less keen on is the core story, it feels like fairly standard cliche stuff and it's a bit of a shame that it lacks the style of the rest of the game.

Deep Hour by Cammin 2025-04-16T01:00:59Z ♥ 1

Really stunning visuals, super well polished especiaslly for a weekend jam game. I did eventually get a bit bored of the capture mechanic but I think if this was developed further I imagine you could develop a lot of extra interesting layers to it.

The Stochastic Abyss by Ezard94 2025-04-16T00:53:35Z ♥ 1

Yeah I was a bit confused if I was doing anything or if the game was just playing itself out. Seems like there could be something interesting here but it probably needs some more iteration.

House Rules by engoneer 2025-04-15T12:11:18Z ♥ 1

Enjoyed the eery visual style and overall mood of the game. Definitely reminds me a bit of Inscryption and maybe some Queen's Blood. I don't thin kthe card game itself is super compelling right now but there's the seed of something very cool here.

Claw of the Mantis by Shadow Veil Society 2025-04-15T12:03:48Z ♥ 0

I didn't love the controls but you get used to them overtime. My main issue was the challenge of this game seems weirdly inverted. Combat sections are very easy since everything just bee-lines towards you I could just get some distance everything would line up in my firing line. Then once it was done I had to struggle pick up all the debris before the time ran out. The real challenge of the game is not fighting the ships but collecting their husks before the next wave spawns. Eventually I realised I could leave one enemy alive to give myself a ton more time to collect them.

Glimmer in the Deep by ScrivenerOfLight 2025-04-15T11:46:35Z ♥ 1

Got the end, enjoyed this and felt like it was the start if something that could be really cool. The lack of any music was a real shame as it would have helped so much. I also think a little more signposting to differentiate different areas of the cave would have helped the exploration.

2.5 Depth by Jeffez 2025-04-15T11:39:15Z ♥ 1

There's a great bug where you can lift carts upwards that allows you to climb anywhere you want and skip the final few puzzles. I think there's a classic indie tradition of making puzzles platformers where you switch between dimensions going back to the newgrounds days. I have to say there's a ton fo charm in switching between final game assets and the in-development process. I think I'd love to see that explored more. Though the actual puzzles in this this aren't the best there's some cool potential. I also wish you'd managed to do some kind of walk cycle to make the whole game feel less stuff.

Hell R Us by CaptainDreamcast 2025-04-15T11:26:25Z ♥ 1

The game has a ton of charm, really enjoyed the silly voice acting. Sadly the combat mechanic wasn't great, just mashed attack and won. Very cool to see a dreamcast port too.

The Chase Beneath by Alvaron 2025-04-15T11:05:31Z ♥ 1

I think as others have said the atmosphere is good, sadly I didn't actually enjoy playing it. Walking down the long corridors gradually became more tedious than scary.

Oakhaven by bentglasstube 2025-04-15T11:00:01Z ♥ 1

Like the concept a lot, solving puzzles that changes the world around you is a great mechanic to explore. Walking speed really pushes back against the game a lot, spend more time walking back and forth than doing the puzzle solving part fo the game sadly.

Depths of the Void by EZduzzit 2025-04-15T10:53:46Z ♥ 1

I love a good space strategy game, it reminds me a little of the Battlestar Galactic game. I ran into the issue of the UI breaking on my 4k screen but got it working once I used a 1080p screen. I think right now there's not quite enough interesting decision making from turn to turn, it feels like the basis for a good game but not quite there yet.

LD56 — Tiny Creatures (28)

Shrimpy by Kultuk 2024-10-12T13:21:31Z ♥ 3

Nice fun chill game, kind of wish there a little more challenge to it though.

Meatheads by bigwhiteshogun 2024-10-12T12:01:24Z ♥ 2

Beautiful game, feels like this is the start of something really cool you didn't quite manage to fit in the LD timeline. As it stands it's bit overwhelming to get into without really enough hand holding to get me into how to play it properly. I started to get it a bit after staring at the pause screen. Hope you folks keep working on it.

Mouse House by johnnysix 2024-10-12T11:57:06Z ♥ 1

Loved the visuals, especially the death screen, great atmosphere. The actual platforming wasn't super fun but I think this is still really solid jam game.

Like A Moth To A Podiatrist by Verbante 2024-10-12T11:53:44Z ♥ 1

This is really great, although it's a simple mechanic it's one I've not tried before. At first I was a bit frustrated there wasn't like "optimal" ways to win each lvel as you seem guaranteed to lose a few but by the end I was embreacing the chaos. Feels like a game that could be developed more with more puzzle mechanics.

Those Darn Nanobot AI Will Be The End of Us All by mrspeaker 2024-10-12T11:50:05Z ♥ 1

Looks great, and it's nice "plate spinner" trying to keep my brain switching between mosue and keyboard attacks. Just wish there was a little more mechanical complexity to the choices I was making.

Beyond Fear by Arsmih24 2024-10-12T00:12:12Z ♥ 2

The visual design and mood of this game is absolutely stunning. Sadly didn't enjoy the platforming/stealth but this was still a great LD jam game.

Wink and the Fae by Pious 2024-10-12T00:06:01Z ♥ 1

Simple, but really nicely done with great art.

Battle for the Pages by Andreas Roschal 2024-10-11T23:24:31Z ♥ 2

This is a really nicely executed autobattler. Feels like's a lot of ground to really explore here, that isn't just mimicking SAP. Awesome work for a weekend jam.

Happy Birthday Logan by imberny 2024-10-11T23:15:46Z ♥ 1

Really nice piece of work, dont see a lot of stuff like this in Ludum Dare. Great work. The guitar thing is a bit weird, seems out of place but very cool you did it.

Fear of the Ungnome by Scott Steffes 2024-10-11T23:09:22Z ♥ 1

I consider myself good at adventure games and escape rooms but I cannot solve this game. I know it's about differences but I'm just not making the logical leap I need to make here. That said this game looks incredible, you've absolutely nailed the visual style.

The Great Dangling by magopian 2024-10-11T22:58:53Z ♥ 1

Enjoyed this a lot. It was as advertised very silly and we don't get enough of that. No notes.

Survival of the Shadowlings by Jhonny111 2024-10-11T22:55:34Z ♥ 1

This a nice lemming-remake, enjoyed the puzzles. Will be honest I didn't love the graphical style.

Microdominion by LeReveur 2024-10-11T22:50:23Z ♥ 1

This is a super interesting idea, I think there's some mileage here but in it's current form it's really hard to really understand what choices I'm making and what affect they're having. However as I say it's a very cool project with a lot of potential.

Quackling Rescue by Laywelin 2024-10-11T22:42:08Z ♥ 2

A fun little Pikmin like, good work for the jam. My one criticism is I kind of hoped there'd be some puzzle or challenge to explore the mechanics a little deeper.

Decay and Rebirth by MeowMeowLitClub 2024-10-11T22:35:19Z ♥ 0

As a lot of said this looks great but is a little confusing to play at the moment. I think I was making progress but gameplay felt a little clumsy. With more polish this could be something really cool

Snail away by Thomas_Bringer 2024-10-11T20:39:21Z ♥ 1

This felt like a really enjoyable proof of concept, very well polished, looked great. My only criticism was I was hoping you'd maybe find more interesting puzzle mechanics to explore with the idea by the end.

NebuLeet Troopers by quasilyte 2024-10-11T20:30:04Z ♥ 1

Enjoyed this a lot. Though I will say I think I completed it without really mastering the mechanics. I never found a compelling reason not to just clump all my units into one big death ball, and a reasonable mix of units and sesnible cards seemed to win most fights. Only time I had to change up my tactics was the map with a ton of infantry which I found easiest to win with a counter group of tons of infantry. Really enjoyed it a lot though, great work for the jam.

Bug Out by smurpy02 2024-10-11T20:14:37Z ♥ 1

There's some cool potential here but as youv'e noted yourself it doesn't seem finished.

Silk & Snare by MartensCedric 2024-10-11T18:44:48Z ♥ 0

I enjoyed the web building mechanics but it played a little janky for me. When I died I wasn't even sure what I'd done wrong.

Tiny H.O.C.'s Pro Creator by ltostes 2024-10-11T18:42:18Z ♥ 2

Nice little pet sim. It was a bit confusing for a while but I did eventually pick up what was going on. Great work.

Chumini: Tiny Army by Guilloteam 2024-10-11T18:37:26Z ♥ 1

This is beautifully polished. Especially for an LD game. Enjoyed playing it but my main gripe is that the choice for upgrade isn't as interesting/agonising as other games in this style. Felt like I just wanted more of everything in this, rather than choosing my build.

FrogScape by Jiri_One 2024-10-11T18:26:54Z ♥ 0

I like the turn based puzzles mechanics, combining differnt creatures abilities to reach keys. However it being mandatory to move each of them when I only needed to move the frog became a bit of a chore. Also enemy AI seemed a little lacking in aggression. Good stuff though.

Particle Wars by NickHellquist 2024-10-11T18:20:38Z ♥ 1

Solid Vampire Survivor gamepplay, compelling to play for a while. Would have loved to see more interesting ideas explored with the visuals as it was bit bland but I enjoyed my playthrough.

Candyween by Megurt 2024-10-11T14:49:25Z ♥ 2

Visuals look great, and a really nice audio and vibe to the whole thing. The idea was super interesting but sadly it wasn't as fun to navigate the kittens around as i had hoped, felt more a nuisance than anything.

Tamago Sweeper by Absolute Garbage 2024-10-11T01:40:16Z ♥ 1

Neat mechanic well executed, very solid jam game!

The Plaguers by strong99 2024-10-10T13:09:37Z ♥ 0

The multiple layer is a nice idea but in practice it makes the gasme nearly impossible to parse and make smart choices.

One day by BOHNE 2024-10-10T13:03:50Z ♥ 1

Sorry wasn't really fan of this.

Frame Wizards 2 by AlezJL 2024-10-10T13:01:04Z ♥ 1

I think I got stuck here, couldn't get anything to work beyond the tutorial.

LD53 — Delivery (22)

Impasta by Jozef 2023-05-14T23:01:48Z ♥ 3

This is one the bizarrest and cleverest games I've played from LD ever. Really interesting use of AI

Dante's Delivery Service by Scott Steffes 2023-05-08T01:33:10Z ♥ 2

The is a hugely accomplished game for a weekend game jam. Awesome work

13Hour Shift - Idle Game by ScriptMage 2023-05-05T16:39:48Z ♥ 1

Although it's fair standard stuff for an idle game the hook is still as addictive as ever so great work

The Skeleton Delivery Experience by Exilon 2023-05-04T18:50:51Z ♥ 0

Enjoyed this. Controls are not quite as tight as some of the other foddian type games but there's a lot of fun to be had here still.

Unread Messages by shimmerscale 2023-05-04T18:42:40Z ♥ 1

This was fantastic, really enjoyed this. The mechanics were interesting enough to make me really think about my options. Would love to see a bit more of this.

Package Panik by Gerolmed 2023-05-04T18:33:31Z ♥ 5

Scope of this is really impressive for ludum dare. The tutorial was a bit overwhelming but I picked it up after one failed run. I did find it hard to understand why I died of unhappiness but this is still a really impressive entry.

Beelivery by Jejkobb 2023-05-04T16:34:15Z ♥ 3

great game, fun mechanics, nice stoytelling.top work

The Box Baby by Revetoon 2023-05-04T13:00:46Z ♥ 2

I really enjoyed how inventive and surprising the game was throughout. The humour is a little juvenile for my tastes but the game is really well done.

Hexpress by RunicPixels 2023-05-04T12:16:38Z ♥ 3

Audio and visuals are fantastic, exploring the world is great and I love the variety of weapon mechanics. Only thing that lets the game down for me a bit is the combat isn't very interesting. However for a Ludum Dare project this a huge achivement.

Space Haulers by ColinBellino 2023-05-04T10:31:01Z ♥ 1

Thought this was fantastic. Seems like you've taken a relatively simple gameplay loop and really nailed the eexecution with a ton of polish to make it very satisfying to play. Great work

Maily Melo by Blix 2023-05-04T10:14:48Z ♥ 5

One of my fav entries for this event so far. A very inventive exploration of the theme and I really enjoy the deductive aspect to the gameplay.

The White Dude by A.Bond 2023-05-04T02:02:25Z ♥ 1

Interesting mechanic, would have loved to see a little more challenge

Croc Crate Consignment by aschab 2023-05-03T17:23:19Z ♥ 0

I think the ghosts are a bit too accurate at tracking with you to make an interesting obstacle

Constellation Courier by Diego Teran 2023-05-03T17:19:03Z ♥ 4

Very charming game, I like the web of relationships that slowly unfold as you deliver more and more letters

🌴 Fantino Island 🌴People delivery service by Scratch 2023-05-03T12:11:10Z ♥ 2

This is really great, while at it's core the gameplay is fairly simple I think the implementation is wonderful. The split screen interface and progress is a great and the artwork is lovely.

DETOUR by Nozomu57 2023-05-02T20:33:50Z ♥ 1

I thought this was fantastic I wasn't convinced at the start that you could find enough interesting variations of this mechanic but I was very glad to be proved wrong as i worked through the levels.

Package Deal by Ruud Cremers 2023-05-02T20:27:25Z ♥ 3

Great mechanics, really interesting game. Right now the balance doesn't seem quite right. Got quite a few runs that didn't seem winnable, and wish I had a few more options/decisions but there's the start of something awesome here.

Delivery Drift by Cambryx 2023-05-02T14:41:41Z ♥ 4

Very solid implementation, nice movement feel.

Machine Meltdown by Stefan Funke 2023-05-02T14:36:51Z ♥ 2

A nice little Titan Souls-like

Orbit Express by BmanStudio 2023-05-02T14:20:48Z ♥ 2

The graphics for the planets are really high quality

Glimpse of the Future by AigleSan 2023-05-02T12:54:58Z ♥ 3

Sadly fell through the floor

A Bag by Zhiteng Chen 2023-05-02T12:53:28Z ♥ 3

This ain't it

LD51 — Every 10 seconds (17)

KAIROS, Battle for Seconds by Paul Giovannini 2022-10-13T13:56:39Z ♥ 2

This might be top game this year, there is just so much going on, so well made. I think my only minor complaint as others have mentioned is that the time scale is so compressed for many of the blessings and curses it's hard to play strategically around them and ultimatele you have to just embrace the chaos.

Sleepcheckers by Ehon 2022-10-13T12:25:21Z ♥ 1

The look and vibe of the game is awesome, I also really enjoyed the pressured typing mechanic. I think 10 seconds might be too short for this to be fun though. There's a high level of frustration resetting everything if you make a mistake while trying ot figure out where the remaining items are hidden.

Please don't litter by KenForest 2022-10-11T16:32:54Z ♥ 1

Very cool experience, some great mood and a lovely sense of weirdness. The boss fight was a bit annoying but overall I think this comes together quite well.

Void Timeline by HexStart 2022-10-11T16:14:00Z ♥ 3

Though this was a fantastic rogue like. I love both expanding array of optins as you get deeper but also the way that recongising the size of what the enemy is doing becomes part of the cat and mouse game. I hope you expand on this beyond the jam. Would love to see a more complete polished version of this.

Tenjutsu by deepnight 2022-10-11T15:57:19Z ♥ 1

A top game from the comp for me so far, really clever use of theme to make a brawler much more tactical and intereting. Great graphics and polish. Would have wished for me music but a nitpick.

Time Loop Traffic by _for_science 2022-10-11T15:49:41Z ♥ 2

A simple idea executed really well, solid jam game.

Ten Sec Dread by davision 2022-10-11T15:38:34Z ♥ 1

Visuals are incredible, this is so well put together. Hugely impressive for a jam piece. I did find that it was fun at first but overtime becomes a bit repetitive without really getting much harder.

Make Haste, Detective! by frogwizardhat 2022-10-11T15:12:58Z ♥ 2

One of my fav entries this year, a ton of fun with a lot of charm and great production. My only real complaint is the 10 second switch not matching with the dialogs from the suspects. I don't think the game sets you up very well to succeed because you either wait to hear our the previous suspect or switch to the new one. This means on the first run it's hard to make a logical deduction and just end up guessing.

HACK THE PLANET by jess from online 2022-10-11T14:59:43Z ♥ 2

Though this was absolutely dripping with style, and it's impressive how much text you've put together in such a short period of time. My biggest gripe would probably be the maths based puzzles aren't very fun and there are a lot of thme.

GovdaJ by Viktor_Same 2022-10-11T14:52:24Z ♥ 2

Sadly the game crashed when an enemy touched me. There's some good style here, feel like it could do with a bit more "juice" to the combat feel.

EPOCH by Wouter52 2022-10-10T22:56:40Z ♥ 1

Overall I enjoyed this. Loved the graphical style, and the puzzle solving gameplay. I kind of wish the puzzles were a little more interesting and there was more and an interesting escalation over time.

CONJR Rapid Text-to-Image by walaber 2022-10-10T22:49:31Z ♥ 1

This is absolutely brilliant. Such a fun and silly thing. The scaling controls are kind of annoying but not much of a problem.

Hidden Moves by barce 2022-10-10T22:44:06Z ♥ 3

I really enjoyed this, it was good fun. My only real gripe is after you've done your first dance set the game doesn't really challenge you to do much beyond that. You just repeat until the end

Ten Till Doom by oozer 2022-10-10T22:38:06Z ♥ 0

Conceptually this is really awesome and visually it looks great, however mechanically it didn't seem like I was making super interesting choices. Mostly whatever I spammed seemed to always benefit me.

Jeff's every 10 seconds by Atwooooooood 2022-10-10T22:34:13Z ♥ 0

Really loved this, very inventive and a lot of fun to work though. I'm not entirely sure the story works but that's a nitpick.

HAZCAT - Toxic Feline by johnnysix 2022-10-10T21:59:31Z ♥ 1

Really well made stuff, a ton of polish for a jam length game. I did find the character movement a little too slippy for my taste. Felt like I was fighting the controls, rather than getting into a flow with them sadly. However the overall package is really well made.

NN7 Guardian by Erlioniel 2022-10-10T14:28:39Z ♥ 2

Thought this was fantastic, short simple and sweet with a ton of mood. Felt like bite-sized Homeworld. One of those LD games i'd love to see developed more.

LD50 — Delay the inevitable (11)

Aeldun 20.000 by oillen 2022-10-10T22:20:43Z ♥ 2

I enjoyed this, it felt more like the beginning of a cool strategy game than the full thing but I definitel liked the direction.

Before Impact: Meteor Fantasy by Garywiss 2022-04-11T21:56:30Z ♥ 2

Although it bothered me a little how close this was to its source material it is in general a fun game. The extra goals do ad interesting twist.

The Ultimate Martian Roulette by HaaYaargh 2022-04-11T18:40:11Z ♥ 3

Really great game, one of the best of the comp I've played so far. Production all around is really well done.

I think my one main criticism is that there's not enough depth to the card mechanics. I think if the card choices offered slightly more complicate risk/reward mechanics there could be all sorts of interesting emergent strategies.

Princess: Unwed by saintchristopher777 2022-04-11T13:39:15Z ♥ 2

I think the core of what you're aiming for here is really interesting and quite fresh. However in practice it's all a bit confusing and overwhelming. I know it's tough with a strict gamejam timeline but I think some more gradual onboarding and tutorialising inside the game would make this a lot more playable.

U.A.D.S - Untitled Asteroid Defence Simulator by Jacek_s0905 2022-04-11T13:32:03Z ♥ 0

Although this is enjoyable I think it could have been a bit more difficult, a bit more pressure to keep a few different plates spinning. This was just a bit too easy to solve and complete.

Super Mowser Bros by Guilloteam 2022-04-11T11:29:47Z ♥ 2

Huge fan of this one of my fav games of the jam I've played so far. Would definitely love to see this developed further.

The interface is pretty confusing at first, I did skip the tutorial because I'm not good at remembering a wall of text before getting into a game. Would have preferred in-context tutorial prompts in the game itslef.

Only complaint is probably that you needed to tie it to the theme of LD50. If this had end points when you'd completed worlds I think that would be a lot more satisfying than the endless death march.

Obviously after playing for a while I got ahead of the economy and could play as long as I wanted but that's to be expected within the limits of a weekend jam.

I do hope you consider working on this more, I think there's something really special in the making here.

Turbo Toilet Tomfoolery! by RonanRory 2022-04-06T22:00:29Z ♥ 1

Shame you didn't have fun with the event. I had some fun with the game but yeah the controls felt a bit clumsy and I sometimes got stuck on horizontal doors.

Park Lane by DrunkardWolf 2022-04-06T21:51:19Z ♥ 1

I cracked up when I realised this was set in a metty station. Newcastle is ripe for horror ambience. Tell Carlo I said hi.

A Ship Out of Time by deighta 2022-04-06T21:44:46Z ♥ 1

I think the session length might be a bit too long for my tastes. When you're using an unupgraded ship, getting through 3 minutes feels VERY long. Especially when enemies can spawn alongside you and one shot kill you before you can react. I sadly gave up after four attempts. I think if the gameplay loop was shorter and i got to upgrades faster I'd have enjoyed it more.

Jupiter Station - v0.5 by Kyra Sanchez 2022-04-06T21:30:27Z ♥ 1

The core game idea is interesting and there's definitely a lot of potential here. I think as it stands it needs a bit more "juice" to the interactions, so you get a sense of feedback. Also I think there's more that could be done with UI clarity.

DeckHex by Iluvatar 2022-04-06T21:13:41Z ♥ 2

Production was fanastic on this. I'm not totally sold on the actual tuning mechanic though.

LD19 — Discovery (1)

Distance by austinbreed 2010-12-20T13:53:00

I thought you played this out really well. Not too heavy handed.

My only disappointment was that there was not branching to it. I kind of expected the flirt option to take the ending in a slightly different direction. But I played through it twice and realise it still tells the same story.

Really enjoyed it non the less.