Luminous Edge by Yword 2020-10-05T21:18:10Z
I loved this game! Combat feels nice and the animations and art are really well made. That final boss was hard :)
Foon → Ludum Dare Explorer → Users → Diego Teran
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Business Beetles | jam | 188 | 3.94 | 3.80 | 3.38 | 4.38 | 4.22 | 4.17 | 4.18 | 4.18 |
| 2024 | 55 | Summoning | 👥 | Dicey Demons | jam | 55 | 4.21 | 4.15 | 3.81 | 4.21 | 4.40 | 4.17 | 4.15 | |
| 2023 | 54 | Limited Space | 👥 | Whiskers in the Dark | jam | 101 | 4.11 | 3.92 | 3.69 | 3.49 | 4.26 | 4.27 | 4.37 | |
| 2023 | 53 | Delivery | 👥 | Constellation Courier | jam | 79 | 4.17 | 3.57 | 3.52 | 4.37 | 4.74 | 4.45 | 3.80 | 4.42 |
| 2023 | 52 | Harvest | 👥 | What must be done | jam | 317 | 3.61 | 3.72 | 2.81 | 3.16 | 3.35 | 3.25 | 2.80 | 3.15 |
| 2022 | 51 | Every 10 seconds | 👥 | For Whom The Bell Tolls | jam | 199 | 3.89 | 3.78 | 3.80 | 4.13 | 3.63 | 3.10 | 3.82 | |
| 2020 | 47 | Stuck in a loop | 👥 | Beelieve | jam | 304 | 3.89 | 3.83 | 3.98 | 3.65 | 4.16 | 3.14 | 2.79 | 3.46 |
I loved this game! Combat feels nice and the animations and art are really well made. That final boss was hard :)
I enjoyed playing it! The atmosphere and the art are amazing! I encountered a few bugs with the gravity and I found the slugs to be really hard to kill. It felt smooth to play :)
Lovely! I liked the atmosphere and sound design!
Made the lo lambda! Nice concept and game!
Good game! I felt like I could go forever, I would increase difficulty by adding another mechanic, like sliding or other type of obstacles.
Amazing art and atmosphere! The best I have played yet!
Nice! I didn't expect the creepy stuff! I would suggest adding more difficulty the more you go.
Really well done, amazing art and polished! I had some issues with bugs in the menu and level select.
Beautiful and relaxing, I loved discovering every mechanic!
I liked the background, sound effects and having different weapons. At certain points it felt that I couldn't defend at all haha
I liked it! It feels polished! You should be proud about making this game.
I like the art and baby sounds haha
I really liked this game! Amazing sound, music, combat, art! The tutorial and boss are well made too :)
Really cool mechanic and polished game! I loved the art too! My suggestions: sometimes it detects multiple key presses when holding and maybe show the layout of the next stages in the same level. I sometimes died fast in the 3rd stage and was not able to see how it looks :)
Beautiful! Art, design, music, sounds! My favorite for this jam! Controls felt a bit awkward for me, but got used to them pretty fast.
Amazing! That last one was hard :)
Loved the art and music! Gameplay didn't feel as innovative, same for theme. Overall a nice game!
I think the hitboxes were a little bit too narrow. Had to click really precise. I think the dialog boxes should close whwnever you click outside of the box. Having to click on the little X was too much. Loved the graphics.
I like the music and pixel art! Also followed the strategy of blocking baja blasts with aliens. I also agree that didn't like the scoring being only the ones we hit.
Good entry!
I enjoyed the mood. Also understanding what happens and the ending.
Awesome music, graphics, mood, and humor. The take on the theme is not that original but it was executed amazingly. I do think the gameplay could use some polish, but other than that, amazing game!
I liked it! It was not cozy at all lol, a bit stressful but accurate.
Loved the mood and concept. Nice twist to a survival game.
Art, music, mood, and jump feel are amazing! I liked that levels had multiple paths to completion. Going to the end screen after every fail was a bit tedious tho.
Really enjoyed it! The music, visuals, and polish are amazing! The new moves every ten seconds sometimes appear when there will be no opportunities to use them. Would have loved more exploration with the theme.
I loved the mechanics, art, and sound effects! Something that I didn't like was that to know how to solve each level you needed to go through all the possible "versions" first and the fast forward button was loud and took too long. The screen shader might be a little bit overtuned too.
Either way, great entry, really enjoyed it.
I loved the mood that the art, sound design, and setting combine to do perfectly! I loved the ticking with the letters! Did you do that with a shader?
For the levels, they felt a bit too easy, I never used the weapon, just throwing the 3 grenades was usually enough to get to the end. I'd love to have certain object just be destructible by the guns and some by the grenades.
Great job overall!
@tk-dev That is the *most* important feature of the game, not a bug. You can find out the reason explained in the lore.
@dhim for the movement, we have some better hints in the downloadable version, they just didnt work on html5.
For the pattern recognition, made it in a very hacky and simple way with just 4 areas and detecting the mouse entering the area. https://github.com/diegoteran/LudumDare51/blob/main/game/scenes/gameplay/mouse_layer/mouse_layer.gd
@theslate Thanks for trying it out! You'd enjoy the last few puzzles. Your stream was nice
10/10 Art style
The mood, atmosphere, animations, transitions, and pulse were great!
I liked the concept! Made it to day 39. Felt like the third axe upgrade was not worth it
Loved the art work and music! The combat needs some balance with the damage dealt and responsiveness. If I click the attack multiple times, it gets stuck doing the attack animations for a bit.
I really liked the mood and art/animations! I think the main gameplay loop needs a little bit more to keep me replaying!
Graphics, audio, mood, and concept were great! Get repetitive a bit fast, and the radar end up not being that useful, just a great mood adder.
Love the art style and mood! Had a lot of candles so just had to make sure not to get hit.
Enjoyed everything about it, Feels really polished!
Loved it! Art and music are cool. Controls could use some polish.
Loved it! The cannon progression felt nice. Had some audio issues when shooting too much.
Cute game, didn't expect the ending.
This is the best game I've played today! Super polished and very well scoped.
Loved the sound design and the relaxing music! The pixel art, controls, and atmosphere are amazing too. I agree that the game becomes stale quite fast, but the polish on this is really really high.
It was hard to understand at first, but it was a fun game once I got the hang of it.
I lost because the enemy was behind the player and I didn't realize that was damaging me.
The game feels super polished! Animations, sfx, and gameplay all felt good. Probably the most fun I've had all Jam!
Loved the pixel art and game design! The pickup interaction with that small hitbox at the bottom of the ship felt a bit restrictive but added some challenge to the gameplay. Keep it up, it was an awesome entry!
Pixel art and gameplay feels polished!
I loved the music, sounds, art, and idea. The Phoenix crop felt super satisfying when you start to stack and harvest multiple. Opening and closing the shop felt a bit weird to me but it added to the pressure of getting back to harvesting my birds.
Awesome entry!
Awesome sound effects and mood! The gameplay didn't change at all, it was always the same input at the same time.
Cool game, I liked the movement idea but didn't find myself using it that much to finish the game.
Awesome idea and pixel art! Congrats on getting the job done.
My feedback: Combat controls felt a bit frustrating, the enemy could stop your attack and stun you. Also the attack felt delayed. I think it made the last 7 enemies that are together too difficult.
Liked the art and animations. I feel like the gameplay ("try different paths/combinations") doesn't work as well with the large amount of times to respawn/retry
Audio, graphics, and gameplay loop felt great. The slow harvesting time (holding E) gives a good vibe at the beginning but it does get quite long and boring when you need to pick up many corpses.
Cool game! Loved the art and sound design. The colony took a lot of time to start. Maybe the daynight cycle is a little bit too long
This was amazing, really liked the vibe and the setting!
Good job! I liked the size of the box being important!
Loved it being a follow up to the last entry! It was really fun! Loved upgrading the vehicle!
Some constructive criticism: I died once because there is no cooldown for being hit, got insta-killed.
The boss was a bit hard, maybe the controls felt a bit floaty.
The music, graphics, and mood were amazing!
Very cute game, feels polished. The movement feels a bit floaty, I'm guessing it is to add difficulty. Tough to master!
This game looks amazing! Loved the implementation of the physics.
Once I figured out the gameplay it became really addictive. The levels of polish and art are amazing!
The high yoshi omg
Super fun! Loved the art. Didn't expect the night!
The mood/vibe was great! Feels super polished! The first reveal was amazing
Awesome game! Really love the art and the feeling of the rope.
Incredible art and super polished
This was very well made, loved the concept and how smooth it felt to control. Had some issue with some of the generated levels, but managed to finished it with some luck.
Had a hard time beating the king! Really polished and interesting!
Loved the art and execution of the theme, would have liked some background soundtrack for better mood/vibes
Really solid entry! Loved the pixel art and the music. The sound effects were sometimes a bit loud compared to the music.
Loved the art (reminds me of Root the boardgame) and the music! The thing getting to you feels super creepy, good mood.
What the hell? 5/7 perfection!
@neakiir Thank you for playing!
@mals Thanks for the heads-up, we published before attaching the links.
@shiiro-10psi @francis yes! There are 3 endings! Thank you for playing
The art style and the main character are amazing! I think the enemies could stunlock you into losing all your hp. I would think about adding a cooldown for getting damaged/stunned.
lol the 4th ending was my first one. Really enjoyed the game and mood! The button sound effects were a little loud
Really enjoyed the setting and the turn based system. Didn't understand the purpose of the initial snake game.
Loved everything about this game! Incredible what can be done in 3 days
Excellent game! Loved the art and the sound effects.
Would have loved a tutorial tho.
Loved the theme execution and the game idea. I had a bit of trouble getting good scores lol
Took me a bit to learn how to drift, but it quickly became a very enjoyable experience! Lots of polish!
Really liked the enemy design! The intro music is amazing!
Had a little bit of trouble finding the right key to get out of the start screen.
Really liked the art and mood! Sound effects were great too!
Loved the aesthetics! Felt at peace while playing :D
Cute game, had a good time with it! Loved the giant dog.
Awesome artistic direction! The sound was amazing too. The jump felt nice but everything else around the platforming could use some polish (smaller hitboxes, coyote jump, etc...)
As usual, that was super fun and polished!
I had a lot of fun, beat it in 13:07. I was op at the end and had full health at 20 so was able to just spam kill the boss!
That was hard! Really enjoyed the level progression. The art is beautiful too.
It made me feel old seeing everyone else's time, it took me like 20 mins and 100 deaths
Art, sound, mood, were all amazing! Congrats on such a polished entry for the jam.
My compass glitched out at some point and it made me backtrack.
This was pretty cool use of AI! I felt "Stuck in a loop" with the back and forward.
Super cute art!
Felt really polished!
Loved the idea, execution, and the final puzzle.
The 3D graphics are pretty good. I think the shooting sound got a bit repetitive after a while. Enjoyed the upgrade system!
Great game! Loved the art, gameplay, and sound effects. The character design is great. I think the AI of the enemy could be polished a little bit so they dont go out of bounds when trying to get the player, made some fights too easy.
Really like the puzzle element on this game! Had fun figuring these out.
One small art criticism is that the pixel art water doesn't match the buildings. (The water looks amazing tho)
Very cute game! We were going to do the same idea but ended up taking our cats to a way darker place.
@rosypenguin thanks for the feedback!
Lol that bug is easy to repro, Im surprised you are the first one that tried.
Got to 8th! It was really good.
The music is really good and the gameplay too!
One small criticism is that at some point it felt like I just had to stay still for a while and just eventually win the level.
I had to download the game, unzip the game, install some c++ stuff on my computer, restart the computer, update my computer, remember my log in password, tell windows it was not a virus, and get a controller to play.
It was worth it for the art.
Beautiful, all I want is a hat tbh
This was really fun and addictive. First game all our team had to try!
I would have liked some music, and the game felt a bit hard/unforgiving.
The atmosphere created here was incredible! It felt super polished, it is an amazing entry.
My only criticism is that the movement felt floaty, but I understand there is always limited time to polish that, and the game wasn't about the movement. Also, maybe the floaty movement makes it harder to move which is part of the difficulty.
The art is amazing!
The idea is very unique, but it feels like I need to stop playing every few seconds. It felt a bit frustrating.
This is an amazing job for a solo dev! It had a lot of mechanics that were fun and fit the main theme pretty well. I enjoyed my time with this.
Really interesting concept! It was a bit hard to understand how to get past the first level where the past is blocking you, but once I got it I enjoyed the puzzles, good job!
Nice entry, liked the art.
This is amazing! Probably my favorite game of the jam.
The music, the pixel art, and the snappy gameplay makes it all come together nicely.
Has a small bug with a black circle at the center of the screen for a while.
Amazing music, art, and mood!
This was so polished! Loved the end credits.
Had our whole team playing! Liked the art.
Was not able to listen to any sounds on the html5 version.
I couldn't take it to full screen, and the playing area felt a bit small.
Loved the idea and the art. I feel like the gameplay could have been polished a little bit more, got stuck in random places multiple times.
It is amazing that this was done by a single person in two days. Feels super polished, and the art and vibes are great! The mechanic is also fun.
In terms of criticism, I'd say that the movement feels floaty when getting into a body and I would fall just after snapping into one (maybe reset the velocity and give the player some time to adjust).
Good job on making a game on your phone! The art is cute!
This felt super polished! The art, colors, sounds, and gamemplay. Great entry!
Very cute and polished! Gachapon!
I feel like as long as you don't overspend in the beginning, the game can go for a while.
wow
Pretty cool concept! The art and UI are amazing!
That was fun! Wasn't able to strategize much but enjoyed my time with it.
Great art and sound effects!
Awesome entry! Took me like 20 mins to beat. Really enjoyed the puzzles and the polished art/music/sounds.
How many secret gravestones are there?
Good game and art! That last level was hard! My only critique is that the puzzle sometimes feels like it is faster to just try random things instead of thinking harder about it.
Loved it!
As always, really cool game! It felt polished and even have a tutorial! The visuals and the sound effects go well together.
The only gameplay comment is that it felt that the strategy was just to divide the wizards between all the places and keep them there. For the demons attacking, I just used my saved money to buy more wizards.
Most fun I've had with a game during this gamejam! The movement felt a bit frustrating but it made for some really good/funny moments.
The sounds and the art are great!
Love the mood that you set, the sounds, and the visuals! Got a bit repetitive after a few minutes, but I can see how it could make some nice melodies.
Wow, the mood was amazing! Everything was! I think I got 80% of what ws going on, but it added to the feeling!
We also made a different Dice game inspired in Quarriors instead of Dungeon Fighters, yours has the perfect vibes.
Very cute puzzles, very easy to play. Enjoyed my time with it!
Loved the mood and feeling of being small! That really felt nice, like swimming in the microscopic ocean.
This was really well done! Loved the mechanics, it was an interesting balance!
Loved the atmosphere! That finger at the end tho
This is very pretty!
I'd love to have more animations and better hitboxes to understand what is going on. It took me a bit of time.
I would also remove the delay between clicking and things happening.
Either way, enjoyed my time with it and the mood was great :D Good job
Very fun game! I liked the idea of using the little guys for the powers.
My only complaint was that hitboxes for both enemies and character were hard to understand.
Awesome art and music too!
This feels really polished!
I loved the use of the blurry art to create perspective and atmosphere. The art, animations, music, and gameplay were on point. Did it with 19/21!
My only recommendation is to adjust the hitbox, it felt weird that sometimes nothing stopped me from jumping under a branch/rock.
Amazing atmosphere, art, polish. The mechanics I could understand felt great! I can see some boardgame inspiration here!
Sadly, I couldn't understand how the game even worked totally. I really wanna play this more, is it intended for the player to guess and learn how things are working?