@diego-teran Thank you so much, yeah it was a rough 48 hours, not a lot of sleep! I agree about the floatiness, so frustrating because its just a stat I play with and left it a little more on the float side, literally a 2 second adjustment. As for moving after a snap, it does reset velocity to zero. Initially I had it sort of pause you for a second, and it felt alright, but when I changed it to giving you control to move immediately for me the game totally clicked. So I guess just player preference or maybe if I more slowly introduced some of those tighter platforms. Thank you so much for the feedback and playing!
@supergamersgames Thank you! yeah I know it was a little slippery, its such an easy adjustment too, I just must have got used to it early and didn't have time to let someone test it. As for the audio, yeah 48 hours is rough, it was my last hour or so, just bringing up ableton to put together something and the sound effect was just a synth playing a couple notes in the same key as the background track. Thanks for the feed back!
@goddzeproject Thank you so much! I really appreciate that it means a lot <3
@jiri-one Thank you, said this in previous comments, but super agree about it being a little too floaty! such a simple fix too D: