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unBound
unBound
By mz-eth
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 31 | 4.13 | 25 | |
| Fun | 48 | 4.02 | 25 | |
| Innovation | 55 | 3.95 | 25 | |
| Theme | 143 | 3.82 | 25 | |
| Graphics | 6 | 4.50 | 25 | |
| Audio | 4 | 4.27 | 24 | |
| Mood | 7 | 4.26 | 25 | |
Comments
jiri-one
2023-10-02 10:35
Wow, really nice game! It fits the theme really well and the mechanic is very fun. It lends itself well to puzzle-like parts as well as platformer parts. I do wish the "human" movement was a bit less floaty as it made it hard to stay on the platforms sometimes. The art and was also quite atmospheric and even tough the music loop was short it was enjoyable. Good stuff!
YEH, really! This one is admirable, to create such a dynamic addictive gameplay puzzle game, with a pleasing visual style. The soundtrack perfectly creating the atmosphere! Impressive!
I take it the soul never left this place?)
First, amazing presentation. I love the graphics!
Second, as mentioned before in other comments, character movement is tad slippery making it a bit difficult at points to control the character.
I like the theming and how you incorporated the restriction.
The audio isn't too good in my opinion especially since you warp into a body rather consistently. I'd either do a different sound or adjust the audio balance to not be as long. :)
Overall, not a bad title. :)
xaneos
2023-10-02 22:13
Just, one masterclass spawn in this world.
It is amazing that this was done by a single person in two days. Feels super polished, and the art and vibes are great! The mechanic is also fun.
In terms of criticism, I'd say that the movement feels floaty when getting into a body and I would fall just after snapping into one (maybe reset the velocity and give the player some time to adjust).
mz-eth
2023-10-02 23:05
@diego-teran Thank you so much, yeah it was a rough 48 hours, not a lot of sleep! I agree about the floatiness, so frustrating because its just a stat I play with and left it a little more on the float side, literally a 2 second adjustment. As for moving after a snap, it does reset velocity to zero. Initially I had it sort of pause you for a second, and it felt alright, but when I changed it to giving you control to move immediately for me the game totally clicked. So I guess just player preference or maybe if I more slowly introduced some of those tighter platforms. Thank you so much for the feedback and playing!
@supergamersgames Thank you! yeah I know it was a little slippery, its such an easy adjustment too, I just must have got used to it early and didn't have time to let someone test it. As for the audio, yeah 48 hours is rough, it was my last hour or so, just bringing up ableton to put together something and the sound effect was just a synth playing a couple notes in the same key as the background track. Thanks for the feed back!
@goddzeproject Thank you so much! I really appreciate that it means a lot <3
@jiri-one Thank you, said this in previous comments, but super agree about it being a little too floaty! such a simple fix too D:
kairuma
2023-10-03 00:02
This is really good. Great concept, great graphics, great music, great atmosphere.
The only thing that isn't great is, as others have pointed out, the move speed. And maybe not being able to use arrow keys.
This game is impressive!
I like the stacking mechanics: conveyors + movable characters + body swap make it interesting.
I have to agree with other commenters about the movement though. It's so slippery. xD Feels like we're walking on ice and/or our feets are covered in some liquid that makes us slide constantly. xD
Slipping aside, the controls are simple and easy to learn. The in-game hint helps too.
The music is fantastic as well. I think this is either #1 or #2 my favorite track on this jam so far. The other cool track being in a Super Cube game by @senso
The theme is interpreted as in "you can't go far away from a physical body", if I get it right. It's quite a good angle on that.
The graphics are stellar. 5/5 here without any hesitation. If I put 5 anywhere, it should be here.
crylica
2023-10-03 13:14
Wow, I think this is the best compo game I've seen for this jam! The atmosphere, the graphics, the animation it's all perfect! I'm really impressed by how bouncy/juicy the ghost mechanic is. Like others have pointed out, the character is a bit slippery. I think the first few platforms could have been a bit more forgiving, but I understand it's also meant to fit the theme of "limited space". I think some screenshake for dying could be an extra bit of polish you could add? Regardless, this is a seriously impressive game.
Really very fine and very well done. Bravo, I'm amazed how you brought the theme, it's very original compared to what I've seen so far
super awesome concept, graphics and audio! there is this issue with controls though, it would probably make sense to stop moving once you inhabit a body
This game is awesome, really like the art, it's really pleasant to play.
Very good game. The tethered soul made for interesting. Nice variety of challenges/mechanics Excellent art. To echo some of the comments above, my issue was the continued movement after switching to a new body.
nilan
2023-10-07 15:09
Amazing! And all of this was made in just 48 hours. Everything is good, the art is beautiful, the music is rhythmic, and I even noticed a cool light effect animation when activating a checkpoint. You've really put a lot of effort into this and done an amazing job!
woona
2023-10-08 16:35
Great game! I especially liked the character art and animation. It really makes the game feel alive (even though most characters are already dead 😁).
The only thing that bothered me was the controls that are a bit frustrating to use. There is too much momentum while tethered and the movement doesn't feel precise.
Thank you for making the game!
Such a clever central mechanic that fits the theme excellently! My only issue was that I'm not so great at it, but I had a lot of fun playing and replaying it. The art, animation, and general polish are excellent as well.
This was one of my favorite submissions, I really enjoyed this one.
stmate03
2023-10-13 15:34
I watched the youtube video and wanted to try the game, I'm not disappointed the game is fun, the mechanics are solid, the difficulty goes a bit nuts at the end (probably skill issue on my end), and yeah the controls are a bit floaty, but another thing is to disable movements when you possess something for just a very tiny fraction of a second so I don't instantly ram off the platform when possessing (might be another skill issue), but in general this is a fantastic submission for a 48 hour game :D
tanis
2023-10-20 12:31
Amazing art style, I really love that. The music fits the game very well. Overall I would say real good work. The only thing that turned me down a little bit are the controls when you get into a body as walking around feels a bit "slippery". Nice one!