FREEDUMB! by Brothers Arcade 2017-05-11T19:32:18Z ♥ 3
Woah, am i going to be the first to leave a critical comment? I guess it can't be helped (for various reasons; my post is already too long to contemplate on them here as well).
So why did i not like the premise of this game? In short, i think that oversimplified satire is actually harming its cause.
In more details, well, lets see..
(DISCLAIMER: don't read the following if you might be offended by too long text and/or too serious approach to satire, humor, politics and nuking in general and/or this game in particular)
First, what is the message of game narrative?
1. One infamous president is a clinically dumb asshole. 2. Nuking innocent people is bad. 3. Certain country might have little control over its president.
Now what's wrong with that?
1. This sounds like a dangerous overstatement. It is a common mistake to portray your enemies as being dumb and then being taken by surprise when they are not as dumb as you thought. It's just so much easier to make fun of someone you don't like than take some action or at least recognize more real threats. 2. Nothing wrong with this one, when it's taken literally, but.. it seems to me that the real message (whether intended or only perceived that way) is "trying to bring liberty to other countries will actually bring them death and destruction". And this is no better than "don't kill" mantra. Sure, sounds sweet, but what's your reaction when you're faced with armed mass murderer and have a gun in your hand?.. It is very convenient to have "no interference" policy, but it is no more than refusing to take responsibility. Of course, this message can be also interpreted as "way too often, [but not necessarily always,] bringing liberty ends up in bringing death" and then there's nothing wrong with it, but conveying such complicated message through such simplistic narrative is unlikely to go well. 3. I won't dissect this one too much. Same argument as to 1 can be applied here, but to a lesser degree i believe (because much less people would take it literally/seriously).
"But hey, we are just having fun here! Don't take it too seriously!"
No, that's not a good argument. You can have fun all you want, but public political satire is a political statement. This statement is likely to polarize audience and lower the level of discussion/perception. Those who generally agree with you are likely to be encouraged in believing in their position without thinking too much; those who disagree and/or offended by it are likely to be similarly encouraged in believing in theirs and also that their opponents are dumb.
"So what now, satire is bad?"
Not necessarily. Satire is a tool. It can be thought provoking, but it can also be hindering rational thinking. It can bring up morale, but it can also alienate others. It should be used with care.
Finally, i should mention that i was deliberate in not giving you examples to prove my point, because it would take away from the argument. I would be much more happy if you would think about my statements (and possibly find examples that prove them) than blindly accept them just on the strength of example.
And that's it for this ridiculously long comment (yay, length limit is lifted and i can post this in one go!).
LD54 — Limited Space (22)
Capsuled! by Norma 2023-10-14T16:13:10Z ♥ 0
can you add alternative control for rotating? my touchpad isn't capable of right-clicks during dragging :/ due to that, i've only completed couple of levels, but i love the aesthetics!
Knight vs Crabs by ChoboChun 2023-10-07T00:22:43Z ♥ 1
very nice graphical effects. shooting seems to be limited only by how fast one can click, is that intended?
Dark Reflect_ions by Victor Musteata Potatka 2023-10-06T23:53:13Z ♥ 0
why can't i vote on humor? i thought "the *key* to *escape* is in your past" to be hilarious reference to esc key ^_^
SarSom by Vladimir ins 2023-10-06T23:43:59Z ♥ 1
nice flashlight mechanics. unfortunately i wasn't unable to figure out the code (was i supposed to get it from the first corridor?). sounds effects are too loud compared to the music
Smasher by Iluvatar 2023-10-06T21:30:20Z ♥ 4
don't cut your hand! you'll have to use it for playing!
anyway, great art and music!
Limited Brake by Answer21 2023-10-06T21:12:41Z ♥ 0
didn't manage to get past tutorial: after the girl asks to "return to the start" i run out of time and the game freezes after i click "continue". arcade mode has broken pedestrians who run at the speed of sound and run over the car ^_^ drifting feels nice though
oh, and please, don't add those annoying sounds to imitate speaking :_:
Ex's Boyfriend's Pursuit by Georgy16 2023-10-06T20:30:58Z ♥ 0
hmm, can't get anything to work. camera rotation works, but clicking on anything or keys mentioned in description are completely ignored
Space, Yarr! by SnekOfSpice 2023-10-06T19:22:18Z ♥ 2
wow, this is like pinball in space! starts out deceptively simple, but then there are a lot of fun maps
there's one bug, though, when i was placing boosters often enough the direction control didn't work and i had to remove and place it again to get it working
also, not sure if it's intended or not, but physics doesn't seem to be deterministic when high speeds are involved
the music is very fitting
Setting the Stage by Baconeta 2023-10-05T21:04:00Z ♥ 3
awesome concept! i wonder if the tracks are changed depending on who plays them? if so, i'm really curious as to how?
LiGHTHOLDER by wolkp 2023-10-05T19:52:21Z ♥ 1
very solid entry! but since you ask for critique, here are some points: - resources seem to be unbalanced towards wood being required too much - i don't think it's intended that two resources can be mined at the same time if you stay close to both - if tentacle monsters would devour their items quicker when the day starts, it would help player distinguish those lost resources from ones that should be salvaged from the next wave
Turn it ! by Kaimon 2023-10-04T19:37:20Z ♥ 1
interesting concept, but the controls could be improved to just having one click to rotate blocks under cursor. and as @rcxa mentioned, two blocks are enough once you figure out how to use them. still [i had fun playing it](https://tube.tchncs.de/w/hkGynPzBhUuUhD8LNwPYbi)! nice ambience too
textures_failed_to_load by Yorsh 2023-10-04T19:31:11Z ♥ 1
one of my favourite games so far! of course, i liked puzzle level the most, but i also enjoyed the shooting part (and didn't even mind dying that much). awesome concept, awesome execution. [here's me playing it](https://tube.tchncs.de/w/hkGynPzBhUuUhD8LNwPYbi?start=17m39s)
unBound by mz_eth 2023-10-03T23:50:23Z ♥ 1
super awesome concept, graphics and audio! there is this issue with controls though, it would probably make sense to stop moving once you inhabit a body
Disco Seducium by najjaman 2023-10-03T13:14:33Z ♥ 1
good retro-looking gfx, would be nice for UI/gameplay elements to fit that aesthetic as well
also would be fun if music and rhythm game were somehow synchronized
second mechanic was not very intuitive, but i figured it out in the end. it's a nice touch
i played your game on my [ld54 lets play series](https://tube.tchncs.de/w/vj8GAYsJtfoh3hFX4nQvLr?start=12m09s)
Prof Delespace and the Golden Record by cagibi 2023-10-03T13:01:44Z ♥ 1
i [completed the game](https://tube.tchncs.de/w/vj8GAYsJtfoh3hFX4nQvLr?start=16m36s), but it took quite a lot of time and all the hints (not sure if ship hints helped or not, too lazy to rewatch the video). nice art style, i laughed at some ship designs. the music is creating nice atmosphere. a little nitpick about first puzzle: i'm pretty sure i tried clicking *some* buttons before reading hints, but they didn't do anything so it discouraged me from trying all of them
Just why? by Donitz 2023-10-03T12:52:53Z ♥ 1
it is really hardcore! i enjoyed the graphics and the level design, but i wish i could actually enjoy playing instead of dying too much :D you can watch me fail at it [here](https://tube.tchncs.de/w/vj8GAYsJtfoh3hFX4nQvLr?start=6m17s)
Cramped Choices, a Lifetime Dilemmas! by Tommy 2023-10-03T12:48:38Z ♥ 2
it's a fatalist game! unless i'm missing something, there isn't any way to influence or deduce crowdiness, which is unfortunate. interesting idea, though. i also like art style. watch me play it in [second episode of my ld54 letsplay](https://ldjam.com/events/ludum-dare/54/cramped-choices-a-lifetime-dilemmas)
Function f by Notinatal 2023-10-03T11:36:02Z ♥ 2
any chance you'd make a web or gnu/linux version? really wanted to check this out
Cosmic Chaos by Jiri_One 2023-10-02T16:46:38Z ♥ 2
looks very promising (i also noted how theme is incorporated twice!), but unfortunately i cannot into this sort of controls so couldn't really appreciate upgrades :/
[here's](https://tube.tchncs.de/w/93nYbi14oNnkhM2YrpBZD7?start=30m47s) me failing miserably at your game :D
Rush Station by wolderado 2023-10-02T16:41:34Z ♥ 1
cool graphic style and i enjoyed kicking people into the train ;)
there seems to be a glitch where there are no more people left, but the bar isn't full
[here's](https://tube.tchncs.de/w/93nYbi14oNnkhM2YrpBZD7?start=23m26s) me playing your game
Boxed Boxes by jebouin 2023-10-02T00:33:08Z ♥ 1
it's a really neat concept! the puzzles are fun and satisfying to solve (even if easy enough)
i had issues with two levels. level 4 is very hard to do due to several factors: - inertia often making Rectangle to slip into the spikes after a jump - the time gap for jumping over the Square is very small so i often pushed it instead - positioning square over the spikes had to be very precise to be able to jump over level 16 i couldn't complete because the construct was constantly gluing itself to a wall (i'll post a video later)
QPCA-77B by Jimbly 2023-10-01T23:43:52Z ♥ 1
there seems to be an issue when trying to run with some nodes being empty, it breaks and never recovers after that
``` Error: node.op_lines[step_idx] is undefined statePlay@LudumDare/LD54/app.bundle.js:578:14 tick@LudumDare/LD54/app.bundle.js:2596:23 ```
anyway, fun little assembler ;)