FoonLudum Dare ExplorerLD37 → The Room

The Room

By martymon

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CategoryRankScoreCount
Theme4803.13
Fun4992.67
Mood5032.47
Overall5202.87
Innovation5462.33
Coolness137528

Comments

aemiliu5 2016-12-13 09:38

the idea is very good! nice work!

mrerdalural 2016-12-15 11:39

I liked the what this game just sits between a cookie clicker and a text adventure.

dia6lo 2016-12-15 11:41

It's hardcore game as hell. I don't understand how to get a bone key =(
But I played it A LOT. Thx for nostalgy oldschool feelings.

josemorval 2016-12-15 20:04

Hardcore game but really well executed :) Good job!

deltanegative 2016-12-19 10:00

Could have more stuff going on since it gets repetitive after a while... But it's well-made ;)

rixud 2016-12-19 23:32

i am not a fan of text adventures, but is nicely executed..

caryoscelus 2016-12-22 17:20

Can you upload on some sane server which doesn't ask for flash when it's not required (well, twine doesn't use flash as far as i know)?

caryoscelus 2016-12-26 16:49

Oh well, figured how to run it. Here's direct link: https://game273543.konggames.com/gamez/0027/3543/live/The_Room.html?kongregate_game_version=1481489466

zyxer 2016-12-30 12:46

Very well implemented text adventure! I like the random mobs/attack types/damage. It makes for a new challenge with each play through. I also like how you play with colors to clearly identify objects.

Three things I noticed:
- I usually got killed by the first Skeleton, Ninja or Dwarf. Often I didn't have enough gold to buy a better weapon or healing potion untill then. It would be nice if the wouldn't appear so early. Once it was the first mob I had to fight.
- I get negative health for one round before I die.
- Healing potions should not heal a random amount. If the random amount is smaller than the damage the mob does, it's just frustrating.

Overall a very well executed text adventure with plenty of details.