aemiliu5 2016-12-13 09:38
the idea is very good! nice work!
Foon → Ludum Dare Explorer → LD37 → The Room
By martymon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 480 | 3.13 | ||
| Fun | 499 | 2.67 | ||
| Mood | 503 | 2.47 | ||
| Overall | 520 | 2.87 | ||
| Innovation | 546 | 2.33 | ||
| Coolness | 1375 | 28 |
the idea is very good! nice work!
I liked the what this game just sits between a cookie clicker and a text adventure.
It's hardcore game as hell. I don't understand how to get a bone key =(
But I played it A LOT. Thx for nostalgy oldschool feelings.
Hardcore game but really well executed :) Good job!
Could have more stuff going on since it gets repetitive after a while... But it's well-made ;)
i am not a fan of text adventures, but is nicely executed..
Can you upload on some sane server which doesn't ask for flash when it's not required (well, twine doesn't use flash as far as i know)?
Oh well, figured how to run it. Here's direct link: https://game273543.konggames.com/gamez/0027/3543/live/The_Room.html?kongregate_game_version=1481489466
Very well implemented text adventure! I like the random mobs/attack types/damage. It makes for a new challenge with each play through. I also like how you play with colors to clearly identify objects.
Three things I noticed:
- I usually got killed by the first Skeleton, Ninja or Dwarf. Often I didn't have enough gold to buy a better weapon or healing potion untill then. It would be nice if the wouldn't appear so early. Once it was the first mob I had to fight.
- I get negative health for one round before I die.
- Healing potions should not heal a random amount. If the random amount is smaller than the damage the mob does, it's just frustrating.
Overall a very well executed text adventure with plenty of details.