Daedal by Rouquemoute 2014-12-13T19:08:00
Thanks everyone for your comments and feedback!
The original idea was indeed to make the central sun/lava expand to add some pressure, but we ran into a big problem: the lava could block some paths as it expands and trap the player inside a portion of the maze. That could have been part of the gameplay of course but it required some clever maze building algorithms to avoid making it too frustrating, and we unfortunately didn't have enough time to dig into that.
As for the weird controls, I agree with most of the comments here that it would have worked better to rotate the maze instead of the player. Ok, let's just pretend that the inverted directions in the bottom part is a gameplay feature :)
And sorry for all Firefox users out there! I am one as well but I used Chrome for coding the game as I liked its javascript debugger better. I stumbled upon the "firefox" issue just before posting the game and tried to find some last minute patch, to no avail :(