FoonLudum Dare ExplorerUsers → xgeovanni

xgeovanni

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomEscape The Bathroomjam14
201636Ancient TechnologyGhosts In The Shellcompo
201635ShapeshiftFuck you it's the same thing as last yearjam10
201534Two Button Controls / GrowingThe True Story of Life, for x ∈ ℝcompo10
201533You are the Monster2004: Back in Iraqjam10212.562.883.002.812.813.563.1924
201532An Unconventional Weapon2003: Iraqcompo9672.652.552.842.952.503.053.852.8933
201431Entire Game on One ScreenControlcompo5003.253.003.573.752.122.762.7046
201430Connected WorldsDerrick McSlickcompo11312.452.482.393.302.233.192.7748
201429Beneath the SurfaceOperation: Delvecompo10262.682.472.172.731.972.871.842.5453
201328You Only Get OneRick McSlickcompo9582.252.341.691.501.881.802.792.0669
20132710 Seconds10 Parsecscompo11572.112.202.221.822.001.501.501.8257
201326MinimalismMinimal Deathmatchcompo9402.812.842.063.382.312.511.572.5963
201225You are the VillainInvasion!compo6192.512.732.242.891.662.192.252.2673

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by xgeovanni

LD24 — Evolution

Evolution by cquinones 2012-09-03T11:58:00

Is that a bikdip?

Top of the Food Chain by ASOT 2012-08-27T01:44:00

The inclusion of the word "notch" in the description was an incredibly smart move.

LD25 — You are the Villain

My Little World Domination Simulator by Ace 2012-12-17T17:30:00

I don't understand why both "North America" and "Iceland" are regions. I also don't understand why there's no Britain or Ireland.

My Little World Domination Simulator by Ace 2012-12-17T17:34:00

And the "extracted" version still has white blocks for me.

Intergalactic Oil Baron Simulator 2012 by Ragepyro 2012-12-17T16:26:00

Really easy game. Rigs are always profitable, just make sure you can survive the first month's upkeep after buying a new rig.

Invasion! by xgeovanni 2012-12-17T11:48:00

On death you should be taken to either a "New High Score" screen or a "You Lose" screen. Anything else you can tell me about the circumstances so I can try to replicate it. (What was happening in the game, your OS, etc.)

Invasion! by xgeovanni 2012-12-17T15:40:00

Caranha: I have Clock.tick(30) in the game loop. That should control the game speed. I removed the stars because I thought it looked weird and unnatural without a proper transition between it and the sky.

Thanks for the nice review!

Invasion! by xgeovanni 2012-12-17T20:03:00

I will attempt to fix the no-ascii character issue. It will be down for a while until I fix it.

Dungeon Overlord: Master of the Queue by bwdevel 2012-12-17T11:13:00

It's quite easy once you have the hang of it. Would be nice if there was some way to win, since I see no end in sight.

The Unforgiven Wanderers by AlexFili 2012-12-17T19:36:00

You could probably make this we based rather easily.

Abrupt Salvation by NostraDamon 2012-12-17T09:46:00

Fun game. Though sometimes the dynamite can blow a large hole in the ground, making that area unpassable.

An Barun Rua by iandioch 2013-01-15T19:31:00

I'm definitely going to steal the idea of using Irish soon. Adh mor ort.

Kill'im by syawqy 2012-12-17T12:30:00

The AI is pretty good here, and I like the unit variation.

Globe Hacker by rasmusrn 2012-12-17T10:48:00

This game is really fun, I say even though I suck at it.

The Adventures of Master Bad Guy by BipoleMoment 2012-12-29T09:59:00

Some tips, one pygame dev to another:
.Try Cx_Freeze for compiling python files to windows executables.
.Use the file extention ".pyw" instead of ".py" to remove the console window.

Sunday by Cy4n1d 2012-12-17T10:29:00

I see no reason not to just hold down the x button.

Happily Ever After by GameRespect 2012-12-17T10:25:00

'was a well told tale. Would've been nice if it was a bit longer and a bit more like a game.

Battle Goats: The Card Game by Pent 2012-12-17T19:33:00

I still don't really understand how the game works. I won though, so I won't complain.

Invade by V 2012-12-17T19:55:00

The "music" actually starts to grow on you after a while.

Obliterate the City by Clavus 2012-12-17T13:47:00

Made it to level 13. Who knew such as simple concept could be so fun?

Build-a-Bandit by hissssssssss 2012-12-17T12:12:00

You made it in pygame, same as me! It would be a much better game were the combat interactive.

Vault by zedutchgandalf 2012-12-17T11:23:00

"Congratulations: you have died". I rated 5 on humour for that alone.

A small village by EdoMiyamoto 2012-12-17T14:36:00

it's possible to walk off the game area: http://s659.beta.photobucket.com/user/bobbyboy00/media/glitch_zps8894dc2d.png.html

Show Me The Money by Faust 2012-12-17T10:41:00

The interesting thing about this game is that you have to spend money to make money. On my second go I found a winning strategy: spam fishing boats in the beginning and wait until they become unprofitable, then make up the rest by placing 1 sawmill and replacing it if a goat comes you'll wan t 1 defence system to kill the goat).

Cow Stealer by ParaPup 2012-12-17T16:33:00

I got a glitch where a cow went under the grass.

Die Block by patricklorio 2012-12-17T12:01:00

I couldn't solve the "impossible" level. Does anyone know how it's done? Is it just impossible?

Granny's Gummies by tim_u 2012-12-17T09:54:00

Nice idea, but I feel poorly implemented in the time.

789 by rumachine 2012-12-17T12:25:00

The controls seem off and the window scrolls when you're trying to play it.

Greed by Gib 2012-12-17T16:43:00

This is the first game I've rated 5 for innovation. Pure awesomeness.

HitlerZilla by DavidErosa 2012-12-17T11:52:00

Doesn't seem to work quite correctly in Chrome. The game window is a bit smaller than it seems it should be. Fun nonetheless.

Frankenstein Complex by Beerman 2012-12-17T21:19:00

Really fun game, love the concept, which is implemented well.

You Are The Level Designer! by devwil 2012-12-17T16:19:00

It doesn't really seem playable at the moment, but I would like to see a post-compo version.

Namcap: Reverse Pacman by caranha 2012-12-17T00:50:00

Straight implementation of the theme. I like it.

Kittenzilla 3: The Return of Mecha-Kittenzilla by quill18 2012-12-17T09:23:00

This game is, more than anything else, incredibly fun because PEW PEW SMASH SMASH KABOOM.

A Villain By A Chance by Madball 2012-12-17T16:55:00

Hss potential, but I was able to win by simply clicking around houses and clicking "trouble", so it's not there yet.

A.F.M.K.R.O. by Homletmoo 2012-12-17T19:59:00

Intuitive controls, enjoyable gameplay and reasonable difficulty.

Escape by irl 2012-12-17T10:09:00

This game could use a bit more polish, but a nice concept.

LD26 — Minimalism

Shape Attack by Krise20 2013-04-29T14:44:00

The extreme mode seems to be glitched.

Line Knight by berareu 2013-04-30T12:29:00

Might want to put the controls somewhere.

What Would You Do? by Psytew 2013-04-29T20:56:00

I love this game. I love it so much. Please make twelve sequels.

The waking of a dream by filtoid 2013-05-05T14:32:00

Why is the text as it is? I take it you were going for some surreal effect? It works, but it's still annoying to read.

Gotta Light 'em All! by SkyWolf 2013-04-30T07:41:00

Very nice game, Akasky.

Escape the Tower by Back to Browse Entries 2013-05-11T12:17:00

It's impressive given that it's a GBA rom, but maybe you should have sacrificed coolness there to have time in which to make it more fun.

Play The Game by Fervir 2013-04-29T15:48:00

Reminds me of WarioWare, which I considered myself.

Dehoarder by SmilingCat 2013-04-29T21:35:00

I can't believe you made all these models and textures in 48 hours.

Time to Think by MrWhoof 2013-04-29T12:08:00

I love the aesthetics, but please, please lower the player's speed and lock the mouse.

The best game ever by LACrackers 2013-04-29T14:36:00

I'm going to be honest, I didn't "play" it, I just read the source, which for a game like this is pretty much the same thing.

The Room by dragonee 2013-05-22T09:17:00

Did you honestly just steal my idea for an all hand-drawn-by-nowhere-near-professional-artist visual novel? Well, only I'm using charcoal, so there's that.

CubeMaster by JimmyLord 2013-04-29T11:53:00

I thought it was going to be really easy, but by damn it gets fast. Beautiful use of lighting to make a minimalistic but attractive game.

Daft Pong by mikelovesrobots3 2013-04-29T15:37:00

At first, I thought it was awesome that it was semi-MMO pong. Then I realised that it wasn't actually multiplayer, and then I knew the meaning of awesome.

Shoot (AAA_FPS_GOTY) by quill18 2013-04-29T03:20:00

Brilliant game. Once again one of the best entries in the compo.

Dungeoneer by protensity 2013-04-30T11:58:00

I like this game. I've bookmarked it so I can play it some more later.

Hexagion by Drabiter 2013-04-30T12:07:00

Sorry, but what are the controls?

Knightly Knight by dsoft20 2013-04-29T14:53:00

It's asking me to install Unity webplayer, but I already have it.

LD27 — 10 Seconds

SMS Racing by hlink 2013-08-26T15:24:00

Crashed after a while for me, while I was driving around with no friends. Here's the crash report folder if you can make use of it: https://dl.dropboxusercontent.com/u/127476718/Etc/2013-08-26_161556.zip

Nations by jayitinc 2013-08-26T19:39:00

I really like this kind of game. I'll keep watching it's progress.

Sky Trader by dekart 2013-08-26T11:33:00

Perhaps, given the sheer number of them and the small amount of time in which you can spar with them, the pirates should be a bit squishier.

The Worst Meeting EVER by BipoleMoment 2013-08-28T21:36:00

I made you some fanart: https://dl.dropboxusercontent.com/u/127476718/Images/Non.png

Time Syndrome by autlos 2013-08-26T15:11:00

Reminds me of a level in Donkey Kong Country Returns.

Midlands Noire by Ysty 2013-08-26T17:27:00

Brilliant.

Point One Hurts by Tom 7 2013-08-26T19:32:00

Just because I don't understand what's going on doesn't mean it isn't great.

Point One Hurts by Tom 7 2013-08-27T18:33:00

Alright, I think I get it. The goal is to close yourself in to a box exactly when the spikes come, right?

Unstable Ground by avh4 2013-08-27T18:04:00

How do I exit a building?

10 53K0ND5 by Riley Hume 2013-08-27T18:14:00

This is the best choose your own adventure I've ever playwed.

Oxy by hbocao 2013-09-03T19:16:00

And I was so close too...

Help Me (Because I Can't Help Myself) by gravyhands 2013-08-26T17:53:00

I got five endings, but the sixth one has eluded me.

ErectServeSnug by mpath 2013-08-26T02:35:00

You should describe the controls somewhere. Took me a while to figure it out.

Time Factory Escape by sxaktosxafo 2013-08-26T18:26:00

I like the incorporation of the "Death is useful" theme.

Hadean Rampage by Zephyr89 2013-08-27T18:19:00

I think it would feel a little better if you rotated the camera down a bit or something.

Time Hack by quill18 2013-08-26T12:09:00

This, I did not expect.

LD28 — You Only Get One

Ursa Miner by Will Edwards 2013-12-17T20:05:00

It's going to be great when this sort of fully destructible terrain can be run on top of a more complex game.

One Shot by zzzev 2013-12-16T05:03:00

Got to 62 points.

Protip: Try to roll all the balls in to one huge one. It's easy to dodge.

One Shot by zzzev 2013-12-16T18:32:00

Completely missed the part about the one shot at the end the first time. Went back and got a score of 1364992. Re-rated accordingly.

Life: The Cynical-Hipster-Tetris Version by Tim Kaldor 2013-12-16T19:18:00

I think there's a deeper, subtler message conveyed in this. Something about twitter.

Superly Major Questing Adventure Fun Times by john_conder9 2013-12-17T06:29:00

Well I'm definitely a fan of your intro.

My Dad's the Grinch by xel 2013-12-16T04:59:00

How do people make games this pretty on 48 hours?

Death From Above by AlexFili 2014-01-04T10:36:00

Seems a bit too easy at the moment, but fun.

Game of One by Dohan 2013-12-17T19:00:00

I had an idea to do something like this.

WARNING YOGODNA by TheJackiMonster 2013-12-16T15:52:00

Controls are really unresponsive for me. Keys randomly stop working.

Channel by BradleySmith 2014-01-04T18:27:00

Got to 1000 hits. I feel I may have been ever so slightly skinner-boxed.

Long Live the Queen by turnip 2013-12-16T13:29:00

Any decent chess player can potentially just play this infinitely. Could be a nice tool for people trying to get the board vision to reliably see captures.

Don't Play This Game by Psytew 2013-12-17T07:32:00

I played this game since I had enjoyed "What Would You Do?". Where are the sequels I requested?

GoatLove by DST 2013-12-16T11:54:00

It might be a bit too hard at the moment. Perhaps the spawn rate of debris should scale with elapsed time.

Life According To Bob by Ariake81 2013-12-24T18:08:00

After a while pressing l stopped working and I could no longer drop my heart.

Single Dragon: You Owe N. Lee $1 by Tom 7 2013-12-16T13:07:00

A bit short, but a nice game.

No Mistakes. by meek 2013-12-16T11:58:00

I have nowhere near the typing speed for this.

Jameson The Pilot by rezoner 2013-12-22T20:22:00

Five stars to a fellow SMBC fan.

Airlock One by McFunkypants 2013-12-16T20:01:00

A win condition of some sort would be nice.

You Only Get 1 by Monoquartz 2013-12-16T21:06:00

For me hitting space would only scroll down the page but not switch the modes.

Robocide by chabuduo 2013-12-17T08:03:00

After dying with the shield I could still drop it.

Crystalline by X-0r 2013-12-16T12:02:00

It's hard to keep your hands on the mouse, the space bar and WASD at the same time.

Sweat Marathon by oxysoft 2013-12-16T19:49:00

Incredibly boring, and fat guy humour is one of the lowest forms thereof.

Ludum dare 48 by bufbot 2013-12-16T12:10:00

Works fine in Ubuntu and Chrome.

Where's my Present? by Zerkruemler 2013-12-17T06:53:00

I had to rate your graphics higher when you said your daughter made them. I wonder if I should lie and say I have a child that made my graphics...

One Shoot by frickajr 2013-12-17T18:59:00

Would be nice to get an idea of where the ball was going to go after shooting it.

--- by Zephyr Raine 2013-12-22T18:31:00

Abrasive, cruel, vile humour. Just how I like it.

Take one thing with you. by background_nose 2013-12-16T13:20:00

I keep getting NaN for my "total worth" at the end.

Tank Shooter by MrJavaFrank 2013-12-16T12:11:00

The Linux download link is broken.

You Have One Box by rob1221 2013-12-17T06:46:00

I got to level 8 before I became unable to continue. Very nice game, and a unique take on the theme.

Who's the Worst Person in the World? by whiteknife 2013-12-16T04:31:00

Very nice writing. The only flaw I can pick is that I don;t like that a lot of options at the end return the same result.

Hey trees! Can you protect my egg? I get only one. by ThetaTauTau 2013-12-16T12:15:00

Got to 81 points. Not sure what threat a bee actually poses to an egg.

Don One goes to space. by alvarop 2013-12-16T18:17:00

So why do you instantly kill her by jumping in to her?

Don One goes to space. by alvarop 2014-01-01T22:42:00

Why is this so slow now? It was much better fast, now it's boring. (If you didn't actually slow it on purpose it's probably just my machine).

You only get one happy little life by lorniebear 2013-12-17T08:09:00

This game pits my love of cuteness directly against my disdain for Scratch.

Imposter by Korwegian 2013-12-17T18:18:00

The idea is good but the implementation leaves a lot to be desired. That said, the music is fitting and you did set the mood quite well. What's up with the start menu buttons though? On Linux at their really oddly positioned.

Only One Earth by DanielVF 2013-12-16T13:16:00

I know the movement is realistic, but it's pretty awkward.

Lestac by almightysuit 2013-12-17T07:13:00

http://pastebin.com/zywjxxAn

Couldn't get the game to run properly on Ubuntu. It started, but I couldn't get anything to happen.

Dragon Child by fractoluminous 2013-12-17T19:09:00

Grammar gets a little off towards the end, I assume it's due to last-minute rushing.

The Vigilante: Single Shot Justice by MagnesiumNinja 2013-12-17T06:13:00

I REALLY want to play this. Is there no way to port to Linux?

Can you hear me? by Jago 2013-12-16T19:36:00

In Chrome on Ubuntu nothing happens. In the console I get "Uncaught TypeError: Cannot read property 'NaN' of undefined map.js:2".

Bieb-Ar and the Chamber of Eternity by cambrian_era 2013-12-16T18:43:00

Couldn't figure out the invincibility code.

The most beautiful day of her life by Kyatric 2013-12-17T07:30:00

Why don't you just start with the handbag? There's only one enemy you have to slap anyway.

Ballkeeper by cappelnord 2013-12-16T12:56:00

Had three tries at this, got 113 on my last. Lovely game, very aesthetically solid.

L1ghter by quill18 2013-12-16T02:53:00

Linux version seems to work great.

One Pot by DomNomNom 2013-12-17T07:03:00

This is interesting in terms of game theory. Every moment you wait increases your potential payoff exponentially, but people can take the pot from underneath you while you wait, leaving you with nothing. Would obviously be more interesting if there were a way to get real money involved. (Everyone pays in an equal amount at the start in to a fund which gets split among the players in he same ratio as the gold, maybe.)

One Pot by DomNomNom 2013-12-23T21:35:00

If you're in the lead then constant clicking locks down other players.

LD29 — Beneath the Surface

Delve by conormn 2014-04-28T18:17:00

Well it's really pretty but that's pretty much it.

Splodey Boats by Sodaware 2014-04-28T16:13:00

That old Pop Station game done right, I see. I've got the high score!

Scratch by bentosmile 2014-04-28T19:17:00

That ending is up there with The Usual Suspects and Virtue's Last Reward.

Also: Boom, voice acting: https://soundcloud.com/xgeovanni/scratch
(Feel free to contact me with job offers. I won't get out of bed for less that $80 000).

Beneath The Sea by renatopp 2014-04-28T18:25:00

A simple game but executed well, nicely polished for the time limit.

Village By The Lake by KJScott 2014-05-03T09:32:00

Well it would have been much nicer if the whole thing wen't somewhere, but you've probably thought that yourself.

Infinite Dig Dug by jotson 2014-04-28T20:16:00

> Infinite.
> 1000 tiles.

Fish & Chips by Copix 2014-04-28T12:07:00

An odd little game, but I like it. It's calming.

Sub Bomber by Rahazan 2014-04-28T17:19:00

I could only get two. I suck.

Small sacrifice by Kragnir 2014-04-28T14:57:00

The whole thing seems quite rushed. We get a story crammed in to two text boxes, and the only fight is a really difficult boss. A few smaller enemies at the start would be good to get people used to the controls.

Mine flood by Seme 2014-05-03T11:09:00

You need to give the player a moment to realise what's happening. Start them a bit higher up on the screen so that they can see that the water is rising without having to evade it straight away.

Galaxy Universialis by Capitals 2014-05-03T09:39:00

When I first saw this game on the listings I exclaimed "Fuck yeah!"

Sadly, it seems the game isn't all there yet. The buttons don't seem to do much and it isn't clear what's what. A complex game like you're going for needs a streamlined UI and everything to be well explained, so as to avoid confusing and alienating newcomers.

Super Miner 2000 by ezombort 2014-04-28T18:13:00

I opted to ignore new weapons and instead go for the machine gun of doom.

Daisy's dog is dead by alvarop 2014-04-28T12:37:00

Sometimes you can fall through the floor post-it. Otherwise, great game, new mechanics were introduced at a good pace which kept it fresh and fun.

(Also, try my game again. It's fixed now).

Under the kitchen surface by lorniebear 2014-04-28T20:38:00

I've never liked Scratch and never will. I like this in spite of that.

BTS-1337 by icereci 2014-04-28T16:03:00

I found the Magikarp, but couldn't get the BTS-1300.

The Creature Beneath by Otrora Games 2014-04-28T15:12:00

The sound is nice and the aesthetic is lovely, but it's a bit too short right now. Fleshing it out post-compo would be an idea.

Things for free by AugustSnow 2014-05-03T11:40:00

I got endings 2, 3, 5, 6 and 7. I did end up having to resort to hints.

The Sandbox by quade81 2014-04-28T18:37:00

It's hard to come up with a truly original game idea. I don't think I've ever done it. Really nice looking as well.

Jeremy Brain: Brain Doctor by idovingx 2014-04-28T15:28:00

The first thing I thought when I started playing was "Oh cool,it's Antichamber". That impression stuck pretty well too, except that this is a lot more light-hearted.. I really like Antichamber, so you can probably guess what I thought of the game.

Oil Drillers by PixelMind 2014-04-28T14:16:00

It's hard to make a balanced financial game in 48 hours, but you've more or less done it.

Blunderer by Jacob Peltola 2014-05-03T13:31:00

The music gets quite repetitive after a while.

Hurt my feelings. by Airwaffle 2014-04-28T18:39:00

The web version leads to a download.

Hellhole by bzizizi 2014-04-28T18:31:00

Some healing crates would increase the span of the game.

Coal Not Dole by badlydrawnrod 2014-04-28T19:59:00

Well clearly they shut down the mines because they were infested with monsters.

Treasure! by brodavi 2014-05-03T08:55:00

I'm not sure whether it's supposed to be, but my grid wasn't square. It and the individual cells were rectangular.

Beneath the Duck Face by lorancou 2014-04-28T18:43:00

Well I wonder what inspired this.

LD30 — Connected Worlds

Connected To Hell by mutuware 2014-08-25T10:10:00

The way the music layers as you progress is great, it creates a bit of tension and suspense.

No Name by Mr-Hide 2014-08-25T23:28:00

I can't play the game because I'm on Linux, but I looked at the source and gave you all 1/5s because you used allegro instead of raw SDL.

(Not really.)

Connector World by Tom 7 2014-08-25T10:37:00

This is the funniest game in the compo, no question.

I cant believe its not another space game, but it is. - Connected Worlds by CoderDozer 2014-08-25T10:56:00

Could do with being a bit faste paced. As it stands it'f far too slow.

Arktrail by DaanVanYperen 2014-08-25T13:12:00

Took me a while to figure out how to play it, but once I did I realised that this game is great. The only thing is that the "Scan" button seems to do far more harm than good, and as such I see no incentive to use it.

1989 to 2014 by McFunkypants 2014-08-25T23:14:00

5 for innovation.

Dead Land by BoaHeck_ArtGent 2014-08-29T09:10:00

According to this:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=10313

We're the only two entrants from Ireland. Thought there'd be a few more, but ah well.

I really liked this game. So ambient, and so pretty. Wish I had more to say about it, but I don't.

InfiLoop by komjaur 2014-08-25T10:39:00

So I read the name "Like Antichamber" and rushed to play it. Then I remembered I was on Linux.

I'll play it later.

InfiLoop by komjaur 2014-08-26T17:36:00

I said I would be back, so here I am.

I got to the ending. Pretty nice game, really captures the ambiance of the original Antichamber. Breaking out of the "Unity look" is always great.

But damn it, that last comment was supposed to be a hint to make a Linux build.

Connected Worlds Training Facility by sftrabbit 2014-08-25T11:19:00

This game is fun and that arrt style is great. Too bad it's so short.

Matters of Perspective by nesis 2014-08-29T10:07:00

This game is great, and I commend anyone who can make a Unity game that doesn't have that default "Unity look".

One problem, however, is that the mouse sensitivity was far too low. It was fine once I turned my mouse up to 1500 DPI, but most people don't have adjustable DPI mice.

Galactic Bonding by alvarop 2014-08-25T13:23:00

You can do pretty well by just spamming buttons right now. I would fix that.

Also, bring back Don One. We want Don One!

Meowrror by thiaguera 2014-08-25T12:45:00

Two words: diagonal mirrors.

(Or maybe they are in the game and I just didn't play long enough to see).

Cat planet by lorniebear 2014-08-26T20:21:00

I have a theory that you don't actually exist and this whole thing is just a ploy by your father to get higher ratings on his games. Bu assuming that's no the case (it totally is):

The art is very nice and cute, but to be honest grinding minigames aren't a great game mechanic. Minigames are only good if they're short enough that you don't get bored of them.

Also it''s hard to read some of the text on the phones in the third minigame.

Disconnected Worlds by Pantelis Petsopoulos 2014-08-25T18:56:00

If you press space while a "Game Over" screen is up you can keep getting dialogue.

The IT Support by EpiphanyG 2014-08-25T23:24:00

I always like Twine games, because I like a good story.

I play a lot of Ace Attorney so I expected things to be explained in a cool plot-twisty way at the end. As such, the ending was a little disappointing. Ah well, my standareds are probably just too high.

Glue The World by shimage 2014-08-25T23:32:00

Game doesn't open for me.

Running Iceweasel (Same thing as Firefox) on Debian Jessie.

Two Worlds by Lord Draficus 2014-08-25T10:50:00

Thanks for making a Linux build. So many people who use Unity just don't for some reason

Clashing Galaxies by lkr 2014-08-25T20:22:00

I decided early on that this was a game to be won by spamming out ships to destroy the enemy. I thus decided to forego all buildings but shipyards, and took techs which allowed faster ship construction time at the beginning. I would immediately pause after capturing a planet to fill it with shipyards.

This strategy handily won me the early-game, and I thought it would be a smooth sail to victory from there. I was wrong.

As my horde of ships delved further in to enemy territory I realised the flaw in my plan. The planets further back were too interconnected, too well influenced to be taken even by my mighty fleet. The enemy was able to recapture many of his cities using high influence growth rate, coupled with a flotilla not one twentieth the size of mine. I began to panic.

Thankfully my swarm was able to re-re-conquer one of their cities, which I instantly filled with radio towers, having realised my mistake. Thus began the period of stagnation. My infatile influence was able to sustain the cities I had against the meagre force of their squadreon, while my Grande Armee continued to fling themelves against the walls of their influence.

I was eventually able to capture one contentious planet. An insignificant speck in itself, but its fall marking the beginning of the end. I soon after took their capital (or whatever that asterisk means). There was some back and forth with them retaking it twice, but it was only a matter of time until my victory.

http://minus.com/lb2qdzEwPawueh


In conclusion, an amazing game. Consider porting to tablet.

Rocks by Zoomyzoom 2014-08-25T19:02:00

Made me open in IE, 0 / 10. (Not really).

99 LuftWaffels by quill18 2014-08-25T03:44:00

I spent over an hour playing a Ludum Dare, game. I think that says it all, really.

LD31 — Entire Game on One Screen

Hard Winter by Taldius 2014-12-10T19:17:00

Please build a Linux version. It should be right there in your Unity build options. Web Player doesn't work on Linux.

DEBATE by anokta 2014-12-10T17:59:00

Why do people use Unity and then not make a Linux build? It takes like 20 seconds.

SnowCard by mrexcessive 2014-12-08T18:43:00

Please make a native Linux build. Unity Web Player doesn't work on Linux.

Galaxia by greysphere 2014-12-08T20:47:00

I got to a number of colony ships that went through the Research, but it stopped growing and now I am unable to send out colony ships. My number of planets now says "0".

Sky Organ by internetpaulicy 2014-12-08T12:05:00

A cool game and REALLY HARD. Then again I've never been any good

Sky Organ by internetpaulicy 2014-12-08T12:06:00

at rhythm games. (This looks really weird now.)

Black Market Empire by Neil 2014-12-10T18:20:00

First - the Linux version works great.

Second - Would have been nice to have a win condition. I got to 10/10 suppliers and over 2000 BTC and it didn't seem like I could have ever lost from there. Also the similarity between the words "contact" and "contract" can make the instructions quite difficult to parse.

One Screen Many Jumps by Natura-Time 2014-12-10T12:16:00

I've had an idea like this in the back of my head for a while now. Top-down with jumping. You beat me to it fair and square. Nice game, gets very difficult after a while.

Crow Attack by DvigubaiPiktas 2014-12-10T12:28:00

Building art was nice but the rest was lacking. Triple arrows feel more like a downgrade because of the 3 arrow cost to fire. You left some print statements in the game which probablu shows it down a lot.

Off Screen by Bogden 2014-12-10T10:04:00

Sweet game. A lot of different enemy behaviours for the allocated time. I beat "The End" but "After The End" was just too hard for me.

Buck Blastem by raisedmedia 2014-12-10T17:57:00

Wouldn't work for me just a completely grey screen. I'm on Manjaro Linux on the latest version of Firefox.

Tiny BasketBall Game by Kirito 2014-12-09T21:13:00

Lags like hell for me when I try to draw lines. I'm using the latest version of Firefox.

Greeny GRUB by pht59x 2014-12-10T13:35:00

The random level option is a really nice idea ofr the LD. It allows people to get a proper look at your game without being good at it, whereas otherwise they would only see the first few levels.

Defend the Earth! by Aglavra 2014-12-09T20:38:00

The game can basically be won by strategic spacebar use, and it would be nice to have a "press space to start" on the intro screen.

NO AMMO NO ARMOUR NO SIGNAL by Farfin 2014-12-10T10:25:00

The art was very nice, especially on the two saleswomen's sprites. The phone added some urgency to it. "Dammit would you ever pick up, lives are on the line!".

Survive by Javabot 2014-12-10T09:33:00

The controls for placing things are a bit iffy, I found myself placing a lot of things where I had not meant to. An undo button would be really nice to remedy this. Furthermore, descriptions of what utility all the blocks serve would be nice. (As tooltips, maybe?)

Once the final block is placed the game works perfectly well, but it seems a bad idea to rob the player of all agency at that point. You should probably give them something more to do than just "watch it go". I have no suggestions for what that might be though.

Sorry if I've been too critical. I enjoyed the game and it's a damn sight better than my first entry. (I know you were in that Mini LD but this is your first "full LD").

Poltergeist by DoppleDanger 2014-12-08T11:02:00

The sound design was pretty nice. It was a little anticlimactic that she just fell over at the end, but maybe that's poignant.

Shroom Boom by Asado 2014-12-10T13:28:00

Could you please build a Linux version? It's right there in the Unity build options, come on.

Escape from the Credits by badlydrawnrod 2014-12-10T18:00:00

Please release a Linux version. Unity Web Player doesn't work on Linux.

Escape from the Credits by badlydrawnrod 2014-12-12T18:47:00

The game was a little bit hard because I kept getting distracted trying to read the names. The best was "Richard Head".

My Weekend in Front of a Screen by Morgawr 2014-12-10T19:49:00

Only one real choice which is a let down, but the art and music are nice.

LD32 — An Unconventional Weapon

Dollheart by Chaoseed 2015-04-22T19:29:00

Well I like how you can turn in to a bulldozer.

Exion XII by alyphen 2015-04-20T21:15:00

Hot damn, these tunes.

Brain is your weapon by JacksGamesSucks 2015-04-20T20:23:00

The game hangs for me on Firefox 37, but I still get sounds for correct and incorrect typing.

GraviSniper by unitycoder_com 2015-04-22T19:22:00

Unless I'm mistaken, you have to restart the whole game if you run out of time, which is annoying. Brings down an otherwise good game.

New Grafflebog Colony by monika 2015-04-22T19:50:00

If anything but this tops innovative it will be a crime.

The true Weapon by ccglp 2015-04-20T20:57:00

Lovely music

One Hundred Million Screams by Secret_Tunnel 2015-04-20T20:14:00

This is the kind of clever humour you don't usually see in LD games.

Gluebie by slowfrog 2015-04-20T20:19:00

Well as far as I could tell I only needed to throw things on the first level, and on the others I could just outrun everything.

Cat's Heaven by Lyxilion 2015-04-20T21:06:00

Lagged like hell for me in firefox, had to use chrome. Felt pretty luck-based, with the out come having seemingly more to do with my cannon type than skill. It's pretty visually noisy and the background should have been faded out a bit.

ink by quill18 2015-04-20T20:11:00

Good game, but far from your best. Linux version seems a little screwy but that can only really be blamed on Unity.

LD33 — You are the Monster

ECS in Python by brianbruggeman 2015-08-24T16:29:00

An unorthodox entry.

Having "factory" classes and that sort of thing isn't very Pythonic. The docstrings are nice but it could do with a few more comments.

I might use this some time and return better feedback, that's just what stood out from skimming the code.

I might

PokEscape: Magicrap's Stealthy Journey for Survival & Gyrodeuce by Tuism 2015-08-24T16:24:00

Linux link is broken. Redirects to "Oops! That page can’t be found."

PokEscape: Magicrap's Stealthy Journey for Survival & Gyrodeuce by Tuism 2015-08-24T18:02:00

Nice game. Thanks for fixing the issue with the Linux link.

Meeuw by TomBoogaart 2015-08-24T16:21:00

Since this appears to be a Unity game, why don't you make a Linux build?

Don't eat them! by mar3k 2015-08-24T16:51:00

Sometimes when I right click a tree or bush I get no dialogue, sometimes I get the dialogue but I can't search, and sometimes I can search but I can't take the stuff. I also got some sticks but I can't seem to start the fire with them.

CEO by Skoggy 2015-08-24T17:14:00

This is great. The explosions are very satisfying. I really think you should add a couple more levels, a little more enemy variety, and sell this.

Hell Wars XVIII: Soul Harvest by quill18 2015-08-24T15:06:00

A great game as always Quill. Linux version works fine on my machine.

LD36 — Ancient Technology

The Doors by Loyance 2016-08-29T14:10:00

The particle effects in this game are gorgeous. Everything looks great. The end scene was cool and trippy.

Either this game is really hard or I'm really bad a t it. Either way, good idea including the cheat so everyone can see the end. The only problem was that the music gets pretty repetitive.

The Awakening of the Golem by DragonZBW (SparkLight Games) 2016-08-31T16:36:00

Since this is a Unity game, could you please make a Linux or Web build?

Log Driver by leuus 2016-08-31T16:22:00

On the Linux version I get stuck on a screen at the start which says "Defold: Waiting for Connection"

Search Treasure By Amine Tcherak by Amine Tcherak 2016-08-29T23:43:00

The controls could really have been better laid out. Jumping felt very floaty and walking slippery. Also, there seemed to be a bug where it looked like I had the bow equipped when I actually had the other weapon.

Nevertheless it's a hell of a lot better than my first entry to this competition.

Ghosts In The Shell by xgeovanni 2016-08-29T22:51:00

@Yngvarr Sorry about the cursor and scrollbar. That's a bug that only seems to come up about 1 in 20 times. I don't know what causes it.

Old Discovery by FrozenIndie 2016-08-31T16:47:00

Hi, could you make a Linux or Web build, since this is a Unity game?

The Mystery of the Maniac AI by reheated 2016-08-31T16:15:00

The story was enticing, well-written and detailed. The twist at the end was, while weird and kind of impossible to figure out without being told, very clever.

I haven't seen a puzzle system like that before, it worked really well, and they were sometimes really difficult. However, the puzzle I had the most difficulty with was attempting to ask "what could it mean?" in the middle, so the difficulty curve could be a little off.

The music really compliments the atmosphere.

Village Store by euske 2016-08-29T13:36:00

I'm sorry but I can't figure you how to trash items. My instinct is to drag the item over the trash icon at the bottom, but this doesn't seem to work, so I inevitably lose after 3 minors with alcohol.

Egyptian Dare by tenpn 2016-08-29T17:07:00

I was on 9 points per ball at the end, so the final challenge was ridiculously easy. Nevertheless, the game is fun. Nice physics for such a short time.

A Dragons Tale by TiByte 2016-08-31T16:35:00

As others have said, it would have been nice to have more indication of victory. Also, it would have been nice to be able to talk to the person rather than just kill them. A little more scenery description also wouldn't have gone amiss.

Still, cool engine, and figuring out the map was fun.

The Huckster by MrBrenan 2016-08-29T22:48:00

The pixel art in this game is lovely. The music, though basic, was subdued and atmospheric. There were a couple of typos in the subtitles. The voiceovers were quite well voiced, but the dialogue itself I felt was clunky. Also, the door ending could have stood to be slightly more impactful, although I thought the fear ending was fine.

(Not) Greedy Cup by wowods 2016-08-29T16:23:00

Well, there's the obvious criticism that that's not how Pythagorean cups work. Nevertheless, this game is fun. I went up until there were five cups and had a score of 5070 at that point.

(Not) Greedy Cup by wowods 2016-08-29T16:23:00

Oh, and great idea for the theme by the way.

Proxima by edgeofcode 2016-08-31T16:56:00

It would have been nice to have different art for each area, which I imagine you probably wanted to do but ran out of time.

The constantly draining bars made things stressful, which is probably a decent representation of what the character would feel in this situation. Whether this is a good thing depends on what you're going for. However, as another commenter said this does discourage reading text, so you'll have to remedy that either way.

WakeUpCall() by quill18 2016-08-29T16:02:00

Here's a little screenshot to show how it looks in my terminal on Linux with Mono: http://i.imgur.com/mHgPfbd.png

The only thing that doesn't work is the beeping.

LD37 — One room

Sandpaper by Joanrelos 2016-12-12T15:01:00

I went through the vent and got the "There was no way out" message, which is the same message I get when I die, so that's confusing. I didn't see anything else I could do though.

It's possible to grab the screwdriver while the drawers are closed, and to clock on the vent and get the "I need something to open it" message while the bookcase is in the way.

Really nice visual effects, super trippy. Would have liked some visual to show what was killing you on the far wall.