FoonLudum Dare ExplorerLD29 → Operation: Delve

Operation: Delve

By xgeovanni

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CategoryRankScoreCount
Coolness353
Audio4972.87
Theme9442.73
Mood9482.54
Humor9621.84
Fun10002.47
Overall10262.68
Innovation11452.17
Graphics11961.97

Comments

alvarop 2014-04-28 06:55

Could hear music but game didn't start? Just letting you know.

blan4 2014-04-28 15:03

Character does not follows cursor. Just letting you know

ezombort 2014-04-28 15:26

I loved the music, how did you make it? For some reason it reminded me about some of the old Kings Quest games :) Nice job.

jotson 2014-04-28 18:38

Got the shotgun but it didn't seem to hit very often. Those spider/ant things are pretty tough.

badlydrawnrod 2014-04-28 19:22

The spiders were great, but it's a shame that some of the other graphics, such as the player, weren't so interesting.

conormn 2014-04-29 00:46

I really like the song!

eteeski 2014-04-30 20:04

cool idea for moving the character :)

martin_monosys 2014-04-30 22:36

I'm not really a fan of this kind of "abstract" graphics(like the player...) but the rest was cool. Control scheme with the mouse worked great. Nice game all in all.

eazygoin67 2014-05-03 09:23

Could probably benefit from a more traditional control scheme. Enjoyed the sound design and overall feel.

gamertaters 2014-05-03 09:26

Cool concept for a dungeon crawler style game. Liked the different weapons. Not sure how I feel about the movement controls. Overall, good work!

theozone 2014-05-03 11:20

Nice game, sometimes the ants were glitching in the walls.

brodavi 2014-05-03 17:44

Wow fun! :) this is my kinda game. I love the zelda/adventure types of combination/unlocking mechanics. Yeah the AI gets stuck, and yeah the controls are wonky, but I liked it! Great job!

kragnir 2014-05-05 01:59

Nice game, it should have ended at floor 12, the game is not strong enough as it is to have an infinite amount of floors. The enemies need some work, at the moment the only danger is having enemies spawn on top of you.

The boss was a nice touch but need to be expanded a bit it isn't really a boss in it's current state.

If you are going for a roguelike it is important that put some kind of risk rewardsystem into the game to have the player make some interesting choices.

I tried staying at a level for a bit and the game started lagging, this needs to be fixed.

When I played the game the sounds were mostly pretty quiet they could probably be made a bit louder.

redlightcollective 2014-05-13 03:39

The music have some trouble.
Simple & long, dangerous combination.
Good work after all :)