Adventures of Schrodinger's cat by Cryunreal 2013-09-14T14:49:00
More games need a Quantum Superposition Button. :) However if you made the cats collision box a bit smaller it might "feel" a bit more responsive.
Foon → Ludum Dare Explorer → Users → Zephyr89
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | GetYouSoulBack | jam | 374 | 2.83 | 2.44 | 2.94 | 2.22 | 2.67 | 2.78 | 2.88 | 36 | |||
| 2013 | 27 | 10 Seconds | Hadean Rampage | compo | 435 | 3.17 | 3.00 | 2.32 | 2.68 | 3.28 | 2.74 | 2.07 | 3.05 | 79 |
Zephyr89 leaves an average of 46.5 feedback comments each event.
More games need a Quantum Superposition Button. :) However if you made the cats collision box a bit smaller it might "feel" a bit more responsive.
Well... As a story the is place great. However as a game it fails on the fun front. ;)
Does no one check their before going out to a duel?
I just rated your game with muted audio. ;)
Why oh why are there so many keys? It's not like its rocket science, is it?
Yay, death to the button! Also that walk animation wasn't the best. Small problem.
That is evil. I'm currently ill so no thinking for this one.
Hell, this game is hard. Brilliant use of the theme though.Maybe I should try it on easy? Also mars has an atmosphere, so you can realistically add some background ambiance. Wind maybe?
My only real problem with the game was the lack of consistency between the input methods. Having to switch between click to place and drag and drop kinda broke my flow. Also I could be that I just suck.
The sound works fine in chrome. Or is there supposed to be other music? Also this is one of those "Hard to learn, Simple to master" games where if you get how to play, you become very good at it.
I really suck at being a detective. Also after 3 or 4 good attempts I found that clicking every box in frustration at the beginning didn't work. So I have to ask, how did you decide who did it?
And I thought my game was disturbing!?! This is worse... 5/5 humor!
Same, just say java instead of linux.
Ok currently this is taking up space in the default catagory. So I'm sending it back 'till you delete it.
That snail! :)
Where was the theme used?
Solid, however the flying enemies are too fast to shoot at range and never get closer to you.
A good top-down brawler. I problen on the web version is the loading time.If this wasn't a ludum dare, I would have been frustated and have just left.
Same here a more polished post-compo version would be nice. Maybe some sound? Also 5 stars for "MacGuffin orb".
Simple but rather fun. Also the sword clips through the walls.
Wow. That was the best story in a ludum dare game I've seen. I wish i could give 10 stars for the mood, perfect! Nice theme use " this creature has a gestation time of 10 seconds ".
Um, what is the minecraft dirt doing here?
Man, as much as I like this song, and it never gest old in 8-bit! You neen the rights to the song (currently held by Dragonforce).
There was an original diamond castle?
55 seconds nice game. Some si-fi music would have helped to sell the mood.
Nice feeling you've got there. But where's the gameplay?
Unhandled exception: page fault on read access to 0x00000010 in 32-bit code (0x004820ae).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:004820ae ESP:0032f9e0 EBP:0032feb0 EFLAGS:00010297( R- -- I S -A-P-C)
EAX:001367b0 EBX:00000001 ECX:45bb2a00 EDX:00000000
ESI:00000000 EDI:00000000
Stack dump:
0x0032f9e0: 00000000 00000001 0047d968 00000000
0x0032f9f0: 00000000 00002a38 007f2c00 00000000
0x0032fa00: 00477eb6 00420d91 00477edb fffffffe
0x0032fa10: 00000000 00000000 00000000 004f2045
0x0032fa20: 555c3a5a 73726573 616d615c 61797472
0x0032fa30: 776f445c 616f6c6e 495c7364 4341504d
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x004820ae in impact (+0x820ae) (0x0032feb0)
1 0x7b84c98c in kernel32 (+0x3c98b) (0x0032fec8)
2 0x7b84f813 in kernel32 (+0x3f812) (0x0032ff08)
3 0x7bc619dc (0x0032ff28)
4 0x7bc62804 (0x0032ffa8)
5 0x7bc619a2 (0x0032ffc8)
6 0x7bc3d4fd (0x0032ffe8)
0x004820ae: movl 0x10(%esi),%edx
Modules:
Module Address Debug info Name (37 modules)
PE 330000- 346000 Deferred xinput1_3
PE 400000- 6c2000 Export impact
PE 10000000-101ff000 Deferred d3dx9_43
PE 40790000-407a7000 Deferred wininet
PE 41d10000-41d1a000 Deferred mpr
PE 41d30000-41d6a000 Deferred user32
PE 41e80000-41e86000 Deferred gdi32
PE 41f50000-41f54000 Deferred advapi32
PE 41fc0000-41fc4000 Deferred version
PE 41fe0000-41fe4000 Deferred psapi
PE 437b0000-437b9000 Deferred msacm32
PE 43910000-43918000 Deferred shlwapi
PE 43990000-43ae9000 Deferred shell32
PE 43bd0000-43bfe000 Deferred comctl32
PE 43cf0000-43cf4000 Deferred msvcrt
PE 43d80000-43d84000 Deferred dbghelp
PE 43de0000-43e51000 Deferred winmm
PE 43ea0000-43ea8000 Deferred ole32
PE 43fd0000-43fd4000 Deferred ws2_32
PE 44810000-44814000 Deferred rpcrt4
PE 44890000-44894000 Deferred gdiplus
PE 44920000-44928000 Deferred oleaut32
PE 44a40000-44ad3000 Deferred comdlg32
PE 44b30000-44b38000 Deferred winspool
PE 44bf0000-44bf4000 Deferred winex11
PE 44dc0000-44dc4000 Deferred imm32
PE 45810000-45814000 Deferred uxtheme
PE 45980000-45985000 Deferred localspl
PE 459b0000-459b3000 Deferred spoolss
PE 459d0000-459d4000 Deferred dwmapi
PE 45b10000-45b1e000 Deferred setupapi
PE 45b90000-45b94000 Deferred d3d9
PE 45d10000-45d14000 Deferred wined3d
PE 47790000-47794000 Deferred mmdevapi
PE 49180000-49184000 Deferred dsound
PE 7b810000-7b99b000 Export kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008 (D) Z:\Users\amartya\Downloads\IMPACT_1-1\IMPACT.exe
00000024 0
00000023 0
00000009 0 <==
0000000e services.exe
0000001f 0
0000001e 0
00000018 0
00000017 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001c 0
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
00000020 0
0000001d 0
0000001b 0
00000021 explorer.exe
00000022 0
System information:
Wine build: wine-1.4.1
Platform: i386
Host system: Darwin
Host version: 11.4.2
I guess this is what I get for trying to run this on wine. ;)
The amount of things that can happen in this game is awesome! eg. Runs in front of car. Car spins out of control following me. I walk into another cars side. first car hits me. Explosion!
This is one of those ideas the sound awesome but however when it comes down to it it breaks down. The reason is that when I finally get used to a gun It changes wildly.
Time doesn't reset between levels.
Nice! That is a really good useage of the theme there. You gfx style is simple but charming. The sound is really good at breaking up what otherwise would have been boring. So overall good job!
Same as everyone else. Dropbox 404.
Overall this game had a great mood to it. However there was one small problem . Your spider texture should be set to clamp not to repeat.
This is one of the better games i've seen in this contest. However one or to things stand to mind. The gunshots are far too loud. Head-shots are apparently the way to end everything as the AI is far too slow for anything else. Also when he AI does wizen up it kills with no exceptions.However I'm currently on my third play-though, so it's still awesome.
A very good title, the only problem ... I suck at puzzle games. However one thing I can see is that this is going to go far.The place really has the sense of a place to collect your thoughts and think.
Note to self... Read the instructions before doing THAT again.
Game get's stuck on loading
All hail the master of polar geometry!
The sense of speed in this game is very good. In-fact the whole game is rather well-done. The only problem that I can see is,that while it is well implemented, your design is a bit lacking.
Nice!
One of the better uses of theme I've seen. Also the sound was rather good. My only problem was that the lines were rather alised . Some AA there wouldn't hurt.
Finally a reason that the game lasts ten seconds instead of "game over".
Just for the laughs(also the bullets arnt killing things).
Just all round nice.
This is the first game I've seen so far that has humor nailed.
Is this a compo entry? As that looks like a unity standard asset skybox.
Game as of yet doesn't work for me, Mac OSX lion 64-bit
Say its in java. I'm on a mac and had no idea that I could run it. 'till I read a comment
This game is great at making you think. Also the theme is being used in a rather generic (ie. as a timer) fashion.
This i not an innovative game, not by any stretch of the imagination. However it is well executed, and rather fun. I tried to see who could get the highest score among my friends, and it killed more time than my shooter!
This game need just that tiniest bit of polish in order to be great.
1. Add some background music
2. Check in the code if a jump is doable or not, as I am fed-up of jumps like this.
......._____
.......|......|
.......|......|
.......|..... |
____|.......|____
Still no mac port. :(
The wall-jump is nice once you get the hang of it, however maybe if you let the player stick to the for a brief period of time (0.02s or something like that) then the problems should be easier.
The mining levels are kinda fun, however the fighter level really let it down. They move far too fast.
Very good, but some ambient sound would make your game a lot more appealing.
Currently the background silence is killing it, even some noise would do, just make it subtle.
Very calm, simple platforming with no real bugs that I can see.
The AI on the macbuild is a bit broken.
Same here.
The project isn't working on Mac osx,I have Java installed.
As a platformer it is rather good, however your use of the theme is rather generic. Although, my game is based on the same principle. Overall your mood is nice and cheery.
Um
this if awkward. ;)
Your shadows should be set to stable fit.
For that authentic carny experience.
I have a feeling that you arn't going to get that many ratings only having support for the xbox.
Give me some feedback. It feels like it is disappearing under my mouse. It isn't, but that is what it feels like.
57 on my second go.
I'm getting far too sleepy. Downloading Windows links on a mac !! Far too late.
170 was mine
Nice gun model. Also you need to break up the tiling more, did you take those with a camera by the way?
Please make a mac build as from your screen shot it does look rather good.
Nice, my only comment is that the destroyed asteroid sound effect was a little ear-bleedy. Might want to try a high-pass filter to about 15Khz
LD28 — You Only Get One (12)
the only one left by ACE 2013-12-29T04:36:00
Did you do that sword by your-self? I remember something like this in the asset store.
Cure the infected! by archaeometrician 2013-12-29T04:31:00
I don't know how you handled collisions, but there are better ways to do it. Also there is a sharp difficulty spike at level 3.
Stretch Bouquet Point by mister_morris 2013-12-29T04:24:00
Umm...
....
....
Last Chance Supermarket by Sebastian 2013-12-24T18:47:00
This game is too funny. However I did find find that some of the text didn't fit the screen on my MBP.
[You only get one enemy] (Version 0.000001) by SarmagophilisStudios 2013-12-22T19:06:00
Why? Just why? Where do these people get their scream fx.
Only One Robot... or may be Boss? by Smirnov48 2013-12-22T19:01:00
Those controls are very slippery. While I get that you need some weight to the character, it currently feels like you walking on ice.
Of Life and Death by jsspiegel 2013-12-19T07:48:00
MUST PLAY ALL THE STATES!
Shadow Night by ParaPup 2013-12-18T20:19:00
I have to be impressed that you did this all by yourself in this time period. The best I could do is make pixel art.
Moments of Paranoia by SpellingPhailer 2013-12-18T03:10:00
I need to know, who was it? The text was too slow for me to find out.
Our Story by CarlsonAndPeeters 2013-12-16T22:46:00
Now, those were some tough choices.
Forgotten Child by mobyvb 2013-12-16T22:27:00
What type of roads are these? There are no signs at all to show up comming turns
Dare to Dig! by Mirroar 2013-12-16T22:07:00
Small comment the "P" key doesn't register in the select name on macosx