FoonLudum Dare ExplorerLD27 → 10 Parsecs

10 Parsecs

By xgeovanni

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CategoryRankScoreCount
Coolness357
Audio9231.50
Humor9321.50
Innovation10302.22
Mood10471.82
Graphics10512.00
Fun10512.20
Overall11572.11
Theme11681.82

Comments

avh4 2013-08-26 07:48

I didn't realize at first how to control movement, but it was just because there weren't any planets on the screen so I couldn't tell that I was moving. After that, I did beat the first level. Not bad! It'd be nice to maybe have some stars in the background so I can tell how fast I'm moving easier. And I felt like I didn't have much control over whether or not the pirates would find me. But if was fun to play.

dekart 2013-08-26 13:04

Not sure how it matches the 10 seconds theme, but anyway I liked it

riley1219 2013-08-26 14:44

Nice concept, but very rough. I would love to see a polished version!

zephyr89 2013-08-27 07:48

Same here a more polished post-compo version would be nice. Maybe some sound? Also 5 stars for "MacGuffin orb".

autlos 2013-08-27 13:38

Good game. But the laser is so dark I can't distinct it from the background.

bipolemoment 2013-08-28 20:22

I made you fanart.
http://oi43.tinypic.com/2ugf95l.jpg

All in all, good game. I couldn't finish it. After a few levels, the controls went haywire and I could hardly steer the ship.

But honestly? It was great. Good job!
(Nice use of "second")

hbocao 2013-08-29 02:30

You got a good idea, but I don't think the execution paid off. Maybe spending more time and releasing a post-compo version?

jaspreetdhanjan 2013-08-30 18:31

Quite a cool and innovative game! Needs more polishing though.

timtipgames 2013-08-31 12:37

I had a lot of trouble to find out what the orbs are that I need to pick up :)

jupiter_hadley 2013-09-01 06:42

Pretty cool graphics though I dont think I fully understood how to play, I featured it in my Ludum Dare 27 compilation series, if you'd like to check it out :) http://www.youtube.com/watch?v=UVlJsYHr1MU

lucidlarva 2013-09-14 22:20

Pretty good. It would've been nice if all rotation was based on the direction you were facing.