Foon → Ludum Dare Explorer → Users → lucidlarva
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Cat loves lazers | compo | 1012 | 2.58 | 2.58 | 2.82 | 3.41 | 2.40 | 2.52 | 3.45 | 2.59 | 42 | ||
| 2014 | 29 | Beneath the Surface | A day in the life of Jeremy | compo | 928 | 2.79 | 2.76 | 2.43 | 2.95 | 3.82 | 1.67 | 3.07 | 2.89 | 100 | ||
| 2013 | 27 | 10 Seconds | Lil' Kingdom Strives To Survive | compo | 610 | 3.00 | 2.56 | 2.99 | 3.38 | 3.55 | 2.57 | 2.23 | 2.55 | 100 |
lucidlarva leaves an average of 10.7 feedback comments each event.
I loved this a ton. Really nice gameplay and art and sound and design.
The level seemed pretty well designed and since there was a double jump leaps of faith weren't too bad. I like the art style.
I got the unity loading error but then refreshed and it worked. Nice graphics, pretty fun.
Pretty fun, almost broke my up arrow key with that jumping.
Very nice, the sounds that played when the things spawned were oddly satisfying.
Really loved this, really dang fun.
After I figured out I gotta be fast enough to get big before the next round everything snowballed and I became ginormous.
Pretty good. It would've been nice if all rotation was based on the direction you were facing.
Went in expecting little ten second slides. WAY better than expected. Nice job.
I actually liked this quite a bit. Pretty funny. Different than the other counting games I've seen so far. I kept trying to see how many different scenarios there were.
That was hilariously unexpected after the first job. Awesome.
Nice use of the theme. 10 second limit, but not in an immediate way.
Being able to die from touching the missiles after they hit made it hard to be cheap and strafe to dodge, good choice.
The weapon switching makes me switch up my play style pretty nicely. Especially when going from single to all way or the other way around. Go from blasting everything to dodging carefully and vice versa.
Great idea. Loved the style and the music. The gameplay was very original.
Nice. Had a sort of rayman feel to it.
Very fun. I love seeing strategy games with this theme.
Pretty good. I like the atmosphere. It can be pretty hard to make ten seconds improve game play. At one part it took me a bit to figure out where to channel but other than that I was able to notice the slight hints as to where to go.
I like how the bombs blew up 5 seconds after placing them so it didn't feel boring between placements. The z sorting seemed to mess up quite a bit sometimes.
I like how you sort of have to think recursively to beat the levels.
Very nice. I couldn't stop until I beat it.
I loved this.
That was awesome. The falling segment was pretty confusing. After a bit I got through it but I don't know how it happened d:
That was more fun than I expected.
Very nice, I agree with OldPeculier though, its hard to tell where you're supposed to be to hit people.
Nice interpretation of the theme.
Questionable banners indeed.
LD32 — An Unconventional Weapon (1)
Pooper the Pig! by SelfTitled 2015-04-22T15:11:00
Slingshot wolves around poop, into MORE poop.